pokeemerald/include/constants
TheXaman 6456009a44 Implementation if Pyredrid and AsparagusEduardo debug menu plus huge rewrite and tons of additions
V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions

Improved cheats, reworked the vars system

vars function now starts at VARS_START and end VARS_END

Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup

DebugAction_DestroyExtraWindow instead of multiple, renamed text variables

cleanup + pokemon simple

give pokemon complex nearly done

Complex pkm works, items now with icons

if statement cleanup

alter build tools to include maps per map group

Warp functionallity

added hex value to flags and vars

cleanup

Credits
2020-10-20 20:37:02 +02:00
..
abilities.h document frontier related 2018-07-01 11:15:42 +02:00
apprentice.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_ai.h Label all battle ai scripts 2018-09-01 19:05:06 +02:00
battle_anim.h Minor battle_anim_throw cleanup 2020-08-30 15:11:44 -04:00
battle_arena.h Set up remaining facility script doc, use Palace macros 2019-12-05 21:11:17 -06:00
battle_dome.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_factory.h Set up Battle Factory macros 2019-12-05 21:11:17 -06:00
battle_frontier_mons.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_frontier_trainers.h Add frontier trainer constants 2019-12-20 21:14:05 -05:00
battle_frontier.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
battle_move_effects.h correct move target defines 2018-02-26 13:24:46 +01:00
battle_palace.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_pike.h Document Battle Pike scripts 2019-12-10 19:31:27 -06:00
battle_pyramid.h Make battle pyramid defines into enums 2020-09-04 19:49:53 -04:00
battle_script_commands.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_setup.h Document Trainer Hill 2019-11-16 13:02:35 -06:00
battle_string_ids.h Tabs -> spaces & align in include/ 2018-12-07 21:01:59 +08:00
battle_tent_mons.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent_trainers.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent.h Set up Battle Tent macros 2019-12-05 21:11:17 -06:00
battle_tower.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle.h Match battle script commands by correcting a function and the pokemon struct 2020-08-18 22:05:01 -04:00
berry.h Clarify stages 2020-05-02 13:38:25 -04:00
cable_club.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
coins.h Start documenting roulette 2020-07-30 19:37:16 -04:00
contest.h Document contest AI scripts 2020-08-21 14:57:17 -04:00
daycare.h add more macros 2020-08-29 01:02:20 +02:00
decorations.h Port trader from Ruby 2018-05-01 15:19:24 -04:00
easy_chat.h Document Fossil Maniac and Berry Master route houses 2019-11-06 17:01:23 -06:00
event_bg.h Fix event constant file names 2019-11-21 14:03:35 -05:00
event_object_movement.h Fix event constant file names 2019-11-21 14:03:35 -05:00
event_objects.h Merge branch 'master' into fix-eventobj 2020-01-19 21:57:29 -05:00
field_effects.h Clean up field effect doc 2020-07-02 05:05:13 -04:00
field_poison.h Fix map script names 2019-10-13 15:29:53 -04:00
field_specials.h Document contest results 2020-06-18 17:50:13 -04:00
field_tasks.h Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms 2019-10-15 05:05:57 -04:00
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
flags.h Implementation if Pyredrid and AsparagusEduardo debug menu plus huge rewrite and tons of additions 2020-10-20 20:37:02 +02:00
frontier_util.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
game_stat.h Finish union room battle 2019-04-01 22:08:50 -05:00
global.h Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
heal_locations.h Index heal location data, use better names 2020-04-28 19:59:08 -05:00
hold_effects.h Opponents fixed and moved~ 2017-12-12 02:58:57 +00:00
item_effects.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
item.h Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
items.h Merge branch 'master' into doc-overworld 2020-07-15 00:40:47 -04:00
layouts.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
lilycove_lady.h clean up 2019-08-21 17:06:55 -05:00
map_groups.h Implementation if Pyredrid and AsparagusEduardo debug menu plus huge rewrite and tons of additions 2020-10-20 20:37:02 +02:00
map_scripts.h Add MAP_SCRIPT descriptions 2020-08-11 15:50:09 -04:00
map_types.h Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
maps.h Change names from MAP_AREA_ to MAP_GROUP_ 2019-03-31 20:40:14 -04:00
mauville_old_man.h Document mauville_man.inc 2019-10-21 17:21:53 -05:00
metatile_behaviors.h Document Sky Pillar outside 2019-11-09 08:41:43 -06:00
metatile_labels.h Fix elevator metatile typo 2020-07-06 16:02:49 -04:00
mevent.h Clean up mystery event msg 2019-11-06 16:38:02 -06:00
moves.h document frontier related 2018-07-01 11:15:42 +02:00
opponents.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
party_menu.h Document party_menu second pass 2019-10-31 03:25:56 -04:00
pokemon.h add MAX_LEVEL_UP_MOVES macro 2020-08-28 20:36:07 +02:00
region_map_sections.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
rgb.h Fix issues according to feedback 2020-09-04 19:49:53 -04:00
roulette.h Start documenting roulette 2020-07-30 19:37:16 -04:00
script_menu.h Use multi constants from merge 2019-09-23 00:36:49 -04:00
secret_bases.h Update constants 2019-01-05 20:12:50 +00:00
slot_machine.h Document slot machine funcs 2020-07-28 17:38:05 -04:00
songs.h Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
species.h Document pokedex.c 2020-03-09 16:24:01 -04:00
trade.h Document party_menu first pass 2019-10-25 15:41:06 -04:00
trainer_hill.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
trainer_types.h More trainer type usage 2020-04-28 19:59:08 -05:00
trainers.h Label union room battle trainer 2020-06-03 15:28:29 -04:00
tv.h Document contest live updates 2020-08-16 05:18:09 -04:00
union_room.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
vars.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
weather.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00