Commit Graph

3344 Commits

Author SHA1 Message Date
sbird
0ee13418dc [ai] use expected value move dmg calculation 2021-09-22 13:15:43 +02:00
Eduardo Quezada D'Ottone
287ffff2e2
Merge branch 'battle_engine' into burmy-form-change 2021-09-21 22:34:37 -03:00
Eduardo Quezada D'Ottone
f338813c6a
Merge pull request #1538 from DizzyEggg/double_onemon_battles
Support for double battles with only one pokemon
2021-09-20 23:40:08 -03:00
ghoulslash
b916d7991c merge with be 2021-09-16 21:52:29 -04:00
ghoulslash
e756b0accc merge with be 2021-09-16 21:41:29 -04:00
ghoulslash
f61d516aad some syntax/format fixes 2021-09-15 17:15:50 -04:00
ghoulslash
845e333ba1 fix electric/misty terrain interactions with yawn/rest failures 2021-09-15 17:11:42 -04:00
ghoulslash
aa475ab300 merge with be 2021-09-15 16:42:23 -04:00
ghoulslash
0bca01cb74 mental herb fixes 2021-09-15 12:56:58 -04:00
ghoulslash
b85586a33a merge with be 2021-09-15 12:54:39 -04:00
ghoulslash
c4ce4c150d fix eject pack 2021-09-14 15:38:16 -04:00
ghoulslash
55c3e152cf replace some BufferStatChange, fix room service and terrain seeds 2021-09-14 15:07:15 -04:00
ghoulslash
60713a8f2d fix room service activation msg, stat target 2021-09-14 12:50:36 -04:00
ghoulslash
95af97593b fix some comment styling. fix throat spray for multi-target moves 2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f merge with be 2021-09-13 19:40:28 -04:00
ghoulslash
6915b029bd fix echoed voice power boost 2021-09-09 11:15:58 -04:00
BuffelSaft
a4b630e6b5 Fix MOVE_EFFECT_REMOVE_STATUS
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.

Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
DizzyEggg
68c33895fd
Merge pull request #1622 from BuffelSaft/money-boost
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
2021-09-06 11:32:53 +02:00
DizzyEggg
cdec3077b2
Merge pull request #1630 from BuffelSaft/disguise2
Fix many Disguise bugs
2021-09-06 10:32:37 +02:00
DizzyEggg
fa081d1fc5
Merge pull request #1618 from BuffelSaft/protect-like
Fix protect-like moves
2021-09-06 10:24:29 +02:00
BuffelSaft
bdbb4b5f7e Fix many Disguise bugs
Use an unused hitmarker flag to indicate that an HP change shouldn't break Disguise.
2021-09-06 18:27:42 +12:00
ghoulslash
933696b3cd merge with be 2021-09-03 17:41:00 -04:00
ghoulslash
c7a587913b replace statStages checks with CompareStat 2021-09-03 13:13:02 -04:00
ghoulslash
93e2e09148 fix terrain seeds. create generic CompareStat function 2021-09-03 12:17:38 -04:00
ghoulslash
6ce1227447 fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case 2021-09-03 11:05:11 -04:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
ultima-soul
a10a02a536
Merge pull request #1221 from ghoulslash/battle_engine
Implement Pickpocket
2021-09-02 11:33:34 -07:00
BuffelSaft
13636f8691 Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
moneyMultiplier should only ever be 1, 2 or 4. This adds some flags to moneyMultiplier that prevent HOLD_EFFECT_DOUBLE_PRIZE and Happy Hour from infinitely increasing it.
2021-09-02 16:15:58 +12:00
BuffelSaft
3371773e5c Move touchedProtectLike to protect structs
This makes more sense than putting it in DisableStruct.
2021-09-01 21:34:47 +12:00
BuffelSaft
ea6ce80ad4 Fix protect-like moves
Make Protect-like moves (King's Shield etc.) activate only if the attacker would've touched the target.
This does not handle Sucker Punch, because that's not working correctly with Protect currently and will need to be addressed separately.
2021-09-01 19:57:03 +12:00
ultima-soul
b620349da0 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-16 15:43:27 -07:00
ghoulslash
0bbbd1e7a9 fix electric/misty yawn/rest interactions 2021-08-12 14:08:41 -06:00
ghoulslash
c7c0fbc296 merge with be, make AI CanBeStatused functions separate from general util ones 2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
GriffinR
80348e7188
Merge branch 'master' into doc-itemmenu2 2021-08-11 19:01:47 -04:00
GriffinR
cc51627465
Merge pull request #1489 from GriffinRichards/doc-playerpc
Document player pc
2021-08-11 18:59:58 -04:00
GriffinR
0bc26d9d79
Merge pull request #1488 from GriffinRichards/doc-frontierpass2
Document frontier pass
2021-08-11 17:40:55 -04:00
GriffinR
28a8fe191a Document item menu 2021-08-10 22:13:02 -04:00
BuffelSaft
30c983d9ca Define Burmy forms in battle engine
Title. BE needs these to compile on its own.
2021-08-08 13:14:51 +12:00
BuffelSaft
f0cb6190e0 Implement Burmy form change
Burmy changes form based on where it last battled.
2021-08-07 20:56:10 +12:00
LOuroboros
b4c4650186 Corrected inconsistent flag label spelling 2021-08-05 17:26:03 -03:00
GriffinR
bd5cf07059
Merge branch 'master' into doc-playerpc 2021-08-02 14:08:10 -04:00
GriffinR
06b909bcd8 Document player pc 2021-08-02 13:58:40 -04:00
GriffinR
3e60a78406
Merge branch 'master' into doc-frontierpass2 2021-07-31 13:30:40 -04:00
GriffinR
602855ea99 Document frontier pass 2021-07-31 13:28:08 -04:00
LOuroboros
8012f4b25a Re-ordered the hidden item flags list
Instead of sorting them by location, it makes more sense to sort them by their value.
2021-07-26 20:18:11 -03:00
ghoulslash
e6a2d2226f
Merge pull request #1540 from DizzyEggg/rage_powder
Rage powder updated to gen6
2021-07-24 07:15:58 -06:00
LOuroboros
bfa824f761
Removed unused status ailment constants 2021-07-23 13:18:24 -03:00
DizzyEggg
304f3b9203
Merge pull request #1565 from BuffelSaft/disguise-fix
Fix Disguise reverting on switch out
2021-07-16 09:17:10 +02:00