AgustinGDLV
e537be76ea
Z-moves bypass protection ( #2730 )
2023-02-27 09:17:07 +01:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages ( #2699 )
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* start working on trainer slides
* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect ( #2716 )
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* implemented Shell Trap
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
Eduardo Quezada D'Ottone
625a7622e2
Merge pull request #2697 from AsparagusEduardo/RHH/sync/pret_20230214
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It's ya boi, pret merge! (pret merge 2023/02/16)
2023-02-16 21:57:41 -03:00
Eduardo Quezada
b62e5aa72e
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
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# Conflicts:
# src/battle_main.c
# src/field_specials.c
# src/trade.c
2023-02-15 14:11:03 -03:00
Alex
e4045a7a5f
z move pp color ( #2690 )
2023-02-15 16:19:09 +01:00
DizzyEggg
0dc5e1e685
aftermath damp pop-ups and string
2023-02-07 13:01:56 +01:00
GriffinR
65d476d575
Remove some incorrect color constant usage
2023-02-01 09:32:41 -05:00
Martin Griffin
f1b9872bf0
Test moves, items, and abilities in battle
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Thank you to SBird for providing mgba-rom-test binaries and Spikes/Toxic
Spikes tests!
Co-authored-by: sbird <sbird@no.tld>
2023-02-01 13:53:57 +00:00
Martin Griffin
c11774acb8
Decap gStatNamesTable, Spikes, Sturdy, and Torment
2023-02-01 13:53:57 +00:00
LOuroboros
f1ca254c28
Updated the Mimicry reimplementation
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Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.
Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
-There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
6153b8e904
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-20 07:11:36 -03:00
LOuroboros
4c9446ed0a
Fixed Speed Swap's effect
2022-12-14 12:00:45 -03:00
LOuroboros
a56cfd1aa7
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-12 19:55:48 -03:00
LOuroboros
7a52404fd3
Implemented Supreme Overlord's effect
2022-12-06 05:23:30 -03:00
LOuroboros
24465858a7
Implemented the 4 Ruin Abilities
2022-12-06 05:23:29 -03:00
LOuroboros
e25f843db3
Implemented Quark Drive's effect
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Also tweaked STRINGID_SUNLIGHTACTIVATEDABILITY and STRINGID_STATWASHEIGHTENED.
2022-12-06 05:23:29 -03:00
LOuroboros
a328088122
Implemented Protosynthesis' effect
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Also turned GetHighestStatId into a global function since Protosynthesis' effect uses it.
2022-12-06 05:23:29 -03:00
LOuroboros
88cae380d0
Implemented Wind Power's effect
2022-12-06 05:23:29 -03:00
Bassoonian
8c77ae59d6
Use official Double Shock message
2022-12-04 21:57:02 +01:00
LOuroboros
8dd3fd025f
Implemented Lingering Aroma's effect
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And took the chance to tweak Mummy's.
2022-12-02 23:31:38 -03:00
Bassoonian
9512b3a57a
Implement Double Shock functionality with temporary string
2022-11-18 22:12:26 +01:00
LOuroboros
f56df74576
Optimized Bad Dreams' code
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Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada D'Ottone
a483899043
Merge branch 'dev' into symbiosis
2022-09-24 11:58:35 -03:00
Eduardo Quezada
de32940fdf
Further removed trailing whitespaces
2022-09-13 16:26:36 -03:00
Eduardo Quezada
03498d7240
Applied remaining instances of BATTLE_OPPOSITE and BATTLE_PARTNER
2022-09-02 23:57:43 -04:00
Eduardo Quezada
5403cd036e
Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
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# Conflicts:
# include/battle.h
# include/battle_controllers.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
2022-09-02 23:24:08 -04:00
GriffinR
a28fbbc1b8
Merge pull request #1748 from GriffinRichards/fix-judgement
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Standardize judgement vs judgment spelling
2022-09-01 11:51:04 -04:00
ghoulslash
2cd01bd95d
Merge pull request #2239 from DizzyEggg/quash
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Quash
2022-08-29 10:43:54 -04:00
Eduardo Quezada D'Ottone
bee36edd9c
Merge pull request #2173 from LOuroboros/yourAffection
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Implement affection-now-friendship mechanics
2022-08-26 14:54:32 -04:00
DizzyEggg
06b4548603
Merge branch 'SonikkuA-DatH-Quashh' of https://github.com/SonikkuA-DatH/pokeemerald-expansion into quash
2022-08-24 23:35:42 +02:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
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# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
GriffinR
261b0ff118
Standardize judgement vs judgment spelling
2022-08-20 22:58:46 -04:00
Eduardo Quezada
3bc2cf921c
Sync src/battle_controllers.c with pokefirered
2022-08-18 14:30:22 -04:00
Eduardo Quezada
5d4b76c0ba
Review changes from pokefirered #524
2022-07-29 17:00:07 -04:00
Eduardo Quezada
01558ff8f3
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
Eduardo Quezada
7b3401ee27
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
LOuroboros
032b7b2ab9
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection
2022-07-25 10:24:19 -03:00
Eduardo Quezada
f3bebcd12c
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
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# Conflicts:
# include/battle_anim.h
# include/global.h
# include/pokemon.h
# src/battle_message.c
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
Eduardo Quezada D'Ottone
fe63dafcc1
Merge branch 'battle_engine' into BE_pretmerge
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# Conflicts:
# src/battle_anim_fire.c
# src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
ghoulslash
6b84a9f0b3
merge w be
2022-07-17 12:40:43 -04:00
Eduardo Quezada D'Ottone
e791cf90ad
Merge tag 'pretmaster' into BE_pretmerge2
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# Conflicts:
# data/battle_anim_scripts.s
# include/battle_anim.h
# include/battle_controllers.h
# include/battle_interface.h
# include/battle_main.h
# include/battle_setup.h
# include/constants/battle_anim.h
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_anim_fire.c
# src/battle_anim_normal.c
# src/battle_controllers.c
# src/battle_dome.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/pokemon.c
2022-07-15 12:58:46 -04:00
ghoulslash
02a62e245b
Merge pull request #1992 from AsparagusEduardo/BE_WhiteOutMoney
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Config for lost money after losing a battle
2022-07-01 11:58:36 -04:00
sneed
c1af418340
define B_MSG_WRAPPED_ constants
2022-07-01 17:52:46 +03:00
LOuroboros
aa5c6a3f01
Implemented affection-now-friendship mechanics
2022-06-22 00:18:01 -03:00
GriffinR
34438e6bc4
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
sneed
86b436782a
trap move related code cleanup
2022-06-01 22:01:50 +03:00
AgustinGDLV
7b0154336d
Merge branch 'battle_engine' into symbiosis
2022-05-07 13:26:21 -07:00
AgustinGDLV
fa334b21f7
minor tweaks
2022-05-07 13:18:25 -07:00
Eduardo Quezada D'Ottone
dc25bc6145
Merge branch 'battle_engine' into BE_WhiteOutMoney
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# Conflicts:
# include/constants/battle_string_ids.h
# src/battle_message.c
2022-05-07 11:16:34 -04:00