pokeemerald/asm
2017-09-05 20:13:34 +02:00
..
macros .s -> .inc 2016-11-01 08:29:13 -07:00
bard_music.s split more code 2017-01-15 17:14:00 -08:00
battle_3.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_4.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_5.s split some battle files 2017-09-01 23:40:13 +02:00
battle_7.s really clean up battle ai 2017-09-05 09:41:48 +02:00
battle_9.s really clean up battle ai 2017-09-05 09:41:48 +02:00
battle_anim_80A9C70.s start start menu decomp 2017-09-05 13:01:24 +02:00
battle_anim_80FE840.s dumped a lot of strings 2017-09-05 17:04:11 +02:00
battle_anim_8170478.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_anim_sound_tasks.s dumped a lot of strings 2017-09-05 17:04:11 +02:00
battle_anim.s dumped a lot of strings 2017-09-05 17:04:11 +02:00
battle_controller_linkopponent.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_linkpartner.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_opponent.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_player_partner.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_player.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_recorded_opponent.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_recorded_player.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_safari.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_controller_wally.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_message.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_records.s start start menu decomp 2017-09-05 13:01:24 +02:00
battle_setup.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
battle_transition.s label a bit of battle transition 2017-09-04 13:46:03 +02:00
berry_blender.s start start menu decomp 2017-09-05 13:01:24 +02:00
berry_tag_screen.s start start menu decomp 2017-09-05 13:01:24 +02:00
berry.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
bg.s Begin disassembling window.s 2017-03-29 19:02:15 -05:00
big_shroomish_barboach.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
bike.s decompile sound.s 2017-09-02 17:03:46 +02:00
blit.s split asm files 2016-11-01 10:16:34 -07:00
braille_puzzles.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
cable_car_util.s decompile more of sprite.s 2017-09-02 01:42:44 +02:00
cable_car.s finish event data 2017-09-02 22:31:37 +02:00
cable_club.s start start menu decomp 2017-09-05 13:01:24 +02:00
clear_save_data_screen.s start start menu decomp 2017-09-05 13:01:24 +02:00
clock.s decompile rtc 2017-09-02 23:28:44 +02:00
coins.s start start menu decomp 2017-09-05 13:01:24 +02:00
contest_ai.s start decompiling battle_ai 2017-02-01 22:15:38 -06:00
contest_effect.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
contest_link_80F57C4.s begin save.s decomp, thanks revo! 2017-09-03 14:13:01 +02:00
contest_link_80FC4F4.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
contest_painting.s start start menu decomp 2017-09-05 13:01:24 +02:00
contest.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
coord_event_weather.s split more code 2017-01-15 17:14:00 -08:00
credits.s start labelling, decompiling sound.s 2017-09-02 16:03:53 +02:00
crt0.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
cute_sketch.s use ramscrgen 2016-11-01 17:36:37 -05:00
daycare.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
decoration_inventory.s split roamer and decor inventories 2017-09-04 13:01:57 +02:00
decoration.s start start menu decomp 2017-09-05 13:01:24 +02:00
dewford_trend.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
diploma.s sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
easy_chat.s start start menu decomp 2017-09-05 13:01:24 +02:00
egg_hatch.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
evolution_graphics.s decompile sound.s 2017-09-02 17:03:46 +02:00
evolution_scene.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
field_camera.s git commit -m "label sprite for real this time" 2017-09-01 22:29:13 +02:00
field_control_avatar.s split and label 2017-09-04 12:22:04 +02:00
field_door.s finish event data 2017-09-02 22:31:37 +02:00
field_effect_helpers.s decompile sound.s 2017-09-02 17:03:46 +02:00
field_effect.s decompile sound.s 2017-09-02 17:03:46 +02:00
field_ground_effect.s rename sprite labels 2017-09-01 19:43:26 +02:00
field_map_obj.s sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
field_message_box.s Mostly decompile text.s 2017-03-27 19:30:49 -05:00
field_player_avatar.s start start menu decomp 2017-09-05 13:01:24 +02:00
field_poison.s finish event data 2017-09-02 22:31:37 +02:00
field_region_map.s start start menu decomp 2017-09-05 13:01:24 +02:00
field_tasks.s decompile label more of item.s 2017-09-03 13:33:13 +02:00
fieldmap.s Merge remote-tracking branch 'refs/remotes/pret/master' 2017-03-04 23:32:12 -06:00
fldeff_80F9BCC.s split and label 2017-09-04 12:22:04 +02:00
fldeff_emotion.s decompile more of sprite.s 2017-09-02 12:12:09 +02:00
fldeff_strength.s split and label 2017-09-04 12:22:04 +02:00
fldeff_sweetscent.s split and label 2017-09-04 12:22:04 +02:00
fldeff_teleport.s split and label 2017-09-04 12:22:04 +02:00
hall_of_fame.s really clean up battle ai 2017-09-05 09:41:48 +02:00
heal_location.s split asm files 2016-11-01 10:16:34 -07:00
intro_credits_graphics.s sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
intro.s begin load_save.c 2017-09-04 18:26:39 +02:00
item_use.s split and label 2017-09-04 12:22:04 +02:00
item.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
landmark.s split asm files 2016-11-01 10:16:34 -07:00
libagbsyscall.s make VBlankIntr() match 2017-02-17 10:52:03 -08:00
libgcnmultiboot.s .s -> .inc 2016-11-01 08:29:13 -07:00
librfu.s use ramscrgen 2016-11-01 17:36:37 -05:00
link.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
load_save.s begin load_save.c 2017-09-04 18:26:39 +02:00
lottery_corner.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
m4a_1.s port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
m4a_3.s Ported libmks4agb from pokeruby (#12) 2016-11-01 20:03:16 -07:00
macros.inc .s -> .inc 2016-11-01 08:29:13 -07:00
mail.s sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
main_menu.s start start menu decomp 2017-09-05 13:01:24 +02:00
map_obj_8097404.s sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
map_obj_lock.s finish event data 2017-09-02 22:31:37 +02:00
mauville_old_man.s start start menu decomp 2017-09-05 13:01:24 +02:00
menu_helpers.s split battle rodata 2017-09-04 15:05:11 +02:00
metatile_behavior.s split asm files 2016-11-01 10:16:34 -07:00
mon_markings.s decompile sound.s 2017-09-02 17:03:46 +02:00
money.s start start menu decomp 2017-09-05 13:01:24 +02:00
mystery_event_menu.s begin save.s decomp, thanks revo! 2017-09-03 14:13:01 +02:00
mystery_event_script.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
naming_screen.s start start menu decomp 2017-09-05 13:01:24 +02:00
new_game.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
option_menu.s start start menu decomp 2017-09-05 13:01:24 +02:00
player_pc.s start start menu decomp 2017-09-05 13:01:24 +02:00
pokeblock_feed.s decompile decompress.s 2017-09-02 19:55:39 +02:00
pokedex_area_screen.s split roamer and decor inventories 2017-09-04 13:01:57 +02:00
pokedex_cry_screen.s decompile sound.s 2017-09-02 17:03:46 +02:00
pokedex.s begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
pokemon_1.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
pokemon_2.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
pokemon_3.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
pokemon_animation.s find pokemon animation and recorded 2017-09-04 13:23:40 +02:00
porthole.s decompile more of sprite.s 2017-09-02 12:12:09 +02:00
record_mixing.s start start menu decomp 2017-09-05 13:01:24 +02:00
recorded_battle.s really clean up battle ai 2017-09-05 09:41:48 +02:00
region_map.s start start menu decomp 2017-09-05 13:01:24 +02:00
reset_rtc_screen.s start start menu decomp 2017-09-05 13:01:24 +02:00
reshow_battle_screen.s sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
roamer.s split roamer and decor inventories 2017-09-04 13:01:57 +02:00
rom3.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom4.s begin load_save.c 2017-09-04 18:26:39 +02:00
rom6.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_80A5C6C.s really clean up battle ai 2017-09-05 09:41:48 +02:00
rom_80AEFFC.s finish event data 2017-09-02 22:31:37 +02:00
rom_80C6FA0.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_81BAD84.s split battle buffer files 2017-09-02 20:56:53 +02:00
rom_81BE66C.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_813C5BC.s decompile sound.s 2017-09-02 17:03:46 +02:00
rom_815A0D4.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_817C95C.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_818CFC8.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_8034C54.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_8161F74.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
rom_81700F8.s begin load_save.c 2017-09-04 18:26:39 +02:00
rom_8072304.s start start menu decomp 2017-09-05 13:01:24 +02:00
rom_8151534.s split asm files 2016-11-01 10:16:34 -07:00
rom_header.inc .s -> .inc 2016-11-01 08:29:13 -07:00
rotating_gate.s decompile sound.s 2017-09-02 17:03:46 +02:00
roulette_util.s Disassemble palette.s 2017-03-04 22:43:34 -06:00
roulette.s start start menu decomp 2017-09-05 13:01:24 +02:00
safari_zone.s start start menu decomp 2017-09-05 13:01:24 +02:00
save_failed_screen.s move ram save variables to C 2017-09-03 15:39:33 +02:00
save.s move ram save variables to C 2017-09-03 15:39:33 +02:00
scrcmd.s start start menu decomp 2017-09-05 13:01:24 +02:00
script_menu.s start start menu decomp 2017-09-05 13:01:24 +02:00
script_pokemon_util_80F87D8.s split roamer and decor inventories 2017-09-04 13:01:57 +02:00
script.s split and label 2017-09-04 12:22:04 +02:00
secret_base.s really clean up battle ai 2017-09-05 09:41:48 +02:00
shop.s split roamer and decor inventories 2017-09-04 13:01:57 +02:00
slot_machine.s start start menu decomp 2017-09-05 13:01:24 +02:00
start_menu.s start start menu decomp 2017-09-05 13:01:24 +02:00
starter_choose.s start start menu decomp 2017-09-05 13:01:24 +02:00
tileset.s use ramscrgen 2016-11-01 17:36:37 -05:00
title_screen.s finish event data 2017-09-02 22:31:37 +02:00
trade.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
trader.s start start menu decomp 2017-09-05 13:01:24 +02:00
trainer_card.s start start menu decomp 2017-09-05 13:01:24 +02:00
trainer_see.s finish event data 2017-09-02 22:31:37 +02:00
truck_scene.s decompile sound.s 2017-09-02 17:03:46 +02:00
tv.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
unknown_task.s begin working on pokeemerald 2017-08-31 16:48:24 +02:00
util.s git commit -m "label sprite for real this time" 2017-09-01 22:29:13 +02:00
wallclock.s start start menu decomp 2017-09-05 13:01:24 +02:00
weather.s begin save.s decomp, thanks revo! 2017-09-03 14:13:01 +02:00
wild_encounter.s name some pokemon and battle labels 2017-09-05 20:13:34 +02:00