Commit Graph

109 Commits

Author SHA1 Message Date
Eduardo Quezada
2d397030fa Incorporate upstream fixes 2023-09-26 08:22:26 -03:00
Eduardo Quezada
9144b36ac1 Merge remote-tracking branch 'pret/master' into RHH/upcoming
# Conflicts:
#	include/graphics.h
#	src/anim_mon_front_pics.c
#	src/data/graphics/pokemon.h
#	src/data/pokemon/level_up_learnsets.h
#	src/data/pokemon/pokedex_text.h
#	src/data/pokemon_graphics/still_front_pic_table.h
#	src/wild_encounter.c
2023-09-26 08:13:49 -03:00
sbird
4ed4b69019 [BUGFIX] for abilities affecting wild encounter tables
fixes a potential buffer overread in TryGetAbilityInfluencedWildMonIndex.
The bug can occur if an electric type mon is in the first slots of a fishing
encounter table and the player carries a mon with the `ABILITY_STATIC` ability.
This never happens in the vanilla codebase.
2023-09-15 19:11:25 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu (#2815)
* Added option for generating incrementing pokemon in pc boxes

# Conflicts:
#	src/debug.c

* added submenu arrows, increased menu high to full screen

# Conflicts:
#	src/debug.c

* combined flags and vars into one submenu

# Conflicts:
#	src/debug.c

* added new window to flags/vars showing the current state and added submenu indicator

# Conflicts:
#	src/debug.c

* added alligned arrows for debug submenus

# Conflicts:
#	src/debug.c

* used {CLEAR_TO X} instead of manual spaces

# Conflicts:
#	src/debug.c

* renamed gDebugText to proper sDebugText

# Conflicts:
#	src/debug.c

* added Fill submenu, added fill function for PC items and all bag pockets  @LOuroboros

# Conflicts:
#	src/debug.c

* put cheat start into utility

# Conflicts:
#	src/debug.c

* put fill submenu into main menu

# Conflicts:
#	src/debug.c

* tiny fix

* renaming and reordering

# Conflicts:
#	src/debug.c

* Added reset pokedex flags for @AsparagusEduardo

* made flag toggle list dynamic

# Conflicts:
#	src/debug.c

* initial battle debug menu WIP

# Conflicts:
#	src/debug.c
#	src/wild_encounter.c

* fix visual bug

* added battle start

# Conflicts:
#	include/debug.h
#	src/battle_ai_script_commands.c

* Added faster way to add initial movesets to mon

* Added waiting music for the slow box filling

* Simplified the call to scripts

* Simplified debug scripts

* Disabled Battle Test for now

* Fixed personality on fast PC fill being always 0

* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT

* Added missing return TRUE

* Sets nickname

* Changed how GetSpeciesName to how it's used upstream

---------

Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
Eduardo Quezada
f21953f254 Merge remote-tracking branch 'pret/master' into RHH/master 2023-07-06 13:06:31 -04:00
Bassoonian
7bf34448e4 Rename GAME_STAT_FISHING_CAPTURES to GAME_STAT_FISHING_ENCOUNTERS 2023-06-05 14:15:07 +02:00
pkmnsnfrn
6a7466c929 Added B_DOUBLE_WILD_REQUIRE_2_MONS to allow use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party 2023-03-29 11:11:07 -07:00
Eduardo Quezada
749225ace1 Matching merge from upstream pret
# Conflicts:
#	graphics/interface/menu_info.png
#	include/pokemon.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_mons.c
#	src/battle_anim_water.c
#	src/battle_controller_opponent.c
#	src/battle_gfx_sfx_util.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
Eduardo Quezada
bd7d949f5f Fixed B_DOUBLE_WILD_CHANCE becoming 1% less than what's set 2022-12-18 13:49:02 -03:00
Eduardo Quezada
9d1149c423 Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221124
# Conflicts:
#	src/pokemon.c
2022-11-29 17:40:09 -03:00
Eduardo Quezada
e858b4e709 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221124
# Conflicts:
#	include/battle.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_dome.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/battle_tower.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
2022-11-24 15:36:00 -03:00
Eduardo Quezada
7327be6f9e Made Types and Egg Groups into arrays 2022-11-22 17:05:25 -03:00
Eduardo Quezada
011ec16f1e Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
Eduardo Quezada
f2d0e547ac Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
Eduardo Quezada
e4a439aa46 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/data/bard_music/moves.h
#	src/data/bard_music/pokemon.h
2022-10-30 12:30:38 -03:00
Eduardo Quezada
3ed485632f Renamed gBaseStats to gSpeciesInfo 2022-10-24 17:01:48 -03:00
Abaresk
af081b08ee Make related func names more concise 2022-10-12 04:35:23 +00:00
Abaresk
11e3f03bd8 Document new metatile wild encounter odds 2022-10-12 04:03:02 +00:00
Eduardo Quezada
b2b308fe9e Fixed Old Rod Lure swap 2022-09-16 15:16:51 -03:00
Eduardo Quezada
b0bd5f9879 Cleaned up trailing spaces and spaces instead of tabs 2022-09-16 14:42:11 -03:00
Eduardo Quezada
de32940fdf Further removed trailing whitespaces 2022-09-13 16:26:36 -03:00
Eduardo Quezada
1d7e8bd730 Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
# Conflicts:
#	asm/macros/battle_ai_script.inc
#	asm/macros/battle_script.inc
#	data/battle_ai_scripts.s
#	include/link_rfu.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
#	src/sound.c
2022-09-13 16:22:42 -03:00
Eduardo Quezada
ca048e1bc3 Lures now increase the level of encountered mon to max + 1 2022-09-12 10:22:01 -03:00
Eduardo Quezada
0944232059 Added shiny rerolls to Lures + reverted repel var name 2022-09-12 10:21:57 -03:00
Eduardo Quezada
e3005e5275 Item config for repel prompt 2022-09-12 10:21:52 -03:00
Eduardo Quezada
2d78ac0192 Implemented Lures using the same vars as repels 2022-09-12 10:21:49 -03:00
Eduardo Quezada
65108c3192 Cleaned trailing whitespace 2022-09-11 14:14:49 -04:00
Eduardo Quezada
1f5adf93c7 Cleaned up use of configs be almost exclusively preproc functions 2022-08-23 21:00:08 -04:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
tustin2121
1cb659df8c Renaming Script Contexts
- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
Eduardo Quezada
a37d8b1346 Documented boolean uses 2022-07-25 14:59:14 -04:00
LOuroboros
fa39dc76dc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
GriffinR
23f5c9fd5c Clean up pokedex_area_screen 2021-12-31 00:16:56 -05:00
ultima-soul
23bf41713c Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-12-01 20:17:08 -08:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
GriffinR
04cc923d6c Handle optional arguments for warp commands, add WARP_ID_NONE 2021-11-16 10:53:00 -05:00
GriffinR
50d3003a0d Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW 2021-11-03 19:54:20 -04:00
GriffinR
b31bddddca Clean up metatile_behavior 2021-10-18 12:54:29 -04:00
GriffinR
b01213b8bc Some constants in wild_encounter.c, document Feebas spot generation 2021-10-09 15:23:59 -04:00
GriffinR
862febe03a Add MAP_OFFSET 2021-10-09 13:19:27 -04:00
ultima-soul
ce4375a10c Ported new Ball catch rate modifier effects from Item Expansion. 2021-10-06 10:28:18 -07:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
garakmon
d391c136d8 fix encounter slot logic to accomodate changes 2021-06-27 21:14:21 -04:00
ultima-soul
939608f5b8 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-02 13:16:40 -07:00
GriffinR
86856098a3 Document Dewford Trend 2021-03-31 16:08:42 -04:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Eduardo Quezada
815b525855 Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
DizzyEggg
f70a9ce153 Merge with master 2020-08-27 12:01:28 +02:00