1401 Commits

Author SHA1 Message Date
Papa Cancer
cfd50eb65a Grassy Terrain + minor fixes
Includes strings for all
Fixes:
・Psychic Terrain blocks priority if the TARGET is grounded, not the user
・Psychic Terrain no longer targets an opponent
・Terrains no longer boost (or nerf, for Misty) the power of certain moves if the affect mon is semi-invulnerable
・Small fix: Meteor Mash corrected to being a physical attack
2019-03-02 22:52:43 +00:00
DizzyEggg
da33c38183
Merge pull request #78 from thechurchofcage/beta
Gravity fix
2019-02-24 19:38:42 +01:00
Papa Cancer
d704b9cd5b Gravity fix
Brings down Pokémon in the middle of a two-turn flying move (only Bounce and Fly at the moment); says the appropriate message for all mons brought to the ground via Gravity
2019-02-24 13:28:24 +00:00
DizzyEggg
842e379a7b Merge branch 'master' into battle_engine_v2 2019-02-23 22:50:46 +01:00
Marcus Huderle
d3f66a98ff Decompile more easy_chat 2019-02-22 11:46:05 -06:00
Marcus Huderle
b105d20d1e Decompile chunk of easy_chat.c 2019-02-21 17:46:14 -06:00
Diegoisawesome
1b0079445d
Merge pull request #559 from Phlosioneer/finish-newgame-docs
Finish and polish new_game.c
2019-02-18 13:28:50 -06:00
Diegoisawesome
924cbe9ee4
Merge pull request #560 from Phlosioneer/regi-documentation
Document the regi* code more
2019-02-18 13:23:19 -06:00
Phlosioneer
486cf449b8 Make flag names more consistent 2019-02-18 14:17:02 -05:00
Phlosioneer
fcb541189d Rename some flags, and use map ID macros 2019-02-18 02:02:20 -05:00
Diegoisawesome
047d8288cc
Merge pull request #557 from Phlosioneer/navgear-decompile
Navgear decompile
2019-02-18 00:34:01 -06:00
Phlosioneer
be08a662a8 More data moved into C code 2019-02-17 23:14:14 -05:00
Phlosioneer
a4aaf279ac Move more data into pokenav, name some strings 2019-02-17 23:14:14 -05:00
Phlosioneer
bf4c1a73c0 Start moving pokenav data into C files
The types and usage of many of the globals are now known.
2019-02-17 23:14:14 -05:00
Marcus Huderle
19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
garak
0b1bb9e4e9 use strings for map json coord_event var_value 2019-02-16 16:14:43 -06:00
DizzyEggg
9bc55246bc AI handle Belch 2019-02-16 18:23:56 +01:00
DizzyEggg
a001faeced New AI command for using priority moves in death situatiions 2019-02-16 14:54:17 +01:00
DizzyEggg
c1f9032989 Defiant and Competitive 2019-02-16 12:54:11 +01:00
Phlosioneer
e90e3458cb Document the regi* code more
Fixed some confusing naming, named some unknown symbols, and fixed the
names of some flags.
2019-02-15 18:24:55 -05:00
DizzyEggg
c0f47d67aa
Merge pull request #72 from PALPATlNE/battle_engine_work
Mud bomb and Shadow Sneak Animations
2019-02-15 22:50:07 +01:00
Phlosioneer
986d3d8b2f Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly
to at least name it, but it clears fields in the save block that aren't
even documented yet.
2019-02-15 03:40:57 -05:00
DizzyEggg
94cd547e9a Change move effect to u16 2019-02-14 13:17:27 +01:00
DizzyEggg
dc39f76a95 Spectral Thief effect 2019-02-14 12:15:53 +01:00
Diegoisawesome
dfb896356c Merge branch 'master' of github.com:pret/pokeemerald 2019-02-12 00:40:42 -06:00
Diegoisawesome
449fb25f23 Clear up misnamed time-based flags and functions 2019-02-12 00:40:34 -06:00
PALPATlNE
136f767f1f Replaced tab spaces with 4 spaces 2019-02-10 19:30:00 +01:00
DizzyEggg
4c535a1b03
Merge pull request #71 from thechurchofcage/partingshot
Parting Shot
2019-02-10 18:18:49 +01:00
DizzyEggg
b5d0253890 Merge with master 2019-02-10 18:17:33 +01:00
Papa Cancer
dd34272620
Parting Shot v3 2019-02-09 17:40:04 +00:00
Papa Cancer
a1be618c47
Parting Shot v2
With DizzyEgg's amendment
2019-02-09 16:05:59 +00:00
Marcus Huderle
6f1d2b870c Give proper names to dynamic map layouts 2019-02-09 09:57:30 -06:00
DizzyEggg
10536196f9 AI edge case with atk up 2019-02-09 16:45:02 +01:00
DizzyEggg
3d616dfffe Add Surge Abilities 2019-02-09 14:30:16 +01:00
DizzyEggg
691544fa0b AI takes split into account, debug view ai move points 2019-02-09 13:21:32 +01:00
DizzyEggg
413cf4f0ae
Merge pull request #68 from Fontbane/patch-2
AI uses Swagger on allies with Own Tempo
2019-02-09 12:35:52 +01:00
Marcus Huderle
40dc6833c5 Fully document tileset animations 2019-02-08 15:07:42 -06:00
Marcus Huderle
6add3e1794 Document some battle dome stuff 2019-02-08 11:08:25 -06:00
PALPATlNE
e7f8186ccc Mud bomb and Shadow Sneak Animations 2019-02-08 03:13:36 +01:00
DizzyEggg
aa33a61e58 Merge branch 'master' into battle_engine_v2 2019-02-07 21:17:30 +01:00
Marcus Huderle
3a88ab831d Document more battle pyramid 2019-02-07 11:51:03 -06:00
Marcus Huderle
a1ad1bad3a Document a bunch of battle pyramid 2019-02-06 21:14:28 -06:00
Papa Cancer
62fd90caa0 Parting Shot
Effect plus animation (looks like Snarl)
2019-02-05 21:47:50 +00:00
huderlem
b0ee100975
Merge pull request #543 from pret/mapdata
Convert map data to JSON
2019-02-04 21:36:18 -06:00
Marcus Huderle
d4125fef9b Cleanup and add game version flag to mapjson tool 2019-02-04 17:28:45 -06:00
AJ Fontaine
b10c2ecf04
Use Swagger on allies with Own Tempo 2019-02-04 11:55:26 -05:00
DizzyEggg
f415871369 Merge with master 2019-02-03 10:44:05 +01:00
DizzyEggg
a7f94bbeea Dump last battle anim file 2019-02-02 11:55:11 +01:00
DizzyEggg
a42bba755b Add Crafty Shield effect 2019-02-01 14:34:16 +01:00
DizzyEggg
a3460c9e45 Code Belch effect 2019-02-01 14:17:24 +01:00