830 Commits

Author SHA1 Message Date
ghoulslash
c4ce4c150d fix eject pack 2021-09-14 15:38:16 -04:00
ghoulslash
60713a8f2d fix room service activation msg, stat target 2021-09-14 12:50:36 -04:00
ghoulslash
95af97593b fix some comment styling. fix throat spray for multi-target moves 2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f merge with be 2021-09-13 19:40:28 -04:00
BuffelSaft
7d3980de58 Fix multihit moves vs damage reducing berries
The extra waitmessage command is ugly but appears to be needed - if it's moved before the printstring, the message isn't displayed long enough on single hit moves.
2021-09-12 18:33:04 +12:00
ghoulslash
6915b029bd fix echoed voice power boost 2021-09-09 11:15:58 -04:00
ghoulslash
875bc52d48 fix resist berry item print msg 2021-09-09 10:15:18 -04:00
ghoulslash
5c9c425590 fix power herb actiation message 2021-09-09 10:03:24 -04:00
ghoulslash
b8a71cabd1 merge with be 2021-09-09 09:44:18 -04:00
DizzyEggg
decf65a025
Merge pull request #1580 from ghoulslash/water_bubble
Water Bubble Prevents Burn
2021-09-08 20:00:45 +02:00
BuffelSaft
a4b630e6b5 Fix MOVE_EFFECT_REMOVE_STATUS
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.

Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
ghoulslash
e93ad2e255 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into water_bubble 2021-09-06 09:24:28 -04:00
LOuroboros
3113e4fa12 Moved stat recalculation to HandleEndTurn_FinishBattle 2021-09-06 07:40:35 -03:00
DizzyEggg
68c33895fd
Merge pull request #1622 from BuffelSaft/money-boost
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
2021-09-06 11:32:53 +02:00
DizzyEggg
cdec3077b2
Merge pull request #1630 from BuffelSaft/disguise2
Fix many Disguise bugs
2021-09-06 10:32:37 +02:00
DizzyEggg
fa081d1fc5
Merge pull request #1618 from BuffelSaft/protect-like
Fix protect-like moves
2021-09-06 10:24:29 +02:00
BuffelSaft
bdbb4b5f7e Fix many Disguise bugs
Use an unused hitmarker flag to indicate that an HP change shouldn't break Disguise.
2021-09-06 18:27:42 +12:00
ghoulslash
79f39a1fd0 fix eject button 2021-09-03 14:56:36 -04:00
ghoulslash
5c5276b04d red card fixes 2021-09-03 14:29:28 -04:00
ghoulslash
4e2948012f poison type still absorbs toxic spikes with heavy duty boots 2021-09-03 13:18:33 -04:00
ghoulslash
c7a587913b replace statStages checks with CompareStat 2021-09-03 13:13:02 -04:00
ghoulslash
93e2e09148 fix terrain seeds. create generic CompareStat function 2021-09-03 12:17:38 -04:00
ghoulslash
6ce1227447 fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case 2021-09-03 11:05:11 -04:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
ultima-soul
a10a02a536
Merge pull request #1221 from ghoulslash/battle_engine
Implement Pickpocket
2021-09-02 11:33:34 -07:00
BuffelSaft
13636f8691 Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
moneyMultiplier should only ever be 1, 2 or 4. This adds some flags to moneyMultiplier that prevent HOLD_EFFECT_DOUBLE_PRIZE and Happy Hour from infinitely increasing it.
2021-09-02 16:15:58 +12:00
BuffelSaft
cdb28f038f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into shields-down 2021-09-02 11:36:55 +12:00
LOuroboros
46fb92c4da Optimized checks 2021-09-01 17:40:12 -03:00
ghoulslash
dfe59992d3 merge with be 2021-09-01 07:37:45 -04:00
BuffelSaft
3371773e5c Move touchedProtectLike to protect structs
This makes more sense than putting it in DisableStruct.
2021-09-01 21:34:47 +12:00
BuffelSaft
eb0f0b7ce8 Fix Sucker Punch vs Protect moves
Might as well do this here too. Sucker Punch should fail against Protect, not trigger Protect's effects.
2021-09-01 21:32:07 +12:00
BuffelSaft
ea6ce80ad4 Fix protect-like moves
Make Protect-like moves (King's Shield etc.) activate only if the attacker would've touched the target.
This does not handle Sucker Punch, because that's not working correctly with Protect currently and will need to be addressed separately.
2021-09-01 19:57:03 +12:00
LOuroboros
9990bda7a4 Fixed if statement for stat recalculation
Thanks to Syreldar.
2021-09-01 02:55:15 -03:00
LOuroboros
d2bcc2ad5b Added configs for modern post-battle stat calcs 2021-09-01 00:31:50 -03:00
LOuroboros
d60545af7a Fixed U-turn and Choice Items interaction 2021-08-31 23:49:23 -03:00
LOuroboros
e39dc493fc A couple of improvements, courtesy of Syreldar
-Optimized the checks for `WEATHER_RAIN_PRIMAL` and `WEATHER_SUN_PRIMAL` in `Cmd_attackcanceler`.
-Moved the dmg calculation effect of `WEATHER_STRONG_WINDS` to the `CalcFinalDmg` function.
2021-08-30 20:55:48 -03:00
LOuroboros
9e4f33d09e Implemented Desolate Land, Primordial Sea and Delta Stream 2021-08-27 17:56:43 -03:00
ghoulslash
a2d885c0d4 merge with be 2021-08-12 14:48:58 -06:00
ghoulslash
5e250853c6 misty terrain blocks toxic spikes 2021-08-12 13:45:50 -06:00
ghoulslash
f050168c55 misty terrain blocks toxic spikes 2021-08-12 13:41:18 -06:00
ghoulslash
c7c0fbc296 merge with be, make AI CanBeStatused functions separate from general util ones 2021-08-12 13:37:53 -06:00
ghoulslash
7b0e60c705 some tweaks 2021-08-12 12:44:53 -06:00
ghoulslash
e3d30602d9 record item effect with trick 2021-08-12 01:29:52 -04:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
BuffelSaft
1f3983cb05 Shields Down protects all meteor form Minior
This was only working with red core minior.
2021-08-07 20:38:35 +12:00
ghoulslash
4ca6d76160 add bug bite 2021-07-25 14:55:52 -06:00
ghoulslash
c914ed8572 fix sucker punch, surging strikes, obstruct, and snipe shot 2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
ghoulslash
fd61770c34 water bubble prevents burn 2021-07-25 07:53:44 -06:00