132 Commits

Author SHA1 Message Date
DizzyEggg
e055456b7e
Fix Protean / Libero when AI calculates Damage (#2714)
* Fix Protean / Libero when AI calculates Damage

* fix ai changing types when calculating dmg
2023-03-07 09:34:26 +01:00
Eduardo Quezada
9917f5cc8b Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
# Conflicts:
#	Makefile
#	include/constants/pokemon.h
#	include/pokemon.h
#	make_tools.mk
#	src/battle_ai_script_commands.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/party_menu.c
#	src/pokemon.c
#	src/trade.c
#	src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
DizzyEggg
919fb184fe
AI knows how to handle Illusion (#2726)
* AI knows how to handle Illusion
2023-02-27 09:12:52 +01:00
Alex
f249b58c01 fix style 2023-02-25 15:24:31 +01:00
Alex
7ea82820ec Consider nature power in AI_CalcDamage 2023-02-25 15:07:45 +01:00
DizzyEggg
23272074bf fix uninitialized ai modifier variable in ai calc damage 2023-02-23 10:25:53 +01:00
ghoulslash
f97ec1975a merge w upcoming 2023-01-23 09:24:03 -05:00
Eduardo Quezada
749225ace1 Matching merge from upstream pret
# Conflicts:
#	graphics/interface/menu_info.png
#	include/pokemon.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_mons.c
#	src/battle_anim_water.c
#	src/battle_controller_opponent.c
#	src/battle_gfx_sfx_util.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
Bassoonian
453aa2ffe7 Fix faulty gBaseStats reference 2022-12-31 02:01:56 +01:00
Eduardo Quezada D'Ottone
0e1836d42b
Merge pull request #2106 from Sneed69/PartyBattlerShouldAvoidHazards
PartyBattlerShouldAvoidHazards rewrite
2022-12-30 17:55:53 -03:00
ghoulslash
e3e0d60222
Merge pull request #2467 from Bassoonian/gen9moves
Generation IX Moves
2022-12-11 14:47:47 -05:00
ghoulslash
b6258adc6d fix ShouldLowerStat clear amulet check 2022-12-06 10:43:01 -05:00
ghoulslash
6d28882e44 start gen9 hold effects 2022-12-06 09:48:36 -05:00
Eduardo Quezada
e858b4e709 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221124
# Conflicts:
#	include/battle.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_dome.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/battle_tower.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
2022-11-24 15:36:00 -03:00
Bassoonian
739680e425 Victory Dance effect 2022-11-18 22:23:34 +01:00
tennis
db013aab0b Fix AI issue giving decrementing score to confuse hit instead of confuse 2022-10-13 15:58:57 +01:00
ghoulslash
c22671d2a2 add overwrittenAbilities field 2022-09-24 12:12:31 -04:00
Eduardo Quezada D'Ottone
d59d8b92af
Merge branch 'dev' into AI 2022-09-24 11:07:09 -03:00
Eduardo Quezada
de32940fdf Further removed trailing whitespaces 2022-09-13 16:26:36 -03:00
Eduardo Quezada
3a6318f1d9 Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/configRefactor
# Conflicts:
#	include/constants/battle_config.h
2022-09-06 15:20:54 -04:00
Eduardo Quezada
03498d7240 Applied remaining instances of BATTLE_OPPOSITE and BATTLE_PARTNER 2022-09-02 23:57:43 -04:00
Eduardo Quezada D'Ottone
21867a6061
Merge branch 'master' into AI 2022-08-24 01:07:35 -04:00
Eduardo Quezada
1f5adf93c7 Cleaned up use of configs be almost exclusively preproc functions 2022-08-23 21:00:08 -04:00
DizzyEggg
327782646b Save party mons ai 2022-08-23 01:07:25 +02:00
ExpoSeed
49da2ee53f Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION 2022-08-02 00:15:55 -05:00
ghoulslash
49a932a892
Merge pull request #2205 from AsparagusEduardo/BE_LightThatBurnsTheSky
Fixed Light That Burns The Sky not using the calculated damage category
2022-07-21 16:14:38 -04:00
ghoulslash
504600c996
Merge pull request #2201 from AsparagusEduardo/BE_sturdy
Config for Sturdy's Gen5+ effect.
2022-07-21 16:09:01 -04:00
ghoulslash
2ce32afeaa
Merge pull request #2202 from AsparagusEduardo/BE_SkyDrop
Sky Drop fixes
2022-07-21 16:06:42 -04:00
ghoulslash
2fc15ab779
Merge pull request #2203 from AsparagusEduardo/BE_ghostEscapeAiFix
Ghost Escape config AI fix
2022-07-21 16:00:33 -04:00
Eduardo Quezada D'Ottone
25397e5794 Fixed Light That Burns The Sky not using the calculated damage category
Also:
- Modified move defines to ease with future move expansion.
- Enabled Instruct's check for Z Moves in AI_CheckBadMove.
2022-07-21 15:13:00 -04:00
Eduardo Quezada D'Ottone
d87610a1e0 Ghost Escape config AI fix 2022-07-20 15:31:08 -04:00
Eduardo Quezada D'Ottone
76f5926743 Sky Drop check in IsBattlerTrapped 2022-07-20 15:29:40 -04:00
Eduardo Quezada D'Ottone
b8ea412e61 AI logic for Charge 2022-07-20 14:44:57 -04:00
Eduardo Quezada D'Ottone
212ecb98ce Added AI checks. 2022-07-20 14:28:49 -04:00
ghoulslash
6b84a9f0b3 merge w be 2022-07-17 12:40:43 -04:00
ghoulslash
3f739a8f3b AI_CalcDamage returns 0 for status moves 2022-07-03 17:23:59 -04:00
ghoulslash
57e110aa6a fix AI_GetEffectiveness declaration 2022-07-03 17:20:39 -04:00
ghoulslash
e4bf99d777 merge w be 2022-07-03 16:20:05 -04:00
ghoulslash
b33a8b0cb4 move ai score calc to STATE_TURN_START_RECORD so AI can consider move selection for item use 2022-06-05 11:09:04 -04:00
ghoulslash
c694e0cb90 merge w be 2022-06-05 08:22:24 -04:00
sneed
2e855b204a ai accounts for a third type 2022-05-29 04:55:37 +03:00
Eduardo Quezada D'Ottone
89816b62ba Added Sheer Cold accuracy change to ShouldTryOHKO 2022-05-07 10:38:16 -04:00
sneed
00e9d02889 minor change 2022-05-03 15:06:56 +03:00
sneed
f96fc60ac4 removed brackets 2022-05-02 06:20:49 +03:00
sneed
23870a40a8 Initial commit 2022-05-02 06:04:16 +03:00
BuffelSaft
746d9ea6c5 Add AI_GetBattlerMoveTargetType()
Add AI version of the function that handles move target selection, as it needs to have ability and item info that it may not have access to.
2022-04-27 22:23:20 +12:00
BuffelSaft
5358cc0a00 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-04-25 13:38:13 +12:00
ExpoSeed
5fd468f507 Review comments. Commented code removed, ShouldAIUseZMove moved to battle_ai_util and renamed to be consistent with other fns 2022-03-22 13:10:24 -05:00
ExpoSeed
f50a406b18 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2022-03-22 12:56:23 -05:00
Eduardo Quezada D'Ottone
9a88021448 Remove repeated ability check in battle_ai_util.c 2022-02-17 21:39:15 -03:00