ghoulslash
d89e2c1775
merge with be
2021-04-02 08:55:54 -06:00
Evan
2ccdf1d89e
merge with be. magic guard checks
2021-03-03 09:21:06 -07:00
ghoulslash
bcb6fe154b
Update src/battle_main.c
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-03-03 09:14:00 -07:00
Evan
b130396c0e
merge with be
2021-03-01 17:05:10 -07:00
Evan
55b8538f68
merge with be
2021-03-01 11:22:37 -07:00
ultima-soul
ef054c5d48
Merge pull request #1342 from ghoulslash/fixes
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Magic Room Affects Macho Brace/Power Item Speed Drop
2021-03-01 08:50:59 -08:00
Evan
0483114a05
merge and some fixes
2021-02-02 11:45:15 -07:00
ultima-soul
2a20d50904
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-02-01 15:54:08 -08:00
Evan
f428e5e2dc
some quick claw/custap berry fixes
2021-01-31 23:31:27 -07:00
Evan
4611c71bd1
merge with be
2021-01-21 08:55:14 -07:00
GriffinR
bc20fda604
Use GET_UNOWN_LETTER macro
2021-01-19 04:03:16 -05:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
Evan
8ef6a2c80d
merge with be
2021-01-13 14:23:30 -07:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
Evan
8bad377a2e
magic room affects macho brace/power item speed drop
2021-01-10 16:57:27 -07:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
SphericalIce
3c2a33b9b2
Use constants for max IVs & the random IV generation flag
2021-01-07 22:13:14 +00:00
ultima-soul
d2d961e447
Merge pull request #1262 from LOuroboros/gen8_abilities_BE
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Implemented various Gen. 8 abilities
2021-01-07 13:31:17 -08:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
ExpoSeed
7dadcb94b8
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-03 17:14:43 -06:00
GriffinR
769ddf22c2
Label remaining subs in battle_tower.c
2020-12-24 16:18:47 -05:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Kurausukun
58976ebaa8
Merge remote-tracking branch 'upstream/master' into berry_crush
2020-12-10 23:30:52 -05:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
LOuroboros
6bbd88049a
Ball Fetch tweaks
2020-12-05 03:03:55 -03:00
LOuroboros
9e1d7cc827
Implemented Ball Fetch
2020-12-02 23:09:35 -03:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
25abdeacc5
tidy up z move code
2020-12-01 16:36:44 -05:00
Evan
2bfc7ea9b1
merge upstream
2020-12-01 15:42:04 -05:00
Evan
ce19e33cc4
handle double and multi battles
2020-12-01 13:43:15 -05:00
Evan
348d70b309
z move indicator and some data
2020-11-26 15:56:18 -05:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
ultima-soul
e15a86caae
Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8.
2020-11-17 10:32:24 -08:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
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Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
e6f8d57f08
Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
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# Conflicts:
# include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
ExpoSeed
d2566c8988
Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect
2020-11-07 23:34:04 -06:00
ultima-soul
99fdc13e61
Merge branch 'master' into battle_engine_sync
2020-11-07 15:59:20 -08:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
aaaaaa123456789
bacc831aa9
Re-apply joypad macros (minus merge conflicts)
2020-11-02 22:02:39 -03:00
aaaaaa123456789
1c3d75f673
Merge branch 'master' into reverts
2020-10-26 12:16:36 -03:00
Kurausukun
fe40c0c466
re-match BattleIntroOpponent1SendsOutMonAnimation
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a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
2020-10-26 05:52:00 -04:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
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# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
Kurausukun
64ba8c8061
port fakematch fixes from #1155
2020-10-22 05:45:53 -04:00
LOuroboros
00bc6ab96b
More review corrections
2020-10-21 16:39:06 -03:00
LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00