GriffinR
6730df2321
Document Abandoned Ship scripts
2019-11-06 16:41:56 -06:00
GriffinR
58dcd6d99d
Clean up mystery event msg
2019-11-06 16:38:02 -06:00
GriffinR
8055548fa4
Document legendary scripts
2019-10-31 18:28:34 -05:00
GriffinR
b4a9298205
Merge branch 'master' into document-gyms2
2019-10-16 04:22:34 -04:00
GriffinR
0f15264595
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
GriffinR
90a05cf824
Finish Mossdeep Gym doc, beging documenting rotating tile puzzle
2019-10-15 05:06:13 -04:00
Marcus Huderle
e47b3efdfe
Unify showmonpic and hidemonpic script command names with their function names
2019-10-12 18:58:54 -05:00
GriffinR
b6dffcf8b7
Clean up script_menu documentation
2019-09-19 19:23:24 -04:00
GriffinR
06af24bce5
Use misc ScrCmd constants
2019-09-16 19:44:47 -05:00
Tustin2121
18dee14170
Review fixes
2019-08-17 23:26:46 -04:00
Tustin2121
f4d4424618
Folded nops into hidemoneybox and updatemoneybox
...
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
...
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
PikalaxALT
4fadbaf161
Minor fixes
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gotoram --> returnram
cmdCF/execram --> gotoram
fix indentation in sym_ewram.txt
fix mevent_client.h guard name
2019-04-03 17:04:42 -05:00
huderlem
ee9694d9ba
Merge pull request #587 from Phlosioneer/document-all-event-vars
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Document all event vars
2019-03-02 08:24:46 -06:00
Phlosioneer
da0687987d
Pick better names for constants
2019-02-28 22:21:16 -06:00
Phlosioneer
189d387f01
Add macros for metatile manipulation
2019-02-28 22:21:16 -06:00
Phlosioneer
e77e7844ea
Name several vars, document some related events
2019-02-27 20:25:09 -05:00
Diegoisawesome
449fb25f23
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
Diegoisawesome
900f294011
Add var const prefix for some missed var numbers
2019-01-21 22:34:01 -06:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
DizzyEggg
6068495619
Document trainer battle scripts ( #430 )
2018-12-07 16:50:56 -06:00
Melody
a2a99bde11
adds req for macro arguments
2018-12-02 15:14:29 -05:00
Melody
10725def8e
trainerbattle_normal → trainerbattle_single
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* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642
cleans up trainer battle scripts
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* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
DizzyEggg
9828e0e97b
Merge with master
2018-12-02 19:38:05 +01:00
DizzyEggg
725f99a1bf
Use :req macros
2018-12-02 19:24:06 +01:00
Melody
862265b73a
defines register_matchcall
macro
2018-12-02 06:04:59 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
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* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
PikalaxALT
d4e8c20f84
Merge branch 'master' into link
2018-01-21 23:20:13 -05:00
DizzyEggg
0bc7fb92db
start decompiling mystery event script
2018-01-21 12:36:11 +01:00
scnorton
c6ff1a6ce3
Merge branch 'master' into link
2018-01-18 12:53:31 -05:00
Diegoisawesome
eb65458b67
Fix setvaddress params
2017-12-21 16:06:12 -06:00
Marcus Huderle
66f9d4c266
Revert initclock arg sizes
2017-12-21 16:02:42 -06:00
Marcus Huderle
173761a5a1
Port generic event script macros from pokeruby
2017-12-21 13:47:52 -06:00
DizzyEggg
54dccc8512
give batter script command names
2017-12-17 20:38:01 +01:00
DizzyEggg
646664ff29
battle setup file is decompiled
2017-12-01 21:25:13 +01:00
Diegoisawesome
2e40384fa2
Extract baseroms from event_scripts
2017-11-10 18:12:18 -06:00
Diegoisawesome
29079c4b99
Dump numerous baseroms, begin moving data to proper files
2017-11-10 01:49:12 -06:00
Diegoisawesome
49c88e6343
Merge branch 'master' of github.com:pret/pokeemerald into dump_maps
2017-10-27 02:02:36 -05:00
Diegoisawesome
431e737453
Final predump fixes
2017-10-27 00:26:34 -05:00
Diegoisawesome
7827feaa2f
Final fixes before dump
2017-10-26 18:03:19 -05:00
Diegoisawesome
17303d963e
More prep
2017-10-24 00:11:26 -05:00
Diegoisawesome
26f9776f6f
Fix some stuff
2017-10-23 22:18:35 -05:00
Diegoisawesome
c23a633a44
Prepare for dumping
2017-10-23 21:18:49 -05:00