Commit Graph

21 Commits

Author SHA1 Message Date
PikalaxALT
14f76fbe03 Add tilemap rendering capability to gbagfx 2020-04-24 08:47:22 -04:00
PlatinumMaster
3ff8b0cb5c Remove debug sound check. 2020-04-15 14:19:46 -04:00
PlatinumMaster
1b696e8119 Finalized pull request. 2020-04-15 13:35:12 -04:00
GriffinR
2756771958 More usage of ST_OAM constants and SPRITE macros 2019-12-06 19:05:44 -06:00
GriffinR
c40879aa36 Use ST_OAM constants for OamData definitions 2019-12-06 19:05:44 -06:00
Phlosioneer
1360b3a477 RGB Constants 2019-04-04 17:05:46 -04:00
Phlosioneer
9848f84b9e Use constants for Oam .shape and .size fields
Also some general formatting fixes for constants.
2019-03-16 12:37:04 -05:00
Phlosioneer
703554c4df Ranges are magic 2019-03-16 12:25:02 -05:00
Phlosioneer
61344a4fee Document the water droplet data. 2019-03-16 12:25:02 -05:00
garak
22657c7087 use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
garak
35575b57a0 use BG_CHAR_ADDR define 2019-02-16 23:51:06 -05:00
Phlosioneer
45297797e6 Document the intro movie state machine
Need to study the water droplet animation more closely before they can
be renamed; otherwise, this names every major symbol in this file.
2019-02-09 21:07:07 -05:00
DizzyEggg
6761a049da Fix Bldalpha args 2018-12-26 14:03:48 +01:00
DizzyEggg
7e4db39da5 Fix bldcnt gpu reg args 2018-12-26 13:43:07 +01:00
DizzyEggg
9ffd0c7382 3.5 asm left 2018-12-17 23:00:08 +01:00
nullableVoidPtr
f9ff7316d5 Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
Diegoisawesome
8e7202ec3d Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
Diegoisawesome
731d6d59bc Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
Diegoisawesome
4e2886db81 Use song constants 2018-05-11 00:33:32 -05:00
DizzyEggg
0c60ffe22a decompile title screen 2018-02-04 16:11:00 +01:00