Papa Cancer
cfd50eb65a
Grassy Terrain + minor fixes
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Includes strings for all
Fixes:
・Psychic Terrain blocks priority if the TARGET is grounded, not the user
・Psychic Terrain no longer targets an opponent
・Terrains no longer boost (or nerf, for Misty) the power of certain moves if the affect mon is semi-invulnerable
・Small fix: Meteor Mash corrected to being a physical attack
2019-03-02 22:52:43 +00:00
DizzyEggg
da33c38183
Merge pull request #78 from thechurchofcage/beta
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Gravity fix
2019-02-24 19:38:42 +01:00
Papa Cancer
d704b9cd5b
Gravity fix
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Brings down Pokémon in the middle of a two-turn flying move (only Bounce and Fly at the moment); says the appropriate message for all mons brought to the ground via Gravity
2019-02-24 13:28:24 +00:00
DizzyEggg
842e379a7b
Merge branch 'master' into battle_engine_v2
2019-02-23 22:50:46 +01:00
Marcus Huderle
d3f66a98ff
Decompile more easy_chat
2019-02-22 11:46:05 -06:00
Marcus Huderle
b105d20d1e
Decompile chunk of easy_chat.c
2019-02-21 17:46:14 -06:00
Diegoisawesome
1b0079445d
Merge pull request #559 from Phlosioneer/finish-newgame-docs
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Finish and polish new_game.c
2019-02-18 13:28:50 -06:00
Diegoisawesome
924cbe9ee4
Merge pull request #560 from Phlosioneer/regi-documentation
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Document the regi* code more
2019-02-18 13:23:19 -06:00
Phlosioneer
486cf449b8
Make flag names more consistent
2019-02-18 14:17:02 -05:00
Phlosioneer
fcb541189d
Rename some flags, and use map ID macros
2019-02-18 02:02:20 -05:00
Diegoisawesome
047d8288cc
Merge pull request #557 from Phlosioneer/navgear-decompile
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Navgear decompile
2019-02-18 00:34:01 -06:00
Phlosioneer
be08a662a8
More data moved into C code
2019-02-17 23:14:14 -05:00
Phlosioneer
a4aaf279ac
Move more data into pokenav, name some strings
2019-02-17 23:14:14 -05:00
Phlosioneer
bf4c1a73c0
Start moving pokenav data into C files
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The types and usage of many of the globals are now known.
2019-02-17 23:14:14 -05:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
garak
0b1bb9e4e9
use strings for map json coord_event var_value
2019-02-16 16:14:43 -06:00
DizzyEggg
9bc55246bc
AI handle Belch
2019-02-16 18:23:56 +01:00
DizzyEggg
a001faeced
New AI command for using priority moves in death situatiions
2019-02-16 14:54:17 +01:00
DizzyEggg
c1f9032989
Defiant and Competitive
2019-02-16 12:54:11 +01:00
Phlosioneer
e90e3458cb
Document the regi* code more
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Fixed some confusing naming, named some unknown symbols, and fixed the
names of some flags.
2019-02-15 18:24:55 -05:00
DizzyEggg
c0f47d67aa
Merge pull request #72 from PALPATlNE/battle_engine_work
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Mud bomb and Shadow Sneak Animations
2019-02-15 22:50:07 +01:00
Phlosioneer
986d3d8b2f
Finish and polish new_game.c
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Only one function is left undocumented. I tried to go into the assembly
to at least name it, but it clears fields in the save block that aren't
even documented yet.
2019-02-15 03:40:57 -05:00
DizzyEggg
94cd547e9a
Change move effect to u16
2019-02-14 13:17:27 +01:00
DizzyEggg
dc39f76a95
Spectral Thief effect
2019-02-14 12:15:53 +01:00
Diegoisawesome
dfb896356c
Merge branch 'master' of github.com:pret/pokeemerald
2019-02-12 00:40:42 -06:00
Diegoisawesome
449fb25f23
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
PALPATlNE
136f767f1f
Replaced tab spaces with 4 spaces
2019-02-10 19:30:00 +01:00
DizzyEggg
4c535a1b03
Merge pull request #71 from thechurchofcage/partingshot
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Parting Shot
2019-02-10 18:18:49 +01:00
DizzyEggg
b5d0253890
Merge with master
2019-02-10 18:17:33 +01:00
Papa Cancer
dd34272620
Parting Shot v3
2019-02-09 17:40:04 +00:00
Papa Cancer
a1be618c47
Parting Shot v2
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With DizzyEgg's amendment
2019-02-09 16:05:59 +00:00
Marcus Huderle
6f1d2b870c
Give proper names to dynamic map layouts
2019-02-09 09:57:30 -06:00
DizzyEggg
10536196f9
AI edge case with atk up
2019-02-09 16:45:02 +01:00
DizzyEggg
3d616dfffe
Add Surge Abilities
2019-02-09 14:30:16 +01:00
DizzyEggg
691544fa0b
AI takes split into account, debug view ai move points
2019-02-09 13:21:32 +01:00
DizzyEggg
413cf4f0ae
Merge pull request #68 from Fontbane/patch-2
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AI uses Swagger on allies with Own Tempo
2019-02-09 12:35:52 +01:00
Marcus Huderle
40dc6833c5
Fully document tileset animations
2019-02-08 15:07:42 -06:00
Marcus Huderle
6add3e1794
Document some battle dome stuff
2019-02-08 11:08:25 -06:00
PALPATlNE
e7f8186ccc
Mud bomb and Shadow Sneak Animations
2019-02-08 03:13:36 +01:00
DizzyEggg
aa33a61e58
Merge branch 'master' into battle_engine_v2
2019-02-07 21:17:30 +01:00
Marcus Huderle
3a88ab831d
Document more battle pyramid
2019-02-07 11:51:03 -06:00
Marcus Huderle
a1ad1bad3a
Document a bunch of battle pyramid
2019-02-06 21:14:28 -06:00
Papa Cancer
62fd90caa0
Parting Shot
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Effect plus animation (looks like Snarl)
2019-02-05 21:47:50 +00:00
huderlem
b0ee100975
Merge pull request #543 from pret/mapdata
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Convert map data to JSON
2019-02-04 21:36:18 -06:00
Marcus Huderle
d4125fef9b
Cleanup and add game version flag to mapjson tool
2019-02-04 17:28:45 -06:00
AJ Fontaine
b10c2ecf04
Use Swagger on allies with Own Tempo
2019-02-04 11:55:26 -05:00
DizzyEggg
f415871369
Merge with master
2019-02-03 10:44:05 +01:00
DizzyEggg
a7f94bbeea
Dump last battle anim file
2019-02-02 11:55:11 +01:00
DizzyEggg
a42bba755b
Add Crafty Shield effect
2019-02-01 14:34:16 +01:00
DizzyEggg
a3460c9e45
Code Belch effect
2019-02-01 14:17:24 +01:00