Eduardo Quezada D'Ottone
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bb564d805f
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Merge pull request #2353 from LOuroboros/siTypes
Fixed Z-Moves showing the wrong type in battle
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2022-09-24 10:36:38 -03:00 |
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LOuroboros
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696d90880e
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Made Z-Moves always show the right type
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2022-09-24 09:33:31 -03:00 |
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LOuroboros
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64405250ae
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Updated IsViableZMove
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2022-09-24 08:50:48 -03:00 |
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Eduardo Quezada
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de32940fdf
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Further removed trailing whitespaces
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2022-09-13 16:26:36 -03:00 |
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Eduardo Quezada
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1f5adf93c7
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Cleaned up use of configs be almost exclusively preproc functions
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2022-08-23 21:00:08 -04:00 |
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Eduardo Quezada
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afcc1178b2
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Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
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2022-08-22 20:30:45 -04:00 |
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Eduardo Quezada
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2b7a2c4d09
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Merge remote-tracking branch 'RHH/battle_engine' into MergedBranchUltimate
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2022-08-22 17:30:48 -04:00 |
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ghoulslash
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eb0cc91dce
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Merge pull request #2224 from AsparagusEduardo/BE_cosntantsZmove
B_WIN constants in battle_z_move.c
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2022-08-08 21:13:23 -04:00 |
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LOuroboros
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80057fc990
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Update battle_z_move.c
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2022-08-07 10:19:03 -03:00 |
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Eduardo Quezada D'Ottone
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08f08ece98
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B_WIN constants in battle_z_move.c
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2022-08-04 15:35:08 -04:00 |
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ExpoSeed
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49da2ee53f
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Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION
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2022-08-02 00:15:55 -05:00 |
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Eduardo Quezada D'Ottone
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25397e5794
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Fixed Light That Burns The Sky not using the calculated damage category
Also:
- Modified move defines to ease with future move expansion.
- Enabled Instruct's check for Z Moves in AI_CheckBadMove.
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2022-07-21 15:13:00 -04:00 |
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ghoulslash
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f2ee9f3ba0
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tweak z indicator position relative to healthbox
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2022-07-18 09:44:04 -04:00 |
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ghoulslash
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18affe8c1a
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new z move indicator, credits to blackforest
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2022-07-18 09:21:59 -04:00 |
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ghoulslash
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f6b6ab56be
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some style fixes
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2022-07-17 19:16:13 -04:00 |
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ghoulslash
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6b84a9f0b3
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merge w be
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2022-07-17 12:40:43 -04:00 |
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ghoulslash
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9b5aee3b93
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fix z stat-boosts
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2022-07-17 12:17:54 -04:00 |
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ExpoSeed
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5fd468f507
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Review comments. Commented code removed, ShouldAIUseZMove moved to battle_ai_util and renamed to be consistent with other fns
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2022-03-22 13:10:24 -05:00 |
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ExpoSeed
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0f99d9d4c6
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-08-30 13:26:40 -05:00 |
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ExpoSeed
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4d6e64b336
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Review comments.
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2021-06-10 11:48:26 -05:00 |
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ghoulslash
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c356ffaed4
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merge with be. fix null ptr check in GetBattleMoveSplit
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2021-05-24 10:46:53 -06:00 |
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ghoulslash
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26ada22762
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Update src/battle_z_move.c
Co-authored-by: ExpoSeed <43502820+ExpoSeed@users.noreply.github.com>
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2021-03-01 16:38:54 -07:00 |
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ghoulslash
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fa32603e73
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Update src/battle_z_move.c
Co-authored-by: ExpoSeed <43502820+ExpoSeed@users.noreply.github.com>
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2021-03-01 16:38:49 -07:00 |
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ghoulslash
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d686bab213
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Update src/battle_z_move.c
Co-authored-by: ExpoSeed <43502820+ExpoSeed@users.noreply.github.com>
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2021-03-01 16:38:41 -07:00 |
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ghoulslash
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b663eb7188
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Update src/battle_z_move.c
Co-authored-by: ExpoSeed <43502820+ExpoSeed@users.noreply.github.com>
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2021-03-01 16:38:32 -07:00 |
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ghoulslash
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0ef91d4601
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Update src/battle_z_move.c
Co-authored-by: ExpoSeed <43502820+ExpoSeed@users.noreply.github.com>
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2021-03-01 16:36:39 -07:00 |
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Evan
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0483114a05
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merge and some fixes
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2021-02-02 11:45:15 -07:00 |
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Evan
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8ef6a2c80d
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merge with be
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2021-01-13 14:23:30 -07:00 |
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Evan
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25abdeacc5
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tidy up z move code
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2020-12-01 16:36:44 -05:00 |
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Evan
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f54cd0b25d
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fix z effect scripts
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2020-12-01 15:35:39 -05:00 |
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Evan
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9755923cc3
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light that burns the sky split, fix electric z move anims
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2020-12-01 14:44:45 -05:00 |
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Evan
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ce19e33cc4
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handle double and multi battles
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2020-12-01 13:43:15 -05:00 |
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Evan
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fd8951d040
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trainer z move ai
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2020-12-01 08:24:33 -05:00 |
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Evan
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a0bde70493
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z move effects
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2020-11-30 10:55:46 -05:00 |
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Evan
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71857f4c89
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secondary id for type-z moves, fix signature z move loading
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2020-11-29 10:16:01 -05:00 |
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Evan
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f114534ae3
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z move anim/effect, black hole eclipse anim
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2020-11-28 13:09:43 -05:00 |
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Evan
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2b1dfe73cf
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z move unleash anim, fix active/used flags
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2020-11-27 23:38:29 -05:00 |
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Evan
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4060b09bd6
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expand top left move window. add z move init anim
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2020-11-27 17:06:36 -05:00 |
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Evan
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348d70b309
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z move indicator and some data
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2020-11-26 15:56:18 -05:00 |
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