Commit Graph

61 Commits

Author SHA1 Message Date
DizzyEggg
c29f8259f6 remove gActiveBattler entirely 2023-08-30 12:46:22 +02:00
AgustinGDLV
34382fcece fixed revive in 1v2 battles 2023-05-23 14:19:24 -07:00
CallmeEchoo
503035010e Merge branch 'upcoming' into battleItemFixes 2023-04-24 21:11:34 +02:00
CallmeEchoo
38476bd22c fix Full Restore not healing confusion 2023-04-21 21:37:02 +02:00
AgustinGDLV
d3a090020b added code review 2023-04-15 15:30:07 -07:00
AgustinGDLV
82dc1e3e93 fixed dupe strings in battle item use 2023-04-15 09:27:28 -07:00
AgustinGDLV
2eabcea86e
Battle Item Refactor (#2902)
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
51b716c9d9 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
# Conflicts:
#	data/battle_scripts_2.s
#	include/constants/battle_string_ids.h
#	include/constants/songs.h
#	src/battle_message.c
#	src/data/pokemon/species_info.h
2023-03-19 20:28:56 -03:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages (#2699)
* start working on trainer slides

* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
Eduardo Quezada
f5aa3b8272 Document the 2 different sText_GotchaPkmnCaught 2023-02-23 11:43:40 -03:00
Eduardo Quezada
011ec16f1e Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
ultima-soul
b0b8b9bf46 Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-12-17 23:51:29 -08:00
ultima-soul
5cb73a012c Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_id_revamp 2021-08-30 11:57:27 -07:00
ultima-soul
988320b89a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-08-17 11:25:13 -07:00
ultima-soul
64a48800c9 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-08-11 17:10:57 -07:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
GriffinR
06351bf63c Remove address comments 2021-07-20 15:18:31 -04:00
ultima-soul
bca67ac683 Refactor Poke Ball code to not rely on Master Ball being the first item internally. 2021-06-11 18:22:50 -07:00
ultima-soul
0a87adad1a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-06-07 18:05:52 -07:00
ultima-soul
75a9fdbafa Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-04-28 20:50:59 -07:00
ultima-soul
14a0303e2f Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-27 18:36:37 -07:00
GriffinR
b6711441f5 Fix AI Guard Spec use, and Specs->Spec 2021-04-03 15:18:17 -04:00
GriffinR
f4d8a91ba4 Misc battle script cleanup 2021-04-03 14:07:31 -04:00
GriffinR
9ea9ffde09 Add remaining multistring chooser constants 2021-04-03 11:49:06 -04:00
ultima-soul
46e853c13b Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-02-03 16:23:23 -08:00
LOuroboros
fc04c6974b Edit->Blank Operations->Trim Trailing Space for the win 2021-02-01 17:05:49 -03:00
LOuroboros
78654db215
Added comments for each entry of gBattlescriptsForBallThrow
## Description
In an attempt to match the structure of upstream, I reintroduced the comments that point out the Poké Balls affected by each BallThrow battlescript in `gBattlescriptsForBallThrow`. 

## **Discord contact info**
Lunos#4026

As usual, if there's anything wrong please let me know.
2020-10-15 02:55:15 -03:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
DizzyEggg
271219f962 Merge with master 2020-09-08 12:00:51 +02:00
DizzyEggg
f70a9ce153 Merge with master 2020-08-27 12:01:28 +02:00
DizzyEggg
35559d6b71 Merge with master 2020-08-27 10:58:31 +02:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
a4e47f1201 Clean some battle_message.c data 2020-07-23 05:01:42 -04:00
DizzyEggg
42e7930987 Almost done with the balls 2019-04-14 21:49:31 +02:00
DizzyEggg
68d94ad316 Implement trainer sliding 2018-11-03 01:17:16 +01:00
DizzyEggg
7925000a54 merge with master 2018-10-06 16:05:58 +02:00
DizzyEggg
10b479a3ca Document battle animation scripts. 2018-09-10 21:19:19 +02:00
DizzyEggg
674d35861c Couple bug fixes 2018-08-11 12:16:00 +02:00
DizzyEggg
f126585e71 Merge with master 2018-08-11 11:05:57 +02:00
DizzyEggg
3d5f512aec
Use constant in a battle script. 2018-08-03 18:07:45 +02:00
DizzyEggg
39f9b1ddf0 Experience on caught mon 2018-08-03 18:01:14 +02:00
DizzyEggg
272b98da6c document party status summary 2018-06-28 21:06:32 +02:00
DizzyEggg
96290f4ee3 pokemon and battle constants 2018-02-08 11:17:41 +01:00
DizzyEggg
a10fd5a7c4 create more battle constants 2018-02-08 00:35:13 +01:00
camthesaxman
9525fdd54d convert more constants 2017-12-11 12:41:13 -06:00
camthesaxman
c681b482c2 convert more constants 2017-12-11 12:27:51 -06:00
DizzyEggg
790df7159e more battlescript labels 2017-12-03 00:47:21 +01:00
DizzyEggg
e10aea9a51 give some more labels to battle struct fields 2017-12-02 23:31:58 +01:00
DizzyEggg
1bb5b1fd07 more battle labels 2017-11-26 17:15:28 +01:00
DizzyEggg
938d346b6d fixes and labels 2017-11-26 01:19:57 +01:00