GriffinR
ba13e9ec95
Document first rayquaza scene
2020-08-27 15:43:18 -04:00
Phlosioneer
d0cc8dfc17
Change negative constant into unsigned hex constant
2019-02-09 22:02:56 -05:00
Phlosioneer
37bea25b01
Name the possible return values of palette fading functions
...
Also replace implicit conversion from gPalette.active into a status with
if statements, to make the return value clear.
I've also added comments when the check is redundant.
2019-02-09 21:50:12 -05:00
DizzyEggg
0688725afb
Document and decompile more of frontier pass.
2019-01-26 14:50:24 +01:00
DizzyEggg
4e396207d3
document more of trainer card
2019-01-20 18:24:35 +01:00
Diegoisawesome
bd7c251859
Fix compressed palette alignment
2018-12-18 20:15:59 -06:00
DizzyEggg
c3113db931
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 20:00:14 +02:00
Diegoisawesome
731d6d59bc
Document list_menu.c and main_menu.c
2018-07-15 04:30:37 -07:00
DizzyEggg
ae78786723
identify and name battle records things
2018-05-01 15:33:13 +02:00
DizzyEggg
68146af07c
more ray scene work
2018-02-01 11:17:07 +01:00
Diegoisawesome
0e8d6645f8
Attempts to fix nonmatchings in palette.c
2017-12-22 01:03:16 -06:00
Diegoisawesome
f1b6358047
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
Diegoisawesome
56f5e8bdab
Disassemble palette.s
...
All but two functions match.
2017-03-04 22:43:34 -06:00