Marcus Huderle
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394c0f5546
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Start decompiling pokenav_unk_4.c
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2019-04-16 11:21:13 -05:00 |
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Marcus Huderle
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f40f2c5e9c
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Decompile all of pokenav_unk_3.c
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2019-04-14 13:44:44 -05:00 |
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Marcus Huderle
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e3bdb08efa
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Start decompiling pokenav_unk_3.c
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2019-04-14 13:44:44 -05:00 |
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DizzyEggg
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19fdfaa5f2
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Use constants for ball particles
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2019-04-14 10:19:50 -05:00 |
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DizzyEggg
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59797e4801
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Use constants in battle_anim_special.c
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2019-04-14 10:19:50 -05:00 |
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DizzyEggg
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dc764698c9
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Use implicilt berry indexes in arrays
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2019-04-14 10:15:18 -05:00 |
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Marcus Huderle
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065c60544d
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Cleanup some pokenav code
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2019-04-13 16:18:04 -05:00 |
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Marcus Huderle
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1268691410
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Finish decompiling pokenav_unk_1.c
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2019-04-13 16:18:04 -05:00 |
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Marcus Huderle
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cb9d471a2a
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Decompile pokemon_jump through sub_802CE48()
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2019-04-13 11:37:50 -05:00 |
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Phlosioneer
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8338e29279
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Pokenav unk 1 almost done
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2019-04-13 11:34:53 -05:00 |
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Phlosioneer
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2b740b46e8
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About halfway done with pokenav_unk_1.s
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2019-04-13 11:34:53 -05:00 |
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Phlosioneer
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ee2edb068a
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Start decomp of pokenav_unk_1
Looks like it's the Ribbons menu, based on the first function.
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2019-04-13 11:34:53 -05:00 |
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DizzyEggg
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518f9c0638
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Some nonmatchings
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2019-04-11 07:02:48 -05:00 |
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DizzyEggg
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5bc640da9b
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nonmatchings
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2019-04-11 07:02:48 -05:00 |
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Marcus Huderle
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a65cffef42
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Decompile more pokemon_jump.c
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2019-04-10 20:34:17 -05:00 |
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Marcus Huderle
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8a617c3d94
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Decompile more pokemon_jump.c
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2019-04-09 19:48:21 -05:00 |
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DizzyEggg
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382a29ad40
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Update battle_anim_script.inc
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2019-04-09 07:19:03 -05:00 |
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huderlem
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ce93d3ab9a
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Merge pull request #661 from Phlosioneer/contest-ai-cleanup
contest & contest_ai cleanup
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2019-04-08 17:30:28 -05:00 |
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Sewef
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c8ce1a0a1f
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Two labels from pokeruby.
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2019-04-08 17:30:10 -05:00 |
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Sewef
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fff1679bcf
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Update .gitignore
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2019-04-08 17:30:10 -05:00 |
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Sewef
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608245058b
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Update charmap.txt
French is beautiful. (Lie)
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2019-04-08 17:30:10 -05:00 |
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ultima-soul
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21722d9931
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Fix formatting
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2019-04-08 17:29:44 -05:00 |
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ultima-soul
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2c432c314a
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Match sub_8159308
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2019-04-08 17:29:44 -05:00 |
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Phlosioneer
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92851ba4e6
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Trim headers from pokenav.c
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2019-04-08 17:29:07 -05:00 |
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Marcus Huderle
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a518810c17
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Decompile more pokemon_jump.c
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2019-04-07 19:23:14 -05:00 |
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Phlosioneer
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50350cc2e1
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Merge branch 'master' into contest-ai-cleanup
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2019-04-07 20:20:22 -04:00 |
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Phlosioneer
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be925a438e
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Remove debug printing
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2019-04-07 19:18:42 -05:00 |
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Phlosioneer
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29c986e21e
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Fix nonmatching MatchCall_MoveWindow function
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2019-04-07 19:18:32 -05:00 |
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huderlem
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a4ea0ac816
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Merge pull request #645 from Phlosioneer/pokenav-decomp-again
Pokenav decomp again
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2019-04-07 18:03:32 -05:00 |
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Phlosioneer
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8de9c2d912
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First round of fixes
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2019-04-07 18:31:01 -04:00 |
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Phlosioneer
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d352999cd8
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Change "navgear" to "pokenav"
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2019-04-07 18:10:53 -04:00 |
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Phlosioneer
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0dc73b0b3a
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Break up pokenav into subfiles
The files are separated based on the pokenav resources substruct
ID they use.
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2019-04-07 14:40:35 -04:00 |
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Marcus Huderle
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78151b6d88
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Start decompiling pokemon_jump.c
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2019-04-07 13:12:27 -05:00 |
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Phlosioneer
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d84d94e29a
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Merge branch 'master' into pokenav-decomp-again
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2019-04-07 01:56:36 -04:00 |
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Phlosioneer
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ad2a97935e
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Document left header system
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2019-04-07 01:32:42 -04:00 |
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Phlosioneer
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ddfe0f91cf
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Document decompiled parts of the pokenav main menu
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2019-04-06 23:34:30 -04:00 |
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Phlosioneer
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3b45f37517
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Significant documentatioon progress
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2019-04-06 16:25:08 -04:00 |
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Marcus Huderle
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c3cfd60658
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Generate zoom_tiles palette from correct image
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2019-04-06 15:16:05 -05:00 |
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Marcus Huderle
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146da2df96
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Generate palette from zoom_tiles.png
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2019-04-06 14:48:46 -05:00 |
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Marcus Huderle
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b251ddf3b4
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Add explicit return to Alloc funcs
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2019-04-06 13:58:06 -05:00 |
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Marcus Huderle
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fe12f2f4b3
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Document and cleanup some decoration code
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2019-04-06 12:49:09 -05:00 |
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Fontbane
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6a14cd418e
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Match
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2019-04-06 12:48:50 -05:00 |
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Fontbane
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4a09a5da33
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Doc field move scripts completely, use fldeff constants for dofieldeffect
Fix labels
Fix labels again
Delete extra boulder scripts
Now it should build fine
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2019-04-06 12:48:50 -05:00 |
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AJ Fontaine
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621e5d2263
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Start documenting field move scripts
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2019-04-06 12:48:50 -05:00 |
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DizzyEggg
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b85a74afc5
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Give names to battle anim backgrounds
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2019-04-06 12:44:27 -05:00 |
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DizzyEggg
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5183cdb357
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change anim sprite name
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2019-04-06 10:14:48 -05:00 |
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DizzyEggg
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19f151417e
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Rename sprite sheet to sprite gfx
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2019-04-06 10:14:48 -05:00 |
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DizzyEggg
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b93581b519
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Rename battle anim sprites
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2019-04-06 10:14:48 -05:00 |
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DizzyEggg
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311c1b9cba
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Change anim tag names
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2019-04-06 10:14:48 -05:00 |
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Phlosioneer
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bc50686158
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Decomp everything onvolving UnknownSubStruct_81C81D4
Now I can start cleaning up the fields and substructs
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2019-04-06 03:42:14 -04:00 |
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