2017-11-25 18:42:31 +01:00
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#ifndef GUARD_BATTLE_SCRIPTS_H
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#define GUARD_BATTLE_SCRIPTS_H
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2020-04-21 15:59:19 +02:00
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extern const u8 BattleScript_NotAffected[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_HitFromCritCalc[];
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extern const u8 BattleScript_MoveEnd[];
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extern const u8 BattleScript_MakeMoveMissed[];
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extern const u8 BattleScript_PrintMoveMissed[];
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extern const u8 BattleScript_MoveMissedPause[];
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extern const u8 BattleScript_MoveMissed[];
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2019-08-22 15:57:33 +02:00
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extern const u8 BattleScript_ButItFailedAtkStringPpReduce[];
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2017-12-02 14:08:55 +01:00
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extern const u8 BattleScript_ButItFailed[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_StatUp[];
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extern const u8 BattleScript_StatDown[];
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extern const u8 BattleScript_AlreadyAtFullHp[];
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2017-12-02 14:08:55 +01:00
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extern const u8 BattleScript_PresentHealTarget[];
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extern const u8 BattleScript_MoveUsedMustRecharge[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_FaintAttacker[];
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extern const u8 BattleScript_FaintTarget[];
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2017-12-02 14:08:55 +01:00
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extern const u8 BattleScript_GiveExp[];
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extern const u8 BattleScript_HandleFaintedMon[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_LocalTrainerBattleWon[];
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2017-11-26 01:19:57 +01:00
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extern const u8 BattleScript_LocalTwoTrainersDefeated[];
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extern const u8 BattleScript_LocalBattleWonLoseTexts[];
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extern const u8 BattleScript_LocalBattleWonReward[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
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extern const u8 BattleScript_LocalBattleLost[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
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extern const u8 BattleScript_LocalBattleLostEnd[];
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extern const u8 BattleScript_CheckDomeDrew[];
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2018-09-01 20:00:13 +02:00
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extern const u8 BattleScript_FlushMessageBox[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_LinkBattleWonOrLost[];
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extern const u8 BattleScript_FrontierTrainerBattleWon[];
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extern const u8 BattleScript_SmokeBallEscape[];
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extern const u8 BattleScript_RanAwayUsingMonAbility[];
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extern const u8 BattleScript_GotAwaySafely[];
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extern const u8 BattleScript_WildMonFled[];
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2017-11-26 17:26:11 +01:00
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extern const u8 BattleScript_PrintCantRunFromTrainer[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_PrintFailedToRunString[];
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2017-11-26 17:26:11 +01:00
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extern const u8 BattleScript_PrintCantEscapeFromBattle[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_PrintFullBox[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_ActionSwitch[];
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extern const u8 BattleScript_Pausex20[];
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extern const u8 BattleScript_LevelUp[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_RainContinuesOrEnds[];
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extern const u8 BattleScript_DamagingWeatherContinues[];
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extern const u8 BattleScript_SandStormHailEnds[];
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extern const u8 BattleScript_SunlightContinues[];
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extern const u8 BattleScript_SunlightFaded[];
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extern const u8 BattleScript_OverworldWeatherStarts[];
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extern const u8 BattleScript_SideStatusWoreOff[];
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2017-11-26 01:19:57 +01:00
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extern const u8 BattleScript_SafeguardProtected[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_SafeguardEnds[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_LeechSeedTurnDrain[];
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extern const u8 BattleScript_BideStoringEnergy[];
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extern const u8 BattleScript_BideAttack[];
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extern const u8 BattleScript_BideNoEnergyToAttack[];
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2019-03-06 12:09:34 +01:00
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extern const u8 BattleScript_RoarSuccessSwitch[];
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extern const u8 BattleScript_RoarSuccessEndBattle[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_MistProtected[];
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extern const u8 BattleScript_RageIsBuilding[];
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extern const u8 BattleScript_MoveUsedIsDisabled[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_SelectingDisabledMove[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_DisabledNoMore[];
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2017-12-03 00:47:21 +01:00
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extern const u8 BattleScript_SelectingDisabledMoveInPalace[];
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extern const u8 BattleScript_SelectingUnusableMoveInPalace[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_EncoredNoMore[];
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extern const u8 BattleScript_DestinyBondTakesLife[];
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2018-07-24 21:47:00 +02:00
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extern const u8 BattleScript_DmgHazardsOnAttacker[];
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extern const u8 BattleScript_DmgHazardsOnTarget[];
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extern const u8 BattleScript_DmgHazardsOnFaintedBattler[];
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2017-11-26 17:26:11 +01:00
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extern const u8 BattleScript_PerishSongTakesLife[];
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extern const u8 BattleScript_PerishSongCountGoesDown[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_AllStatsUp[];
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extern const u8 BattleScript_RapidSpinAway[];
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extern const u8 BattleScript_WrapFree[];
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extern const u8 BattleScript_LeechSeedFree[];
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extern const u8 BattleScript_SpikesFree[];
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2017-11-26 17:26:11 +01:00
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extern const u8 BattleScript_MonTookFutureAttack[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_NoMovesLeft[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_SelectingMoveWithNoPP[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_NoPPForMove[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_SelectingTormentedMove[];
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2017-12-03 00:47:21 +01:00
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extern const u8 BattleScript_MoveUsedIsTormented[];
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extern const u8 BattleScript_SelectingTormentedMoveInPalace[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_MoveUsedIsTaunted[];
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2017-12-03 00:47:21 +01:00
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extern const u8 BattleScript_SelectingNotAllowedMoveTauntInPalace[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_WishComesTrue[];
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extern const u8 BattleScript_IngrainTurnHeal[];
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extern const u8 BattleScript_AtkDefDown[];
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2018-09-22 01:12:27 +02:00
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extern const u8 BattleScript_DefSpDefDown[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_KnockedOff[];
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extern const u8 BattleScript_MoveUsedIsImprisoned[];
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2019-03-02 23:40:38 +01:00
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extern const u8 BattleScript_SelectingImprisonedMove[];
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extern const u8 BattleScript_SelectingImprisonedMoveInPalace[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_GrudgeTakesPp[];
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extern const u8 BattleScript_MagicCoatBounce[];
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extern const u8 BattleScript_SnatchedMove[];
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extern const u8 BattleScript_EnduredMsg[];
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extern const u8 BattleScript_OneHitKOMsg[];
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extern const u8 BattleScript_SAtkDown2[];
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extern const u8 BattleScript_FocusPunchSetUp[];
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extern const u8 BattleScript_MoveUsedIsAsleep[];
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extern const u8 BattleScript_MoveUsedWokeUp[];
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2017-11-26 17:26:11 +01:00
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extern const u8 BattleScript_MonWokeUpInUproar[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_PoisonTurnDmg[];
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extern const u8 BattleScript_BurnTurnDmg[];
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extern const u8 BattleScript_MoveUsedIsFrozen[];
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extern const u8 BattleScript_MoveUsedUnfroze[];
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extern const u8 BattleScript_DefrostedViaFireMove[];
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extern const u8 BattleScript_MoveUsedIsParalyzed[];
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extern const u8 BattleScript_MoveUsedFlinched[];
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2017-11-26 17:26:11 +01:00
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extern const u8 BattleScript_PrintUproarOverTurns[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_ThrashConfuses[];
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extern const u8 BattleScript_MoveUsedIsConfused[];
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extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
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extern const u8 BattleScript_PrintPayDayMoneyString[];
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extern const u8 BattleScript_WrapTurnDmg[];
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extern const u8 BattleScript_WrapEnds[];
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extern const u8 BattleScript_MoveUsedIsInLove[];
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2019-03-05 17:06:29 +01:00
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extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_NightmareTurnDmg[];
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extern const u8 BattleScript_CurseTurnDmg[];
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extern const u8 BattleScript_TargetPRLZHeal[];
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extern const u8 BattleScript_MoveEffectSleep[];
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extern const u8 BattleScript_YawnMakesAsleep[];
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extern const u8 BattleScript_MoveEffectPoison[];
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extern const u8 BattleScript_MoveEffectBurn[];
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extern const u8 BattleScript_MoveEffectFreeze[];
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extern const u8 BattleScript_MoveEffectParalysis[];
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extern const u8 BattleScript_MoveEffectUproar[];
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extern const u8 BattleScript_MoveEffectToxic[];
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extern const u8 BattleScript_MoveEffectPayDay[];
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extern const u8 BattleScript_MoveEffectWrap[];
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extern const u8 BattleScript_MoveEffectConfusion[];
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2018-09-01 20:00:13 +02:00
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extern const u8 BattleScript_MoveEffectRecoil[];
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2017-11-26 01:19:57 +01:00
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extern const u8 BattleScript_DoRecoil33[];
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extern const u8 BattleScript_Recoil33End[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_ItemSteal[];
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extern const u8 BattleScript_DrizzleActivates[];
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extern const u8 BattleScript_SpeedBoostActivates[];
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extern const u8 BattleScript_TraceActivates[];
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2019-08-30 12:25:21 +02:00
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extern const u8 BattleScript_TraceActivatesEnd3[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_RainDishActivates[];
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extern const u8 BattleScript_SandstreamActivates[];
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extern const u8 BattleScript_ShedSkinActivates[];
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2017-11-26 01:19:57 +01:00
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extern const u8 BattleScript_WeatherFormChanges[];
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extern const u8 BattleScript_WeatherFormChangesLoop[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_CastformChange[];
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2018-09-01 20:00:13 +02:00
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extern const u8 BattleScript_IntimidateActivatesEnd3[];
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extern const u8 BattleScript_IntimidateActivates[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_DroughtActivates[];
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extern const u8 BattleScript_TookAttack[];
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extern const u8 BattleScript_SturdyPreventsOHKO[];
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extern const u8 BattleScript_DampStopsExplosion[];
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extern const u8 BattleScript_MoveHPDrain_PPLoss[];
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extern const u8 BattleScript_MoveHPDrain[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
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extern const u8 BattleScript_MonMadeMoveUseless[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_FlashFireBoost_PPLoss[];
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extern const u8 BattleScript_FlashFireBoost[];
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extern const u8 BattleScript_AbilityNoStatLoss[];
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extern const u8 BattleScript_BRNPrevention[];
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extern const u8 BattleScript_PRLZPrevention[];
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extern const u8 BattleScript_PSNPrevention[];
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extern const u8 BattleScript_ObliviousPreventsAttraction[];
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extern const u8 BattleScript_FlinchPrevention[];
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2017-11-26 01:19:57 +01:00
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extern const u8 BattleScript_OwnTempoPrevents[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_SoundproofProtected[];
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extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
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extern const u8 BattleScript_StickyHoldActivates[];
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extern const u8 BattleScript_ColorChangeActivates[];
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extern const u8 BattleScript_RoughSkinActivates[];
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extern const u8 BattleScript_CuteCharmActivates[];
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2019-03-01 13:59:08 +01:00
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extern const u8 BattleScript_AbilityStatusEffect[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_SynchronizeActivates[];
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extern const u8 BattleScript_NoItemSteal[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_AbilityCuredStatus[];
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2018-09-01 20:00:13 +02:00
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extern const u8 BattleScript_IgnoresWhileAsleep[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_IgnoresAndUsesRandomMove[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_MoveUsedLoafingAround[];
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2020-04-18 13:04:28 +02:00
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extern const u8 BattleScript_TruantLoafingAround[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_IgnoresAndFallsAsleep[];
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2018-09-01 20:00:13 +02:00
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extern const u8 BattleScript_IgnoresAndHitsItself[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_SubstituteFade[];
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extern const u8 BattleScript_BerryCurePrlzEnd2[];
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extern const u8 BattleScript_BerryCureParRet[];
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extern const u8 BattleScript_BerryCurePsnEnd2[];
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extern const u8 BattleScript_BerryCurePsnRet[];
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extern const u8 BattleScript_BerryCureBrnEnd2[];
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extern const u8 BattleScript_BerryCureBrnRet[];
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extern const u8 BattleScript_BerryCureFrzEnd2[];
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extern const u8 BattleScript_BerryCureFrzRet[];
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extern const u8 BattleScript_BerryCureSlpEnd2[];
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extern const u8 BattleScript_BerryCureSlpRet[];
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extern const u8 BattleScript_BerryCureConfusionEnd2[];
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extern const u8 BattleScript_BerryCureConfusionRet[];
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extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
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extern const u8 BattleScript_BerryCureChosenStatusRet[];
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extern const u8 BattleScript_WhiteHerbEnd2[];
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extern const u8 BattleScript_WhiteHerbRet[];
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2020-06-29 18:04:13 +02:00
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extern const u8 BattleScript_ItemHealHP_RemoveItemRet[];
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extern const u8 BattleScript_ItemHealHP_RemoveItemEnd2[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_BerryPPHealEnd2[];
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extern const u8 BattleScript_ItemHealHP_End2[];
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extern const u8 BattleScript_ItemHealHP_Ret[];
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2017-11-26 17:15:28 +01:00
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extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItem[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_HangedOnMsg[];
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extern const u8 BattleScript_BerryConfuseHealEnd2[];
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extern const u8 BattleScript_BerryStatRaiseEnd2[];
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extern const u8 BattleScript_BerryFocusEnergyEnd2[];
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extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
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2018-08-25 21:04:12 +02:00
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extern const u8 BattleScript_ArenaTurnBeginning[];
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2020-07-17 02:12:12 +02:00
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extern const u8 BattleScript_PalacePrintFlavorText[];
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2018-11-11 18:33:16 +01:00
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extern const u8 BattleScript_ArenaDoJudgment[];
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2018-09-01 22:03:21 +02:00
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extern const u8 BattleScript_82DAA0B[];
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2017-11-26 17:26:11 +01:00
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extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
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2017-12-03 00:47:21 +01:00
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extern const u8 BattleScript_PrintPlayerForfeited[];
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extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
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2017-11-26 01:19:57 +01:00
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extern const u8 BattleScript_BallThrow[];
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extern const u8 BattleScript_BallThrowByWally[];
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extern const u8 BattleScript_SafariBallThrow[];
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2017-11-25 18:42:31 +01:00
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extern const u8 BattleScript_SuccessBallThrow[];
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extern const u8 BattleScript_WallyBallThrow[];
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extern const u8 BattleScript_ShakeBallThrow[];
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extern const u8 BattleScript_TrainerBallBlock[];
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extern const u8 BattleScript_RunByUsingItem[];
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2017-11-26 00:33:40 +01:00
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extern const u8 BattleScript_ActionWatchesCarefully[];
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extern const u8 BattleScript_ActionGetNear[];
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extern const u8 BattleScript_ActionThrowPokeblock[];
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2018-07-18 22:07:48 +02:00
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extern const u8 BattleScript_EmbargoEndTurn[];
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extern const u8 BattleScript_TelekinesisEndTurn[];
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2019-03-24 03:45:21 +01:00
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extern const u8 BattleScript_BufferEndTurn[];
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2018-07-18 22:07:48 +02:00
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extern const u8 BattleScript_AquaRingHeal[];
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2018-07-21 12:56:07 +02:00
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extern const u8 BattleScript_AuroraVeilEnds[];
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extern const u8 BattleScript_LuckyChantEnds[];
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extern const u8 BattleScript_TailwindEnds[];
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2018-07-21 13:24:20 +02:00
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extern const u8 BattleScript_TrickRoomEnds[];
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extern const u8 BattleScript_WonderRoomEnds[];
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extern const u8 BattleScript_MagicRoomEnds[];
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extern const u8 BattleScript_ElectricTerrainEnds[];
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extern const u8 BattleScript_MistyTerrainEnds[];
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extern const u8 BattleScript_GrassyTerrainEnds[];
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extern const u8 BattleScript_PsychicTerrainEnds[];
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extern const u8 BattleScript_MudSportEnds[];
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extern const u8 BattleScript_WaterSportEnds[];
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2018-07-21 15:11:13 +02:00
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extern const u8 BattleScript_SturdiedMsg[];
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2018-07-21 16:34:43 +02:00
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extern const u8 BattleScript_GravityEnds[];
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2018-07-22 18:40:18 +02:00
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extern const u8 BattleScript_MoveStatDrain[];
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extern const u8 BattleScript_MoveStatDrain_PPLoss[];
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2020-12-02 22:46:29 +01:00
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extern const u8 BattleScript_TargetAbilityStatRaiseOnMoveEnd[];
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2018-07-22 18:40:18 +02:00
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extern const u8 BattleScript_AngryPointActivates[];
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extern const u8 BattleScript_AttackerAbilityStatRaise[];
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extern const u8 BattleScript_AttackerAbilityStatRaiseEnd3[];
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extern const u8 BattleScript_PoisonHealActivates[];
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2018-07-22 21:05:12 +02:00
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extern const u8 BattleScript_BadDreamsActivates[];
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2018-07-22 22:21:47 +02:00
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extern const u8 BattleScript_SwitchInAbilityMsg[];
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2018-07-24 21:47:00 +02:00
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extern const u8 BattleScript_ToxicSpikesPoisoned[];
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extern const u8 BattleScript_ToxicSpikesAbsorbed[];
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2018-07-24 22:09:55 +02:00
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extern const u8 BattleScript_StickyWebOnSwitchIn[];
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2018-07-26 21:56:23 +02:00
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extern const u8 BattleScript_SolarPowerActivates[];
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extern const u8 BattleScript_CursedBodyActivates[];
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extern const u8 BattleScript_MummyActivates[];
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extern const u8 BattleScript_WeakArmorActivates[];
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2018-07-26 23:40:55 +02:00
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extern const u8 BattleScript_FellStingerRaisesStat[];
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2018-07-27 23:40:10 +02:00
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extern const u8 BattleScript_SnowWarningActivates[];
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2018-07-28 17:13:47 +02:00
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extern const u8 BattleScript_HarvestActivates[];
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2018-07-29 12:21:28 +02:00
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extern const u8 BattleScript_ImposterActivates[];
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2018-07-31 23:09:47 +02:00
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extern const u8 BattleScript_SelectingNotAllowedMoveAssaultVest[];
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extern const u8 BattleScript_SelectingNotAllowedMoveGravity[];
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extern const u8 BattleScript_MoveUsedGravityPrevents[];
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extern const u8 BattleScript_SelectingNotAllowedMoveGravityInPalace[];
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extern const u8 BattleScript_SelectingNotAllowedMoveHealBlock[];
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extern const u8 BattleScript_MoveUsedHealBlockPrevents[];
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extern const u8 BattleScript_SelectingNotAllowedMoveHealBlockInPalace[];
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2018-08-04 22:23:07 +02:00
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extern const u8 BattleScript_ToxicSpikesFree[];
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extern const u8 BattleScript_StickyWebFree[];
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extern const u8 BattleScript_StealthRockFree[];
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2018-09-16 18:55:32 +02:00
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extern const u8 BattleScript_MegaEvolution[];
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2020-11-07 13:53:34 +01:00
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extern const u8 BattleScript_WishMegaEvolution[];
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2018-09-22 10:45:43 +02:00
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extern const u8 BattleScript_MoveEffectRecoilWithStatus[];
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extern const u8 BattleScript_EffectWithChance[];
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2018-09-22 16:15:00 +02:00
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extern const u8 BattleScript_MoveEffectClearSmog[];
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extern const u8 BattleScript_ForceRandomSwitch[];
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2018-09-23 19:03:53 +02:00
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extern const u8 BattleScript_SideStatusWoreOffReturn[];
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2018-09-29 15:43:56 +02:00
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extern const u8 BattleScript_MoveEffectSmackDown[];
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2018-09-29 18:40:14 +02:00
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extern const u8 BattleScript_MoveEffectFlameBurst[];
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2018-11-03 01:17:16 +01:00
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extern const u8 BattleScript_TrainerSlideMsgRet[];
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extern const u8 BattleScript_TrainerSlideMsgEnd2[];
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2018-11-24 19:37:10 +01:00
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extern const u8 BattleScript_MoveEffectFeint[];
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2018-11-30 21:21:43 +01:00
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extern const u8 BattleScript_ProteanActivates[];
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2018-11-30 22:12:18 +01:00
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extern const u8 BattleScript_DazzlingProtected[];
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2018-12-01 11:35:49 +01:00
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extern const u8 BattleScript_MoveUsedPsychicTerrainPrevents[];
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2018-12-03 12:50:32 +01:00
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extern const u8 BattleScript_MoveUsedPowder[];
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2019-02-01 14:17:24 +01:00
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extern const u8 BattleScript_SelectingNotAllowedBelch[];
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extern const u8 BattleScript_SelectingNotAllowedBelchInPalace[];
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2019-02-09 14:30:16 +01:00
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extern const u8 BattleScript_PsychicSurgeActivates[];
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extern const u8 BattleScript_GrassySurgeActivates[];
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extern const u8 BattleScript_MistySurgeActivates[];
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extern const u8 BattleScript_ElectricSurgeActivates[];
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2019-02-14 12:15:53 +01:00
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extern const u8 BattleScript_SpectralThiefSteal[];
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extern const u8 BattleScript_StatUpMsg[];
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2019-02-16 12:54:11 +01:00
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extern const u8 BattleScript_DefiantActivates[];
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2019-02-28 15:02:54 +01:00
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extern const u8 BattleScript_PowderMoveNoEffect[];
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2020-06-29 18:26:53 +02:00
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extern const u8 BattleScript_GrassyTerrainHeals[];
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2019-03-07 12:20:57 +01:00
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extern const u8 BattleScript_VCreateStatLoss[];
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2019-03-15 13:54:11 +01:00
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extern const u8 BattleScript_SpikyShieldEffect[];
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2019-04-15 13:02:25 +02:00
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extern const u8 BattleScript_KingsShieldEffect[];
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extern const u8 BattleScript_BanefulBunkerEffect[];
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2019-03-31 21:38:58 +02:00
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extern const u8 BattleScript_FlowerVeilProtectsRet[];
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2019-03-31 22:02:39 +02:00
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extern const u8 BattleScript_SweetVeilProtectsRet[];
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2019-04-15 16:55:37 +02:00
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extern const u8 BattleScript_MoveEffectCoreEnforcer[];
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2019-04-16 15:01:48 +02:00
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extern const u8 BattleScript_SelectingNotAllowedMoveThroatChop[];
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extern const u8 BattleScript_MoveUsedIsThroatChopPrevented[];
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extern const u8 BattleScript_SelectingNotAllowedMoveThroatChopInPalace[];
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extern const u8 BattleScript_ThroatChopEndTurn[];
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2019-05-07 15:26:58 +02:00
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extern const u8 BattleScript_GemActivates[];
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extern const u8 BattleScript_BerryReduceDmg[];
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extern const u8 BattleScript_PrintBerryReduceString[];
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2019-05-09 20:31:58 +02:00
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extern const u8 BattleScript_WeaknessPolicy[];
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extern const u8 BattleScript_TargetItemStatRaise[];
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extern const u8 BattleScript_RockyHelmetActivates[];
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extern const u8 BattleScript_ItemHurtEnd2[];
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extern const u8 BattleScript_AirBaloonMsgIn[];
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extern const u8 BattleScript_AirBaloonMsgPop[];
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2019-05-10 11:03:33 +02:00
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extern const u8 BattleScript_ItemHurtRet[];
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extern const u8 BattleScript_ToxicOrb[];
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extern const u8 BattleScript_FlameOrb[];
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2019-05-10 15:12:33 +02:00
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extern const u8 BattleScript_MoveEffectIncinerate[];
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2019-05-23 12:32:14 +02:00
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extern const u8 BattleScript_MoveEffectBugBite[];
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2019-08-08 13:06:55 +02:00
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extern const u8 BattleScript_IllusionOff[];
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2019-11-14 00:03:20 +01:00
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extern const u8 BattleScript_DancerActivates[];
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2019-12-21 09:01:42 +01:00
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extern const u8 BattleScript_AftermathDmg[];
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2020-04-19 21:18:39 +02:00
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extern const u8 BattleScript_AttackerFormChange[];
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extern const u8 BattleScript_AttackerFormChangeEnd3[];
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extern const u8 BattleScript_TargetFormChange[];
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2020-04-11 12:24:25 +02:00
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extern const u8 BattleScript_AnticipationActivates[];
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2020-04-18 12:52:15 +02:00
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extern const u8 BattleScript_SlowStartEnds[];
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2020-04-18 19:09:17 +02:00
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extern const u8 BattleScript_HealerActivates[];
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2020-04-18 19:59:09 +02:00
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extern const u8 BattleScript_ScriptingAbilityStatRaise[];
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2020-04-19 12:07:56 +02:00
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extern const u8 BattleScript_ReceiverActivates[];
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2020-04-19 13:37:56 +02:00
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extern const u8 BattleScript_FriskActivates[];
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extern const u8 BattleScript_FriskMsg[];
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extern const u8 BattleScript_FriskMsgWithPopup[];
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2020-04-19 15:44:44 +02:00
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extern const u8 BattleScript_MoodyActivates[];
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2020-07-15 17:21:12 +02:00
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extern const u8 BattleScript_EmergencyExit[];
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extern const u8 BattleScript_EmergencyExitNoPopUp[];
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extern const u8 BattleScript_EmergencyExitWild[];
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extern const u8 BattleScript_EmergencyExitWildNoPopUp[];
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2020-07-16 15:20:03 +02:00
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extern const u8 BattleScript_CheekPouchActivates[];
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2020-11-19 19:42:00 +01:00
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extern const u8 BattleScript_AnnounceAirLockCloudNine[];
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2020-12-02 22:46:29 +01:00
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extern const u8 BattleScript_TargetAbilityStatRaiseOnSwitchin[];
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2020-12-03 02:53:00 +01:00
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extern const u8 BattleScript_CottonDownActivates[];
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2017-11-25 18:42:31 +01:00
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#endif // GUARD_BATTLE_SCRIPTS_H
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