Commit Graph

432 Commits

Author SHA1 Message Date
DizzyEggg
a9b4d0208b Move new species to battle_config.h 2019-05-17 10:38:48 +02:00
DizzyEggg
f22f7866ac Merge with master, fix conficts 2019-05-17 09:52:20 +02:00
garak
daecd5ec40 name some trainer card related functions 2019-05-16 17:10:13 -05:00
DizzyEggg
824a95fe07 Incinerate 2019-05-10 15:12:33 +02:00
DizzyEggg
d027bb0d7a Life Flame toxic orbs 2019-05-10 11:03:33 +02:00
DizzyEggg
875b413a09 Various battle target items 2019-05-09 20:31:58 +02:00
DizzyEggg
bb8e397e5b Gems and dmg reducing berries 2019-05-07 15:26:58 +02:00
DizzyEggg
900c15c20c Mega evo animation 2019-05-03 17:27:49 +02:00
DizzyEggg
a7f2fa67ef
Merge pull request #142 from thechurchofcage/beta
Magnetic Flux + Gear Up
2019-05-01 11:11:46 +02:00
DizzyEggg
bbe3a28b78 Merge with master 2019-05-01 11:10:41 +02:00
Fontbane
2c076f1f3e Doc most OnTransitions 2019-04-22 17:23:59 -05:00
Papa Cancer
3cde800bd0 Magnetic Flux + Gear Up
Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861 Instruct
Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
Papa Cancer
7e99272482 Laser Focus
Re-PR'd due to excess "merges"
2019-04-20 20:02:52 +01:00
Papa Cancer
c4acc3dbf8
Merge branch 'battle_engine_v2' into beta 2019-04-20 16:49:57 +01:00
DizzyEggg
5b43a9289d
Merge pull request #134 from thechurchofcage/epsilon
Baneful Bunker + King's Shield
2019-04-20 08:42:35 +02:00
Papa Cancer
e310d0f10e Core Enforcer
New code - uses Gastro Acid script instead through own move effect
2019-04-18 12:10:18 +01:00
Papa Cancer
754befe393 Baneful Bunker + King's Shield
Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back!
2019-04-17 14:54:21 +01:00
Papa Cancer
e5e45bbcf5 Throat Chop
Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
DizzyEggg
b4e1375bb6 Document pokemon item effects 2019-04-16 11:23:09 -05:00
DizzyEggg
59797e4801 Use constants in battle_anim_special.c 2019-04-14 10:19:50 -05:00
Fontbane
e430fe4b02 Add Dance flag 2019-04-13 21:15:00 -04:00
DizzyEggg
93e86e6a76 Tweak Stomping Tantrum 2019-04-13 14:36:08 +02:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
Stomping Tantrum
2019-04-13 14:09:15 +02:00
DizzyEggg
4e5c543327 Remove new items data from battle engine 2019-04-13 14:02:04 +02:00
DizzyEggg
cf73a3ba28
Merge pull request #126 from thechurchofcage/zeta
Ability-ignoring moves
2019-04-08 15:21:08 +02:00
DizzyEggg
0e02c28927 Merge with master 2019-04-08 09:37:41 +02:00
Marcus Huderle
78151b6d88 Start decompiling pokemon_jump.c 2019-04-07 13:12:27 -05:00
Papa Cancer
fc8e59403a Ability-ignoring moves
Just Moongeist Meme and Sunsteel Strike for now. Added a special flag and modified "GetBattlerAbility" to check the current move for it.
2019-04-07 13:03:40 +01:00
DizzyEggg
f8713f9c15 Merge with master 2019-04-06 20:43:13 +02:00
DizzyEggg
b85a74afc5 Give names to battle anim backgrounds 2019-04-06 12:44:27 -05:00
DizzyEggg
19f151417e Rename sprite sheet to sprite gfx 2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
DizzyEggg
311c1b9cba Change anim tag names 2019-04-06 10:14:48 -05:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta 2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta 2019-04-05 23:13:41 +01:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Marcus Huderle
033580da96 Document secret base 2019-04-05 16:24:57 -05:00
Papa Cancer
4c8bc9d526 Three pointless moves
Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
DizzyEggg
183b714ff1 Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
Phlosioneer
6916f09cd5 Expand MatchCallStruct defs, use REMATCH_* enum 2019-04-02 07:28:30 -05:00
DizzyEggg
5c44f44ad2 Organize new battle anim gfx 2019-04-02 12:26:24 +02:00
DizzyEggg
cd3de7821e Merge branch 'master' into battle_engine_v2 2019-04-02 08:37:54 +02:00
PikalaxALT
7571969a45 Finish union room battle 2019-04-01 22:08:50 -05:00
Papa Cancer
c9ad96d228 Stomping Tantrum
Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles  base power if the timer is set.
2019-04-01 20:06:45 +01:00
PikalaxALT
1fe5208560 through sub_801A02C 2019-04-01 12:05:58 -04:00
DizzyEggg
62192b86f7 Aroma Veil 2019-04-01 11:42:37 +02:00
Phlosioneer
cd069446e0 Merge branch 'master' into pokedex-area-const-array 2019-03-31 20:43:42 -04:00
Phlosioneer
3181c64c64 Change names from MAP_AREA_ to MAP_GROUP_ 2019-03-31 20:40:14 -04:00