pokeemerald/src/battle_anim_utility_funcs.c
2018-10-25 18:59:05 -04:00

11 lines
298 B
C

#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
const u16 gUnknown_08597418 = RGB(31, 31, 31);
// no clue what these are...
// possibly some register offsets
const u8 gUnknown_0859741A[] = {0x08, 0x0a, 0x0c, 0x0e};
const u8 gUnknown_0859741E[] = {0x08, 0x0a, 0x0c, 0x0e};