ghoulslash
3336ba811f
Merge pull request #1878 from BuffelSaft/big-pecks
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Fix Big Pecks
2021-11-11 16:36:28 -05:00
ghoulslash
3976d982ff
fix AI_ShouldHeal speed check
2021-11-11 16:35:10 -05:00
ghoulslash
65cb371104
fix needing to 'run' twice
2021-11-11 16:16:46 -05:00
ghoulslash
2fac38cc83
merge w be
2021-11-11 16:16:26 -05:00
GriffinR
7efdc0902b
Finish condition graph doc
2021-11-11 15:29:15 -05:00
Eduardo Quezada D'Ottone
1311ee9d60
Merge pull request #1731 from ultima-soul/ball_effects
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Ported New Ball Catch Rate Modifier Effects from Item Expansion
2021-11-11 06:23:36 -03:00
ultima-soul
fd4d0db912
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into ball_effects
2021-11-10 18:02:00 -08:00
ghoulslash
d9aa0e67a2
Merge pull request #1859 from BuffelSaft/gen_8_moves_batch1
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Gen 8 moves batch 1
2021-11-10 20:45:35 -05:00
BuffelSaft
e606e54f9d
Fix Big Pecks/Octolock animation
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Also removed MOVE_EFFECT_AFFECTS_USER because that shouldn't be part of playstatchangeanimation. The stat drops still bypass Mirror Armor without this.
2021-11-11 14:32:38 +13:00
GriffinR
4590887359
Clean up some register constant use
2021-11-10 17:01:21 -05:00
GriffinR
343ac99049
Start pokenav conditions doc
2021-11-10 17:00:54 -05:00
kleeenexfeu
59abb0ff4e
Serene Grace affects King's rock
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according to https://bulbapedia.bulbagarden.net/wiki/King%27s_Rock
2021-11-10 20:45:39 +01:00
GriffinR
57be596ce4
Fix calcrom partial doc becoming negative
2021-11-10 13:14:11 -05:00
GriffinR
342b7da5d3
Fix CRY_MODE_ECHO
2021-11-10 11:59:15 -05:00
BuffelSaft
e47317aa73
Fix Big Pecks
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ChangeStatBuffs was missing a check for Big Pecks.
2021-11-10 21:24:48 +13:00
BuffelSaft
e637714e1b
Requested changes
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Various bug fixes, syntax corrections etc.
2021-11-10 21:11:15 +13:00
GriffinR
ef935f6f4a
Merge pull request #1544 from GriffinRichards/romheadergf
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Split headers from crt0.s
2021-11-09 23:54:57 -05:00
BuffelSaft
e2599c2469
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1
2021-11-10 14:31:32 +13:00
BuffelSaft
e886076998
Merge pull request #1877 from kleeenexfeu/patch-1
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Fix heat crash/heavy slam calculation
2021-11-10 14:18:57 +13:00
GriffinR
8e424b6985
Merge branch 'master' into doc-binterface
2021-11-09 16:09:48 -05:00
GriffinR
43e942c3af
Clean up pokenav ribbons
2021-11-09 12:50:35 -05:00
kleeenexfeu
d3abd20dfb
Fix heat crash/heavy slam calculation
2021-11-09 18:12:40 +01:00
ghoulslash
e635930a15
fixes
2021-11-08 21:33:00 -05:00
ghoulslash
6f6e0d6baf
add recycle hp berry logic
2021-11-08 21:27:40 -05:00
GriffinR
1c82571fa0
Merge pull request #1542 from GriffinRichards/doc-menu
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Document menu
2021-11-08 21:23:21 -05:00
GriffinR
adf773f1ed
Document remainder of save.c
2021-11-08 19:45:14 -05:00
GriffinR
ab1074e629
Label unknown palette functions
2021-11-08 16:08:36 -05:00
GriffinR
684f599a44
Label remaining battle_interface symbols
2021-11-08 16:03:44 -05:00
GriffinR
e3b6337c3a
Finish battle_anim_mons doc
2021-11-08 14:29:37 -05:00
ghoulslash
4566b5234f
magic guard user doesnt care about rocky helmet
2021-11-08 11:56:51 -05:00
ghoulslash
01cf8e6452
add AI_MoveMakesContact, dissuade multi-hit attacks against rocky helmet
2021-11-08 11:55:06 -05:00
GriffinR
ae2602b5a5
Add missing BATTLER_COORD usage
2021-11-08 11:54:29 -05:00
GriffinR
d20341646a
Start battle_anim_mons doc
2021-11-08 11:46:13 -05:00
ghoulslash
e5a0630596
add ai flag checks alongside CanFaintTarget
2021-11-08 11:42:32 -05:00
ghoulslash
8f320a8d33
some ai updates, recycle + ripen logic
2021-11-08 11:37:41 -05:00
ghoulslash
4f56d0a2b5
Merge pull request #1875 from BuffelSaft/fix_ai_status_logic2
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Fix AI status logic and CanAttackerFaintTarget
2021-11-08 10:34:10 -05:00
GriffinR
1548e902cd
Add MonCoods size macro
2021-11-08 09:41:23 -05:00
BuffelSaft
03cab2058a
Fix goof, make AI check PP in move limitations
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Was skipping valid moves instead of invalid ones in CanAIFaintTarget. Also, remove all instances of ~MOVE_LIMITATION_PP from the AI as it seemed detrimental.
2021-11-08 23:57:16 +13:00
Blackforest92
76ba9d835a
pulled latest RHH battle_engine 08-11-2021
2021-11-08 16:38:42 +07:00
BuffelSaft
d3a845d511
Fix CanAIFaintTarget
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Rename CanAIFaintTarget to CanIndexMoveFaintTarget and create a new function, CanAIFaintTarget, that checks if any known move can KO the target.
2021-11-08 20:37:28 +13:00
BuffelSaft
3a113e33b2
Uncomment AI Full Metal Body checks
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This ability is Clear Body with a different name, so it should be working and doesn't need to be commented out.
2021-11-08 19:28:09 +13:00
BuffelSaft
5ac465bc2f
Merge pull request #1862 from ghoulslash/be/speeduphit
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Dont have XX_UP_HIT effects trigger at end of battle
2021-11-08 19:16:54 +13:00
ghoulslash
a90cf4a501
Merge pull request #1724 from AsparagusEduardo/BE_TerrainMoves
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Moves affected by Terrain: Camouflage, Secret Power & Terrain Pulse
2021-11-07 17:39:03 -05:00
GriffinR
c4169cfd29
Disambiguate cry functions
2021-11-07 14:26:09 -05:00
Eduardo Quezada D'Ottone
fd46beb3dd
Merge pull request #1869 from LOuroboros/patch-2
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Fixed the offensive boost (Gen. 3-6 specifically) of the Soul Dew
2021-11-07 15:42:24 -03:00
GriffinR
54b254a829
Add CRY_MODE constants
2021-11-07 13:33:05 -05:00
LOuroboros
b358f774dd
Fixed the offensive boost of the Soul Dew
2021-11-07 14:40:18 -03:00
Eduardo Quezada D'Ottone
c2a17510a9
Terrain Pulse animations
2021-11-07 11:25:08 -03:00
BuffelSaft
e407883b58
Rethink final strike effects
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This is now checked in SetMoveEffect instead of in each move that should behave this way. Some effects will need to be redone to make them play nice with this change, but some just work as is.
2021-11-07 20:31:09 +13:00
BuffelSaft
d30f2b5712
Fix move effects list
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Fixed it properly this time!
2021-11-07 15:22:33 +13:00