pokeemerald/include/constants
2019-07-11 20:16:39 +02:00
..
abilities.h document frontier related 2018-07-01 11:15:42 +02:00
apprentice.h Document more of apprentice 2018-10-14 14:35:51 +02:00
battle_ai.h Label all battle ai scripts 2018-09-01 19:05:06 +02:00
battle_anim.h Use constants in battle_anim_special.c 2019-04-14 10:19:50 -05:00
battle_frontier.h Reverse engineered many of the multiplayer events 2019-02-10 20:42:50 -05:00
battle_move_effects.h correct move target defines 2018-02-26 13:24:46 +01:00
battle_script_commands.h Helpful macros for atk49 2019-03-30 08:29:56 -05:00
battle_setup.h Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
battle_string_ids.h Tabs -> spaces & align in include/ 2018-12-07 21:01:59 +08:00
battle.h Move some vars to C 2019-01-13 13:15:23 +01:00
bg_event_constants.h Sync bg_event macros with pokeruby 2018-07-11 11:12:26 -05:00
decorations.h Port trader from Ruby 2018-05-01 15:19:24 -04:00
easy_chat.h Document easy chat screen types 2019-02-27 12:55:29 -06:00
event_object_movement_constants.h through sub_801A02C 2019-04-01 12:05:58 -04:00
event_objects.h Document secret base 2019-04-05 16:24:57 -05:00
field_effects.h Document Field Effects and some related text 2019-03-23 09:57:37 -05:00
flags.h Fix typos (#713) 2019-05-18 21:56:19 -05:00
game_stat.h Finish union room battle 2019-04-01 22:08:50 -05:00
global.h improve checkplayergender calls 2018-12-28 08:22:21 -06:00
heal_locations.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
hold_effects.h Opponents fixed and moved~ 2017-12-12 02:58:57 +00:00
item_effects.h Document pokemon item effects 2019-04-16 11:23:09 -05:00
items.h Document pokemon item effects 2019-04-16 11:23:09 -05:00
layouts.h Give proper names to dynamic map layouts 2019-02-09 09:57:30 -06:00
map_groups.h Cleanup and add game version flag to mapjson tool 2019-02-04 17:28:45 -06:00
map_scripts.h name some trainer card related functions 2019-05-16 17:10:13 -05:00
map_types.h Finish documenting event vars 2019-02-27 23:54:51 -05:00
maps.h Change names from MAP_AREA_ to MAP_GROUP_ 2019-03-31 20:40:14 -04:00
mauville_man.h Opponents fixed and moved~ 2017-12-12 02:58:57 +00:00
metatile_behaviors.h Document secret base 2019-04-05 16:24:57 -05:00
metatile_labels.h clean metatile constants file 2019-06-16 10:08:07 -05:00
moves.h document frontier related 2018-07-01 11:15:42 +02:00
opponents.h Move trainer defines to one place in opponent.h... 2018-07-20 22:03:22 -05:00
pokemon.h Use a constant instead of integer literals when checking for shinyness 2019-07-11 20:16:39 +02:00
region_map_sections.h Rename non-mapsec constants 2019-01-08 13:40:11 -06:00
rgb.h a bit more of contest painting effect 2018-12-29 11:48:28 -06:00
secret_bases.h Update constants 2019-01-05 20:12:50 +00:00
songs.h Start decompiling pokemon_jump.c 2019-04-07 13:12:27 -05:00
species.h Make data easier to edit 2018-12-03 14:49:16 +01:00
trainer_hill.h name some trainer card related functions 2019-05-16 17:10:13 -05:00
trainers.h change cooltrainer unused class name 2019-05-25 08:26:40 -05:00
vars.h Document secret base 2019-04-05 16:24:57 -05:00
weather.h Reverse engineer unusual weather events 2019-02-27 03:42:04 -05:00