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24 lines
554 B
C
24 lines
554 B
C
#ifndef GUARD_bg_H
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#define GUARD_bg_H
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struct BgTemplate {
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u32 bg:2;
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u32 charBaseIndex:2;
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u32 mapBaseIndex:5;
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u32 screenSize:2;
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u32 paletteMode:1;
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u32 priority:2;
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u32 baseTile:10;
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};
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void ResetBgsAndClearDma3BusyFlags(u32);
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void InitBgsFromTemplates(u8, const struct BgTemplate *, u8);
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u32 ChangeBgX(u8, u32, u8);
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u32 ChangeBgY(u8, u32, u8);
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void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height);
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void ShowBg(u8);
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void HideBg(u8);
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void CopyBgTilemapBufferToVram(u8);
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#endif //GUARD_bg_H
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