Commit Graph

80 Commits

Author SHA1 Message Date
sceptillion
d6987ee9b9 dump songs 2017-12-21 14:30:11 -08:00
camthesaxman
caa13f8777 convert some constants to C headers 2017-12-05 11:55:48 -06:00
PikalaxALT
567b2af081 Drop tracking on gbapal files 2017-11-11 14:38:53 -05:00
PikalaxALT
f8486b31c5 sub_80E6CA0 2017-11-03 21:56:18 -04:00
PikalaxALT
c042e5148b Decoration + decoration_inventory (#89)
* SetDecorationInventoriesPointers

* ClearDecorationInventories

* CheckHasDecoration

* DecorationAdd

* DecorationCheckSpace

* DecorationRemove

* sub_8161A38

* CountDecorations; Funcion renaming

* Disassemble decoration data structs, tilemaps, and descriptions

* sub_8126968

* sub_81269D4

* through sub_8126A88

* through sub_8126B2C

* sub_8126B80

* sub_8126C08

* sub_8126C48

* sub_8126CA4

* sub_8126D10

* sub_8126E44

* sub_8126E8C

* sub_8126F68

* sub_8127058

* sub_8127088

* sub_81270E8

* through sub_8127208

* through sub_8127268

* sub_8127284

* through sub_81272F8

* sub_8127330

* through sub_8127480

* sub_81274A0

* sub_8127500; makefile now tells scaninc to scan headers

* Actual real fix to mapfile being in build/emerald instead of wd

* through sub_812759C

* through sub_812764C

* through sub_8127744

* through sub_81277BC

* sub_81277E8

* sub_8127814

* through sub_81279C4

* through sub_8127ACC

* sub_8127B04

* sub_8127B54

* sub_8127B90

* sub_8127D38

* sub_8127E18

* sub_8127F68

* sub_8128060

* ConfigureCameraObjectForPlacingDecoration

* SetUpPlacingDecorationPlayerAvatar

* sub_812826C

* through sub_8128414

* through sub_81284F4

* sub_812853C

* sub_8128950

* through sub_8128AAC

* through sub_8128BBC

* c1_overworld_prev_quest

* sub_8128C64

* sub_8128CD4

* sub_8128D10

* sub_8128DB4

* through sub_8128E18

* through sub_8129068

* sub_8129088

* through sub_81291E8

* sub_812925C

* sub_81292D0

* sub_81292E8

* gpu_pal_decompress_alloc_tag_and_upload

* AddDecorationIconObjectFromIconTable

* GetDecorationIconPicOrPalette

* AddDecorationIconObjectFromFieldObject

* AddDecorationIconObject

* through sub_8129708

* sub_81297F8

* sub_81298EC

* SetUpPuttingAwayDecorationPlayerAvatar

* sub_8129ABC

* sub_8129B34

* sub_8129BCC

* through sub_8129C74

* through sub_8129D8C

* sub_8129E0C

* sub_8129E74

* sub_8129F20

* sub_8129FC8

* sub_812A040

* nonmatching sub_812A0E8

* through sub_812A22C

* sub_812A25C

* sub_812A2C4

* through sub_812A39C

* Remaining fns in decoration.s

* Decompile decoration headers

* Decompile all remaining decoration data that had already been disassembled

* Disassemble two data objects

* Suggest structure of list menu template

* decompile through decoration list menu template

* Disassemble decoration icon graphics table

* Rip icon gfx

* Decompile deco icon table

* Decompile more data related to drawing decorations

* Decompile gUnknown_085A7250 structs

* Decompile two sprite templates

* Decompile remaining data in decoration.s

* Decompile decoration ewram

* deco -> decor
2017-10-22 17:55:07 -05:00
Diegoisawesome
31eeff9319 Use less cd and more vars 2017-10-11 23:37:30 -04:00
ProjectRevoTPP
6d66081be0 minor tweak to make tidy. 2017-10-09 20:25:34 -04:00
ProjectRevoTPP
97c6201cfe add build/ support. 2017-10-09 02:19:44 -04:00
camthesaxman
b89f1431f8 stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
YamaArashi
e0dd5ef9a7 fix build errors 2017-04-05 13:51:55 -07:00
ProjectRevoTPP
b2ec63d69e resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
YamaArashi
1268134668 decompile string_util 2017-01-14 14:20:49 -08:00
YamaArashi
734ec8dd51 use ramscrgen 2016-11-01 12:10:55 -07:00
YamaArashi
a793e62d83 .s -> .inc 2016-11-01 08:29:13 -07:00
Diegoisawesome
442002dada Ported libc from pokeruby 2016-11-01 10:17:40 -05:00
Diegoisawesome
4df1937738 Ported task.c and others from pokeruby 2016-10-31 09:43:17 -05:00
YamaArashi
deb6d7c6ba split data1.s 2016-09-03 10:20:06 -07:00
YamaArashi
8399f0af6b split data out of data2.s 2016-09-03 09:25:58 -07:00
YamaArashi
e215a4b6c5 RFU data section 2016-09-03 04:29:59 -07:00
YamaArashi
13a00040d7 eliminate libgcc.s 2016-09-03 04:11:10 -07:00
YamaArashi
c9b1c40b86 split out graphics data 2016-09-03 03:03:50 -07:00
YamaArashi
8866801ef9 make it build 2016-09-03 02:20:49 -07:00
YamaArashi
b12e80fc04 split asm/emerald.s 2016-09-03 01:11:14 -07:00
YamaArashi
b4781cdf03 gpu_regs.c 2016-01-08 01:08:16 -08:00
YamaArashi
cf8f490381 begin compiling C source in the build process 2016-01-07 00:45:06 -08:00
YamaArashi
45a115354b clean fonts 2015-11-23 18:31:37 -08:00
YamaArashi
b951fb1113 dumped fonts 2015-11-23 17:44:06 -08:00
YamaArashi
3e95160b25 tilesets 2015-11-22 15:29:11 -08:00
YamaArashi
fa863b11b6 phony targets for tools 2015-11-13 22:20:00 -08:00
YamaArashi
4c733f3811 pokemon PNGs and palettes 2015-11-13 21:57:22 -08:00