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123 lines
11 KiB
Markdown
123 lines
11 KiB
Markdown
# Pokeemerald-Expansion Changelog
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# Version 1.6.2
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## 🌋 *IMPORTANT CHANGES* 🌋
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### Battle changes
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* Battler Types are now obtained via `GetBattlerType` instead of `gBattleMons[battlerId].type1/2/3` to better consider Roost. Be sure to update your custom battle effects to account for this change.
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## 🧬 General 🧬
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### Fixed
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* Fixed Cheat Start not initiating time-based events by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3446
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## 🐉 Pokémon 🐉
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### Changed
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* Updated Cresselia's base stats to Gen 9 by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3419
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* Updated Zacian/Zamazenta base stats to Gen 9 by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3421
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### Fixed
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* Fixed Kleavor, Hisuian Sneasel and Sneasler missing their SV abilities by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3391
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* Fixed Bergmite/Avalugg old and updated egg groups being switched by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3380
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## 🤹 Moves 🤹
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### Changed
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* Quick Draw now uses weighted RNG by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3399
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* Added `IS_BATTLER_TYPELESS` macro that checks if the specified battler has no valid type by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3303
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### Fixed
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* Fixed Protect failing if the user flinched on the previous turn by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3345
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* Fixed entry hazards not working properly being cleared on switch-in by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3316
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* This includes Toxic Spikes not working if Pecha Berry actived on the previous turn.
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* Fixed Roost overwriting other type changing at the end of the turn (Soak, Forest's Curse, Color Change, etc.) by @BLourenco in https://github.com/rh-hideout/pokeemerald-expansion/pull/3258
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* Now it suppresses the user's Flying-type rather than remove and re-add it.
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* Fixes Salt Cure visual bug if mon fainted by direct attack by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3388
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* Fixed Purifying Salt not preventing the use of Rest by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3399
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* Fixed Make it Rain lowering Sp. Attack twice if hitting 2 targets in double battles by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3441
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* Fixed Reflect Type not properly handle 3rd types by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3303
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* Fixed form change triggered by switching not occuring when using moves like U-Turn or Baton Pass by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3463
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* Fixed Last Resort not counting Sleep Talk as used for its effect by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
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## 🎭 Abilities 🎭
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### Changed
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* Removed unused `STATUS3_CANT_SCORE_A_CRIT` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
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* Moved Beads of Ruin and Sword of Ruin damage to the appropiate damage modifier functions by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
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### Fixed
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* Fixed Intimidate increasing the attack of both opponents if one of them has Contrary in double battles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3365
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* Fixed Battle/Shell Armor not preventing critical hits by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
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* Fixed Rivalry's effect being reversed by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3381
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* Fixed Rivalry lowering attack if either attacker or target were genderless by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3381
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* Fixed missing Poison Heal Ability Popup by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3385
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* Fixed Parental Bond not working at all by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3417
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* Fixed Beads of Ruin and Sword of Ruin damage modifiers by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
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* Fixed Sheer Force not negating effects that benefit the user (eg. Flame Charge, Power-Up Punch) by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
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* Fixed Strength Sap not healing the user when used on a Substitute by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3486
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* Fixed Substitute showing the "took damage for" message if Strength Sap was used on it by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3486
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* Fixed Weak Armor interrupting Multi Hit moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3497
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## 🧶 Items 🧶
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### Fixed
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* Fixed Shiny Charm doing too many rerolls by default by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3327
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* Fixed Berserk Gene activating for the wrong Pokémon double battles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3363
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* Fixed Red Card not being consumed after opponent Sticky Web activation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3364
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* Fixed implementation of Gen6 that didn't allow for the Exp Share flag to be set via script without setting the item to the Gen 6+ version by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3384
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* Fixed Kee Berry raising defense by 1 stage instead of 2 by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3409
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* Fixed Kee Berry incorrect stat raise message by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3409
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* Fixed Razor Fang not being able to be used directly even if `I_USE_EVO_HELD_ITEMS_FROM_BAG` was set to `TRUE` by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3456
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## 🧹 Cleanup 🧹
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* `AbilityBattleEffects` uses `B_MSG_TERRAIN` constants for field terrain intro text by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3410
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* Removed all trailing whitespace by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3472
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## 🧪 Test Runner 🧪
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### Added
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* Flinch tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3345
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* Berserk Gene double battle tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3363
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* More specific Toxic Spikes tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3316
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* Red Card/Sticky Web test @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3364
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* Intimidate/Contrary double battle test by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3365
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* Critical Hit tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
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* Roost tests by @BLourenco in https://github.com/rh-hideout/pokeemerald-expansion/pull/3258
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* Rivalry tests by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3381
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* Various tests by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3385
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* Defeatist, Dragon's Maw, Earth Eater, Gale Wings, Poison Heal, Rocky Payload, Sap Sipper, Steelworker and Transistor.
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* Various tests by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3399
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* Beast Boost, Ice Scales, Neuroforce, Purifying Salt, Quick Draw and Sharpness.
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* Berry tests @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3409
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* Full: Apicot, Custap, Ganlon, Jaboca, Kee, Lansat, Liechi, Maranga, Micle, Petaya, Rowap and Salac Berries.
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* TODO: Starf Berry.
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* Weather and type-specific tests by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3260
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* Full: Freezing, Hail, Moonlight, Morning Sun, Sandstorm, Snow, Solar Beam/Blade, Steel poisoning, Synthesis, Thunder and Weather Ball.
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* Partial: Prankster, Safety Goggles, Aurora Veil, Hurricane, Leech Seed and OHKO moves.
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* TODO: Harvest.
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* Single Parental Bond test by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3417
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* Several tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
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* Full: Weak Armor, Last Resort, Stealth Rock.
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* Completed Weak Armor tests by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3493
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* Partial: Defiant, Sheer Force, White Herb, Strength Sap.
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### Changed
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* Red Card tests now check if the item was consumed by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3364
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* Tests now cannot use `i` in their cycles to avoid messing with `PARAMETRIZE` by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3408
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* Moved battle tests off the heap by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3414
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* Moved Powder/Grass test to `move_flags` folder by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3260
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* Continuous `NOT x; NOT y;` are now not allowed in tests due to them not acting as one would expect by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3459
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* Test writers should use `NONE_OF { x; y; }` instead.
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### Fixed
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* Fixed CreateNPCTrainerPartyForTrainer test failing on modern by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3367
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* Fixed `RNG_CRITICAL_HIT` by @mrgriffin and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
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* Fixed `ASSUMPTIONS` block not working by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3368
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* Fixup by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3408
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* Fixed Beads of Ruin and Sword of Ruin damage tests by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
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* Fixes test RNG by @mrgriffin and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3433
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* Fixed battle test estimateCost bug by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3448
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* Test cleanup and improvements by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3449
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* Removed duplicated Prankster TO_DO test.
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* Corrected Multi-hit test names (4 and 5 hits stated 35% instead of 15%).
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* Grouped Maranga Berry's Physical vs Special tests using PARAMETRIZE.
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* Improved Jaboca, Kee and Rowap tests by @AlexOn1ine
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* Fixed `ModifyPersonalityForNature` by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3452
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* Fixed test_runner.c modern warning by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3451
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## New Contributors
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* @BLourenco made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3258
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## Full Changelog
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https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.6.1...expansion/1.6.2
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