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Eduardo Quezada D'Ottone fe63dafcc1 Merge branch 'battle_engine' into BE_pretmerge
# Conflicts:
#	src/battle_anim_fire.c
#	src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
.github Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
asm move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
common_syms Name overworld tilemaps for their bg, add layer type constants 2022-01-19 09:37:12 -05:00
constants use constant for max directsound channels 2021-01-16 04:18:45 -05:00
data Merge branch 'battle_engine' into BE_pretmerge 2022-07-20 08:50:30 -04:00
docs Delete bugs_and_glitches.md 2022-06-17 18:07:46 -03:00
gflib Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
graphics Merge branch 'battle_engine' into BE_pretmerge 2022-07-20 08:50:30 -04:00
include Merge branch 'battle_engine' into BE_pretmerge 2022-07-20 08:50:30 -04:00
libagbsyscall Fix $(AR) define, remove \u warns on macOS. 2021-01-04 11:35:59 -05:00
sound forgot we could do this 2022-01-22 19:41:31 -05:00
src Merge branch 'battle_engine' into BE_pretmerge 2022-07-20 08:50:30 -04:00
tools use floats for tempo calculation 2022-06-28 00:11:59 -04:00
.gitattributes Add missing files to .gitattributes. 2020-11-08 20:13:21 -05:00
.gitignore Remove berry fix 2022-01-13 15:26:20 -05:00
asmdiff.ps1 Remove debug printing 2019-04-07 19:18:42 -05:00
asmdiff.sh [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
build_tools.sh Update deprecated build_tools script 2019-08-27 09:15:44 -04:00
charmap.txt Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2022-02-28 22:13:14 -08:00
graphics_file_rules.mk Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2022-02-28 22:13:14 -08:00
INSTALL.md Move make compare to its own build section 2022-07-08 01:34:38 -04:00
json_data_rules.mk Fix building 2019-05-08 17:06:39 -05:00
ld_script_modern.txt lmao whitespace 2022-01-22 21:30:39 -05:00
ld_script.txt merge w be 2022-07-17 12:40:43 -04:00
make_tools.mk Fixes to makefile. 2021-06-01 23:22:15 -04:00
Makefile don't build modern with -g by default 2022-04-20 01:07:10 -04:00
map_data_rules.mk [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
README.md Kill Freenode. 2021-10-08 04:57:05 -06:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-06 09:20:49 -04:00
songs.mk Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
spritesheet_rules.mk Color single-palette door anim graphics 2022-05-18 12:41:20 -04:00
sym_bss.txt move m4a track definitions 2022-01-22 19:37:46 -05:00
sym_common.txt Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
sym_ewram.txt Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00

Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.