11 Commits

Author SHA1 Message Date
GriffinR
efd53d080c Clean up battle anim C for doc 2020-02-25 12:54:08 -06:00
GriffinR
afa1ae2209 Finish documenting move anim scripts 2020-02-25 12:54:08 -06:00
GriffinR
e633b57593 Document remaining status/general/special anims 2020-02-25 12:54:08 -06:00
Sewef
b24e7a5933 battle_anim_effects_3 (2) 2019-10-21 18:29:59 +02:00
Sewef
07ac727c6d Document Oamdata in battle_anim (#838) 2019-10-14 18:26:47 -05:00
Gudf
75f165ed74 Use a constant instead of integer literals when checking for shinyness 2019-07-11 20:16:39 +02:00
DizzyEggg
19fdfaa5f2 Use constants for ball particles 2019-04-14 10:19:50 -05:00
DizzyEggg
59797e4801 Use constants in battle_anim_special.c 2019-04-14 10:19:50 -05:00
DizzyEggg
19f151417e Rename sprite sheet to sprite gfx 2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
Marcus Huderle
462b196abc Give battle_anim files appropriate names 2019-03-31 12:15:39 -05:00