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LOuroboros
42a06c6003
Fixed softlock caused by the majority of Techno Blast's animations
And made the checks that sets its animation use the Type constants instead of their internal IDs.
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
Pokémon Emerald
This is a decompilation of Pokémon Emerald.
It builds the following ROM:
- pokeemerald.gba
sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7
To set up the repository, see INSTALL.md.
See also
Other disassembly and/or decompilation projects:
- Pokémon Red and Blue
- Pokémon Gold and Silver (Space World '97 demo)
- Pokémon Yellow
- Pokémon Trading Card Game
- Pokémon Pinball
- Pokémon Stadium
- Pokémon Gold and Silver
- Pokémon Crystal
- Pokémon Ruby and Sapphire
- Pokémon Pinball: Ruby & Sapphire
- Pokémon FireRed and LeafGreen
- Pokémon Mystery Dungeon: Red Rescue Team
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Description
Languages
C
79.9%
Assembly
16.7%
C++
3.1%
Makefile
0.3%