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# include "global.h"
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# include "battle_dome.h"
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# include "battle.h"
# include "battle_setup.h"
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# include "battle_tower.h"
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# include "frontier_util.h"
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# include "battle_message.h"
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# include "event_data.h"
# include "overworld.h"
# include "util.h"
# include "malloc.h"
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# include "string_util.h"
# include "random.h"
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# include "task.h"
# include "main.h"
# include "gpu_regs.h"
# include "text.h"
# include "bg.h"
# include "window.h"
# include "palette.h"
# include "decompress.h"
# include "menu.h"
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# include "sound.h"
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# include "pokemon_icon.h"
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# include "data2.h"
# include "international_string_util.h"
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# include "trainer_pokemon_sprites.h"
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# include "scanline_effect.h"
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# include "graphics.h"
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# include "constants/species.h"
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# include "constants/moves.h"
# include "constants/trainers.h"
# include "constants/abilities.h"
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# include "constants/songs.h"
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# include "constants/battle_frontier.h"
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# include "constants/rgb.h"
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# define DOME_ROUND1 0
# define DOME_ROUND2 1
# define DOME_QUARTERFINAL 1 // Different name for the same round.
# define DOME_SEMIFINAL 2
# define DOME_FINAL 3
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# define DOME_ROUNDS_COUNT 4
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struct BattleDomeStruct
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{
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u8 arr [ DOME_TOURNAMENT_TRAINERS_COUNT ] ;
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u8 unk_10 ;
u8 unk_11 [ 3 ] ;
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} ;
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struct UnkStruct_860DD10
{
u8 x ;
u8 y ;
u16 src ;
} ;
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extern void sub_81B8558 ( void ) ;
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extern u16 GetFrontierBrainMonMove ( u8 monId , u8 moveSlotId ) ;
extern u8 GetFrontierBrainMonEvs ( u8 , u8 ) ;
extern u8 GetFrontierBrainMonNature ( u8 ) ;
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extern void sub_81A4C30 ( void ) ;
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extern u8 sub_81A3610 ( void ) ;
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extern u16 GetFrontierBrainMonSpecies ( u8 ) ;
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extern void ReducePlayerPartyToSelectedMons ( void ) ;
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extern u8 gSelectedOrderFromParty [ ] ;
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extern const u16 gBattleFrontierHeldItems [ ] ;
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extern const struct FacilityMon gBattleFrontierMons [ ] ;
extern const struct BattleFrontierTrainer gBattleFrontierTrainers [ ] ;
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extern const struct SpriteTemplate gUnknown_0860CFA8 ;
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// text
extern const u8 gTrainerClassNames [ ] [ 0xD ] ;
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extern const u8 gBattleDomeOpponentPotential1 [ ] ;
extern const u8 gBattleDomeOpponentPotential2 [ ] ;
extern const u8 gBattleDomeOpponentPotential3 [ ] ;
extern const u8 gBattleDomeOpponentPotential4 [ ] ;
extern const u8 gBattleDomeOpponentPotential5 [ ] ;
extern const u8 gBattleDomeOpponentPotential6 [ ] ;
extern const u8 gBattleDomeOpponentPotential7 [ ] ;
extern const u8 gBattleDomeOpponentPotential8 [ ] ;
extern const u8 gBattleDomeOpponentPotential9 [ ] ;
extern const u8 gBattleDomeOpponentPotential10 [ ] ;
extern const u8 gBattleDomeOpponentPotential11 [ ] ;
extern const u8 gBattleDomeOpponentPotential12 [ ] ;
extern const u8 gBattleDomeOpponentPotential13 [ ] ;
extern const u8 gBattleDomeOpponentPotential14 [ ] ;
extern const u8 gBattleDomeOpponentPotential15 [ ] ;
extern const u8 gBattleDomeOpponentPotential16 [ ] ;
extern const u8 gBattleDomeOpponentPotential17 [ ] ;
extern const u8 gBattleDomeOpponentStyle1 [ ] ;
extern const u8 gBattleDomeOpponentStyle2 [ ] ;
extern const u8 gBattleDomeOpponentStyle3 [ ] ;
extern const u8 gBattleDomeOpponentStyle4 [ ] ;
extern const u8 gBattleDomeOpponentStyle5 [ ] ;
extern const u8 gBattleDomeOpponentStyle6 [ ] ;
extern const u8 gBattleDomeOpponentStyle7 [ ] ;
extern const u8 gBattleDomeOpponentStyle8 [ ] ;
extern const u8 gBattleDomeOpponentStyle9 [ ] ;
extern const u8 gBattleDomeOpponentStyle10 [ ] ;
extern const u8 gBattleDomeOpponentStyle11 [ ] ;
extern const u8 gBattleDomeOpponentStyle12 [ ] ;
extern const u8 gBattleDomeOpponentStyle13 [ ] ;
extern const u8 gBattleDomeOpponentStyle14 [ ] ;
extern const u8 gBattleDomeOpponentStyle15 [ ] ;
extern const u8 gBattleDomeOpponentStyle16 [ ] ;
extern const u8 gBattleDomeOpponentStyle17 [ ] ;
extern const u8 gBattleDomeOpponentStyle18 [ ] ;
extern const u8 gBattleDomeOpponentStyle19 [ ] ;
extern const u8 gBattleDomeOpponentStyle20 [ ] ;
extern const u8 gBattleDomeOpponentStyle21 [ ] ;
extern const u8 gBattleDomeOpponentStyle22 [ ] ;
extern const u8 gBattleDomeOpponentStyle23 [ ] ;
extern const u8 gBattleDomeOpponentStyle24 [ ] ;
extern const u8 gBattleDomeOpponentStyle25 [ ] ;
extern const u8 gBattleDomeOpponentStyle26 [ ] ;
extern const u8 gBattleDomeOpponentStyle27 [ ] ;
extern const u8 gBattleDomeOpponentStyle28 [ ] ;
extern const u8 gBattleDomeOpponentStyleUnused1 [ ] ;
extern const u8 gBattleDomeOpponentStyleUnused2 [ ] ;
extern const u8 gBattleDomeOpponentStyleUnused3 [ ] ;
extern const u8 gBattleDomeOpponentStyleUnused4 [ ] ;
extern const u8 gBattleDomeOpponentStats1 [ ] ;
extern const u8 gBattleDomeOpponentStats2 [ ] ;
extern const u8 gBattleDomeOpponentStats3 [ ] ;
extern const u8 gBattleDomeOpponentStats4 [ ] ;
extern const u8 gBattleDomeOpponentStats5 [ ] ;
extern const u8 gBattleDomeOpponentStats6 [ ] ;
extern const u8 gBattleDomeOpponentStats7 [ ] ;
extern const u8 gBattleDomeOpponentStats8 [ ] ;
extern const u8 gBattleDomeOpponentStats9 [ ] ;
extern const u8 gBattleDomeOpponentStats10 [ ] ;
extern const u8 gBattleDomeOpponentStats11 [ ] ;
extern const u8 gBattleDomeOpponentStats12 [ ] ;
extern const u8 gBattleDomeOpponentStats13 [ ] ;
extern const u8 gBattleDomeOpponentStats14 [ ] ;
extern const u8 gBattleDomeOpponentStats15 [ ] ;
extern const u8 gBattleDomeOpponentStats16 [ ] ;
extern const u8 gBattleDomeOpponentStats17 [ ] ;
extern const u8 gBattleDomeOpponentStats18 [ ] ;
extern const u8 gBattleDomeOpponentStats19 [ ] ;
extern const u8 gBattleDomeOpponentStats20 [ ] ;
extern const u8 gBattleDomeOpponentStats21 [ ] ;
extern const u8 gBattleDomeOpponentStats22 [ ] ;
extern const u8 gBattleDomeOpponentStats23 [ ] ;
extern const u8 gBattleDomeOpponentStats24 [ ] ;
extern const u8 gBattleDomeOpponentStats25 [ ] ;
extern const u8 gBattleDomeOpponentStats26 [ ] ;
extern const u8 gBattleDomeOpponentStats27 [ ] ;
extern const u8 gBattleDomeOpponentStats28 [ ] ;
extern const u8 gBattleDomeOpponentStats29 [ ] ;
extern const u8 gBattleDomeOpponentStats30 [ ] ;
extern const u8 gBattleDomeOpponentStats31 [ ] ;
extern const u8 gBattleDomeOpponentStats32 [ ] ;
extern const u8 gBattleDomeOpponentStats33 [ ] ;
extern const u8 gBattleDomeOpponentStats34 [ ] ;
extern const u8 gBattleDomeOpponentStats35 [ ] ;
extern const u8 gBattleDomeOpponentStats36 [ ] ;
extern const u8 gBattleDomeOpponentStats37 [ ] ;
extern const u8 gBattleDomeOpponentStats38 [ ] ;
extern const u8 gBattleDomeOpponentStats39 [ ] ;
extern const u8 gBattleDomeOpponentStats40 [ ] ;
extern const u8 gBattleDomeOpponentStats41 [ ] ;
extern const u8 gBattleDomeOpponentStats42 [ ] ;
extern const u8 gBattleDomeOpponentStats43 [ ] ;
extern const u8 gBattleDomeMatchNumber1 [ ] ;
extern const u8 gBattleDomeMatchNumber2 [ ] ;
extern const u8 gBattleDomeMatchNumber3 [ ] ;
extern const u8 gBattleDomeMatchNumber4 [ ] ;
extern const u8 gBattleDomeMatchNumber5 [ ] ;
extern const u8 gBattleDomeMatchNumber6 [ ] ;
extern const u8 gBattleDomeMatchNumber7 [ ] ;
extern const u8 gBattleDomeMatchNumber8 [ ] ;
extern const u8 gBattleDomeMatchNumber9 [ ] ;
extern const u8 gBattleDomeMatchNumber10 [ ] ;
extern const u8 gBattleDomeMatchNumber11 [ ] ;
extern const u8 gBattleDomeMatchNumber12 [ ] ;
extern const u8 gBattleDomeMatchNumber13 [ ] ;
extern const u8 gBattleDomeMatchNumber14 [ ] ;
extern const u8 gBattleDomeMatchNumber15 [ ] ;
extern const u8 gBattleDomeWinStrings1 [ ] ;
extern const u8 gBattleDomeWinStrings2 [ ] ;
extern const u8 gBattleDomeWinStrings3 [ ] ;
extern const u8 gBattleDomeWinStrings4 [ ] ;
extern const u8 gBattleDomeWinStrings5 [ ] ;
extern const u8 gBattleDomeWinStrings6 [ ] ;
extern const u8 gBattleDomeWinStrings7 [ ] ;
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// This file's functions.
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static u8 GetDomeTrainerMonIvs ( u16 trainerId ) ;
static void SwapDomeTrainers ( s32 id1 , s32 id2 , u16 * statsArray ) ;
static void CalcDomeMonStats ( u16 species , s32 level , s32 ivs , u8 evBits , u8 nature , s32 * stats ) ;
static void CreateDomeTrainerMons ( u16 tournamentTrainerId ) ;
static s32 sub_818FCBC ( u16 tournamentTrainerId , bool8 arg1 ) ;
static s32 sub_818FDB8 ( u16 tournamentTrainerId , bool8 arg1 ) ;
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static s32 GetTypeEffectivenessPoints ( s32 move , s32 species , s32 arg2 ) ;
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static s32 sub_818FEB4 ( s32 * arr , bool8 arg1 ) ;
static void sub_8190400 ( u8 taskId ) ;
static void sub_8190CD4 ( u8 taskId ) ;
static u8 sub_819221C ( u8 taskId ) ;
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static void sub_8194D48 ( void ) ;
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static s32 TrainerIdToTournamentId ( u16 trainerId ) ;
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static u16 TrainerIdOfPlayerOpponent ( void ) ;
static void sub_8194220 ( u8 taskId ) ;
static void sub_8194950 ( u8 taskId ) ;
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static void CB2_BattleDome ( void ) ;
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static void VblankCb0_BattleDome ( void ) ;
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static void DisplayMatchInfoOnCard ( u8 flags , u8 matchNo ) ;
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static void DisplayTrainerInfoOnCard ( u8 flags , u8 trainerTournamentId ) ;
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static s32 sub_8192F08 ( u8 , u8 * ) ;
static u8 GetDomeBrainTrainerPicId ( void ) ;
static u8 GetDomeBrainTrainerClass ( void ) ;
static void CopyDomeBrainTrainerName ( u8 * dst ) ;
static void CopyDomeTrainerName ( u8 * dst , u16 trainerId ) ;
static void HblankCb_BattleDome ( void ) ;
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static void VblankCb1_BattleDome ( void ) ;
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static u8 sub_8193BDC ( u8 taskId ) ;
static void DecideRoundWinners ( u8 roundId ) ;
static u8 sub_81953E8 ( u8 tournamentId , u8 ) ;
static void sub_81948EC ( u8 , u8 ) ;
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static void sub_8190B40 ( struct Sprite * sprite ) ;
static void sub_8190C6C ( struct Sprite * sprite ) ;
static void sub_818E9CC ( void ) ;
static void sub_818EA84 ( void ) ;
static void sub_818ED28 ( void ) ;
static void sub_818F9B0 ( void ) ;
static void sub_818F9E0 ( void ) ;
static void sub_818FA20 ( void ) ;
static void ShowDomeOpponentInfo ( void ) ;
static void sub_81938A4 ( void ) ;
static void sub_81938E0 ( void ) ;
static void sub_8190298 ( void ) ;
static void sub_81902E4 ( void ) ;
static void sub_8193D40 ( void ) ;
static void sub_8193D7C ( void ) ;
static void sub_81902F8 ( void ) ;
static void sub_819033C ( void ) ;
static void sub_8194D68 ( void ) ;
static void sub_8194E44 ( void ) ;
static void sub_8194EB4 ( void ) ;
static void sub_8194EC0 ( void ) ;
static void sub_8194EF8 ( void ) ;
static void sub_8194F58 ( void ) ;
static void InitDomeTrainers ( void ) ;
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// EWRAM variables.
EWRAM_DATA u32 gUnknown_0203CD70 = 0 ;
static EWRAM_DATA u32 gUnknown_0203CD74 = 0 ;
static EWRAM_DATA struct BattleDomeStruct * sBattleDomeStruct = { 0 } ;
static EWRAM_DATA u8 * sTilemapBuffer = NULL ;
// Const rom data.
static const u8 sMovePointsForDomeTrainers [ MOVES_COUNT ] [ DOME_TOURNAMENT_TRAINERS_COUNT ] =
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{
[ MOVE_NONE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_POUND ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_KARATE_CHOP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DOUBLE_SLAP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_COMET_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MEGA_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_PAY_DAY ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_FIRE_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_ICE_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_THUNDER_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SCRATCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_VICE_GRIP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_GUILLOTINE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_RAZOR_WIND ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SWORDS_DANCE ] = { 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 } ,
[ MOVE_CUT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_GUST ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WING_ATTACK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WHIRLWIND ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FLY ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BIND ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SLAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_VINE_WHIP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_STOMP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_DOUBLE_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MEGA_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_JUMP_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROLLING_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SAND_ATTACK ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HEADBUTT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_HORN_ATTACK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FURY_ATTACK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HORN_DRILL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_TACKLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BODY_SLAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_WRAP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_TAKE_DOWN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_THRASH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_DOUBLE_EDGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TAIL_WHIP ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_POISON_STING ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_TWINEEDLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_PIN_MISSILE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LEER ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BITE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_GROWL ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROAR ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SING ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SUPERSONIC ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SONIC_BOOM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DISABLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ACID ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_EMBER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_FLAMETHROWER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 } ,
[ MOVE_MIST ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WATER_GUN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HYDRO_PUMP ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_SURF ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 0 } ,
[ MOVE_ICE_BEAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 } ,
[ MOVE_BLIZZARD ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 1 } ,
[ MOVE_PSYBEAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_BUBBLE_BEAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_AURORA_BEAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_HYPER_BEAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 0 , 1 , 1 , 0 } ,
[ MOVE_PECK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DRILL_PECK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SUBMISSION ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LOW_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_COUNTER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_SEISMIC_TOSS ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_STRENGTH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ABSORB ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MEGA_DRAIN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LEECH_SEED ] = { 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_GROWTH ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_RAZOR_LEAF ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SOLAR_BEAM ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 1 , 1 , 0 , 1 , 0 , 0 } ,
[ MOVE_POISON_POWDER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_STUN_SPORE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SLEEP_POWDER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_PETAL_DANCE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_STRING_SHOT ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DRAGON_RAGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FIRE_SPIN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_THUNDER_SHOCK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_THUNDERBOLT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 } ,
[ MOVE_THUNDER_WAVE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_THUNDER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 1 } ,
[ MOVE_ROCK_THROW ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_EARTHQUAKE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 1 , 1 , 0 , 1 , 0 , 0 } ,
[ MOVE_FISSURE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 } ,
[ MOVE_DIG ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TOXIC ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_CONFUSION ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_PSYCHIC ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 1 } ,
[ MOVE_HYPNOSIS ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MEDITATE ] = { 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_AGILITY ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_QUICK_ATTACK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_RAGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TELEPORT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_NIGHT_SHADE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MIMIC ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SCREECH ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DOUBLE_TEAM ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_RECOVER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HARDEN ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MINIMIZE ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SMOKESCREEN ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CONFUSE_RAY ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WITHDRAW ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DEFENSE_CURL ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BARRIER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LIGHT_SCREEN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HAZE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_REFLECT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FOCUS_ENERGY ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BIDE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_METRONOME ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_MIRROR_MOVE ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_SELF_DESTRUCT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_EGG_BOMB ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_LICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SMOG ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SLUDGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_BONE_CLUB ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_FIRE_BLAST ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 1 } ,
[ MOVE_WATERFALL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CLAMP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SWIFT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SKULL_BASH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_SPIKE_CANNON ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CONSTRICT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_AMNESIA ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_KINESIS ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SOFT_BOILED ] = { 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HI_JUMP_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_GLARE ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DREAM_EATER ] = { 1 , 0 , 0 , 1 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_POISON_GAS ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BARRAGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LEECH_LIFE ] = { 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LOVELY_KISS ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SKY_ATTACK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 1 } ,
[ MOVE_TRANSFORM ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BUBBLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_DIZZY_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SPORE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FLASH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_PSYWAVE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SPLASH ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ACID_ARMOR ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CRABHAMMER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_EXPLOSION ] = { 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 1 , 1 , 1 , 0 , 1 , 1 , 0 } ,
[ MOVE_FURY_SWIPES ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BONEMERANG ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_REST ] = { 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROCK_SLIDE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_HYPER_FANG ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SHARPEN ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CONVERSION ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TRI_ATTACK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SUPER_FANG ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SLASH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SUBSTITUTE ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_STRUGGLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_SKETCH ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 } ,
[ MOVE_TRIPLE_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_THIEF ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SPIDER_WEB ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MIND_READER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_NIGHTMARE ] = { 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FLAME_WHEEL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SNORE ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_CURSE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FLAIL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CONVERSION_2 ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_AEROBLAST ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_COTTON_SPORE ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_REVERSAL ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SPITE ] = { 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_POWDER_SNOW ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_PROTECT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 } ,
[ MOVE_MACH_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SCARY_FACE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FAINT_ATTACK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SWEET_KISS ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BELLY_DRUM ] = { 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SLUDGE_BOMB ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1 } ,
[ MOVE_MUD_SLAP ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_OCTAZOOKA ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SPIKES ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ZAP_CANNON ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 1 , 1 , 1 } ,
[ MOVE_FORESIGHT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DESTINY_BOND ] = { 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_PERISH_SONG ] = { 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_ICY_WIND ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_DETECT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_BONE_RUSH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LOCK_ON ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_OUTRAGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1 } ,
[ MOVE_SANDSTORM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_GIGA_DRAIN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_ENDURE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CHARM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROLLOUT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FALSE_SWIPE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SWAGGER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_MILK_DRINK ] = { 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SPARK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_FURY_CUTTER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_STEEL_WING ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_MEAN_LOOK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_ATTRACT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SLEEP_TALK ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_HEAL_BELL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_RETURN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_PRESENT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_FRUSTRATION ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SAFEGUARD ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_PAIN_SPLIT ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SACRED_FIRE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 1 } ,
[ MOVE_MAGNITUDE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DYNAMIC_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 } ,
[ MOVE_MEGAHORN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_DRAGON_BREATH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_BATON_PASS ] = { 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ENCORE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_PURSUIT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_RAPID_SPIN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SWEET_SCENT ] = { 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_IRON_TAIL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 } ,
[ MOVE_METAL_CLAW ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_VITAL_THROW ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MORNING_SUN ] = { 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_SYNTHESIS ] = { 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_MOONLIGHT ] = { 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_HIDDEN_POWER ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CROSS_CHOP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_TWISTER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_RAIN_DANCE ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_SUNNY_DAY ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_CRUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_MIRROR_COAT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_PSYCH_UP ] = { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_EXTREME_SPEED ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_ANCIENT_POWER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 1 } ,
[ MOVE_SHADOW_BALL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_FUTURE_SIGHT ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROCK_SMASH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_WHIRLPOOL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_BEAT_UP ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FAKE_OUT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_UPROAR ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_STOCKPILE ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SPIT_UP ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_SWALLOW ] = { 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HEAT_WAVE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 } ,
[ MOVE_HAIL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TORMENT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FLATTER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WILL_O_WISP ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_MEMENTO ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FACADE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FOCUS_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_SMELLING_SALT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FOLLOW_ME ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_NATURE_POWER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CHARGE ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TAUNT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HELPING_HAND ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TRICK ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROLE_PLAY ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WISH ] = { 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ASSIST ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_INGRAIN ] = { 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SUPERPOWER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_MAGIC_COAT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_RECYCLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_REVENGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_BRICK_BREAK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_YAWN ] = { 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_KNOCK_OFF ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_ENDEAVOR ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_ERUPTION ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_SKILL_SWAP ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_IMPRISON ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_REFRESH ] = { 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_GRUDGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_SNATCH ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 } ,
[ MOVE_SECRET_POWER ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_DIVE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ARM_THRUST ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CAMOUFLAGE ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TAIL_GLOW ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LUSTER_PURGE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 1 } ,
[ MOVE_MIST_BALL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 1 } ,
[ MOVE_FEATHER_DANCE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TEETER_DANCE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BLAZE_KICK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_MUD_SPORT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ICE_BALL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_NEEDLE_ARM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SLACK_OFF ] = { 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_HYPER_VOICE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_POISON_FANG ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_CRUSH_CLAW ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_BLAST_BURN ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_HYDRO_CANNON ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_METEOR_MASH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 1 } ,
[ MOVE_ASTONISH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_WEATHER_BALL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_AROMATHERAPY ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_FAKE_TEARS ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_AIR_CUTTER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_OVERHEAT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 1 } ,
[ MOVE_ODOR_SLEUTH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROCK_TOMB ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SILVER_WIND ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 1 } ,
[ MOVE_METAL_SOUND ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_GRASS_WHISTLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_TICKLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_COSMIC_POWER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WATER_SPOUT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_SIGNAL_BEAM ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SHADOW_PUNCH ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_EXTRASENSORY ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SKY_UPPERCUT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SAND_TOMB ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_SHEER_COLD ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 } ,
[ MOVE_MUDDY_WATER ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 } ,
[ MOVE_BULLET_SEED ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_AERIAL_ACE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ICICLE_SPEAR ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_IRON_DEFENSE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BLOCK ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 } ,
[ MOVE_HOWL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DRAGON_CLAW ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_FRENZY_PLANT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_BULK_UP ] = { 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_BOUNCE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 } ,
[ MOVE_MUD_SHOT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_POISON_TAIL ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_COVET ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_VOLT_TACKLE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 1 , 0 , 0 , 1 , 0 , 0 } ,
[ MOVE_MAGICAL_LEAF ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WATER_SPORT ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_CALM_MIND ] = { 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_LEAF_BLADE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_DRAGON_DANCE ] = { 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_ROCK_BLAST ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_SHOCK_WAVE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
[ MOVE_WATER_PULSE ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 1 } ,
[ MOVE_DOOM_DESIRE ] = { 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 0 } ,
[ MOVE_PSYCHO_BOOST ] = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 0 , 1 , 1 , 1 } ,
} ;
2018-08-26 15:51:14 +02:00
static const u8 gUnknown_0860C988 [ ] [ DOME_TOURNAMENT_TRAINERS_COUNT ] =
2018-08-26 14:40:36 +02:00
{
{ 0 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 2 , 0 , 1 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 1 , 1 , 1 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 3 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 } ,
{ 0 , 1 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 3 , 0 } ,
{ 0 , 1 , 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 , 3 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 2 , 0 , 0 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 3 , 3 , 0 , 0 , 0 , 0 } ,
{ 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 7 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 2 , 0 , 4 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
{ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ,
} ;
static const u8 sUnusedArray [ ] =
{
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
3 , 0 , 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 ,
0 , 0 , 3 , 0 , 0 , 0 , 0 , 0 , 3 , 2 , 0 , 0 , 0 , 0 , 0 , 2 ,
0 , 0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 , 0 ,
0 , 2 , 253 , 0 , 0 , 0 , 0 , 0 , 253 , 0 , 0 , 0 , 0 , 0 , 253 , 0 ,
0 , 0 , 0 , 0 , 253 , 0 , 0 , 0 , 0 , 0 , 253 , 254 , 0 , 0 , 0 , 0 ,
0 , 254 , 0 , 0 , 0 , 0 , 0 , 254 , 0 , 0 , 0 , 0 , 0 , 254 , 0 , 0 ,
0 , 0 , 0 , 254 , 0 , 0 , 0 , 0 , 0 ,
} ;
static const u8 gUnknown_0860CBF1 [ ] [ 5 ] [ 4 ] =
{
{ { 0x07 , 0x01 , 0x08 , 0x10 } , { 0x07 , 0x01 , 0x08 , 0x10 } , { 0x07 , 0x01 , 0x08 , 0x10 } , { 0x07 , 0x01 , 0x08 , 0x10 } , { 0x07 , 0x01 , 0x08 , 0x10 } } ,
{ { 0x00 , 0x02 , 0x09 , 0x10 } , { 0x00 , 0x02 , 0x09 , 0x10 } , { 0x00 , 0x02 , 0x09 , 0x10 } , { 0x00 , 0x02 , 0x09 , 0x10 } , { 0x00 , 0x02 , 0x09 , 0x10 } } ,
{ { 0x01 , 0x03 , 0x0a , 0x11 } , { 0x01 , 0x03 , 0x0a , 0x11 } , { 0x01 , 0x03 , 0x0a , 0x11 } , { 0x01 , 0x03 , 0x0a , 0x11 } , { 0x01 , 0x03 , 0x0a , 0x11 } } ,
{ { 0x02 , 0x04 , 0x0b , 0x11 } , { 0x02 , 0x04 , 0x0b , 0x11 } , { 0x02 , 0x04 , 0x0b , 0x11 } , { 0x02 , 0x04 , 0x0b , 0x11 } , { 0x02 , 0x04 , 0x0b , 0x11 } } ,
{ { 0x03 , 0x05 , 0x0c , 0x12 } , { 0x03 , 0x05 , 0x0c , 0x12 } , { 0x03 , 0x05 , 0x0c , 0x12 } , { 0x03 , 0x05 , 0x0c , 0x12 } , { 0x03 , 0x05 , 0x0c , 0x12 } } ,
{ { 0x04 , 0x06 , 0x0d , 0x12 } , { 0x04 , 0x06 , 0x0d , 0x12 } , { 0x04 , 0x06 , 0x0d , 0x12 } , { 0x04 , 0x06 , 0x0d , 0x12 } , { 0x04 , 0x06 , 0x0d , 0x12 } } ,
{ { 0x05 , 0x07 , 0x0e , 0x13 } , { 0x05 , 0x07 , 0x0e , 0x13 } , { 0x05 , 0x07 , 0x0e , 0x13 } , { 0x05 , 0x07 , 0x0e , 0x13 } , { 0x05 , 0x07 , 0x0e , 0x13 } } ,
{ { 0x06 , 0x00 , 0x0f , 0x13 } , { 0x06 , 0x00 , 0x0f , 0x13 } , { 0x06 , 0x00 , 0x0f , 0x13 } , { 0x06 , 0x00 , 0x0f , 0x13 } , { 0x06 , 0x00 , 0x0f , 0x13 } } ,
{ { 0x1f , 0x09 , 0x14 , 0x1f } , { 0x1f , 0x09 , 0x14 , 0x1f } , { 0x1f , 0x09 , 0x14 , 0x1f } , { 0x1f , 0x09 , 0x14 , 0x1f } , { 0x1f , 0x09 , 0x14 , 0x1f } } ,
{ { 0x08 , 0x0a , 0x14 , 0x01 } , { 0x08 , 0x0a , 0x14 , 0x01 } , { 0x08 , 0x0a , 0x14 , 0x01 } , { 0x08 , 0x0a , 0x14 , 0x01 } , { 0x08 , 0x0a , 0x14 , 0x01 } } ,
{ { 0x09 , 0x0b , 0x15 , 0x02 } , { 0x09 , 0x0b , 0x15 , 0x02 } , { 0x09 , 0x0b , 0x15 , 0x02 } , { 0x09 , 0x0b , 0x15 , 0x02 } , { 0x09 , 0x0b , 0x15 , 0x02 } } ,
{ { 0x0a , 0x0c , 0x15 , 0x03 } , { 0x0a , 0x0c , 0x15 , 0x03 } , { 0x0a , 0x0c , 0x15 , 0x03 } , { 0x0a , 0x0c , 0x15 , 0x03 } , { 0x0a , 0x0c , 0x15 , 0x03 } } ,
{ { 0x0b , 0x0d , 0x16 , 0x04 } , { 0x0b , 0x0d , 0x16 , 0x04 } , { 0x0b , 0x0d , 0x16 , 0x04 } , { 0x0b , 0x0d , 0x16 , 0x04 } , { 0x0b , 0x0d , 0x16 , 0x04 } } ,
{ { 0x0c , 0x0e , 0x16 , 0x05 } , { 0x0c , 0x0e , 0x16 , 0x05 } , { 0x0c , 0x0e , 0x16 , 0x05 } , { 0x0c , 0x0e , 0x16 , 0x05 } , { 0x0c , 0x0e , 0x16 , 0x05 } } ,
{ { 0x0d , 0x0f , 0x17 , 0x06 } , { 0x0d , 0x0f , 0x17 , 0x06 } , { 0x0d , 0x0f , 0x17 , 0x06 } , { 0x0d , 0x0f , 0x17 , 0x06 } , { 0x0d , 0x0f , 0x17 , 0x06 } } ,
{ { 0x0e , 0x1f , 0x17 , 0x07 } , { 0x0e , 0x1f , 0x17 , 0x07 } , { 0x0e , 0x1f , 0x17 , 0x07 } , { 0x0e , 0x1f , 0x17 , 0x07 } , { 0x0e , 0x1f , 0x17 , 0x07 } } ,
{ { 0x13 , 0x11 , 0x00 , 0x14 } , { 0x13 , 0x11 , 0x00 , 0x18 } , { 0x13 , 0x11 , 0x00 , 0x18 } , { 0x13 , 0x11 , 0x00 , 0x18 } , { 0x13 , 0x11 , 0x00 , 0x18 } } ,
{ { 0x10 , 0x12 , 0x02 , 0x15 } , { 0x10 , 0x12 , 0x02 , 0x18 } , { 0x10 , 0x12 , 0x02 , 0x18 } , { 0x10 , 0x12 , 0x02 , 0x18 } , { 0x10 , 0x12 , 0x02 , 0x18 } } ,
{ { 0x11 , 0x13 , 0x04 , 0x16 } , { 0x11 , 0x13 , 0x04 , 0x19 } , { 0x11 , 0x13 , 0x04 , 0x19 } , { 0x11 , 0x13 , 0x04 , 0x19 } , { 0x11 , 0x13 , 0x04 , 0x19 } } ,
{ { 0x12 , 0x10 , 0x06 , 0x17 } , { 0x12 , 0x10 , 0x06 , 0x19 } , { 0x12 , 0x10 , 0x06 , 0x19 } , { 0x12 , 0x10 , 0x06 , 0x19 } , { 0x12 , 0x10 , 0x06 , 0x19 } } ,
{ { 0x17 , 0x15 , 0x10 , 0x08 } , { 0x17 , 0x15 , 0x1a , 0x08 } , { 0x17 , 0x15 , 0x1a , 0x08 } , { 0x17 , 0x15 , 0x1a , 0x08 } , { 0x17 , 0x15 , 0x1a , 0x08 } } ,
{ { 0x14 , 0x16 , 0x11 , 0x0a } , { 0x14 , 0x16 , 0x1a , 0x0a } , { 0x14 , 0x16 , 0x1a , 0x0a } , { 0x14 , 0x16 , 0x1a , 0x0a } , { 0x14 , 0x16 , 0x1a , 0x0a } } ,
{ { 0x15 , 0x17 , 0x12 , 0x0c } , { 0x15 , 0x17 , 0x1b , 0x0c } , { 0x15 , 0x17 , 0x1b , 0x0c } , { 0x15 , 0x17 , 0x1b , 0x0c } , { 0x15 , 0x17 , 0x1b , 0x0c } } ,
{ { 0x16 , 0x14 , 0x13 , 0x0e } , { 0x16 , 0x14 , 0x1b , 0x0e } , { 0x16 , 0x14 , 0x1b , 0x0e } , { 0x16 , 0x14 , 0x1b , 0x0e } , { 0x16 , 0x14 , 0x1b , 0x0e } } ,
{ { 0xff , 0xff , 0xff , 0xff } , { 0x19 , 0x19 , 0x10 , 0x1a } , { 0x19 , 0x19 , 0x10 , 0x1c } , { 0x19 , 0x19 , 0x10 , 0x1c } , { 0x19 , 0x19 , 0x10 , 0x1c } } ,
{ { 0xff , 0xff , 0xff , 0xff } , { 0x18 , 0x18 , 0x12 , 0x1b } , { 0x18 , 0x18 , 0x12 , 0x1c } , { 0x18 , 0x18 , 0x12 , 0x1c } , { 0x18 , 0x18 , 0x12 , 0x1c } } ,
{ { 0xff , 0xff , 0xff , 0xff } , { 0x1b , 0x1b , 0x18 , 0x14 } , { 0x1b , 0x1b , 0x1d , 0x14 } , { 0x1b , 0x1b , 0x1d , 0x14 } , { 0x1b , 0x1b , 0x1d , 0x14 } } ,
{ { 0xff , 0xff , 0xff , 0xff } , { 0x1a , 0x1a , 0x19 , 0x16 } , { 0x1a , 0x1a , 0x1d , 0x16 } , { 0x1a , 0x1a , 0x1d , 0x16 } , { 0x1a , 0x1a , 0x1d , 0x16 } } ,
{ { 0xff , 0xff , 0xff , 0xff } , { 0xff , 0xff , 0xff , 0xff } , { 0xff , 0xff , 0x18 , 0x1d } , { 0xff , 0xff , 0x18 , 0x1e } , { 0xff , 0xff , 0x18 , 0x1e } } ,
{ { 0xff , 0xff , 0xff , 0xff } , { 0xff , 0xff , 0xff , 0xff } , { 0xff , 0xff , 0x1c , 0x1a } , { 0xff , 0xff , 0x1e , 0x1a } , { 0xff , 0xff , 0x1e , 0x1a } } ,
{ { 0xff , 0xff , 0xff , 0xff } , { 0xff , 0xff , 0xff , 0xff } , { 0xff , 0xff , 0xff , 0xff } , { 0xff , 0xff , 0x1c , 0x1d } , { 0xff , 0xff , 0x1c , 0x1d } } ,
{ { 0x0f , 0x08 , 0x08 , 0x00 } , { 0x0f , 0x08 , 0x08 , 0x00 } , { 0x0f , 0x08 , 0x08 , 0x00 } , { 0x0f , 0x08 , 0x08 , 0x00 } , { 0x0f , 0x08 , 0x08 , 0x00 } } ,
} ;
static const struct BgTemplate gUnknown_0860CE74 [ 4 ] =
{
{
. bg = 0 ,
. charBaseIndex = 0 ,
. mapBaseIndex = 28 ,
. screenSize = 0 ,
. paletteMode = 0 ,
. priority = 0 ,
. baseTile = 0
} ,
{
. bg = 1 ,
. charBaseIndex = 1 ,
. mapBaseIndex = 29 ,
. screenSize = 0 ,
. paletteMode = 0 ,
. priority = 1 ,
. baseTile = 0
} ,
{
. bg = 2 ,
. charBaseIndex = 2 ,
. mapBaseIndex = 30 ,
. screenSize = 0 ,
. paletteMode = 0 ,
. priority = 2 ,
. baseTile = 0
} ,
{
. bg = 3 ,
. charBaseIndex = 2 ,
. mapBaseIndex = 31 ,
. screenSize = 0 ,
. paletteMode = 0 ,
. priority = 2 ,
. baseTile = 0
} ,
} ;
static const struct BgTemplate gUnknown_0860CE84 [ 4 ] =
{
{
. bg = 0 ,
. charBaseIndex = 0 ,
. mapBaseIndex = 20 ,
. screenSize = 3 ,
. paletteMode = 0 ,
. priority = 0 ,
. baseTile = 0
} ,
{
. bg = 1 ,
. charBaseIndex = 1 ,
. mapBaseIndex = 24 ,
. screenSize = 3 ,
. paletteMode = 0 ,
. priority = 0 ,
. baseTile = 0
} ,
{
. bg = 2 ,
. charBaseIndex = 2 ,
. mapBaseIndex = 28 ,
. screenSize = 3 ,
. paletteMode = 0 ,
. priority = 1 ,
. baseTile = 0
} ,
{
. bg = 3 ,
. charBaseIndex = 2 ,
. mapBaseIndex = 7 ,
. screenSize = 0 ,
. paletteMode = 0 ,
. priority = 1 ,
. baseTile = 0
} ,
} ;
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static const struct WindowTemplate gUnknown_0860CE94 [ ] =
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{
{
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. bg = 0 ,
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. tilemapLeft = 0 ,
. tilemapTop = 3 ,
. width = 8 ,
. height = 16 ,
. paletteNum = 15 ,
. baseBlock = 16 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 22 ,
. tilemapTop = 3 ,
. width = 8 ,
. height = 16 ,
. paletteNum = 15 ,
. baseBlock = 144 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 8 ,
. tilemapTop = 1 ,
. width = 14 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 272 ,
} ,
DUMMY_WIN_TEMPLATE ,
} ;
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static const struct WindowTemplate gUnknown_0860CEB4 [ ] =
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{
{
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. bg = 0 ,
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. tilemapLeft = 2 ,
. tilemapTop = 2 ,
. width = 26 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 1 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 16 ,
. tilemapTop = 5 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 53 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 19 ,
. tilemapTop = 7 ,
. width = 9 ,
. height = 3 ,
. paletteNum = 15 ,
. baseBlock = 69 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 16 ,
. tilemapTop = 10 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 96 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 2 ,
. tilemapTop = 12 ,
. width = 26 ,
. height = 7 ,
. paletteNum = 15 ,
. baseBlock = 112 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 5 ,
. tilemapTop = 2 ,
. width = 23 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 294 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 2 ,
. tilemapTop = 5 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 340 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 20 ,
. tilemapTop = 5 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 356 ,
} ,
{
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. bg = 0 ,
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. tilemapLeft = 2 ,
. tilemapTop = 16 ,
. width = 26 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 372 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 2 ,
. tilemapTop = 2 ,
. width = 26 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 1 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 16 ,
. tilemapTop = 5 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 53 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 19 ,
. tilemapTop = 7 ,
. width = 9 ,
. height = 3 ,
. paletteNum = 15 ,
. baseBlock = 69 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 16 ,
. tilemapTop = 10 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 96 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 2 ,
. tilemapTop = 12 ,
. width = 26 ,
. height = 7 ,
. paletteNum = 15 ,
. baseBlock = 112 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 5 ,
. tilemapTop = 2 ,
. width = 23 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 294 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 2 ,
. tilemapTop = 5 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 340 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 20 ,
. tilemapTop = 5 ,
. width = 8 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 356 ,
} ,
{
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. bg = 1 ,
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. tilemapLeft = 2 ,
. tilemapTop = 16 ,
. width = 26 ,
. height = 2 ,
. paletteNum = 15 ,
. baseBlock = 372 ,
} ,
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// UB: No DUMMY_WIN_TEMPLATE at the array's end.
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} ;
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static const struct ScanlineEffectParams gUnknown_0860CF44 =
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{
. dmaDest = ( void * ) REG_ADDR_BG3CNT ,
. dmaControl = 0xa2600001 ,
. initState = 1 ,
} ;
static const struct CompressedSpriteSheet gUnknown_0860CF50 [ ] =
{
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{ gBattleFrontierGfx_DomeOptions , 0x0600 , 0x0000 } ,
{ } ,
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} ;
static const struct CompressedSpritePalette gUnknown_0860CF60 [ ] =
{
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{ gUnknown_08D85444 , 0x0000 } ,
{ } ,
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} ;
static const struct OamData gUnknown_0860CF70 =
{
. y = 0 ,
. affineMode = 0 ,
. objMode = 0 ,
. mosaic = 0 ,
. bpp = 0 ,
. shape = 0 ,
. x = 0 ,
. matrixNum = 0 ,
. size = 1 ,
. tileNum = 0 ,
. priority = 0 ,
. paletteNum = 0 ,
. affineParam = 0 ,
} ;
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static const struct OamData gUnknown_0860CF78 =
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{
. y = 0 ,
. affineMode = 0 ,
. objMode = 0 ,
. mosaic = 0 ,
. bpp = 0 ,
. shape = 1 ,
. x = 0 ,
. matrixNum = 0 ,
. size = 2 ,
. tileNum = 0 ,
. priority = 0 ,
. paletteNum = 1 ,
. affineParam = 0 ,
} ;
static const struct OamData gUnknown_0860CF80 =
{
. y = 0 ,
. affineMode = 0 ,
. objMode = 0 ,
. mosaic = 0 ,
. bpp = 0 ,
. shape = 1 ,
. x = 0 ,
. matrixNum = 0 ,
. size = 0 ,
. tileNum = 0 ,
. priority = 0 ,
. paletteNum = 2 ,
. affineParam = 0 ,
} ;
static const struct OamData gUnknown_0860CF88 =
{
. y = 0 ,
. affineMode = 0 ,
. objMode = 0 ,
. mosaic = 0 ,
. bpp = 0 ,
. shape = 2 ,
. x = 0 ,
. matrixNum = 0 ,
. size = 0 ,
. tileNum = 0 ,
. priority = 0 ,
. paletteNum = 2 ,
. affineParam = 0 ,
} ;
static const union AnimCmd gUnknown_0860CF90 [ ] =
{
ANIMCMD_FRAME ( 20 , 1 ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd gUnknown_0860CF98 [ ] =
{
ANIMCMD_FRAME ( 24 , 1 ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd * const gUnknown_0860CFA0 [ ] =
{
gUnknown_0860CF90 ,
gUnknown_0860CF98 ,
} ;
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static const struct SpriteTemplate gUnknown_0860CFA8 =
{
. tileTag = 0x0000 ,
. paletteTag = 0xffff ,
. oam = & gUnknown_0860CF70 ,
. anims = gUnknown_0860CFA0 ,
. images = NULL ,
. affineAnims = gDummySpriteAffineAnimTable ,
. callback = SpriteCallbackDummy
} ;
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static const union AnimCmd gUnknown_0860CFC0 [ ] =
{
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ANIMCMD_FRAME ( 8 , 1 ) ,
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ANIMCMD_END ,
} ;
static const union AnimCmd gUnknown_0860CFC8 [ ] =
{
ANIMCMD_FRAME ( 0 , 1 ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd * const gUnknown_0860CFD0 [ ] =
{
gUnknown_0860CFC0 ,
gUnknown_0860CFC8 ,
} ;
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static const struct SpriteTemplate gUnknown_0860CFD8 =
{
. tileTag = 0x0000 ,
. paletteTag = 0xffff ,
. oam = & gUnknown_0860CF78 ,
. anims = gUnknown_0860CFD0 ,
. images = NULL ,
. affineAnims = gDummySpriteAffineAnimTable ,
. callback = SpriteCallbackDummy
} ;
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static const union AnimCmd gUnknown_0860CFF0 [ ] =
{
ANIMCMD_FRAME ( 40 , 1 ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd gUnknown_0860CFF8 [ ] =
{
ANIMCMD_FRAME ( 32 , 1 ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd * const gUnknown_0860D000 [ ] =
{
gUnknown_0860CFF0 ,
gUnknown_0860CFF8 ,
} ;
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static const struct SpriteTemplate gUnknown_0860D008 =
{
. tileTag = 0x0000 ,
. paletteTag = 0xffff ,
. oam = & gUnknown_0860CF78 ,
. anims = gUnknown_0860D000 ,
. images = NULL ,
. affineAnims = gDummySpriteAffineAnimTable ,
. callback = SpriteCallbackDummy
} ;
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static const union AnimCmd gUnknown_0860D020 [ ] =
{
ANIMCMD_FRAME ( 18 , 1 ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd gUnknown_0860D028 [ ] =
{
ANIMCMD_FRAME ( 18 , 129 , . vFlip = TRUE ) ,
ANIMCMD_END ,
} ;
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static const union AnimCmd gUnknown_0860D030 [ ] =
{
ANIMCMD_FRAME ( 16 , 65 , . hFlip = TRUE ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd gUnknown_0860D038 [ ] =
{
ANIMCMD_FRAME ( 16 , 1 ) ,
ANIMCMD_END ,
} ;
static const union AnimCmd * const gUnknown_0860D040 [ ] =
{
gUnknown_0860D020 ,
gUnknown_0860D028 ,
} ;
static const union AnimCmd * const gUnknown_0860D048 [ ] =
{
gUnknown_0860D030 ,
gUnknown_0860D038 ,
} ;
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static const struct SpriteTemplate gUnknown_0860D050 =
{
. tileTag = 0x0000 ,
. paletteTag = 0xffff ,
. oam = & gUnknown_0860CF88 ,
. anims = gUnknown_0860D048 ,
. images = NULL ,
. affineAnims = gDummySpriteAffineAnimTable ,
. callback = sub_8190B40
} ;
static const struct SpriteTemplate gUnknown_0860D068 =
{
. tileTag = 0x0000 ,
. paletteTag = 0xffff ,
. oam = & gUnknown_0860CF80 ,
. anims = gUnknown_0860D040 ,
. images = NULL ,
. affineAnims = gDummySpriteAffineAnimTable ,
. callback = sub_8190C6C
} ;
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static const u8 gUnknown_0860D080 [ DOME_TOURNAMENT_TRAINERS_COUNT ] =
{
0x00 , 0x08 , 0x0c , 0x04 , 0x07 , 0x0f , 0x0b , 0x03 , 0x02 , 0x0a , 0x0e , 0x06 , 0x05 , 0x0d , 0x09 , 0x01
} ;
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static void ( * const gUnknown_0860D090 [ ] ) ( void ) =
{
sub_818E9CC ,
sub_818EA84 ,
sub_818ED28 ,
sub_818F9B0 ,
sub_818F9E0 ,
sub_818FA20 ,
ShowDomeOpponentInfo ,
sub_81938A4 ,
sub_81938E0 ,
sub_8190298 ,
sub_81902E4 ,
sub_8193D40 ,
sub_8193D7C ,
sub_81902F8 ,
sub_819033C ,
sub_8194D48 ,
sub_8194D68 ,
sub_8194E44 ,
sub_8194EB4 ,
sub_8194EC0 ,
sub_8194EF8 ,
sub_8194F58 ,
InitDomeTrainers ,
} ;
static const u32 gUnknown_0860D0EC [ ] [ 2 ] =
{
{ 0x00000004 , 0x00000008 } ,
{ 0x00100000 , 0x00200000 } ,
} ;
static const u32 gUnknown_0860D0FC [ ] [ 2 ] =
{
{ 0xfffffffb , 0xfffffff7 } ,
{ 0xffefffff , 0xffdfffff } ,
} ;
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static const u8 sIdToOpponentId [ DOME_TOURNAMENT_TRAINERS_COUNT ] [ DOME_ROUNDS_COUNT ] =
{
[ 0 ] = { 8 , 0 , 4 , 8 } ,
[ 1 ] = { 9 , 12 , 8 , 0 } ,
[ 2 ] = { 10 , 8 , 12 , 0 } ,
[ 3 ] = { 11 , 4 , 0 , 8 } ,
[ 4 ] = { 12 , 0 , 4 , 8 } ,
[ 5 ] = { 13 , 12 , 8 , 0 } ,
[ 6 ] = { 14 , 8 , 12 , 0 } ,
[ 7 ] = { 15 , 4 , 0 , 8 } ,
[ 8 ] = { 0 , 0 , 4 , 8 } ,
[ 9 ] = { 1 , 12 , 8 , 0 } ,
[ 10 ] = { 2 , 8 , 12 , 0 } ,
[ 11 ] = { 3 , 4 , 0 , 8 } ,
[ 12 ] = { 4 , 0 , 4 , 8 } ,
[ 13 ] = { 5 , 12 , 8 , 0 } ,
[ 14 ] = { 6 , 8 , 12 , 0 } ,
[ 15 ] = { 7 , 4 , 0 , 8 } ,
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} ;
static const u8 gUnknown_0860D14C [ ] = { 0x00 , 0x08 , 0x04 , 0x0c , 0x07 , 0x0f , 0x03 , 0x0b , 0x02 , 0x0a , 0x06 , 0x0e , 0x05 , 0x0d , 0x01 , 0x09 } ;
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static const u8 gUnknown_0860D15C [ ] [ 4 ] =
{
{ 0x00 , 0x08 , 0x0c , 0x0e } ,
{ 0x00 , 0x08 , 0x0c , 0x0e } ,
{ 0x01 , 0x08 , 0x0c , 0x0e } ,
{ 0x01 , 0x08 , 0x0c , 0x0e } ,
{ 0x02 , 0x09 , 0x0c , 0x0e } ,
{ 0x02 , 0x09 , 0x0c , 0x0e } ,
{ 0x03 , 0x09 , 0x0c , 0x0e } ,
{ 0x03 , 0x09 , 0x0c , 0x0e } ,
{ 0x04 , 0x0a , 0x0d , 0x0e } ,
{ 0x04 , 0x0a , 0x0d , 0x0e } ,
{ 0x05 , 0x0a , 0x0d , 0x0e } ,
{ 0x05 , 0x0a , 0x0d , 0x0e } ,
{ 0x06 , 0x0b , 0x0d , 0x0e } ,
{ 0x06 , 0x0b , 0x0d , 0x0e } ,
{ 0x07 , 0x0b , 0x0d , 0x0e } ,
{ 0x07 , 0x0b , 0x0d , 0x0e } ,
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} ;
static const u8 gUnknown_0860D19C [ ] = { 0x17 , 0x1b , 0x1d , 0x1e } ;
static const u8 gUnknown_0860D1A0 [ ] [ 4 ] =
{
{ 0x10 , 0x18 , 0x1c , 0x1e } ,
{ 0x11 , 0x18 , 0x1c , 0x1e } ,
{ 0x12 , 0x19 , 0x1c , 0x1e } ,
{ 0x13 , 0x19 , 0x1c , 0x1e } ,
{ 0x14 , 0x1a , 0x1d , 0x1e } ,
{ 0x15 , 0x1a , 0x1d , 0x1e } ,
{ 0x16 , 0x1b , 0x1d , 0x1e } ,
{ 0x17 , 0x1b , 0x1d , 0x1e } ,
} ;
static const u8 gUnknown_0860D1C0 [ ] = { 0x00 , 0x0f , 0x08 , 0x07 , 0x03 , 0x0c , 0x0b , 0x04 , 0x01 , 0x0e , 0x09 , 0x06 , 0x02 , 0x0d , 0x0a , 0x05 } ;
static const u8 * const gBattleDomePotentialPointers [ ] =
{
gBattleDomeOpponentPotential1 ,
gBattleDomeOpponentPotential2 ,
gBattleDomeOpponentPotential3 ,
gBattleDomeOpponentPotential4 ,
gBattleDomeOpponentPotential5 ,
gBattleDomeOpponentPotential6 ,
gBattleDomeOpponentPotential7 ,
gBattleDomeOpponentPotential8 ,
gBattleDomeOpponentPotential9 ,
gBattleDomeOpponentPotential10 ,
gBattleDomeOpponentPotential11 ,
gBattleDomeOpponentPotential12 ,
gBattleDomeOpponentPotential13 ,
gBattleDomeOpponentPotential14 ,
gBattleDomeOpponentPotential15 ,
gBattleDomeOpponentPotential16 ,
gBattleDomeOpponentPotential17 ,
} ;
static const u8 * const gBattleDomeOpponentStylePointers [ ] =
{
gBattleDomeOpponentStyle1 ,
gBattleDomeOpponentStyle2 ,
gBattleDomeOpponentStyle3 ,
gBattleDomeOpponentStyle4 ,
gBattleDomeOpponentStyle5 ,
gBattleDomeOpponentStyle6 ,
gBattleDomeOpponentStyle7 ,
gBattleDomeOpponentStyle8 ,
gBattleDomeOpponentStyle9 ,
gBattleDomeOpponentStyle10 ,
gBattleDomeOpponentStyle11 ,
gBattleDomeOpponentStyle12 ,
gBattleDomeOpponentStyle13 ,
gBattleDomeOpponentStyle14 ,
gBattleDomeOpponentStyle15 ,
gBattleDomeOpponentStyle16 ,
gBattleDomeOpponentStyle17 ,
gBattleDomeOpponentStyle18 ,
gBattleDomeOpponentStyle19 ,
gBattleDomeOpponentStyle20 ,
gBattleDomeOpponentStyle21 ,
gBattleDomeOpponentStyle22 ,
gBattleDomeOpponentStyle23 ,
gBattleDomeOpponentStyle24 ,
gBattleDomeOpponentStyle25 ,
gBattleDomeOpponentStyle26 ,
gBattleDomeOpponentStyle27 ,
gBattleDomeOpponentStyle28 ,
gBattleDomeOpponentStyleUnused1 ,
gBattleDomeOpponentStyleUnused2 ,
gBattleDomeOpponentStyleUnused3 ,
gBattleDomeOpponentStyleUnused4 ,
} ;
static const u8 * const gBattleDomeOpponentStatsPointers [ ] =
{
gBattleDomeOpponentStats1 ,
gBattleDomeOpponentStats2 ,
gBattleDomeOpponentStats3 ,
gBattleDomeOpponentStats4 ,
gBattleDomeOpponentStats5 ,
gBattleDomeOpponentStats6 ,
gBattleDomeOpponentStats7 ,
gBattleDomeOpponentStats8 ,
gBattleDomeOpponentStats9 ,
gBattleDomeOpponentStats10 ,
gBattleDomeOpponentStats11 ,
gBattleDomeOpponentStats12 ,
gBattleDomeOpponentStats13 ,
gBattleDomeOpponentStats14 ,
gBattleDomeOpponentStats15 ,
gBattleDomeOpponentStats16 ,
gBattleDomeOpponentStats17 ,
gBattleDomeOpponentStats18 ,
gBattleDomeOpponentStats19 ,
gBattleDomeOpponentStats20 ,
gBattleDomeOpponentStats21 ,
gBattleDomeOpponentStats22 ,
gBattleDomeOpponentStats23 ,
gBattleDomeOpponentStats24 ,
gBattleDomeOpponentStats25 ,
gBattleDomeOpponentStats26 ,
gBattleDomeOpponentStats27 ,
gBattleDomeOpponentStats28 ,
gBattleDomeOpponentStats29 ,
gBattleDomeOpponentStats30 ,
gBattleDomeOpponentStats31 ,
gBattleDomeOpponentStats32 ,
gBattleDomeOpponentStats33 ,
gBattleDomeOpponentStats34 ,
gBattleDomeOpponentStats35 ,
gBattleDomeOpponentStats36 ,
gBattleDomeOpponentStats37 ,
gBattleDomeOpponentStats38 ,
gBattleDomeOpponentStats39 ,
gBattleDomeOpponentStats40 ,
gBattleDomeOpponentStats41 ,
gBattleDomeOpponentStats42 ,
gBattleDomeOpponentStats43 ,
} ;
2018-08-26 15:51:14 +02:00
static const u8 sInfoTrainerMonX [ ] = { 0x68 , 0x88 , 0x68 } ;
static const u8 sInfoTrainerMonY [ ] = { 0x26 , 0x3e , 0x4e } ;
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static const u8 gUnknown_0860D346 [ ] = { 0x00 , 0x04 , 0x00 } ;
static const u8 gUnknown_0860D349 [ ] = { 0x00 , 0x05 , 0x09 , 0x0c , 0x0e , 0x00 , 0x00 } ;
static const u8 * const gBattleDomeMatchNumberPointers [ ] =
{
gBattleDomeMatchNumber1 ,
gBattleDomeMatchNumber2 ,
gBattleDomeMatchNumber3 ,
gBattleDomeMatchNumber4 ,
gBattleDomeMatchNumber5 ,
gBattleDomeMatchNumber6 ,
gBattleDomeMatchNumber7 ,
gBattleDomeMatchNumber8 ,
gBattleDomeMatchNumber9 ,
gBattleDomeMatchNumber10 ,
gBattleDomeMatchNumber11 ,
gBattleDomeMatchNumber12 ,
gBattleDomeMatchNumber13 ,
gBattleDomeMatchNumber14 ,
gBattleDomeMatchNumber15 ,
} ;
static const u8 * const gBattleDomeWinStringsPointers [ ] =
{
gBattleDomeWinStrings1 ,
gBattleDomeWinStrings2 ,
gBattleDomeWinStrings3 ,
gBattleDomeWinStrings4 ,
gBattleDomeWinStrings5 ,
gBattleDomeWinStrings6 ,
gBattleDomeWinStrings7 ,
} ;
2018-08-26 15:51:14 +02:00
static const u8 sFirstTrainerMonX [ ] = { 0x60 , 0x60 , 0x60 } ;
static const u8 sFirstTrainerMonY [ ] = { 0x38 , 0x50 , 0x68 } ;
static const u8 sSecondTrainerMonX [ ] = { 0x90 , 0x90 , 0x90 } ;
static const u8 sSecondTrainerMonY [ ] = { 0x38 , 0x50 , 0x68 } ;
2018-08-26 14:40:36 +02:00
static const u8 gUnknown_0860D3B4 [ ] = { 0x00 , 0x08 , 0x0c , 0x04 , 0x07 , 0x0f , 0x0b , 0x03 , 0x02 , 0x0a , 0x0e , 0x06 , 0x05 , 0x0d , 0x09 , 0x01 } ;
static const u8 gUnknown_0860D3C4 [ ] [ 3 ] =
{
{ 0x00 , 0x02 , 0x00 } ,
{ 0x02 , 0x02 , 0x00 } ,
{ 0x04 , 0x02 , 0x00 } ,
{ 0x06 , 0x02 , 0x00 } ,
{ 0x08 , 0x02 , 0x00 } ,
{ 0x0a , 0x02 , 0x00 } ,
{ 0x0c , 0x02 , 0x00 } ,
{ 0x0e , 0x02 , 0x00 } ,
{ 0x00 , 0x04 , 0x01 } ,
{ 0x04 , 0x04 , 0x01 } ,
{ 0x08 , 0x04 , 0x01 } ,
{ 0x0c , 0x04 , 0x01 } ,
{ 0x00 , 0x08 , 0x02 } ,
{ 0x08 , 0x08 , 0x02 } ,
{ 0x00 , 0x10 , 0x03 } ,
} ;
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static const u8 gUnknown_0860D3F1 [ ] [ 2 ] =
2018-08-26 14:40:36 +02:00
{
{ 0x00 , 0x00 } ,
{ 0x01 , 0x70 } ,
{ 0x01 , 0x00 } ,
{ 0x00 , 0x70 } ,
{ 0x00 , 0x30 } ,
{ 0x01 , 0x40 } ,
{ 0x01 , 0x30 } ,
{ 0x00 , 0x40 } ,
{ 0x00 , 0x10 } ,
{ 0x01 , 0x60 } ,
{ 0x01 , 0x10 } ,
{ 0x00 , 0x60 } ,
{ 0x00 , 0x20 } ,
{ 0x01 , 0x50 } ,
{ 0x01 , 0x20 } ,
{ 0x00 , 0x50 } ,
} ;
static const u8 gUnknown_0860D411 [ ] [ 2 ] =
{
{ 0x44 , 0x21 } ,
{ 0x44 , 0x31 } ,
{ 0x44 , 0x41 } ,
{ 0x44 , 0x51 } ,
{ 0x44 , 0x61 } ,
{ 0x44 , 0x71 } ,
{ 0x44 , 0x81 } ,
{ 0x44 , 0x91 } ,
{ 0xac , 0x21 } ,
{ 0xac , 0x31 } ,
{ 0xac , 0x41 } ,
{ 0xac , 0x51 } ,
{ 0xac , 0x61 } ,
{ 0xac , 0x71 } ,
{ 0xac , 0x81 } ,
{ 0xac , 0x91 } ,
{ 0x57 , 0x29 } ,
{ 0x57 , 0x49 } ,
{ 0x57 , 0x69 } ,
{ 0x57 , 0x89 } ,
{ 0x99 , 0x29 } ,
{ 0x99 , 0x49 } ,
{ 0x99 , 0x69 } ,
{ 0x99 , 0x89 } ,
{ 0x5f , 0x39 } ,
{ 0x5f , 0x79 } ,
{ 0x91 , 0x39 } ,
{ 0x91 , 0x79 } ,
{ 0x67 , 0x59 } ,
{ 0x89 , 0x59 } ,
{ 0x78 , 0x59 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d450 [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x04 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6043 , . y = 0x05 , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d460 [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x04 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x05 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x06 , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6043 , . y = 0x07 , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d47c [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x04 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x05 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x06 , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d4a8 [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x04 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x05 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x06 , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d4dc [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6043 , . y = 0x05 , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d4ec [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x05 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x06 , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6043 , . y = 0x07 , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d508 [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x05 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x06 , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d534 [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x05 , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x05 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x06 , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d568 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x08 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d578 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x08 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6043 , . y = 0x07 , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d594 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x08 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d5c0 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x08 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d5f4 [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d604 [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6043 , . y = 0x07 , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d620 [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d64c [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x07 , . x = 0x0b } ,
{ . src = 0x6023 , . y = 0x07 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x08 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x09 , . x = 0x0c } ,
{ . src = 0x6027 , . y = 0x0a , . x = 0x0c } ,
{ . src = 0x603b , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d680 [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x0c , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6043 , . y = 0x0d , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d690 [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x0c , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x0d , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0e , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d6ac [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x0c , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x0d , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0e , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d6d8 [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x0c , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x0d , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0e , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d70c [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6043 , . y = 0x0d , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d71c [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x0d , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0e , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d738 [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x0d , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0e , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d764 [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x09 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x0d , . x = 0x0a } ,
{ . src = 0x6023 , . y = 0x0d , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0e , . x = 0x0b } ,
{ . src = 0x6047 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d798 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x10 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d7a8 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x10 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x10 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d7c4 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x10 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x10 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d7f0 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x09 } ,
{ . src = 0x6023 , . y = 0x10 , . x = 0x0a } ,
{ . src = 0x6047 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x10 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d824 [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x09 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d834 [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x09 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x10 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d850 [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x09 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x10 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d87c [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x09 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x0a } ,
{ . src = 0x6027 , . y = 0x11 , . x = 0x0a } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x10 , . x = 0x0b } ,
{ . src = 0x6027 , . y = 0x0f , . x = 0x0b } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x0c } ,
{ . src = 0x6033 , . y = 0x0e , . x = 0x0c } ,
{ . src = 0x6032 , . y = 0x0d , . x = 0x0c } ,
{ . src = 0x6031 , . y = 0x0c , . x = 0x0c } ,
{ . src = 0x6030 , . y = 0x0b , . x = 0x0c } ,
{ . src = 0x602c , . y = 0x0b , . x = 0x0d } ,
{ . src = 0x602d , . y = 0x0b , . x = 0x0e } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d8b0 [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x04 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6045 , . y = 0x05 , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d8c0 [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x04 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x05 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x06 , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6045 , . y = 0x07 , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d8dc [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x04 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x05 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x06 , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d908 [ ] =
{
{ . src = 0x6021 , . y = 0x04 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x04 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x05 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x06 , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d93c [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6045 , . y = 0x05 , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d94c [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x05 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x06 , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6045 , . y = 0x07 , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d968 [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x05 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x06 , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d994 [ ] =
{
{ . src = 0x6021 , . y = 0x06 , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x06 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x05 , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x05 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x06 , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d9c8 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x08 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d9d8 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x08 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6045 , . y = 0x07 , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860d9f4 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x08 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860da20 [ ] =
{
{ . src = 0x6021 , . y = 0x08 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x08 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860da54 [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860da64 [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6045 , . y = 0x07 , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860da80 [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860daac [ ] =
{
{ . src = 0x6021 , . y = 0x0a , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0a , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x09 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x07 , . x = 0x12 } ,
{ . src = 0x6025 , . y = 0x07 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x08 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x09 , . x = 0x11 } ,
{ . src = 0x6029 , . y = 0x0a , . x = 0x11 } ,
{ . src = 0x603c , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dae0 [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x0c , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6045 , . y = 0x0d , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860daf0 [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x0c , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x0d , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0e , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860db0c [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x0c , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x0d , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0e , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860db38 [ ] =
{
{ . src = 0x6021 , . y = 0x0c , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x0c , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x0d , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0e , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860db6c [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6045 , . y = 0x0d , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860db7c [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x0d , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0e , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860db98 [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x0d , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0e , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dbc4 [ ] =
{
{ . src = 0x6021 , . y = 0x0e , . x = 0x14 } ,
{ . src = 0x6021 , . y = 0x0e , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x0d , . x = 0x13 } ,
{ . src = 0x6025 , . y = 0x0d , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0e , . x = 0x12 } ,
{ . src = 0x6049 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dbf8 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x10 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dc08 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x10 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x10 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dc24 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x10 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x10 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dc50 [ ] =
{
{ . src = 0x6021 , . y = 0x10 , . x = 0x14 } ,
{ . src = 0x6025 , . y = 0x10 , . x = 0x13 } ,
{ . src = 0x6049 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x10 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dc84 [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x14 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dc94 [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x14 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x10 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dcb0 [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x14 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x10 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
} ;
static const struct UnkStruct_860DD10 gUnknown_0860dcdc [ ] =
{
{ . src = 0x602b , . y = 0x12 , . x = 0x14 } ,
{ . src = 0x602b , . y = 0x12 , . x = 0x13 } ,
{ . src = 0x6029 , . y = 0x11 , . x = 0x13 } ,
{ . src = 0x6021 , . y = 0x11 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x10 , . x = 0x12 } ,
{ . src = 0x6029 , . y = 0x0f , . x = 0x12 } ,
{ . src = 0x6021 , . y = 0x0f , . x = 0x11 } ,
{ . src = 0x6038 , . y = 0x0e , . x = 0x11 } ,
{ . src = 0x6037 , . y = 0x0d , . x = 0x11 } ,
{ . src = 0x6036 , . y = 0x0c , . x = 0x11 } ,
{ . src = 0x6035 , . y = 0x0b , . x = 0x11 } ,
{ . src = 0x602f , . y = 0x0b , . x = 0x10 } ,
{ . src = 0x602e , . y = 0x0b , . x = 0x0f } ,
} ;
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static const struct UnkStruct_860DD10 * const gUnknown_0860DD10 [ DOME_TOURNAMENT_TRAINERS_COUNT ] [ 4 ] =
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{
{ gUnknown_0860d450 , gUnknown_0860d460 , gUnknown_0860d47c , gUnknown_0860d4a8 } ,
{ gUnknown_0860dc84 , gUnknown_0860dc94 , gUnknown_0860dcb0 , gUnknown_0860dcdc } ,
{ gUnknown_0860d8b0 , gUnknown_0860d8c0 , gUnknown_0860d8dc , gUnknown_0860d908 } ,
{ gUnknown_0860d824 , gUnknown_0860d834 , gUnknown_0860d850 , gUnknown_0860d87c } ,
{ gUnknown_0860d5f4 , gUnknown_0860d604 , gUnknown_0860d620 , gUnknown_0860d64c } ,
{ gUnknown_0860dae0 , gUnknown_0860daf0 , gUnknown_0860db0c , gUnknown_0860db38 } ,
{ gUnknown_0860da54 , gUnknown_0860da64 , gUnknown_0860da80 , gUnknown_0860daac } ,
{ gUnknown_0860d680 , gUnknown_0860d690 , gUnknown_0860d6ac , gUnknown_0860d6d8 } ,
{ gUnknown_0860d4dc , gUnknown_0860d4ec , gUnknown_0860d508 , gUnknown_0860d534 } ,
{ gUnknown_0860dbf8 , gUnknown_0860dc08 , gUnknown_0860dc24 , gUnknown_0860dc50 } ,
{ gUnknown_0860d93c , gUnknown_0860d94c , gUnknown_0860d968 , gUnknown_0860d994 } ,
{ gUnknown_0860d798 , gUnknown_0860d7a8 , gUnknown_0860d7c4 , gUnknown_0860d7f0 } ,
{ gUnknown_0860d568 , gUnknown_0860d578 , gUnknown_0860d594 , gUnknown_0860d5c0 } ,
{ gUnknown_0860db6c , gUnknown_0860db7c , gUnknown_0860db98 , gUnknown_0860dbc4 } ,
{ gUnknown_0860d9c8 , gUnknown_0860d9d8 , gUnknown_0860d9f4 , gUnknown_0860da20 } ,
{ gUnknown_0860d70c , gUnknown_0860d71c , gUnknown_0860d738 , gUnknown_0860d764 } ,
} ;
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static const u8 gUnknown_0860DE10 [ DOME_TOURNAMENT_TRAINERS_COUNT ] [ 4 ] =
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{
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
{ 0x04 , 0x07 , 0x0b , 0x0d } ,
} ;
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// code
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void CallBattleDomeFunction ( void )
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{
gUnknown_0860D090 [ gSpecialVar_0x8004 ] ( ) ;
}
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static void sub_818E9CC ( void )
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{
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u32 lvlMode = gSaveBlock2Ptr - > frontier . lvlMode ;
u32 battleMode = VarGet ( VAR_FRONTIER_BATTLE_MODE ) ;
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gSaveBlock2Ptr - > frontier . field_CA8 = 0 ;
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gSaveBlock2Ptr - > frontier . curChallengeBattleNum = 0 ;
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gSaveBlock2Ptr - > frontier . field_CA9_a = 0 ;
gSaveBlock2Ptr - > frontier . field_CA9_b = 0 ;
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if ( ! ( gSaveBlock2Ptr - > frontier . field_CDC & gUnknown_0860D0EC [ battleMode ] [ lvlMode ] ) )
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gSaveBlock2Ptr - > frontier . domeWinStreaks [ battleMode ] [ lvlMode ] = 0 ;
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saved_warp2_set ( 0 , gSaveBlock1Ptr - > location . mapGroup , gSaveBlock1Ptr - > location . mapNum , - 1 ) ;
gTrainerBattleOpponent_A = 0 ;
}
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static void sub_818EA84 ( void )
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{
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u32 lvlMode = gSaveBlock2Ptr - > frontier . lvlMode ;
u32 battleMode = VarGet ( VAR_FRONTIER_BATTLE_MODE ) ;
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switch ( gSpecialVar_0x8005 )
{
case 0 :
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gSpecialVar_Result = gSaveBlock2Ptr - > frontier . domeWinStreaks [ battleMode ] [ lvlMode ] ;
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break ;
case 1 :
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gSpecialVar_Result = ( ( gSaveBlock2Ptr - > frontier . field_CDC & gUnknown_0860D0EC [ battleMode ] [ lvlMode ] ) ! = 0 ) ;
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break ;
case 2 :
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_0 ;
break ;
case 3 :
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_1 ;
break ;
case 4 :
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_2 ;
break ;
case 5 :
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_3 ;
break ;
case 6 :
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if ( VarGet ( VAR_FRONTIER_BATTLE_MODE ) = = FRONTIER_MODE_DOUBLES )
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{
if ( lvlMode )
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_5 ;
else
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_4 ;
}
else
{
if ( lvlMode )
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_1 ;
else
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_0 ;
}
break ;
case 7 :
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if ( VarGet ( VAR_FRONTIER_BATTLE_MODE ) = = FRONTIER_MODE_DOUBLES )
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{
if ( lvlMode )
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_7 ;
else
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_6 ;
}
else
{
if ( lvlMode )
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_3 ;
else
gSpecialVar_Result = gSaveBlock2Ptr - > frontier . field_D08_2 ;
}
break ;
case 8 :
sub_81B8558 ( ) ;
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gSelectedOrderFromParty [ 0 ] = gSaveBlock2Ptr - > frontier . field_CB0 ;
gSelectedOrderFromParty [ 1 ] = gSaveBlock2Ptr - > frontier . field_CB0 > > 8 ;
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break ;
case 9 :
gSpecialVar_Result = ( gSaveBlock2Ptr - > frontier . field_D0A * 2 ) - 3 + gSaveBlock2Ptr - > frontier . field_D0B ;
break ;
}
}
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static void sub_818ED28 ( void )
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{
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u32 lvlMode = gSaveBlock2Ptr - > frontier . lvlMode ;
u32 battleMode = VarGet ( VAR_FRONTIER_BATTLE_MODE ) ;
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switch ( gSpecialVar_0x8005 )
{
case 0 :
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gSaveBlock2Ptr - > frontier . domeWinStreaks [ battleMode ] [ lvlMode ] = gSpecialVar_0x8006 ;
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break ;
case 1 :
if ( gSpecialVar_0x8006 )
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gSaveBlock2Ptr - > frontier . field_CDC | = gUnknown_0860D0EC [ battleMode ] [ lvlMode ] ;
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else
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gSaveBlock2Ptr - > frontier . field_CDC & = gUnknown_0860D0FC [ battleMode ] [ lvlMode ] ;
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break ;
case 2 :
gSaveBlock2Ptr - > frontier . field_D08_0 = gSpecialVar_0x8006 ;
break ;
case 3 :
gSaveBlock2Ptr - > frontier . field_D08_1 = gSpecialVar_0x8006 ;
break ;
case 4 :
gSaveBlock2Ptr - > frontier . field_D08_2 = gSpecialVar_0x8006 ;
break ;
case 5 :
gSaveBlock2Ptr - > frontier . field_D08_3 = gSpecialVar_0x8006 ;
break ;
case 6 :
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if ( VarGet ( VAR_FRONTIER_BATTLE_MODE ) = = FRONTIER_MODE_DOUBLES )
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{
if ( lvlMode )
gSaveBlock2Ptr - > frontier . field_D08_5 = gSpecialVar_0x8006 ;
else
gSaveBlock2Ptr - > frontier . field_D08_4 = gSpecialVar_0x8006 ;
}
else
{
if ( lvlMode )
gSaveBlock2Ptr - > frontier . field_D08_1 = gSpecialVar_0x8006 ;
else
gSaveBlock2Ptr - > frontier . field_D08_0 = gSpecialVar_0x8006 ;
}
break ;
case 7 :
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if ( VarGet ( VAR_FRONTIER_BATTLE_MODE ) = = FRONTIER_MODE_DOUBLES )
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{
if ( lvlMode )
gSaveBlock2Ptr - > frontier . field_D08_7 = gSpecialVar_0x8006 ;
else
gSaveBlock2Ptr - > frontier . field_D08_6 = gSpecialVar_0x8006 ;
}
else
{
if ( lvlMode )
gSaveBlock2Ptr - > frontier . field_D08_3 = gSpecialVar_0x8006 ;
else
gSaveBlock2Ptr - > frontier . field_D08_2 = gSpecialVar_0x8006 ;
}
break ;
case 8 :
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gSaveBlock2Ptr - > frontier . field_CB0 = T1_READ_16 ( gSelectedOrderFromParty ) ;
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break ;
}
}
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static void InitDomeTrainers ( void )
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{
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s32 i , j , k ;
s32 monLevel ;
s32 species [ 3 ] ;
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s32 monTypesBits , monTypesCount ;
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s32 trainerId ;
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s32 monSetId ;
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u16 * statSums ;
s32 * statValues ;
u8 ivs = 0 ;
species [ 0 ] = 0 ;
species [ 1 ] = 0 ;
species [ 2 ] = 0 ;
statSums = AllocZeroed ( sizeof ( u16 ) * DOME_TOURNAMENT_TRAINERS_COUNT ) ;
statValues = AllocZeroed ( sizeof ( s32 ) * 6 ) ;
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gSaveBlock2Ptr - > frontier . field_D0A = gSaveBlock2Ptr - > frontier . lvlMode + 1 ;
gSaveBlock2Ptr - > frontier . field_D0B = VarGet ( VAR_FRONTIER_BATTLE_MODE ) + 1 ;
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gSaveBlock2Ptr - > frontier . domeTrainers [ 0 ] . trainerId = TRAINER_PLAYER ;
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gSaveBlock2Ptr - > frontier . domeTrainers [ 0 ] . isEliminated = 0 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ 0 ] . eliminatedAt = 0 ;
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gSaveBlock2Ptr - > frontier . domeTrainers [ 0 ] . unk3 = 0 ;
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for ( i = 0 ; i < 3 ; i + + )
{
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gSaveBlock2Ptr - > frontier . domeMonIds [ 0 ] [ i ] = GetMonData ( & gPlayerParty [ gSaveBlock2Ptr - > frontier . selectedPartyMons [ i ] - 1 ] , MON_DATA_SPECIES , NULL ) ;
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for ( j = 0 ; j < 4 ; j + + )
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gSaveBlock2Ptr - > frontier . field_EFC [ i ] . moves [ j ] = GetMonData ( & gPlayerParty [ gSaveBlock2Ptr - > frontier . selectedPartyMons [ i ] - 1 ] , MON_DATA_MOVE1 + j , NULL ) ;
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for ( j = 0 ; j < 6 ; j + + )
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gSaveBlock2Ptr - > frontier . field_EFC [ i ] . evs [ j ] = GetMonData ( & gPlayerParty [ gSaveBlock2Ptr - > frontier . selectedPartyMons [ i ] - 1 ] , MON_DATA_HP_EV + j , NULL ) ;
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gSaveBlock2Ptr - > frontier . field_EFC [ i ] . nature = GetNature ( & gPlayerParty [ gSaveBlock2Ptr - > frontier . selectedPartyMons [ i ] - 1 ] ) ;
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}
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for ( i = 1 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
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{
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if ( i > 5 )
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{
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do
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{
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trainerId = sub_8162548 ( GetCurrentFacilityWinStreak ( ) , 0 ) ;
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for ( j = 1 ; j < i ; j + + )
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{
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if ( gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId = = trainerId )
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break ;
}
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} while ( j ! = i ) ;
gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = trainerId ;
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}
else
{
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do
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{
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trainerId = sub_8162548 ( GetCurrentFacilityWinStreak ( ) + 1 , 0 ) ;
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for ( j = 1 ; j < i ; j + + )
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{
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if ( gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId = = trainerId )
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break ;
}
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} while ( j ! = i ) ;
gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = trainerId ;
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}
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for ( j = 0 ; j < 3 ; j + + )
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{
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// Make sure the mon is valid.
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do
{
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monSetId = RandomizeFacilityTrainerMonSet ( trainerId ) ;
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for ( k = 0 ; k < j ; k + + )
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{
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s32 checkingMonSetId = gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ k ] ;
if ( checkingMonSetId = = monSetId
| | species [ 0 ] = = gFacilityTrainerMons [ monSetId ] . species
| | species [ 1 ] = = gFacilityTrainerMons [ monSetId ] . species
| | gFacilityTrainerMons [ checkingMonSetId ] . itemTableId = = gFacilityTrainerMons [ monSetId ] . itemTableId )
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break ;
}
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} while ( k ! = j ) ;
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gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] = monSetId ;
species [ j ] = gFacilityTrainerMons [ monSetId ] . species ;
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}
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gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated = 0 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt = 0 ;
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gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . unk3 = 0 ;
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}
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monTypesBits = 0 ;
statSums [ 0 ] = 0 ;
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for ( i = 0 ; i < 3 ; i + + )
{
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trainerId = gSaveBlock2Ptr - > frontier . selectedPartyMons [ i ] - 1 ; // Great variable choice, gamefreak.
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statSums [ 0 ] + = GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_ATK , NULL ) ;
statSums [ 0 ] + = GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_DEF , NULL ) ;
statSums [ 0 ] + = GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_SPATK , NULL ) ;
statSums [ 0 ] + = GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_SPDEF , NULL ) ;
statSums [ 0 ] + = GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_SPEED , NULL ) ;
statSums [ 0 ] + = GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_MAX_HP , NULL ) ;
monTypesBits | = gBitTable [ gBaseStats [ GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_SPECIES , NULL ) ] . type1 ] ;
monTypesBits | = gBitTable [ gBaseStats [ GetMonData ( & gPlayerParty [ trainerId ] , MON_DATA_SPECIES , NULL ) ] . type2 ] ;
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}
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for ( monTypesCount = 0 , j = 0 ; j < 32 ; j + + )
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{
if ( monTypesBits & 1 )
monTypesCount + + ;
monTypesBits > > = 1 ;
}
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monLevel = SetFacilityPtrsGetLevel ( ) ;
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statSums [ 0 ] + = ( monTypesCount * monLevel ) / 20 ;
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for ( i = 1 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
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{
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monTypesBits = 0 ;
statSums [ i ] = 0 ;
ivs = GetDomeTrainerMonIvs ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId ) ;
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for ( j = 0 ; j < 3 ; j + + )
{
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CalcDomeMonStats ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . species ,
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monLevel , ivs ,
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gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . evSpread ,
gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . nature ,
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statValues ) ;
statSums [ i ] + = statValues [ STAT_ATK ] ;
statSums [ i ] + = statValues [ STAT_DEF ] ;
statSums [ i ] + = statValues [ STAT_SPATK ] ;
statSums [ i ] + = statValues [ STAT_SPDEF ] ;
statSums [ i ] + = statValues [ STAT_SPEED ] ;
statSums [ i ] + = statValues [ STAT_HP ] ;
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monTypesBits | = gBitTable [ gBaseStats [ gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . species ] . type1 ] ;
monTypesBits | = gBitTable [ gBaseStats [ gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . species ] . type2 ] ;
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}
for ( monTypesCount = 0 , j = 0 ; j < 32 ; j + + )
{
if ( monTypesBits & 1 )
monTypesCount + + ;
monTypesBits > > = 1 ;
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}
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statSums [ i ] + = ( monTypesCount * monLevel ) / 20 ;
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}
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for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1 ; i + + )
{
for ( j = i + 1 ; j < DOME_TOURNAMENT_TRAINERS_COUNT ; j + + )
{
if ( statSums [ i ] < statSums [ j ] )
{
SwapDomeTrainers ( i , j , statSums ) ;
}
else
{
if ( statSums [ i ] = = statSums [ j ] )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId = = TRAINER_PLAYER )
SwapDomeTrainers ( i , j , statSums ) ;
else if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId > gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId )
SwapDomeTrainers ( i , j , statSums ) ;
}
}
}
}
if ( sub_81A3610 ( ) )
{
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = = TRAINER_PLAYER )
break ;
}
if ( gUnknown_0860D3F1 [ i ] [ 0 ] ! = 0 )
{
j = 0 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId = TRAINER_FRONTIER_BRAIN ;
}
else
{
j = 1 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId = TRAINER_FRONTIER_BRAIN ;
}
for ( i = 0 ; i < 3 ; i + + )
2018-11-01 21:31:10 +01:00
gSaveBlock2Ptr - > frontier . domeMonIds [ j ] [ i ] = GetFrontierBrainMonSpecies ( i ) ;
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}
Free ( statSums ) ;
Free ( statValues ) ;
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}
# define CALC_STAT(base, statIndex) \
{ \
u8 baseStat = gBaseStats [ species ] . base ; \
stats [ statIndex ] = ( ( ( 2 * baseStat + ivs + evs [ statIndex ] / 4 ) * level ) / 100 ) + 5 ; \
stats [ statIndex ] = ( u8 ) ModifyStatByNature ( nature , stats [ statIndex ] , statIndex ) ; \
}
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static void CalcDomeMonStats ( u16 species , s32 level , s32 ivs , u8 evBits , u8 nature , s32 * stats )
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{
s32 i , count ;
u8 bits ;
u16 resultingEvs ;
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s32 evs [ NUM_STATS ] ;
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count = 0 , bits = evBits ;
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for ( i = 0 ; i < NUM_STATS ; bits > > = 1 , i + + )
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{
if ( bits & 1 )
count + + ;
}
2018-08-29 20:38:54 +02:00
resultingEvs = MAX_TOTAL_EVS / count ;
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for ( i = 0 ; i < NUM_STATS ; bits < < = 1 , i + + )
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{
evs [ i ] = 0 ;
if ( evBits & bits )
evs [ i ] = resultingEvs ;
}
if ( species = = SPECIES_SHEDINJA )
{
stats [ STAT_HP ] = 1 ;
}
else
{
s32 n = 2 * gBaseStats [ species ] . baseHP ;
stats [ STAT_HP ] = ( ( ( n + ivs + evs [ STAT_HP ] / 4 ) * level ) / 100 ) + level + 10 ;
}
CALC_STAT ( baseAttack , STAT_ATK ) ;
CALC_STAT ( baseDefense , STAT_DEF ) ;
CALC_STAT ( baseSpeed , STAT_SPEED ) ;
CALC_STAT ( baseSpAttack , STAT_SPATK ) ;
CALC_STAT ( baseSpDefense , STAT_SPDEF ) ;
}
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static void SwapDomeTrainers ( s32 id1 , s32 id2 , u16 * statsArray )
2018-08-15 15:49:50 +02:00
{
s32 i ;
u16 temp ;
2018-08-30 15:01:07 +02:00
SWAP ( statsArray [ id1 ] , statsArray [ id2 ] , temp ) ;
SWAP ( gSaveBlock2Ptr - > frontier . domeTrainers [ id1 ] . trainerId , gSaveBlock2Ptr - > frontier . domeTrainers [ id2 ] . trainerId , temp ) ;
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for ( i = 0 ; i < 3 ; i + + )
2018-10-27 21:01:35 +02:00
SWAP ( gSaveBlock2Ptr - > frontier . domeMonIds [ id1 ] [ i ] , gSaveBlock2Ptr - > frontier . domeMonIds [ id2 ] [ i ] , temp ) ;
2018-08-15 15:49:50 +02:00
}
2018-08-15 23:04:46 +02:00
2018-08-26 15:51:14 +02:00
static void sub_818F9B0 ( void )
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{
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StringCopy ( gStringVar1 , gRoundsStringTable [ gSaveBlock2Ptr - > frontier . curChallengeBattleNum ] ) ;
2018-08-15 23:04:46 +02:00
}
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static void sub_818F9E0 ( void )
2018-08-15 23:04:46 +02:00
{
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StringCopy ( gStringVar1 , gRoundsStringTable [ gSaveBlock2Ptr - > frontier . curChallengeBattleNum ] ) ;
2018-08-25 11:55:16 +02:00
CopyDomeTrainerName ( gStringVar2 , gTrainerBattleOpponent_A ) ;
2018-08-15 23:04:46 +02:00
}
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static void sub_818FA20 ( void )
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{
gUnknown_0203CD70 = 0 ;
gUnknown_0203CD74 = GetMonData ( & gPlayerParty [ 0 ] , MON_DATA_MAX_HP , NULL ) ;
gUnknown_0203CD74 + = GetMonData ( & gPlayerParty [ 1 ] , MON_DATA_MAX_HP , NULL ) ;
CalculatePlayerPartyCount ( ) ;
CreateDomeTrainerMons ( TrainerIdToTournamentId ( gTrainerBattleOpponent_A ) ) ;
}
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static void CreateDomeMon ( u8 monPartyId , u16 tournamentTrainerId , u8 tournamentMonId , u32 otId )
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{
s32 i ;
u8 happiness = 0xFF ;
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u8 fixedIv = GetDomeTrainerMonIvs ( tournamentTrainerId ) ; // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3.
2018-10-24 23:14:45 +02:00
u8 level = SetFacilityPtrsGetLevel ( ) ;
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CreateMonWithEVSpreadNatureOTID ( & gEnemyParty [ monPartyId ] ,
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gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ tournamentMonId ] ] . species ,
2018-08-15 23:04:46 +02:00
level ,
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gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ tournamentMonId ] ] . nature ,
2018-08-15 23:04:46 +02:00
fixedIv ,
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gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ tournamentMonId ] ] . evSpread , otId ) ;
2018-08-15 23:04:46 +02:00
happiness = 0xFF ;
for ( i = 0 ; i < 4 ; i + + )
{
SetMonMoveSlot ( & gEnemyParty [ monPartyId ] ,
2018-10-27 21:01:35 +02:00
gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ tournamentMonId ] ] . moves [ i ] , i ) ;
if ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ tournamentMonId ] ] . moves [ i ] = = MOVE_FRUSTRATION )
2018-08-15 23:04:46 +02:00
happiness = 0 ;
}
SetMonData ( & gEnemyParty [ monPartyId ] , MON_DATA_FRIENDSHIP , & happiness ) ;
SetMonData ( & gEnemyParty [ monPartyId ] , MON_DATA_HELD_ITEM ,
2018-10-27 21:01:35 +02:00
& gBattleFrontierHeldItems [ gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ tournamentMonId ] ] . itemTableId ] ) ;
2018-08-15 23:04:46 +02:00
}
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static void CreateDomeTrainerMons ( u16 tournamentTrainerId )
2018-08-15 23:04:46 +02:00
{
u8 monsCount = 0 ;
u32 otId = 0 ;
s32 i , bits ;
ZeroEnemyPartyMons ( ) ;
2018-11-01 21:31:10 +01:00
bits = GetDomeTrainerMonCountInBits ( tournamentTrainerId ) ;
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otId = Random32 ( ) ;
if ( Random ( ) % 10 > 5 )
{
for ( i = 0 ; i < 3 ; i + + )
{
if ( bits & 1 )
{
CreateDomeMon ( monsCount , tournamentTrainerId , i , otId ) ;
monsCount + + ;
}
bits > > = 1 ;
}
}
else
{
for ( i = 2 ; i > = 0 ; i - - )
{
if ( bits & 4 )
{
CreateDomeMon ( monsCount , tournamentTrainerId , i , otId ) ;
monsCount + + ;
}
bits < < = 1 ;
}
}
}
2018-11-01 21:31:10 +01:00
s32 GetDomeTrainerMonCountInBits ( u16 tournamentTrainerId )
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{
s32 bits ;
if ( Random ( ) & 1 )
{
bits = sub_818FCBC ( tournamentTrainerId , FALSE ) ;
if ( bits = = 0 )
bits = sub_818FDB8 ( tournamentTrainerId , TRUE ) ;
}
else
{
bits = sub_818FDB8 ( tournamentTrainerId , FALSE ) ;
if ( bits = = 0 )
bits = sub_818FCBC ( tournamentTrainerId , TRUE ) ;
}
return bits ;
}
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static s32 sub_818FCBC ( u16 tournamentTrainerId , bool8 arg1 )
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{
s32 i , moveId , playerMonId ;
s32 array [ 3 ] ;
for ( i = 0 ; i < 3 ; i + + )
{
array [ i ] = 0 ;
for ( moveId = 0 ; moveId < 4 ; moveId + + )
{
for ( playerMonId = 0 ; playerMonId < 3 ; playerMonId + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentTrainerId ] . trainerId = = TRAINER_FRONTIER_BRAIN )
{
2018-11-01 21:31:10 +01:00
array [ i ] + = GetTypeEffectivenessPoints ( GetFrontierBrainMonMove ( i , moveId ) ,
2018-08-15 23:04:46 +02:00
GetMonData ( & gPlayerParty [ playerMonId ] , MON_DATA_SPECIES , NULL ) , 0 ) ;
}
else
{
2018-10-27 21:01:35 +02:00
array [ i ] + = GetTypeEffectivenessPoints ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ i ] ] . moves [ moveId ] ,
2018-08-15 23:04:46 +02:00
GetMonData ( & gPlayerParty [ playerMonId ] , MON_DATA_SPECIES , NULL ) , 0 ) ;
}
}
}
}
return sub_818FEB4 ( array , arg1 ) ;
}
2018-08-25 19:59:47 +02:00
static s32 sub_818FDB8 ( u16 tournamentTrainerId , bool8 arg1 )
2018-08-15 23:04:46 +02:00
{
s32 i , moveId , playerMonId ;
s32 array [ 3 ] ;
for ( i = 0 ; i < 3 ; i + + )
{
array [ i ] = 0 ;
for ( moveId = 0 ; moveId < 4 ; moveId + + )
{
for ( playerMonId = 0 ; playerMonId < 3 ; playerMonId + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentTrainerId ] . trainerId = = TRAINER_FRONTIER_BRAIN )
{
2018-11-01 21:31:10 +01:00
array [ i ] + = GetTypeEffectivenessPoints ( GetFrontierBrainMonMove ( i , moveId ) ,
2018-08-15 23:04:46 +02:00
GetMonData ( & gPlayerParty [ playerMonId ] , MON_DATA_SPECIES , NULL ) , 1 ) ;
}
else
{
2018-10-27 21:01:35 +02:00
array [ i ] + = GetTypeEffectivenessPoints ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentTrainerId ] [ i ] ] . moves [ moveId ] ,
2018-08-15 23:04:46 +02:00
GetMonData ( & gPlayerParty [ playerMonId ] , MON_DATA_SPECIES , NULL ) , 1 ) ;
}
}
}
}
return sub_818FEB4 ( array , arg1 ) ;
}
2018-08-25 19:59:47 +02:00
static s32 sub_818FEB4 ( s32 * arr , bool8 arg1 )
2018-08-15 23:04:46 +02:00
{
s32 i , j ;
s32 bits = 0 ;
s32 array [ 3 ] ;
for ( i = 0 ; i < 3 ; i + + )
array [ i ] = i ;
if ( arr [ 0 ] = = arr [ 1 ] & & arr [ 0 ] = = arr [ 2 ] )
{
if ( arg1 )
{
i = 0 ;
while ( i ! = 2 )
{
u32 rand = Random ( ) & 3 ;
if ( rand ! = 3 & & ! ( bits & gBitTable [ rand ] ) )
{
bits | = gBitTable [ rand ] ;
i + + ;
}
}
}
}
else
{
for ( i = 0 ; i < 2 ; i + + )
{
for ( j = i + 1 ; j < 3 ; j + + )
{
s32 temp ;
if ( arr [ i ] < arr [ j ] )
{
temp = arr [ i ] ;
arr [ i ] = arr [ j ] ;
arr [ j ] = temp ;
temp = array [ i ] ;
array [ i ] = array [ j ] ;
array [ j ] = temp ;
}
if ( arr [ i ] = = arr [ j ] & & ( Random ( ) & 1 ) )
{
temp = arr [ i ] ;
arr [ i ] = arr [ j ] ;
arr [ j ] = temp ;
temp = array [ i ] ;
array [ i ] = array [ j ] ;
array [ j ] = temp ;
}
}
}
for ( i = 0 ; i < 2 ; i + + )
{
bits | = gBitTable [ array [ i ] ] ;
}
}
return bits ;
}
2018-08-26 21:41:47 +02:00
# define TYPE_x0 0
# define TYPE_x0_25 5
# define TYPE_x0_50 10
# define TYPE_x1 20
# define TYPE_x2 40
# define TYPE_x4 80
2018-08-18 00:54:18 +02:00
// Functionally equivalent, while loop is impossible to match.
# ifdef NONMATCHING
2018-08-26 21:41:47 +02:00
static s32 GetTypeEffectivenessPoints ( s32 move , s32 targetSpecies , s32 arg2 )
2018-08-15 23:04:46 +02:00
{
2018-08-26 21:41:47 +02:00
s32 defType1 , defType2 , defAbility , moveType ;
2018-08-15 23:04:46 +02:00
s32 i = 0 ;
2018-08-26 21:41:47 +02:00
s32 typePower = TYPE_x1 ;
2018-08-15 23:04:46 +02:00
if ( move = = MOVE_NONE | | move = = 0xFFFF | | gBattleMoves [ move ] . power = = 0 )
return 0 ;
2018-08-26 21:41:47 +02:00
defType1 = gBaseStats [ targetSpecies ] . type1 ;
defType2 = gBaseStats [ targetSpecies ] . type2 ;
defAbility = gBaseStats [ targetSpecies ] . ability1 ;
2018-08-15 23:04:46 +02:00
moveType = gBattleMoves [ move ] . type ;
2018-08-26 21:41:47 +02:00
if ( defAbility = = ABILITY_LEVITATE & & moveType = = TYPE_GROUND )
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{
if ( arg2 = = 1 )
typePower = 8 ;
}
else
{
2018-08-16 22:46:02 +02:00
while ( gTypeEffectiveness [ i + 0 ] ! = TYPE_ENDTABLE )
2018-08-15 23:04:46 +02:00
{
2018-08-16 22:46:02 +02:00
if ( gTypeEffectiveness [ i + 0 ] = = TYPE_FORESIGHT )
2018-08-15 23:04:46 +02:00
{
i + = 3 ;
}
2018-08-16 22:46:02 +02:00
else
2018-08-15 23:04:46 +02:00
{
2018-08-16 22:46:02 +02:00
u8 val = gTypeEffectiveness [ i + 0 ] ;
if ( val = = moveType )
{
// BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard.
2018-08-26 21:41:47 +02:00
if ( gTypeEffectiveness [ i + 1 ] = = defType1 & & ( defAbility ! = ABILITY_WONDER_GUARD | | gTypeEffectiveness [ i + 2 ] = = TYPE_MUL_SUPER_EFFECTIVE * 2 ) )
2018-08-16 22:46:02 +02:00
typePower = ( gTypeEffectiveness [ i + 2 ] * typePower ) / 10 ;
2018-08-26 21:41:47 +02:00
if ( gTypeEffectiveness [ i + 1 ] = = defType2 & & defType1 ! = defType2 & & ( defAbility ! = ABILITY_WONDER_GUARD | | gTypeEffectiveness [ i + 2 ] = = TYPE_MUL_SUPER_EFFECTIVE * 2 ) )
2018-08-16 22:46:02 +02:00
typePower = ( gTypeEffectiveness [ i + 2 ] * typePower ) / 10 ;
}
i + = 3 ;
2018-08-15 23:04:46 +02:00
}
}
}
switch ( arg2 )
{
case 0 :
switch ( typePower )
{
case 10 :
case 5 :
case 0 :
default :
typePower = 0 ;
break ;
case 20 :
typePower = 2 ;
break ;
case 40 :
typePower = 4 ;
break ;
case 80 :
typePower = 8 ;
break ;
}
break ;
case 1 :
switch ( typePower )
{
default :
case 20 :
typePower = 0 ;
break ;
case 5 :
typePower = 4 ;
break ;
case 0 :
typePower = 8 ;
break ;
case 10 :
typePower = 2 ;
break ;
case 40 :
typePower = - 2 ;
break ;
case 80 :
typePower = - 4 ;
break ;
}
break ;
case 2 :
switch ( typePower )
{
2018-08-26 21:41:47 +02:00
case TYPE_x0 :
2018-08-15 23:04:46 +02:00
typePower = - 16 ;
break ;
2018-08-26 21:41:47 +02:00
case TYPE_x0_25 :
2018-08-15 23:04:46 +02:00
typePower = - 8 ;
break ;
2018-08-26 21:41:47 +02:00
case TYPE_x0_50 :
2018-08-15 23:04:46 +02:00
default :
typePower = 0 ;
break ;
2018-08-26 21:41:47 +02:00
case TYPE_x1 :
2018-08-15 23:04:46 +02:00
typePower = 4 ;
break ;
2018-08-26 21:41:47 +02:00
case TYPE_x2 :
2018-08-15 23:04:46 +02:00
typePower = 12 ;
break ;
2018-08-26 21:41:47 +02:00
case TYPE_x4 :
2018-08-15 23:04:46 +02:00
typePower = 20 ;
break ;
}
break ;
}
return typePower ;
2018-08-16 22:46:02 +02:00
}
2018-08-18 00:54:18 +02:00
# else
NAKED
2018-08-26 21:41:47 +02:00
static s32 GetTypeEffectivenessPoints ( s32 move , s32 species , s32 arg2 )
2018-08-18 00:54:18 +02:00
{
asm_unified ( " \n \
push { r4 - r7 , lr } \ n \
mov r7 , r10 \ n \
mov r6 , r9 \ n \
mov r5 , r8 \ n \
push { r5 - r7 } \ n \
sub sp , 0x8 \ n \
adds r3 , r0 , 0 \ n \
adds r4 , r1 , 0 \ n \
str r2 , [ sp ] \ n \
movs r6 , 0 \ n \
movs r2 , 0x14 \ n \
cmp r3 , 0 \ n \
beq _0818FFF0 \ n \
ldr r0 , = 0x0000ffff \ n \
cmp r3 , r0 \ n \
beq _0818FFF0 \ n \
ldr r0 , = gBattleMoves \ n \
lsls r1 , r3 , 1 \ n \
adds r1 , r3 \ n \
lsls r1 , 2 \ n \
adds r3 , r1 , r0 \ n \
ldrb r0 , [ r3 , 0x1 ] \ n \
cmp r0 , 0 \ n \
bne _0818FFFC \ n \
_0818FFF0 : \ n \
movs r0 , 0 \ n \
b _08190156 \ n \
. pool \ n \
_0818FFFC : \ n \
ldr r1 , = gBaseStats \ n \
lsls r0 , r4 , 3 \ n \
subs r0 , r4 \ n \
lsls r0 , 2 \ n \
adds r0 , r1 \ n \
ldrb r1 , [ r0 , 0x6 ] \ n \
mov r10 , r1 \ n \
ldrb r1 , [ r0 , 0x7 ] \ n \
mov r9 , r1 \ n \
ldrb r0 , [ r0 , 0x16 ] \ n \
mov r8 , r0 \ n \
ldrb r3 , [ r3 , 0x2 ] \ n \
str r3 , [ sp , 0x4 ] \ n \
cmp r0 , 0x1A \ n \
bne _0819002C \ n \
cmp r3 , 0x4 \ n \
bne _0819002C \ n \
ldr r0 , [ sp ] \ n \
cmp r0 , 0x1 \ n \
bne _081900AA \ n \
movs r2 , 0x8 \ n \
b _081900A4 \ n \
. pool \ n \
_0819002C : \ n \
ldr r0 , = gTypeEffectiveness \ n \
adds r1 , r6 , r0 \ n \
ldrb r0 , [ r1 ] \ n \
ldr r7 , = gTypeEffectiveness \ n \
cmp r0 , 0xFF \ n \
beq _081900A4 \ n \
adds r4 , r1 , 0 \ n \
_0819003A : \ n \
ldrb r0 , [ r4 ] \ n \
cmp r0 , 0xFE \ n \
beq _08190096 \ n \
ldrb r0 , [ r4 ] \ n \
ldr r1 , [ sp , 0x4 ] \ n \
cmp r0 , r1 \ n \
bne _08190096 \ n \
ldrb r0 , [ r4 , 0x1 ] \ n \
adds r5 , r6 , 0x1 \ n \
cmp r0 , r10 \ n \
bne _0819006C \ n \
adds r1 , r6 , 0x2 \ n \
mov r0 , r8 \ n \
cmp r0 , 0x19 \ n \
bne _0819005E \ n \
ldrb r0 , [ r4 , 0x2 ] \ n \
cmp r0 , 0x28 \ n \
bne _0819006C \ n \
_0819005E : \ n \
adds r0 , r1 , r7 \ n \
ldrb r0 , [ r0 ] \ n \
muls r0 , r2 \ n \
movs r1 , 0xA \ n \
bl __divsi3 \ n \
adds r2 , r0 , 0 \ n \
_0819006C : \ n \
adds r0 , r5 , r7 \ n \
ldrb r0 , [ r0 ] \ n \
cmp r0 , r9 \ n \
bne _08190096 \ n \
cmp r10 , r9 \ n \
beq _08190096 \ n \
adds r1 , r6 , 0x2 \ n \
mov r0 , r8 \ n \
cmp r0 , 0x19 \ n \
bne _08190088 \ n \
adds r0 , r1 , r7 \ n \
ldrb r0 , [ r0 ] \ n \
cmp r0 , 0x28 \ n \
bne _08190096 \ n \
_08190088 : \ n \
adds r0 , r1 , r7 \ n \
ldrb r0 , [ r0 ] \ n \
muls r0 , r2 \ n \
movs r1 , 0xA \ n \
bl __divsi3 \ n \
adds r2 , r0 , 0 \ n \
_08190096 : \ n \
adds r4 , 0x3 \ n \
adds r6 , 0x3 \ n \
ldr r1 , = gTypeEffectiveness \ n \
adds r0 , r6 , r1 \ n \
ldrb r0 , [ r0 ] \ n \
cmp r0 , 0xFF \ n \
bne _0819003A \ n \
_081900A4 : \ n \
ldr r0 , [ sp ] \ n \
cmp r0 , 0x1 \ n \
beq _081900E0 \ n \
_081900AA : \ n \
ldr r1 , [ sp ] \ n \
cmp r1 , 0x1 \ n \
bgt _081900BC \ n \
cmp r1 , 0 \ n \
beq _081900C4 \ n \
b _08190154 \ n \
. pool \ n \
_081900BC : \ n \
ldr r0 , [ sp ] \ n \
cmp r0 , 0x2 \ n \
beq _08190114 \ n \
b _08190154 \ n \
_081900C4 : \ n \
cmp r2 , 0xA \ n \
beq _08190146 \ n \
cmp r2 , 0xA \ n \
ble _08190146 \ n \
cmp r2 , 0x28 \ n \
beq _0819014A \ n \
cmp r2 , 0x28 \ n \
bgt _081900DA \ n \
cmp r2 , 0x14 \ n \
beq _08190104 \ n \
b _08190146 \ n \
_081900DA : \ n \
cmp r2 , 0x50 \ n \
bne _08190146 \ n \
b _08190100 \ n \
_081900E0 : \ n \
cmp r2 , 0xA \ n \
beq _08190104 \ n \
cmp r2 , 0xA \ n \
bgt _081900F2 \ n \
cmp r2 , 0 \ n \
beq _08190100 \ n \
cmp r2 , 0x5 \ n \
beq _0819014A \ n \
b _08190146 \ n \
_081900F2 : \ n \
cmp r2 , 0x28 \ n \
beq _08190108 \ n \
cmp r2 , 0x28 \ n \
ble _08190146 \ n \
cmp r2 , 0x50 \ n \
beq _0819010E \ n \
b _08190146 \ n \
_08190100 : \ n \
movs r2 , 0x8 \ n \
b _08190154 \ n \
_08190104 : \ n \
movs r2 , 0x2 \ n \
b _08190154 \ n \
_08190108 : \ n \
movs r2 , 0x2 \ n \
negs r2 , r2 \ n \
b _08190154 \ n \
_0819010E : \ n \
movs r2 , 0x4 \ n \
negs r2 , r2 \ n \
b _08190154 \ n \
_08190114 : \ n \
cmp r2 , 0xA \ n \
beq _08190146 \ n \
cmp r2 , 0xA \ n \
bgt _08190126 \ n \
cmp r2 , 0 \ n \
beq _0819013A \ n \
cmp r2 , 0x5 \ n \
beq _08190140 \ n \
b _08190146 \ n \
_08190126 : \ n \
cmp r2 , 0x28 \ n \
beq _0819014E \ n \
cmp r2 , 0x28 \ n \
bgt _08190134 \ n \
cmp r2 , 0x14 \ n \
beq _0819014A \ n \
b _08190146 \ n \
_08190134 : \ n \
cmp r2 , 0x50 \ n \
beq _08190152 \ n \
b _08190146 \ n \
_0819013A : \ n \
movs r2 , 0x10 \ n \
negs r2 , r2 \ n \
b _08190154 \ n \
_08190140 : \ n \
movs r2 , 0x8 \ n \
negs r2 , r2 \ n \
b _08190154 \ n \
_08190146 : \ n \
movs r2 , 0 \ n \
b _08190154 \ n \
_0819014A : \ n \
movs r2 , 0x4 \ n \
b _08190154 \ n \
_0819014E : \ n \
movs r2 , 0xC \ n \
b _08190154 \ n \
_08190152 : \ n \
movs r2 , 0x14 \ n \
_08190154 : \ n \
adds r0 , r2 , 0 \ n \
_08190156 : \ n \
add sp , 0x8 \ n \
pop { r3 - r5 } \ n \
mov r8 , r3 \ n \
mov r9 , r4 \ n \
mov r10 , r5 \ n \
pop { r4 - r7 } \ n \
pop { r1 } \ n \
bx r1 \ n \
" );
}
# endif // NONMATCHING
2018-08-25 19:59:47 +02:00
static u8 GetDomeTrainerMonIvs ( u16 trainerId )
2018-08-18 00:54:18 +02:00
{
u8 fixedIv ;
if ( trainerId < = 99 )
fixedIv = 3 ;
else if ( trainerId < = 119 )
fixedIv = 6 ;
else if ( trainerId < = 139 )
fixedIv = 9 ;
else if ( trainerId < = 159 )
fixedIv = 12 ;
else if ( trainerId < = 179 )
fixedIv = 15 ;
else if ( trainerId < = 199 )
fixedIv = 18 ;
else if ( trainerId < = 219 )
fixedIv = 21 ;
else
fixedIv = 31 ;
return fixedIv ;
}
2018-08-25 19:59:47 +02:00
static s32 TournamentIdOfOpponent ( s32 roundId , s32 trainerId )
2018-08-18 00:54:18 +02:00
{
s32 i , j , val ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = = trainerId )
break ;
}
2018-08-18 19:52:25 +02:00
if ( roundId ! = DOME_ROUND1 )
2018-08-18 00:54:18 +02:00
{
2018-08-18 19:52:25 +02:00
if ( roundId = = DOME_FINAL )
2018-08-26 21:41:47 +02:00
val = sIdToOpponentId [ i ] [ roundId ] + 8 ;
2018-08-18 00:54:18 +02:00
else
2018-08-26 21:41:47 +02:00
val = sIdToOpponentId [ i ] [ roundId ] + 4 ;
2018-08-18 00:54:18 +02:00
2018-08-26 21:41:47 +02:00
for ( j = sIdToOpponentId [ i ] [ roundId ] ; j < val ; j + + )
2018-08-18 00:54:18 +02:00
{
2018-08-25 18:46:15 +02:00
if ( gUnknown_0860D14C [ j ] ! = i & & ! gSaveBlock2Ptr - > frontier . domeTrainers [ gUnknown_0860D14C [ j ] ] . isEliminated )
2018-08-18 00:54:18 +02:00
break ;
}
if ( j ! = val )
return gUnknown_0860D14C [ j ] ;
else
return 0xFF ;
}
else
{
2018-08-26 21:41:47 +02:00
if ( ! gSaveBlock2Ptr - > frontier . domeTrainers [ sIdToOpponentId [ i ] [ roundId ] ] . isEliminated )
return sIdToOpponentId [ i ] [ roundId ] ;
2018-08-18 00:54:18 +02:00
else
return 0xFF ;
}
}
2018-08-26 15:51:14 +02:00
static void sub_8190298 ( void )
2018-08-18 00:54:18 +02:00
{
2018-08-18 19:52:25 +02:00
gTrainerBattleOpponent_A = TrainerIdOfPlayerOpponent ( ) ;
2018-08-18 00:54:18 +02:00
}
2018-08-25 19:59:47 +02:00
static u16 TrainerIdOfPlayerOpponent ( void )
2018-08-18 00:54:18 +02:00
{
2018-10-21 00:06:42 +02:00
return gSaveBlock2Ptr - > frontier . domeTrainers [ TournamentIdOfOpponent ( gSaveBlock2Ptr - > frontier . curChallengeBattleNum , TRAINER_PLAYER ) ] . trainerId ;
2018-08-18 00:54:18 +02:00
}
2018-08-26 15:51:14 +02:00
static void sub_81902E4 ( void )
2018-08-18 00:54:18 +02:00
{
2018-10-21 00:06:42 +02:00
SetBattleFacilityTrainerGfxId ( gTrainerBattleOpponent_A , 0 ) ;
2018-08-18 00:54:18 +02:00
}
2018-08-26 15:51:14 +02:00
static void sub_81902F8 ( void )
2018-08-18 00:54:18 +02:00
{
gSaveBlock2Ptr - > frontier . field_CA8 = gSpecialVar_0x8005 ;
VarSet ( VAR_TEMP_0 , 0 ) ;
gSaveBlock2Ptr - > frontier . field_CA9_a = 1 ;
sub_81A4C30 ( ) ;
}
2018-08-26 15:51:14 +02:00
static void sub_819033C ( void )
2018-08-18 00:54:18 +02:00
{
2018-08-25 19:59:47 +02:00
u8 lvlMode = gSaveBlock2Ptr - > frontier . lvlMode ;
u8 battleMode = VarGet ( VAR_FRONTIER_BATTLE_MODE ) ;
2018-08-18 00:54:18 +02:00
2018-10-27 17:39:05 +02:00
if ( gSaveBlock2Ptr - > frontier . domeWinStreaks [ battleMode ] [ lvlMode ] < 999 )
gSaveBlock2Ptr - > frontier . domeWinStreaks [ battleMode ] [ lvlMode ] + + ;
if ( gSaveBlock2Ptr - > frontier . domeTotalChampionships [ battleMode ] [ lvlMode ] < 999 )
gSaveBlock2Ptr - > frontier . domeTotalChampionships [ battleMode ] [ lvlMode ] + + ;
2018-08-18 00:54:18 +02:00
2018-10-27 17:39:05 +02:00
if ( gSaveBlock2Ptr - > frontier . domeWinStreaks [ battleMode ] [ lvlMode ] > gSaveBlock2Ptr - > frontier . domeRecordWinStreaks [ battleMode ] [ lvlMode ] )
gSaveBlock2Ptr - > frontier . domeRecordWinStreaks [ battleMode ] [ lvlMode ] = gSaveBlock2Ptr - > frontier . domeWinStreaks [ battleMode ] [ lvlMode ] ;
2018-08-18 00:54:18 +02:00
}
2018-08-26 15:51:14 +02:00
static void ShowDomeOpponentInfo ( void )
2018-08-18 00:54:18 +02:00
{
u8 taskId = CreateTask ( sub_8190400 , 0 ) ;
gTasks [ taskId ] . data [ 0 ] = 0 ;
2018-08-18 19:52:25 +02:00
gTasks [ taskId ] . data [ 1 ] = TrainerIdToTournamentId ( TrainerIdOfPlayerOpponent ( ) ) ;
2018-08-18 00:54:18 +02:00
gTasks [ taskId ] . data [ 2 ] = 0 ;
gTasks [ taskId ] . data [ 3 ] = 0 ;
2018-08-25 11:55:16 +02:00
SetMainCallback2 ( CB2_BattleDome ) ;
2018-08-18 00:54:18 +02:00
}
2018-08-25 19:59:47 +02:00
static void sub_8190400 ( u8 taskId )
2018-08-18 00:54:18 +02:00
{
s32 i ;
s32 r5 = gTasks [ taskId ] . data [ 1 ] ;
s32 r9 = gTasks [ taskId ] . data [ 2 ] ;
s32 r7 = gTasks [ taskId ] . data [ 3 ] ;
switch ( gTasks [ taskId ] . data [ 0 ] )
{
case 0 :
SetHBlankCallback ( NULL ) ;
SetVBlankCallback ( NULL ) ;
EnableInterrupts ( INTR_FLAG_VBLANK ) ;
CpuFill32 ( 0 , ( void * ) VRAM , VRAM_SIZE ) ;
ResetBgsAndClearDma3BusyFlags ( 0 ) ;
InitBgsFromTemplates ( 0 , gUnknown_0860CE84 , ARRAY_COUNT ( gUnknown_0860CE84 ) ) ;
InitWindows ( gUnknown_0860CEB4 ) ;
DeactivateAllTextPrinters ( ) ;
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
gBattle_BG3_X = 0 ;
gBattle_BG3_Y = 0 ;
if ( r9 = = 2 )
gBattle_BG2_X = 0 , gBattle_BG2_Y = 0 ;
else
gBattle_BG2_X = 0 , gBattle_BG2_Y = 160 ;
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 1 :
SetGpuReg ( REG_OFFSET_BLDCNT , 0 ) ;
SetGpuReg ( REG_OFFSET_BLDALPHA , 0 ) ;
SetGpuReg ( REG_OFFSET_BLDY , 0 ) ;
SetGpuReg ( REG_OFFSET_MOSAIC , 0 ) ;
SetGpuReg ( REG_OFFSET_WIN0H , 0 ) ;
SetGpuReg ( REG_OFFSET_WIN0V , 0 ) ;
SetGpuReg ( REG_OFFSET_WIN1H , 0 ) ;
SetGpuReg ( REG_OFFSET_WIN1V , 0 ) ;
SetGpuReg ( REG_OFFSET_WININ , 0 ) ;
SetGpuReg ( REG_OFFSET_WINOUT , WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR ) ;
ResetPaletteFade ( ) ;
ResetSpriteData ( ) ;
FreeAllSpritePalettes ( ) ;
gReservedSpritePaletteCount = 4 ;
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 2 :
DecompressAndLoadBgGfxUsingHeap ( 2 , gUnknown_08D83D50 , 0x2000 , 0 , 0 ) ;
DecompressAndLoadBgGfxUsingHeap ( 2 , gUnknown_08D84970 , 0x2000 , 0 , 1 ) ;
DecompressAndLoadBgGfxUsingHeap ( 3 , gUnknown_08D84F00 , 0x800 , 0 , 1 ) ;
2018-08-25 11:55:16 +02:00
LoadCompressedObjectPic ( gUnknown_0860CF50 ) ;
2018-08-18 00:54:18 +02:00
LoadCompressedPalette ( gUnknown_08D85358 , 0 , 0x200 ) ;
LoadCompressedPalette ( gUnknown_08D85444 , 0x100 , 0x200 ) ;
LoadCompressedPalette ( gUnknown_08D85600 , 0xF0 , 0x20 ) ;
if ( r9 = = 2 )
LoadCompressedPalette ( gUnknown_08D854C8 , 0x50 , 0x20 ) ;
CpuFill32 ( 0 , gPlttBufferFaded , 0x400 ) ;
ShowBg ( 0 ) ;
ShowBg ( 1 ) ;
ShowBg ( 2 ) ;
ShowBg ( 3 ) ;
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 3 :
2018-08-25 18:46:15 +02:00
SetVBlankCallback ( VblankCb0_BattleDome ) ;
2018-08-25 19:59:47 +02:00
sBattleDomeStruct = AllocZeroed ( sizeof ( * sBattleDomeStruct ) ) ;
2018-08-18 00:54:18 +02:00
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
2018-08-25 19:59:47 +02:00
sBattleDomeStruct - > arr [ i ] | = 0xFF ;
2018-08-18 00:54:18 +02:00
LoadMonIconPalettes ( ) ;
i = CreateTask ( sub_8190CD4 , 0 ) ;
gTasks [ i ] . data [ 0 ] = 0 ;
gTasks [ i ] . data [ 2 ] = 0 ;
gTasks [ i ] . data [ 3 ] = r9 ;
gTasks [ i ] . data [ 4 ] = r7 ;
if ( r9 = = 2 )
{
2018-08-21 23:36:59 +02:00
DisplayMatchInfoOnCard ( 0 , r5 ) ;
2018-08-25 19:59:47 +02:00
sBattleDomeStruct - > unk_10 = 1 ;
2018-08-18 00:54:18 +02:00
}
else
{
2018-08-19 20:21:37 +02:00
DisplayTrainerInfoOnCard ( 0 , r5 ) ;
2018-08-18 00:54:18 +02:00
}
SetGpuReg ( REG_OFFSET_DISPCNT , DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP ) ;
if ( r9 ! = 0 )
{
r7 = CreateSprite ( & gUnknown_0860D068 , 120 , 4 , 0 ) ;
StartSpriteAnim ( & gSprites [ r7 ] , 0 ) ;
gSprites [ r7 ] . data [ 0 ] = i ;
r7 = CreateSprite ( & gUnknown_0860D068 , 120 , 156 , 0 ) ;
StartSpriteAnim ( & gSprites [ r7 ] , 1 ) ;
gSprites [ r7 ] . data [ 0 ] = i ;
r7 = CreateSprite ( & gUnknown_0860D050 , 6 , 80 , 0 ) ;
StartSpriteAnim ( & gSprites [ r7 ] , 0 ) ;
gSprites [ r7 ] . data [ 0 ] = i ;
gSprites [ r7 ] . data [ 1 ] = 0 ;
if ( r9 = = 1 )
2018-09-10 17:25:58 +02:00
gSprites [ r7 ] . invisible = TRUE ;
2018-08-18 00:54:18 +02:00
r7 = CreateSprite ( & gUnknown_0860D050 , 234 , 80 , 0 ) ;
StartSpriteAnim ( & gSprites [ r7 ] , 1 ) ;
gSprites [ r7 ] . data [ 0 ] = i ;
gSprites [ r7 ] . data [ 1 ] = 1 ;
}
DestroyTask ( taskId ) ;
break ;
}
}
2018-08-20 22:56:05 +02:00
// Note: Card scrolling up means the current card goes down and another one appears from top.
// The same is true for scrolling left.
// That means that the sprite needs to move with the moving card in the opposite scrolling direction.
static void SpriteCb_TrainerIconCardScrollUp ( struct Sprite * sprite )
2018-08-18 00:54:18 +02:00
{
sprite - > pos1 . y + = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . y > = - 32 )
2018-09-10 17:25:58 +02:00
sprite - > invisible = FALSE ;
2018-08-18 00:54:18 +02:00
if ( + + sprite - > data [ 1 ] = = 40 )
sprite - > callback = SpriteCallbackDummy ;
}
else
{
if ( sprite - > pos1 . y > = 192 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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FreeAndDestroyTrainerPicSprite ( sprite - > data [ 3 ] ) ;
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}
}
}
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static void SpriteCb_TrainerIconCardScrollDown ( struct Sprite * sprite )
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{
sprite - > pos1 . y - = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . y < = 192 )
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sprite - > invisible = FALSE ;
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if ( + + sprite - > data [ 1 ] = = 40 )
sprite - > callback = SpriteCallbackDummy ;
}
else
{
if ( sprite - > pos1 . y < = - 32 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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FreeAndDestroyTrainerPicSprite ( sprite - > data [ 3 ] ) ;
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}
}
}
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static void SpriteCb_TrainerIconCardScrollLeft ( struct Sprite * sprite )
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{
sprite - > pos1 . x + = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . x > = - 32 )
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sprite - > invisible = FALSE ;
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if ( + + sprite - > data [ 1 ] = = 64 )
sprite - > callback = SpriteCallbackDummy ;
}
else
{
if ( sprite - > pos1 . x > = 272 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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FreeAndDestroyTrainerPicSprite ( sprite - > data [ 3 ] ) ;
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}
}
}
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static void SpriteCb_TrainerIconCardScrollRight ( struct Sprite * sprite )
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{
sprite - > pos1 . x - = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . x < = 272 )
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sprite - > invisible = FALSE ;
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if ( + + sprite - > data [ 1 ] = = 64 )
sprite - > callback = SpriteCallbackDummy ;
}
else
{
if ( sprite - > pos1 . x < = - 32 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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FreeAndDestroyTrainerPicSprite ( sprite - > data [ 3 ] ) ;
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}
}
}
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# define sMonIconStill data[3]
static void SpriteCb_MonIcon ( struct Sprite * sprite )
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{
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if ( ! sprite - > sMonIconStill )
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UpdateMonIconFrame ( sprite ) ;
}
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static void SpriteCb_MonIconCardScrollUp ( struct Sprite * sprite )
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{
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if ( ! sprite - > sMonIconStill )
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UpdateMonIconFrame ( sprite ) ;
sprite - > pos1 . y + = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . y > = - 16 )
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sprite - > invisible = FALSE ;
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if ( + + sprite - > data [ 1 ] = = 40 )
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sprite - > callback = SpriteCb_MonIcon ;
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}
else
{
if ( sprite - > pos1 . y > = 176 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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sub_80D2EF8 ( sprite ) ;
}
}
}
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static void SpriteCb_MonIconCardScrollDown ( struct Sprite * sprite )
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{
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if ( ! sprite - > sMonIconStill )
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UpdateMonIconFrame ( sprite ) ;
sprite - > pos1 . y - = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . y < = 176 )
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sprite - > invisible = FALSE ;
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if ( + + sprite - > data [ 1 ] = = 40 )
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sprite - > callback = SpriteCb_MonIcon ;
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}
else
{
if ( sprite - > pos1 . y < = - 16 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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sub_80D2EF8 ( sprite ) ;
}
}
}
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static void SpriteCb_MonIconCardScrollLeft ( struct Sprite * sprite )
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{
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if ( ! sprite - > sMonIconStill )
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UpdateMonIconFrame ( sprite ) ;
sprite - > pos1 . x + = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . x > = - 16 )
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sprite - > invisible = FALSE ;
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if ( + + sprite - > data [ 1 ] = = 64 )
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sprite - > callback = SpriteCb_MonIcon ;
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}
else
{
if ( sprite - > pos1 . x > = 256 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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sub_80D2EF8 ( sprite ) ;
}
}
}
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static void SpriteCb_MonIconCardScrollRight ( struct Sprite * sprite )
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{
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if ( ! sprite - > sMonIconStill )
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UpdateMonIconFrame ( sprite ) ;
sprite - > pos1 . x - = 4 ;
if ( sprite - > data [ 0 ] ! = 0 )
{
if ( sprite - > pos1 . x < = 256 )
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sprite - > invisible = FALSE ;
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if ( + + sprite - > data [ 1 ] = = 64 )
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sprite - > callback = SpriteCb_MonIcon ;
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}
else
{
if ( sprite - > pos1 . x < = - 16 )
{
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sBattleDomeStruct - > arr [ sprite - > data [ 2 ] ] = 0xFF ;
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sub_80D2EF8 ( sprite ) ;
}
}
}
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static void sub_8190B40 ( struct Sprite * sprite )
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{
s32 taskId1 = sprite - > data [ 0 ] ;
s32 arrId = gTasks [ gTasks [ taskId1 ] . data [ 4 ] ] . data [ 1 ] ;
s32 tournmanetTrainerId = gUnknown_0860D080 [ arrId ] ;
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s32 roundId = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ;
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if ( gTasks [ taskId1 ] . data [ 3 ] = = 1 )
{
if ( sprite - > data [ 1 ] )
{
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if ( ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournmanetTrainerId ] . isEliminated
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& & sBattleDomeStruct - > unk_10 - 1 < gSaveBlock2Ptr - > frontier . domeTrainers [ tournmanetTrainerId ] . eliminatedAt ) )
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{
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sprite - > invisible = FALSE ;
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}
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else if ( ! gSaveBlock2Ptr - > frontier . domeTrainers [ tournmanetTrainerId ] . isEliminated
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& & sBattleDomeStruct - > unk_10 - 1 < roundId )
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{
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sprite - > invisible = FALSE ;
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}
else
{
if ( gTasks [ taskId1 ] . data [ 0 ] = = 2 )
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sprite - > invisible = TRUE ;
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}
}
else
{
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if ( sBattleDomeStruct - > unk_10 ! = 0 )
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{
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sprite - > invisible = FALSE ;
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}
else
{
if ( gTasks [ taskId1 ] . data [ 0 ] = = 2 )
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sprite - > invisible = TRUE ;
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}
}
}
else
{
if ( sprite - > data [ 1 ] )
{
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if ( sBattleDomeStruct - > unk_10 > 1 )
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{
if ( gTasks [ taskId1 ] . data [ 0 ] = = 2 )
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sprite - > invisible = TRUE ;
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}
else
{
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sprite - > invisible = FALSE ;
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}
}
else
{
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if ( sBattleDomeStruct - > unk_10 ! = 0 )
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{
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sprite - > invisible = FALSE ;
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}
else
{
if ( gTasks [ taskId1 ] . data [ 0 ] = = 2 )
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sprite - > invisible = TRUE ;
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}
}
}
}
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static void sub_8190C6C ( struct Sprite * sprite )
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{
s32 taskId1 = sprite - > data [ 0 ] ;
if ( gTasks [ taskId1 ] . data [ 3 ] = = 1 )
{
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if ( sBattleDomeStruct - > unk_10 ! = 0 )
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{
if ( gTasks [ taskId1 ] . data [ 0 ] = = 2 )
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sprite - > invisible = TRUE ;
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}
else
{
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sprite - > invisible = FALSE ;
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}
}
else
{
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if ( sBattleDomeStruct - > unk_10 ! = 1 )
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{
if ( gTasks [ taskId1 ] . data [ 0 ] = = 2 )
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sprite - > invisible = TRUE ;
2018-08-18 00:54:18 +02:00
}
else
{
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sprite - > invisible = FALSE ;
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}
}
}
2018-08-18 18:23:40 +02:00
2018-08-25 19:59:47 +02:00
static void sub_8190CD4 ( u8 taskId )
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{
s32 i ;
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s32 windowId = 0 ;
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s32 r9 = gTasks [ taskId ] . data [ 3 ] ;
s32 taskId2 = gTasks [ taskId ] . data [ 4 ] ;
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s32 trainerTournamentId = 0 ;
s32 matchNo = 0 ;
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switch ( gTasks [ taskId ] . data [ 0 ] )
{
case 0 :
if ( ! gPaletteFade . active )
{
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BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0x10 , 0 , RGB_BLACK ) ;
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gTasks [ taskId ] . data [ 0 ] = 1 ;
}
break ;
case 1 :
if ( ! gPaletteFade . active )
gTasks [ taskId ] . data [ 0 ] = 2 ;
break ;
case 2 :
i = sub_819221C ( taskId ) ;
switch ( i )
{
case 9 :
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BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0 , 0x10 , RGB_BLACK ) ;
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gTasks [ taskId ] . data [ 0 ] = 8 ;
break ;
case 1 . . . 8 :
gTasks [ taskId ] . data [ 5 ] = i ;
if ( gTasks [ taskId ] . data [ 2 ] ! = 0 )
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windowId = 9 ;
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else
2018-08-20 22:56:05 +02:00
windowId = 0 ;
2018-08-18 18:23:40 +02:00
2018-08-20 22:56:05 +02:00
for ( i = windowId ; i < windowId + 9 ; i + + )
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{
CopyWindowToVram ( i , 2 ) ;
FillWindowPixelBuffer ( i , 0 ) ;
}
gTasks [ taskId ] . data [ 0 ] = 3 ;
break ;
case 0 :
break ;
}
break ;
case 3 :
i = gTasks [ taskId ] . data [ 5 ] ;
switch ( i )
{
case 1 :
case 5 :
if ( gTasks [ taskId ] . data [ 2 ] )
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 160 ;
}
else
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 160 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
}
if ( i = = 1 )
{
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if ( sBattleDomeStruct - > unk_10 = = 0 )
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{
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 320 ;
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trainerTournamentId = gUnknown_0860D080 [ gTasks [ taskId2 ] . data [ 1 ] ] ;
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 0x10 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
else
{
gBattle_BG2_X = 256 ;
gBattle_BG2_Y = 0 ;
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trainerTournamentId = gUnknown_0860D080 [ gTasks [ taskId2 ] . data [ 1 ] ] ;
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 0x10 , trainerTournamentId ) ;
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sBattleDomeStruct - > unk_10 = 0 ;
2018-08-18 18:23:40 +02:00
}
}
else
{
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if ( sBattleDomeStruct - > unk_10 = = 0 )
2018-08-18 18:23:40 +02:00
{
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
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sub_8192F08 ( matchNo , sBattleDomeStruct - > unk_11 ) ;
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gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 320 ;
2018-08-25 19:59:47 +02:00
trainerTournamentId = sBattleDomeStruct - > unk_11 [ 0 ] ;
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DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 0x10 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
2018-08-25 19:59:47 +02:00
else if ( sBattleDomeStruct - > unk_10 = = 2 )
2018-08-18 18:23:40 +02:00
{
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
2018-08-25 19:59:47 +02:00
sub_8192F08 ( matchNo , sBattleDomeStruct - > unk_11 ) ;
2018-08-18 18:23:40 +02:00
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 320 ;
2018-08-25 19:59:47 +02:00
trainerTournamentId = sBattleDomeStruct - > unk_11 [ 1 ] ;
2018-08-19 20:21:37 +02:00
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 0x10 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
else
{
gBattle_BG2_X = 256 ;
gBattle_BG2_Y = 160 ;
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
2018-08-21 23:36:59 +02:00
DisplayMatchInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 0x10 , matchNo ) ;
2018-08-18 18:23:40 +02:00
}
}
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i + + )
{
if ( i < 2 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollUp ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
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if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollUp ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
for ( i = DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( i < 10 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollUp ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollUp ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
gTasks [ taskId ] . data [ 0 ] = 4 ;
gTasks [ taskId ] . data [ 5 ] = 0 ;
break ;
case 2 :
case 6 :
if ( gTasks [ taskId ] . data [ 2 ] )
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = - 160 ;
}
else
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = - 160 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
}
if ( i = = 2 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > unk_10 = = 0 )
2018-08-18 18:23:40 +02:00
{
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 160 ;
2018-08-19 20:21:37 +02:00
trainerTournamentId = gUnknown_0860D080 [ gTasks [ taskId2 ] . data [ 1 ] ] ;
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 4 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
else
{
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 0 ;
2018-08-19 20:21:37 +02:00
trainerTournamentId = gUnknown_0860D080 [ gTasks [ taskId2 ] . data [ 1 ] ] ;
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 4 , trainerTournamentId ) ;
2018-08-25 19:59:47 +02:00
sBattleDomeStruct - > unk_10 = 0 ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > unk_10 = = 0 )
2018-08-18 18:23:40 +02:00
{
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
2018-08-25 19:59:47 +02:00
sub_8192F08 ( matchNo , sBattleDomeStruct - > unk_11 ) ;
2018-08-18 18:23:40 +02:00
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 160 ;
2018-08-25 19:59:47 +02:00
trainerTournamentId = sBattleDomeStruct - > unk_11 [ 0 ] ;
2018-08-19 20:21:37 +02:00
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 4 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
2018-08-25 19:59:47 +02:00
else if ( sBattleDomeStruct - > unk_10 = = 2 )
2018-08-18 18:23:40 +02:00
{
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
2018-08-25 19:59:47 +02:00
sub_8192F08 ( matchNo , sBattleDomeStruct - > unk_11 ) ;
2018-08-18 18:23:40 +02:00
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 160 ;
2018-08-25 19:59:47 +02:00
trainerTournamentId = sBattleDomeStruct - > unk_11 [ 1 ] ;
2018-08-19 20:21:37 +02:00
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 4 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
else
{
gBattle_BG2_X = 256 ;
gBattle_BG2_Y = 0 ;
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
2018-08-21 23:36:59 +02:00
DisplayMatchInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 4 , matchNo ) ;
2018-08-18 18:23:40 +02:00
}
}
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i + + )
{
if ( i < 2 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollDown ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollDown ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
for ( i = DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( i < 10 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollDown ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollDown ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
gTasks [ taskId ] . data [ 0 ] = 5 ;
gTasks [ taskId ] . data [ 5 ] = 0 ;
break ;
case 3 :
if ( gTasks [ taskId ] . data [ 2 ] )
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 256 ;
gBattle_BG1_Y = 0 ;
}
else
{
gBattle_BG0_X = 256 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
}
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > unk_10 = = 0 )
2018-08-18 18:23:40 +02:00
{
gBattle_BG2_X = 256 ;
gBattle_BG2_Y = 160 ;
2018-08-19 20:21:37 +02:00
trainerTournamentId = gUnknown_0860D080 [ gTasks [ taskId2 ] . data [ 1 ] ] ;
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 8 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
else
{
gBattle_BG2_X = 256 ;
gBattle_BG2_Y = 0 ;
2018-08-26 15:51:14 +02:00
matchNo = gUnknown_0860D15C [ gTasks [ taskId2 ] . data [ 1 ] ] [ sBattleDomeStruct - > unk_10 - 1 ] ;
2018-08-21 23:36:59 +02:00
DisplayMatchInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 8 , matchNo ) ;
2018-08-18 18:23:40 +02:00
}
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i + + )
{
if ( i < 2 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
for ( i = DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( i < 10 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
gTasks [ taskId ] . data [ 0 ] = 6 ;
gTasks [ taskId ] . data [ 5 ] = 0 ;
break ;
case 7 :
if ( gTasks [ taskId ] . data [ 2 ] )
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 256 ;
gBattle_BG1_Y = 0 ;
}
else
{
gBattle_BG0_X = 256 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
}
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > unk_10 = = 0 )
2018-08-18 18:23:40 +02:00
{
gBattle_BG2_X = 256 ;
gBattle_BG2_Y = 160 ;
2018-08-25 19:59:47 +02:00
trainerTournamentId = sBattleDomeStruct - > unk_11 [ 0 ] ;
2018-08-19 20:21:37 +02:00
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 8 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
else
{
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 160 ;
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
2018-08-21 23:36:59 +02:00
DisplayMatchInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 8 , matchNo ) ;
2018-08-18 18:23:40 +02:00
}
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i + + )
{
if ( i < 2 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
for ( i = DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( i < 10 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollLeft ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
gTasks [ taskId ] . data [ 0 ] = 6 ;
gTasks [ taskId ] . data [ 5 ] = 0 ;
break ;
case 4 :
if ( gTasks [ taskId ] . data [ 2 ] )
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = - 256 ;
gBattle_BG1_Y = 0 ;
}
else
{
gBattle_BG0_X = - 256 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
}
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > unk_10 = = 1 )
2018-08-18 18:23:40 +02:00
{
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 160 ;
}
else
{
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 0 ;
}
2018-08-26 15:51:14 +02:00
matchNo = gUnknown_0860D15C [ gTasks [ taskId2 ] . data [ 1 ] ] [ sBattleDomeStruct - > unk_10 - 1 ] ;
2018-08-21 23:36:59 +02:00
DisplayMatchInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 2 , matchNo ) ;
2018-08-18 18:23:40 +02:00
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i + + )
{
if ( i < 2 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
for ( i = DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( i < 10 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
gTasks [ taskId ] . data [ 0 ] = 7 ;
gTasks [ taskId ] . data [ 5 ] = 0 ;
break ;
case 8 :
if ( gTasks [ taskId ] . data [ 2 ] )
{
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = - 256 ;
gBattle_BG1_Y = 0 ;
}
else
{
gBattle_BG0_X = - 256 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
}
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > unk_10 = = 2 )
2018-08-18 18:23:40 +02:00
{
gBattle_BG2_X = 256 ;
gBattle_BG2_Y = 160 ;
2018-08-25 19:59:47 +02:00
trainerTournamentId = sBattleDomeStruct - > unk_11 [ 1 ] ;
2018-08-19 20:21:37 +02:00
DisplayTrainerInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 2 , trainerTournamentId ) ;
2018-08-18 18:23:40 +02:00
}
else
{
gBattle_BG2_X = 0 ;
gBattle_BG2_Y = 160 ;
2018-08-20 22:56:05 +02:00
matchNo = gTasks [ taskId2 ] . data [ 1 ] - 16 ;
2018-08-21 23:36:59 +02:00
DisplayMatchInfoOnCard ( gTasks [ taskId ] . data [ 2 ] | 2 , matchNo ) ;
2018-08-18 18:23:40 +02:00
}
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i + + )
{
if ( i < 2 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ^ 1 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
for ( i = DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( i < 10 )
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_TrainerIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 3 ] = sBattleDomeStruct - > arr [ i ] ;
2018-08-18 18:23:40 +02:00
}
}
else
{
2018-08-25 19:59:47 +02:00
if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
2018-08-18 18:23:40 +02:00
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ i ] ] . callback = SpriteCb_MonIconCardScrollRight ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 0 ] = gTasks [ taskId ] . data [ 2 ] ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 1 ] = 0 ;
gSprites [ sBattleDomeStruct - > arr [ i ] ] . data [ 2 ] = i ;
2018-08-18 18:23:40 +02:00
}
}
}
gTasks [ taskId ] . data [ 0 ] = 7 ;
gTasks [ taskId ] . data [ 5 ] = 0 ;
break ;
}
break ;
case 4 :
if ( + + gTasks [ taskId ] . data [ 5 ] ! = 41 )
{
gBattle_BG0_Y - = 4 ;
gBattle_BG1_Y - = 4 ;
gBattle_BG2_Y - = 4 ;
}
else
{
gTasks [ taskId ] . data [ 0 ] = 2 ;
}
break ;
case 5 :
if ( + + gTasks [ taskId ] . data [ 5 ] ! = 41 )
{
gBattle_BG0_Y + = 4 ;
gBattle_BG1_Y + = 4 ;
gBattle_BG2_Y + = 4 ;
}
else
{
gTasks [ taskId ] . data [ 0 ] = 2 ;
}
break ;
case 6 :
if ( + + gTasks [ taskId ] . data [ 5 ] ! = 65 )
{
gBattle_BG0_X - = 4 ;
gBattle_BG1_X - = 4 ;
gBattle_BG2_X - = 4 ;
}
else
{
gTasks [ taskId ] . data [ 0 ] = 2 ;
}
break ;
case 7 :
if ( + + gTasks [ taskId ] . data [ 5 ] ! = 65 )
{
gBattle_BG0_X + = 4 ;
gBattle_BG1_X + = 4 ;
gBattle_BG2_X + = 4 ;
}
else
{
gTasks [ taskId ] . data [ 0 ] = 2 ;
}
break ;
case 8 :
if ( ! gPaletteFade . active )
{
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i + + )
{
if ( i < 2 )
{
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if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
FreeAndDestroyTrainerPicSprite ( sBattleDomeStruct - > arr [ i ] ) ;
2018-08-18 18:23:40 +02:00
}
else
{
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if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
sub_80D2EF8 ( & gSprites [ sBattleDomeStruct - > arr [ i ] ] ) ;
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}
}
for ( i = DOME_TOURNAMENT_TRAINERS_COUNT / 2 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( i < 10 )
{
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if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
FreeAndDestroyTrainerPicSprite ( sBattleDomeStruct - > arr [ i ] ) ;
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}
else
{
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if ( sBattleDomeStruct - > arr [ i ] ! = 0xFF )
sub_80D2EF8 ( & gSprites [ sBattleDomeStruct - > arr [ i ] ] ) ;
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}
}
FreeMonIconPalettes ( ) ;
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FREE_AND_SET_NULL ( sBattleDomeStruct ) ;
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FreeAllWindowBuffers ( ) ;
if ( r9 = = 0 )
{
SetMainCallback2 ( CB2_ReturnToFieldContinueScriptPlayMapMusic ) ;
}
else
{
i = CreateTask ( sub_8194220 , 0 ) ;
gTasks [ i ] . data [ 0 ] = 0 ;
gTasks [ i ] . data [ 1 ] = 0 ;
gTasks [ i ] . data [ 2 ] = 3 ;
gTasks [ i ] . data [ 3 ] = gTasks [ taskId ] . data [ 4 ] ;
gTasks [ i ] . data [ 4 ] = gTasks [ taskId2 ] . data [ 6 ] ;
}
DestroyTask ( taskId ) ;
}
break ;
}
}
2018-08-18 19:52:25 +02:00
2018-08-25 19:59:47 +02:00
static u8 sub_819221C ( u8 taskId )
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{
u8 retVal = 0 ;
s32 taskId2 = gTasks [ taskId ] . data [ 4 ] ;
s32 r5 = gTasks [ taskId2 ] . data [ 1 ] ;
u8 r10 = gUnknown_0860D080 [ r5 ] ;
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u16 roundId = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ;
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if ( gMain . newKeys & ( A_BUTTON | B_BUTTON ) )
retVal = 9 ;
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if ( gTasks [ taskId ] . data [ 3 ] = = 0 )
return retVal ;
if ( gTasks [ taskId ] . data [ 3 ] = = 1 )
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{
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if ( gMain . newKeys & DPAD_UP & & sBattleDomeStruct - > unk_10 = = 0 )
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{
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if ( r5 = = 0 )
r5 = 15 ;
else
r5 - - ;
retVal = 1 ;
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}
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else if ( gMain . newKeys & DPAD_DOWN & & sBattleDomeStruct - > unk_10 = = 0 )
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{
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if ( r5 = = 15 )
r5 = 0 ;
else
r5 + + ;
retVal = 2 ;
}
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else if ( gMain . newKeys & DPAD_LEFT & & sBattleDomeStruct - > unk_10 ! = 0 )
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{
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sBattleDomeStruct - > unk_10 - - ;
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retVal = 3 ;
}
else if ( gMain . newKeys & DPAD_RIGHT )
{
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if ( gSaveBlock2Ptr - > frontier . domeTrainers [ r10 ] . isEliminated & & sBattleDomeStruct - > unk_10 - 1 < gSaveBlock2Ptr - > frontier . domeTrainers [ r10 ] . eliminatedAt )
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{
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sBattleDomeStruct - > unk_10 + + ;
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retVal = 4 ;
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}
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if ( ! gSaveBlock2Ptr - > frontier . domeTrainers [ r10 ] . isEliminated & & sBattleDomeStruct - > unk_10 - 1 < roundId )
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{
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sBattleDomeStruct - > unk_10 + + ;
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retVal = 4 ;
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}
2018-08-19 01:06:10 +02:00
}
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2018-08-19 01:06:10 +02:00
if ( retVal = = 9 )
{
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if ( sBattleDomeStruct - > unk_10 ! = 0 )
gTasks [ taskId2 ] . data [ 1 ] = gUnknown_0860D1A0 [ r5 / 2 ] [ sBattleDomeStruct - > unk_10 - 1 ] ;
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else
gTasks [ taskId2 ] . data [ 1 ] = r5 ;
}
}
else
{
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if ( gMain . newKeys & DPAD_UP & & sBattleDomeStruct - > unk_10 = = 1 )
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{
if ( r5 = = 16 )
r5 = gUnknown_0860D19C [ roundId ] ;
else
r5 - - ;
retVal = 5 ;
}
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else if ( gMain . newKeys & DPAD_DOWN & & sBattleDomeStruct - > unk_10 = = 1 )
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{
if ( r5 = = gUnknown_0860D19C [ roundId ] )
r5 = 16 ;
else
r5 + + ;
retVal = 6 ;
}
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else if ( gMain . newKeys & DPAD_LEFT & & sBattleDomeStruct - > unk_10 ! = 0 )
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{
retVal = 7 ;
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sBattleDomeStruct - > unk_10 - - ;
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}
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else if ( gMain . newKeys & DPAD_RIGHT & & ( sBattleDomeStruct - > unk_10 = = 0 | | sBattleDomeStruct - > unk_10 = = 1 ) )
2018-08-19 01:06:10 +02:00
{
retVal = 8 ;
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sBattleDomeStruct - > unk_10 + + ;
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}
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if ( retVal = = 9 )
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{
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if ( sBattleDomeStruct - > unk_10 = = 0 )
gTasks [ taskId2 ] . data [ 1 ] = gUnknown_0860D1C0 [ sBattleDomeStruct - > unk_11 [ 0 ] ] ;
else if ( sBattleDomeStruct - > unk_10 = = 2 )
gTasks [ taskId2 ] . data [ 1 ] = gUnknown_0860D1C0 [ sBattleDomeStruct - > unk_11 [ 1 ] ] ;
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else
gTasks [ taskId2 ] . data [ 1 ] = r5 ;
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}
}
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if ( retVal ! = 0 & & retVal ! = 9 )
{
PlaySE ( SE_SELECT ) ;
gTasks [ taskId2 ] . data [ 1 ] = r5 ;
gTasks [ taskId ] . data [ 2 ] ^ = 1 ;
}
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return retVal ;
}
2018-08-19 01:06:10 +02:00
2018-08-19 20:21:37 +02:00
static void DisplayTrainerInfoOnCard ( u8 flags , u8 trainerTournamentId )
2018-08-19 01:06:10 +02:00
{
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struct TextPrinterTemplate textPrinter ;
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s32 i , j , k ;
s32 trainerId = 0 ;
u8 nature = 0 ;
s32 arrId = 0 ;
s32 windowId = 0 ;
s32 x = 0 , y = 0 ;
u8 palSlot = 0 ;
s16 * allocatedArray = AllocZeroed ( sizeof ( s16 ) * 18 ) ;
2018-08-19 17:13:05 +02:00
trainerId = gSaveBlock2Ptr - > frontier . domeTrainers [ trainerTournamentId ] . trainerId ;
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if ( flags & 1 )
arrId = 8 , windowId = 9 , palSlot = 2 ;
if ( flags & 2 )
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x = 256 ;
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if ( flags & 4 )
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y = 160 ;
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if ( flags & 8 )
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x = - 256 ;
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if ( flags & 0x10 )
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y = - 160 ;
if ( trainerId = = TRAINER_PLAYER )
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sBattleDomeStruct - > arr [ arrId ] = CreateTrainerPicSprite ( PlayerGenderToFrontTrainerPicId ( gSaveBlock2Ptr - > playerGender ) , TRUE , x + 48 , y + 64 , palSlot + 12 , 0xFFFF ) ;
2018-08-19 17:13:05 +02:00
else if ( trainerId = = TRAINER_FRONTIER_BRAIN )
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sBattleDomeStruct - > arr [ arrId ] = CreateTrainerPicSprite ( GetDomeBrainTrainerPicId ( ) , TRUE , x + 48 , y + 64 , palSlot + 12 , 0xFFFF ) ;
2018-08-19 17:13:05 +02:00
else
2018-08-25 19:59:47 +02:00
sBattleDomeStruct - > arr [ arrId ] = CreateTrainerPicSprite ( GetFrontierTrainerFrontSpriteId ( trainerId ) , TRUE , x + 48 , y + 64 , palSlot + 12 , 0xFFFF ) ;
2018-08-19 17:13:05 +02:00
2018-08-19 20:21:37 +02:00
if ( flags & 0x1E )
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gSprites [ sBattleDomeStruct - > arr [ arrId ] ] . invisible = TRUE ;
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for ( i = 0 ; i < 3 ; i + + )
{
if ( trainerId = = TRAINER_PLAYER )
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{
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sBattleDomeStruct - > arr [ 2 + i + arrId ] = CreateMonIcon ( gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ,
2018-08-20 22:56:05 +02:00
SpriteCb_MonIcon ,
2018-08-26 15:51:14 +02:00
x | sInfoTrainerMonX [ i ] ,
y + sInfoTrainerMonY [ i ] ,
2018-08-19 17:13:05 +02:00
0 , 0 , TRUE ) ;
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gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . oam . priority = 0 ;
2018-08-19 20:21:37 +02:00
}
2018-08-19 17:13:05 +02:00
else if ( trainerId = = TRAINER_FRONTIER_BRAIN )
2018-08-19 20:21:37 +02:00
{
2018-10-27 21:01:35 +02:00
sBattleDomeStruct - > arr [ 2 + i + arrId ] = CreateMonIcon ( gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ,
2018-08-20 22:56:05 +02:00
SpriteCb_MonIcon ,
2018-08-26 15:51:14 +02:00
x | sInfoTrainerMonX [ i ] ,
y + sInfoTrainerMonY [ i ] ,
2018-08-19 17:13:05 +02:00
0 , 0 , TRUE ) ;
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . oam . priority = 0 ;
2018-08-19 20:21:37 +02:00
}
2018-08-19 17:13:05 +02:00
else
2018-08-19 20:21:37 +02:00
{
2018-10-27 21:01:35 +02:00
sBattleDomeStruct - > arr [ 2 + i + arrId ] = CreateMonIcon ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] . species ,
2018-08-20 22:56:05 +02:00
SpriteCb_MonIcon ,
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x | sInfoTrainerMonX [ i ] ,
y + sInfoTrainerMonY [ i ] ,
2018-08-19 17:13:05 +02:00
0 , 0 , TRUE ) ;
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gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . oam . priority = 0 ;
2018-08-19 20:21:37 +02:00
}
if ( flags & 0x1E )
2018-09-10 17:25:58 +02:00
gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . invisible = TRUE ;
2018-08-19 17:13:05 +02:00
}
textPrinter . fontId = 2 ;
textPrinter . x = 0 ;
textPrinter . y = 0 ;
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textPrinter . currentX = textPrinter . x ;
textPrinter . currentY = textPrinter . y ;
2018-08-19 17:13:05 +02:00
textPrinter . letterSpacing = 2 ;
textPrinter . lineSpacing = 0 ;
2018-11-06 18:30:21 +01:00
textPrinter . unk = 0 ;
2018-08-19 17:13:05 +02:00
textPrinter . fgColor = 14 ;
textPrinter . bgColor = 0 ;
textPrinter . shadowColor = 13 ;
i = 0 ;
if ( trainerId = = TRAINER_PLAYER )
j = gFacilityClassToTrainerClass [ FACILITY_CLASS_PKMN_TRAINER_BRENDAN ] ;
else if ( trainerId = = TRAINER_FRONTIER_BRAIN )
j = GetDomeBrainTrainerClass ( ) ;
else
j = GetFrontierOpponentClass ( trainerId ) ;
for ( ; gTrainerClassNames [ j ] [ i ] ! = EOS ; i + + )
gStringVar1 [ i ] = gTrainerClassNames [ j ] [ i ] ;
gStringVar1 [ i ] = CHAR_SPACE ;
gStringVar1 [ i + 1 ] = EOS ;
if ( trainerId = = TRAINER_PLAYER )
{
StringAppend ( gStringVar1 , gSaveBlock2Ptr - > playerName ) ;
}
else if ( trainerId = = TRAINER_FRONTIER_BRAIN )
{
CopyDomeBrainTrainerName ( gStringVar2 ) ;
StringAppend ( gStringVar1 , gStringVar2 ) ;
}
else
{
2018-08-25 11:55:16 +02:00
CopyDomeTrainerName ( gStringVar2 , trainerId ) ;
2018-08-19 17:13:05 +02:00
StringAppend ( gStringVar1 , gStringVar2 ) ;
}
textPrinter . currentX = GetStringCenterAlignXOffsetWithLetterSpacing ( textPrinter . fontId , gStringVar1 , 0xD0 , textPrinter . letterSpacing ) ;
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gStringVar1 ;
2018-08-19 17:13:05 +02:00
textPrinter . windowId = windowId ;
PutWindowTilemap ( windowId ) ;
CopyWindowToVram ( windowId , 3 ) ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
textPrinter . letterSpacing = 0 ;
for ( i = 0 ; i < 3 ; i + + )
{
textPrinter . currentY = gUnknown_0860D346 [ i ] ;
if ( trainerId = = TRAINER_PLAYER )
2018-11-06 18:40:17 +01:00
textPrinter . currentChar = gSpeciesNames [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] ;
2018-08-19 17:13:05 +02:00
else if ( trainerId = = TRAINER_FRONTIER_BRAIN )
2018-11-06 18:40:17 +01:00
textPrinter . currentChar = gSpeciesNames [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] ;
2018-08-19 17:13:05 +02:00
else
2018-11-06 18:40:17 +01:00
textPrinter . currentChar = gSpeciesNames [ gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] . species ] ;
2018-08-19 17:13:05 +02:00
2018-08-19 20:21:37 +02:00
textPrinter . windowId = 1 + i + windowId ;
2018-08-19 17:13:05 +02:00
if ( i = = 1 )
textPrinter . currentX = 7 ;
else
textPrinter . currentX = 0 ;
2018-08-19 20:21:37 +02:00
PutWindowTilemap ( 1 + i + windowId ) ;
CopyWindowToVram ( 1 + i + windowId , 3 ) ;
2018-08-19 17:13:05 +02:00
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
}
PutWindowTilemap ( windowId + 4 ) ;
CopyWindowToVram ( windowId + 4 , 3 ) ;
if ( trainerId = = TRAINER_FRONTIER_BRAIN )
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gBattleDomePotentialPointers [ 16 ] ;
2018-08-19 17:13:05 +02:00
else
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gBattleDomePotentialPointers [ trainerTournamentId ] ;
2018-08-19 17:13:05 +02:00
textPrinter . fontId = 1 ;
textPrinter . windowId = windowId + 4 ;
textPrinter . currentX = 0 ;
textPrinter . y = 4 ;
textPrinter . currentY = 4 ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
for ( i = 0 ; i < 3 ; i + + )
{
for ( j = 0 ; j < 4 ; j + + )
{
for ( k = 0 ; k < DOME_TOURNAMENT_TRAINERS_COUNT ; k + + )
{
if ( trainerId = = TRAINER_FRONTIER_BRAIN )
2018-11-01 21:31:10 +01:00
allocatedArray [ k ] + = sMovePointsForDomeTrainers [ GetFrontierBrainMonMove ( i , j ) ] [ k ] ;
2018-08-19 17:13:05 +02:00
else if ( trainerId = = TRAINER_PLAYER )
2018-08-25 19:59:47 +02:00
allocatedArray [ k ] + = sMovePointsForDomeTrainers [ gSaveBlock2Ptr - > frontier . field_EFC [ i ] . moves [ j ] ] [ k ] ;
2018-08-19 17:13:05 +02:00
else
2018-10-27 21:01:35 +02:00
allocatedArray [ k ] + = sMovePointsForDomeTrainers [ gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] . moves [ j ] ] [ k ] ;
2018-08-19 17:13:05 +02:00
}
}
}
for ( i = 0 ; i < ARRAY_COUNT ( gUnknown_0860C988 ) ; i + + )
{
s32 r4 = 0 ;
for ( k = 0 , j = 0 ; j < DOME_TOURNAMENT_TRAINERS_COUNT ; j + + )
{
if ( gUnknown_0860C988 [ i ] [ j ] ! = 0 )
{
r4 + + ;
if ( allocatedArray [ j ] ! = 0 & & allocatedArray [ j ] > = gUnknown_0860C988 [ i ] [ j ] )
k + + ;
}
}
if ( r4 = = k )
break ;
}
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gBattleDomeOpponentStylePointers [ i ] ;
2018-08-19 17:13:05 +02:00
textPrinter . y = 20 ;
textPrinter . currentY = 20 ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
for ( i = 0 ; i < 18 ; i + + )
allocatedArray [ i ] = 0 ;
if ( trainerId = = TRAINER_FRONTIER_BRAIN | | trainerId = = TRAINER_PLAYER )
{
for ( i = 0 ; i < 3 ; i + + )
{
for ( j = 0 ; j < 6 ; j + + )
{
if ( trainerId = = TRAINER_FRONTIER_BRAIN )
2018-11-01 21:31:10 +01:00
allocatedArray [ j ] = GetFrontierBrainMonEvs ( i , j ) ;
2018-08-19 17:13:05 +02:00
else
allocatedArray [ j ] = gSaveBlock2Ptr - > frontier . field_EFC [ i ] . evs [ j ] ;
}
allocatedArray [ 6 ] + = allocatedArray [ 0 ] ;
for ( j = 0 ; j < 5 ; j + + )
{
if ( trainerId = = TRAINER_FRONTIER_BRAIN )
2018-11-01 21:31:10 +01:00
nature = GetFrontierBrainMonNature ( i ) ;
2018-08-19 17:13:05 +02:00
else
nature = gSaveBlock2Ptr - > frontier . field_EFC [ i ] . nature ;
if ( gNatureStatTable [ nature ] [ j ] > 0 )
{
allocatedArray [ j + 7 ] + = ( allocatedArray [ j + 1 ] * 110 ) / 100 ;
}
else if ( gNatureStatTable [ nature ] [ j ] < 0 )
{
allocatedArray [ j + 7 ] + = ( allocatedArray [ j + 1 ] * 90 ) / 100 ;
allocatedArray [ j + 13 ] + + ;
}
else
{
allocatedArray [ j + 7 ] + = allocatedArray [ j + 1 ] ;
}
}
}
for ( j = 0 , i = 0 ; i < 6 ; i + + )
j + = allocatedArray [ 6 + i ] ;
for ( i = 0 ; i < 6 ; i + + )
allocatedArray [ i ] = ( allocatedArray [ 6 + i ] * 100 ) / j ;
}
else
{
for ( i = 0 ; i < 3 ; i + + )
{
2018-10-27 21:01:35 +02:00
s32 evBits = gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] . evSpread ;
2018-11-18 20:00:36 +01:00
for ( k = 0 , j = 0 ; j < NUM_STATS ; j + + )
2018-08-19 17:13:05 +02:00
{
allocatedArray [ j ] = 0 ;
if ( evBits & 1 )
k + + ;
evBits > > = 1 ;
}
2018-08-29 20:38:54 +02:00
k = MAX_TOTAL_EVS / k ;
2018-10-27 21:01:35 +02:00
evBits = gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] . evSpread ;
2018-11-18 20:00:36 +01:00
for ( j = 0 ; j < NUM_STATS ; j + + )
2018-08-19 17:13:05 +02:00
{
if ( evBits & 1 )
allocatedArray [ j ] = k ;
evBits > > = 1 ;
}
allocatedArray [ 6 ] + = allocatedArray [ 0 ] ;
for ( j = 0 ; j < 5 ; j + + )
{
2018-10-27 21:01:35 +02:00
nature = gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ trainerTournamentId ] [ i ] ] . nature ;
2018-08-19 17:13:05 +02:00
if ( gNatureStatTable [ nature ] [ j ] > 0 )
{
allocatedArray [ j + 7 ] + = ( allocatedArray [ j + 1 ] * 110 ) / 100 ;
}
else if ( gNatureStatTable [ nature ] [ j ] < 0 )
{
allocatedArray [ j + 7 ] + = ( allocatedArray [ j + 1 ] * 90 ) / 100 ;
allocatedArray [ j + 13 ] + + ;
}
else
{
allocatedArray [ j + 7 ] + = allocatedArray [ j + 1 ] ;
}
}
}
for ( j = 0 , i = 0 ; i < 6 ; i + + )
j + = allocatedArray [ i + 6 ] ;
for ( i = 0 ; i < 6 ; i + + )
allocatedArray [ i ] = ( allocatedArray [ 6 + i ] * 100 ) / j ;
}
for ( i = 0 , j = 0 , k = 0 ; k < 6 ; k + + )
{
if ( allocatedArray [ k ] > 29 )
{
if ( i = = 2 )
{
if ( allocatedArray [ 6 ] < allocatedArray [ k ] )
{
if ( allocatedArray [ 7 ] < allocatedArray [ k ] )
{
if ( allocatedArray [ 6 ] < allocatedArray [ 7 ] )
{
2018-08-19 20:21:37 +02:00
allocatedArray [ 6 ] = allocatedArray [ 7 ] ;
2018-08-19 17:13:05 +02:00
allocatedArray [ 7 ] = k ;
}
else
{
allocatedArray [ 7 ] = k ;
}
}
else
{
2018-08-19 20:21:37 +02:00
allocatedArray [ 6 ] = allocatedArray [ 7 ] ;
2018-08-19 17:13:05 +02:00
allocatedArray [ 7 ] = k ;
}
}
else
{
if ( allocatedArray [ 7 ] < allocatedArray [ k ] )
allocatedArray [ 7 ] = k ;
}
}
else
{
2018-08-19 20:21:37 +02:00
allocatedArray [ i + 6 ] = k ;
2018-08-19 17:13:05 +02:00
i + + ;
}
}
if ( allocatedArray [ k ] = = 0 )
{
if ( j = = 2 )
{
if ( allocatedArray [ k + 12 ] > = 2
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| | ( ( allocatedArray [ k + 12 ] = = 1 & & allocatedArray [ 12 + allocatedArray [ 8 ] ] = = 0 & & allocatedArray [ 12 + allocatedArray [ 9 ] ] = = 0 )
2018-08-19 17:13:05 +02:00
)
)
{
allocatedArray [ 8 ] = allocatedArray [ 9 ] ;
allocatedArray [ 9 ] = k ;
}
else if ( allocatedArray [ k + 12 ] = = 1 & & allocatedArray [ 12 + allocatedArray [ 8 ] ] = = 0 )
{
allocatedArray [ 8 ] = allocatedArray [ 9 ] ;
allocatedArray [ 9 ] = k ;
}
else if ( allocatedArray [ k + 12 ] = = 1 & & allocatedArray [ 12 + allocatedArray [ 9 ] ] = = 0 )
{
allocatedArray [ 9 ] = k ;
}
}
else
{
allocatedArray [ j + 8 ] = k ;
j + + ;
}
}
}
if ( i = = 2 )
i = gUnknown_0860D349 [ allocatedArray [ 6 ] ] + ( allocatedArray [ 7 ] - ( allocatedArray [ 6 ] + 1 ) ) ;
else if ( i = = 1 )
i = allocatedArray [ 6 ] + 15 ;
else if ( j = = 2 )
i = gUnknown_0860D349 [ allocatedArray [ 8 ] ] + ( allocatedArray [ 9 ] - ( allocatedArray [ 8 ] + 1 ) ) + 21 ;
else if ( j = = 1 )
i = allocatedArray [ 8 ] + 36 ;
else
i = 42 ;
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2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gBattleDomeOpponentStatsPointers [ i ] ;
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textPrinter . y = 36 ;
textPrinter . currentY = 36 ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
Free ( allocatedArray ) ;
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}
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static s32 sub_8192F08 ( u8 arg0 , u8 * arg1 )
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{
s32 i ;
u8 tournamentId ;
s32 retVal = 0 ;
s32 count = 0 ;
for ( i = gUnknown_0860D3C4 [ arg0 ] [ 0 ] ; i < gUnknown_0860D3C4 [ arg0 ] [ 0 ] + gUnknown_0860D3C4 [ arg0 ] [ 1 ] ; i + + )
{
tournamentId = gUnknown_0860D3B4 [ i ] ;
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if ( ! gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . isEliminated )
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{
arg1 [ count ] = tournamentId ;
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . trainerId = = TRAINER_PLAYER )
StringCopy ( gStringVar1 , gSaveBlock2Ptr - > playerName ) ;
else if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . trainerId = = TRAINER_FRONTIER_BRAIN )
CopyDomeBrainTrainerName ( gStringVar1 ) ;
else
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CopyDomeTrainerName ( gStringVar1 , gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . trainerId ) ;
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count + + ;
}
}
if ( count = = 2 )
return 0 ;
for ( i = gUnknown_0860D3C4 [ arg0 ] [ 0 ] ; i < gUnknown_0860D3C4 [ arg0 ] [ 0 ] + gUnknown_0860D3C4 [ arg0 ] [ 1 ] ; i + + )
{
tournamentId = gUnknown_0860D3B4 [ i ] ;
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if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . isEliminated
& & gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . eliminatedAt > = gUnknown_0860D3C4 [ arg0 ] [ 2 ] )
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{
arg1 [ count ] = tournamentId ;
count + + ;
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if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . eliminatedAt = = gUnknown_0860D3C4 [ arg0 ] [ 2 ] )
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{
StringCopy ( gStringVar2 , gMoveNames [ gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId ] ] ) ;
retVal = gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . unk3 * 2 ;
if ( gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId ] = = 0 & & gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . unk3 = = 0 )
retVal = 4 ;
}
else
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . trainerId = = TRAINER_PLAYER )
StringCopy ( gStringVar1 , gSaveBlock2Ptr - > playerName ) ;
else if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . trainerId = = TRAINER_FRONTIER_BRAIN )
CopyDomeBrainTrainerName ( gStringVar1 ) ;
else
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CopyDomeTrainerName ( gStringVar1 , gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId ] . trainerId ) ;
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}
}
if ( count = = 2 )
break ;
}
if ( arg0 = = 14 )
return retVal + 2 ;
else
return retVal + 1 ;
}
2018-08-20 22:56:05 +02:00
2018-08-21 23:36:59 +02:00
static void DisplayMatchInfoOnCard ( u8 flags , u8 matchNo )
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{
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struct TextPrinterTemplate textPrinter ;
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s32 tournamentIds [ 2 ] ;
s32 trainerIds [ 2 ] ;
bool32 lost [ 2 ] ;
s32 i ;
s32 winStringId = 0 ;
s32 arrId = 0 ;
s32 windowId = 0 ;
s32 x = 0 , y = 0 ;
u8 palSlot = 0 ;
if ( flags & 1 )
arrId = 8 , windowId = 9 , palSlot = 2 ;
if ( flags & 2 )
x = 256 ;
if ( flags & 4 )
y = 160 ;
if ( flags & 8 )
x = - 256 ;
if ( flags & 0x10 )
y = - 160 ;
// Copy trainers information to handy arrays.
2018-08-25 19:59:47 +02:00
winStringId = sub_8192F08 ( matchNo , sBattleDomeStruct - > unk_11 ) ;
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for ( i = 0 ; i < 2 ; i + + )
{
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tournamentIds [ i ] = sBattleDomeStruct - > unk_11 [ i ] ;
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trainerIds [ i ] = gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentIds [ i ] ] . trainerId ;
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if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentIds [ i ] ] . eliminatedAt < = gUnknown_0860D3C4 [ matchNo ] [ 2 ]
& & gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentIds [ i ] ] . isEliminated )
2018-08-20 22:56:05 +02:00
lost [ i ] = TRUE ;
else
lost [ i ] = FALSE ;
}
// Draw first trainer sprite.
if ( trainerIds [ 0 ] = = TRAINER_PLAYER )
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sBattleDomeStruct - > arr [ arrId ] = CreateTrainerPicSprite ( PlayerGenderToFrontTrainerPicId ( gSaveBlock2Ptr - > playerGender ) , TRUE , x + 48 , y + 88 , palSlot + 12 , 0xFFFF ) ;
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else if ( trainerIds [ 0 ] = = TRAINER_FRONTIER_BRAIN )
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sBattleDomeStruct - > arr [ arrId ] = CreateTrainerPicSprite ( GetDomeBrainTrainerPicId ( ) , TRUE , x + 48 , y + 88 , palSlot + 12 , 0xFFFF ) ;
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else
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sBattleDomeStruct - > arr [ arrId ] = CreateTrainerPicSprite ( GetFrontierTrainerFrontSpriteId ( trainerIds [ 0 ] ) , TRUE , x + 48 , y + 88 , palSlot + 12 , 0xFFFF ) ;
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if ( flags & 0x1E )
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gSprites [ sBattleDomeStruct - > arr [ arrId ] ] . invisible = TRUE ;
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if ( lost [ 0 ] )
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gSprites [ sBattleDomeStruct - > arr [ arrId ] ] . oam . paletteNum = 3 ;
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// Draw second trainer sprite.
if ( trainerIds [ 1 ] = = TRAINER_PLAYER )
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sBattleDomeStruct - > arr [ 1 + arrId ] = CreateTrainerPicSprite ( PlayerGenderToFrontTrainerPicId ( gSaveBlock2Ptr - > playerGender ) , TRUE , x + 192 , y + 88 , palSlot + 13 , 0xFFFF ) ;
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else if ( trainerIds [ 1 ] = = TRAINER_FRONTIER_BRAIN )
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sBattleDomeStruct - > arr [ 1 + arrId ] = CreateTrainerPicSprite ( GetDomeBrainTrainerPicId ( ) , TRUE , x + 192 , y + 88 , palSlot + 13 , 0xFFFF ) ;
2018-08-20 22:56:05 +02:00
else
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sBattleDomeStruct - > arr [ 1 + arrId ] = CreateTrainerPicSprite ( GetFrontierTrainerFrontSpriteId ( trainerIds [ 1 ] ) , TRUE , x + 192 , y + 88 , palSlot + 13 , 0xFFFF ) ;
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if ( flags & 0x1E )
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gSprites [ sBattleDomeStruct - > arr [ 1 + arrId ] ] . invisible = TRUE ;
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if ( lost [ 1 ] )
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gSprites [ sBattleDomeStruct - > arr [ 1 + arrId ] ] . oam . paletteNum = 3 ;
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// Draw first trainer's pokemon icons.
for ( i = 0 ; i < 3 ; i + + )
{
if ( trainerIds [ 0 ] = = TRAINER_PLAYER )
{
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sBattleDomeStruct - > arr [ 2 + i + arrId ] = CreateMonIcon ( gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentIds [ 0 ] ] [ i ] ,
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SpriteCb_MonIcon ,
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x | sFirstTrainerMonX [ i ] ,
y + sFirstTrainerMonY [ i ] ,
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0 , 0 , TRUE ) ;
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gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . oam . priority = 0 ;
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}
else if ( trainerIds [ 0 ] = = TRAINER_FRONTIER_BRAIN )
{
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sBattleDomeStruct - > arr [ 2 + i + arrId ] = CreateMonIcon ( gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentIds [ 0 ] ] [ i ] ,
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SpriteCb_MonIcon ,
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x | sFirstTrainerMonX [ i ] ,
y + sFirstTrainerMonY [ i ] ,
2018-08-20 22:56:05 +02:00
0 , 0 , TRUE ) ;
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gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . oam . priority = 0 ;
2018-08-20 22:56:05 +02:00
}
else
{
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sBattleDomeStruct - > arr [ 2 + i + arrId ] = CreateMonIcon ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentIds [ 0 ] ] [ i ] ] . species ,
2018-08-20 22:56:05 +02:00
SpriteCb_MonIcon ,
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x | sFirstTrainerMonX [ i ] ,
y + sFirstTrainerMonY [ i ] ,
2018-08-20 22:56:05 +02:00
0 , 0 , TRUE ) ;
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gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . oam . priority = 0 ;
2018-08-20 22:56:05 +02:00
}
if ( flags & 0x1E )
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gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . invisible = TRUE ;
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if ( lost [ 0 ] )
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . oam . paletteNum = 3 ;
gSprites [ sBattleDomeStruct - > arr [ 2 + i + arrId ] ] . sMonIconStill = TRUE ;
2018-08-20 22:56:05 +02:00
}
}
// Draw second trainer's pokemon icons.
for ( i = 0 ; i < 3 ; i + + )
{
if ( trainerIds [ 1 ] = = TRAINER_PLAYER )
{
2018-10-27 21:01:35 +02:00
sBattleDomeStruct - > arr [ 5 + i + arrId ] = CreateMonIcon ( gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentIds [ 1 ] ] [ i ] ,
2018-08-20 22:56:05 +02:00
SpriteCb_MonIcon ,
2018-08-26 15:51:14 +02:00
x | sSecondTrainerMonX [ i ] ,
y + sSecondTrainerMonY [ i ] ,
2018-08-20 22:56:05 +02:00
0 , 0 , TRUE ) ;
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ 5 + i + arrId ] ] . oam . priority = 0 ;
2018-08-20 22:56:05 +02:00
}
else if ( trainerIds [ 1 ] = = TRAINER_FRONTIER_BRAIN )
{
2018-10-27 21:01:35 +02:00
sBattleDomeStruct - > arr [ 5 + i + arrId ] = CreateMonIcon ( gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentIds [ 1 ] ] [ i ] ,
2018-08-20 22:56:05 +02:00
SpriteCb_MonIcon ,
2018-08-26 15:51:14 +02:00
x | sSecondTrainerMonX [ i ] ,
y + sSecondTrainerMonY [ i ] ,
2018-08-20 22:56:05 +02:00
0 , 0 , TRUE ) ;
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ 5 + i + arrId ] ] . oam . priority = 0 ;
2018-08-20 22:56:05 +02:00
}
else
{
2018-10-27 21:01:35 +02:00
sBattleDomeStruct - > arr [ 5 + i + arrId ] = CreateMonIcon ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentIds [ 1 ] ] [ i ] ] . species ,
2018-08-20 22:56:05 +02:00
SpriteCb_MonIcon ,
2018-08-26 15:51:14 +02:00
x | sSecondTrainerMonX [ i ] ,
y + sSecondTrainerMonY [ i ] ,
2018-08-20 22:56:05 +02:00
0 , 0 , TRUE ) ;
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ 5 + i + arrId ] ] . oam . priority = 0 ;
2018-08-20 22:56:05 +02:00
}
if ( flags & 0x1E )
2018-09-10 17:25:58 +02:00
gSprites [ sBattleDomeStruct - > arr [ 5 + i + arrId ] ] . invisible = TRUE ;
2018-08-20 22:56:05 +02:00
if ( lost [ 1 ] )
{
2018-08-25 19:59:47 +02:00
gSprites [ sBattleDomeStruct - > arr [ 5 + i + arrId ] ] . oam . paletteNum = 3 ;
gSprites [ sBattleDomeStruct - > arr [ 5 + i + arrId ] ] . sMonIconStill = TRUE ;
2018-08-20 22:56:05 +02:00
}
}
// Print the win string (or 'Let the battle begin!' one).
textPrinter . x = 0 ;
textPrinter . y = 2 ;
textPrinter . currentX = textPrinter . x ;
textPrinter . currentY = textPrinter . y ;
textPrinter . letterSpacing = 0 ;
textPrinter . lineSpacing = 0 ;
2018-11-06 18:30:21 +01:00
textPrinter . unk = 0 ;
2018-08-20 22:56:05 +02:00
textPrinter . fgColor = 14 ;
textPrinter . bgColor = 0 ;
textPrinter . shadowColor = 13 ;
StringExpandPlaceholders ( gStringVar4 , gBattleDomeWinStringsPointers [ winStringId ] ) ;
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gStringVar4 ;
2018-08-20 22:56:05 +02:00
textPrinter . windowId = windowId + 8 ;
textPrinter . fontId = 1 ;
PutWindowTilemap ( windowId + 8 ) ;
CopyWindowToVram ( windowId + 8 , 3 ) ;
textPrinter . currentX = 0 ;
textPrinter . currentY = textPrinter . y = 0 ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
// Print first trainer's name.
if ( trainerIds [ 0 ] = = TRAINER_PLAYER )
StringCopy ( gStringVar1 , gSaveBlock2Ptr - > playerName ) ;
else if ( trainerIds [ 0 ] = = TRAINER_FRONTIER_BRAIN )
CopyDomeBrainTrainerName ( gStringVar1 ) ;
else
2018-08-25 11:55:16 +02:00
CopyDomeTrainerName ( gStringVar1 , trainerIds [ 0 ] ) ;
2018-08-20 22:56:05 +02:00
textPrinter . fontId = 2 ;
textPrinter . letterSpacing = 2 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gStringVar1 ;
2018-08-20 22:56:05 +02:00
textPrinter . windowId = windowId + 6 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentX = GetStringCenterAlignXOffsetWithLetterSpacing ( textPrinter . fontId , textPrinter . currentChar , 0x40 , textPrinter . letterSpacing ) ;
2018-08-20 22:56:05 +02:00
textPrinter . currentY = textPrinter . y = 2 ;
PutWindowTilemap ( windowId + 6 ) ;
CopyWindowToVram ( windowId + 6 , 3 ) ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
// Print second trainer's name.
if ( trainerIds [ 1 ] = = TRAINER_PLAYER )
StringCopy ( gStringVar1 , gSaveBlock2Ptr - > playerName ) ;
else if ( trainerIds [ 1 ] = = TRAINER_FRONTIER_BRAIN )
CopyDomeBrainTrainerName ( gStringVar1 ) ;
else
2018-08-25 11:55:16 +02:00
CopyDomeTrainerName ( gStringVar1 , trainerIds [ 1 ] ) ;
2018-08-20 22:56:05 +02:00
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gStringVar1 ;
2018-08-20 22:56:05 +02:00
textPrinter . windowId = windowId + 7 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentX = GetStringCenterAlignXOffsetWithLetterSpacing ( textPrinter . fontId , textPrinter . currentChar , 0x40 , textPrinter . letterSpacing ) ;
2018-08-20 22:56:05 +02:00
textPrinter . currentY = textPrinter . y = 2 ;
PutWindowTilemap ( windowId + 7 ) ;
CopyWindowToVram ( windowId + 7 , 3 ) ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
// Print match number.
textPrinter . letterSpacing = 0 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gBattleDomeMatchNumberPointers [ matchNo ] ;
2018-08-20 22:56:05 +02:00
textPrinter . windowId = windowId + 5 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentX = GetStringCenterAlignXOffsetWithLetterSpacing ( textPrinter . fontId , textPrinter . currentChar , 0xA0 , textPrinter . letterSpacing ) ;
2018-08-20 22:56:05 +02:00
textPrinter . currentY = textPrinter . y = 2 ;
PutWindowTilemap ( windowId + 5 ) ;
CopyWindowToVram ( windowId + 5 , 3 ) ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
}
2018-08-21 23:36:59 +02:00
2018-08-26 15:51:14 +02:00
static void sub_81938A4 ( void )
2018-08-21 23:36:59 +02:00
{
u8 taskId = CreateTask ( sub_8194220 , 0 ) ;
gTasks [ taskId ] . data [ 0 ] = 0 ;
gTasks [ taskId ] . data [ 1 ] = 0 ;
gTasks [ taskId ] . data [ 2 ] = 2 ;
gTasks [ taskId ] . data [ 4 ] = 0 ;
2018-08-25 11:55:16 +02:00
SetMainCallback2 ( CB2_BattleDome ) ;
2018-08-21 23:36:59 +02:00
}
2018-08-26 15:51:14 +02:00
static void sub_81938E0 ( void )
2018-08-21 23:36:59 +02:00
{
u8 taskId ;
sub_8194D48 ( ) ;
2018-08-25 19:59:47 +02:00
gSaveBlock2Ptr - > frontier . lvlMode = gSaveBlock2Ptr - > frontier . field_D0A - 1 ;
2018-10-21 00:06:42 +02:00
gSaveBlock2Ptr - > frontier . curChallengeBattleNum = 3 ;
2018-08-21 23:36:59 +02:00
taskId = CreateTask ( sub_8194220 , 0 ) ;
gTasks [ taskId ] . data [ 0 ] = 0 ;
gTasks [ taskId ] . data [ 1 ] = 0 ;
gTasks [ taskId ] . data [ 2 ] = 2 ;
gTasks [ taskId ] . data [ 4 ] = 1 ;
2018-08-25 11:55:16 +02:00
SetMainCallback2 ( CB2_BattleDome ) ;
2018-08-21 23:36:59 +02:00
}
2018-08-26 15:51:14 +02:00
static void sub_819395C ( u8 taskId )
2018-08-21 23:36:59 +02:00
{
u8 newTaskId = 0 ;
s32 spriteId = gTasks [ taskId ] . data [ 1 ] ;
switch ( gTasks [ taskId ] . data [ 0 ] )
{
case 0 :
if ( ! gPaletteFade . active )
{
2018-08-29 20:38:54 +02:00
BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0x10 , 0 , RGB_BLACK ) ;
2018-08-21 23:36:59 +02:00
gTasks [ taskId ] . data [ 0 ] = 1 ;
StartSpriteAnim ( & gSprites [ spriteId ] , 1 ) ;
}
break ;
case 1 :
if ( ! gPaletteFade . active )
gTasks [ taskId ] . data [ 0 ] = 2 ;
break ;
case 2 :
switch ( sub_8193BDC ( taskId ) )
{
case 0 :
default :
2018-08-29 20:38:54 +02:00
BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0 , 0x10 , RGB_BLACK ) ;
2018-08-21 23:36:59 +02:00
gTasks [ taskId ] . data [ 0 ] = 7 ;
break ;
case 1 :
break ;
case 2 :
2018-08-29 20:38:54 +02:00
BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0 , 0x10 , RGB_BLACK ) ;
2018-08-21 23:36:59 +02:00
gTasks [ taskId ] . data [ 0 ] = 3 ;
break ;
case 3 :
2018-08-29 20:38:54 +02:00
BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0 , 0x10 , RGB_BLACK ) ;
2018-08-21 23:36:59 +02:00
gTasks [ taskId ] . data [ 0 ] = 5 ;
break ;
}
break ;
case 3 :
if ( ! gPaletteFade . active )
{
FreeAllWindowBuffers ( ) ;
ScanlineEffect_Stop ( ) ;
2018-08-25 19:59:47 +02:00
FREE_AND_SET_NULL ( sTilemapBuffer ) ;
2018-08-21 23:36:59 +02:00
newTaskId = CreateTask ( sub_8190400 , 0 ) ;
gTasks [ newTaskId ] . data [ 0 ] = 0 ;
gTasks [ newTaskId ] . data [ 1 ] = gUnknown_0860D080 [ spriteId ] ;
gTasks [ newTaskId ] . data [ 2 ] = 1 ;
gTasks [ newTaskId ] . data [ 3 ] = taskId ;
gTasks [ taskId ] . data [ 0 ] = 4 ;
2018-08-25 19:59:47 +02:00
sBattleDomeStruct - > unk_10 = 0 ;
2018-08-21 23:36:59 +02:00
}
break ;
case 4 :
break ;
case 5 :
if ( ! gPaletteFade . active )
{
FreeAllWindowBuffers ( ) ;
ScanlineEffect_Stop ( ) ;
2018-08-25 19:59:47 +02:00
FREE_AND_SET_NULL ( sTilemapBuffer ) ;
2018-08-21 23:36:59 +02:00
newTaskId = CreateTask ( sub_8190400 , 0 ) ;
gTasks [ newTaskId ] . data [ 0 ] = 0 ;
gTasks [ newTaskId ] . data [ 1 ] = spriteId - 16 ;
gTasks [ newTaskId ] . data [ 2 ] = 2 ;
gTasks [ newTaskId ] . data [ 3 ] = taskId ;
gTasks [ taskId ] . data [ 0 ] = 6 ;
}
break ;
case 6 :
break ;
case 7 :
if ( ! gPaletteFade . active )
{
FreeAllWindowBuffers ( ) ;
ScanlineEffect_Stop ( ) ;
2018-08-25 19:59:47 +02:00
FREE_AND_SET_NULL ( sTilemapBuffer ) ;
2018-08-21 23:36:59 +02:00
SetMainCallback2 ( CB2_ReturnToFieldContinueScriptPlayMapMusic ) ;
DestroyTask ( gTasks [ taskId ] . data [ 7 ] ) ;
DestroyTask ( taskId ) ;
}
break ;
}
}
2018-08-25 19:59:47 +02:00
static u8 sub_8193BDC ( u8 taskId )
2018-08-21 23:36:59 +02:00
{
u8 retVal = 1 ;
s32 arrId = 4 ;
s32 spriteId = gTasks [ taskId ] . data [ 1 ] ;
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s32 roundId = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ;
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if ( gMain . newKeys = = B_BUTTON | | ( gMain . newKeys & A_BUTTON & & spriteId = = 31 ) )
{
PlaySE ( SE_SELECT ) ;
retVal = 0 ;
}
else if ( gMain . newKeys & A_BUTTON )
{
if ( spriteId < 16 )
{
PlaySE ( SE_SELECT ) ;
retVal = 2 ;
}
else
{
PlaySE ( SE_SELECT ) ;
retVal = 3 ;
}
}
else
{
if ( gMain . newKeys = = DPAD_UP & & gUnknown_0860CBF1 [ spriteId ] [ roundId ] [ 0 ] ! = 0xFF )
arrId = 0 ;
else if ( gMain . newKeys = = DPAD_DOWN & & gUnknown_0860CBF1 [ spriteId ] [ roundId ] [ 1 ] ! = 0xFF )
arrId = 1 ;
else if ( gMain . newKeys = = DPAD_LEFT & & gUnknown_0860CBF1 [ spriteId ] [ roundId ] [ 2 ] ! = 0xFF )
arrId = 2 ;
else if ( gMain . newKeys = = DPAD_RIGHT & & gUnknown_0860CBF1 [ spriteId ] [ roundId ] [ 3 ] ! = 0xFF )
arrId = 3 ;
}
if ( arrId ! = 4 )
{
PlaySE ( SE_SELECT ) ;
StartSpriteAnim ( & gSprites [ spriteId ] , 0 ) ;
spriteId = gUnknown_0860CBF1 [ spriteId ] [ roundId ] [ arrId ] ;
StartSpriteAnim ( & gSprites [ spriteId ] , 1 ) ;
gTasks [ taskId ] . data [ 1 ] = spriteId ;
}
return retVal ;
}
2018-08-25 11:55:16 +02:00
2018-08-26 15:51:14 +02:00
static void sub_8193D40 ( void )
2018-08-25 11:55:16 +02:00
{
u8 taskId = CreateTask ( sub_8194220 , 0 ) ;
gTasks [ taskId ] . data [ 0 ] = 0 ;
gTasks [ taskId ] . data [ 1 ] = 1 ;
gTasks [ taskId ] . data [ 2 ] = 2 ;
gTasks [ taskId ] . data [ 4 ] = 0 ;
SetMainCallback2 ( CB2_BattleDome ) ;
}
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static void sub_8193D7C ( void )
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{
s32 i ;
if ( gSpecialVar_0x8005 = = 1 )
{
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gSaveBlock2Ptr - > frontier . domeTrainers [ TrainerIdToTournamentId ( gTrainerBattleOpponent_A ) ] . isEliminated = 1 ;
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gSaveBlock2Ptr - > frontier . domeTrainers [ TrainerIdToTournamentId ( gTrainerBattleOpponent_A ) ] . eliminatedAt = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ;
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gSaveBlock2Ptr - > frontier . field_EC0 [ TrainerIdToTournamentId ( gTrainerBattleOpponent_A ) ] = gBattleResults . lastUsedMovePlayer ;
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if ( gSaveBlock2Ptr - > frontier . curChallengeBattleNum < DOME_FINAL )
DecideRoundWinners ( gSaveBlock2Ptr - > frontier . curChallengeBattleNum ) ;
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}
else
{
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gSaveBlock2Ptr - > frontier . domeTrainers [ TrainerIdToTournamentId ( TRAINER_PLAYER ) ] . isEliminated = 1 ;
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gSaveBlock2Ptr - > frontier . domeTrainers [ TrainerIdToTournamentId ( TRAINER_PLAYER ) ] . eliminatedAt = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ;
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gSaveBlock2Ptr - > frontier . field_EC0 [ TrainerIdToTournamentId ( TRAINER_PLAYER ) ] = gBattleResults . lastUsedMoveOpponent ;
if ( gBattleOutcome = = B_OUTCOME_FORFEITED | | gSpecialVar_0x8005 = = 9 )
gSaveBlock2Ptr - > frontier . domeTrainers [ TrainerIdToTournamentId ( TRAINER_PLAYER ) ] . unk3 = 1 ;
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for ( i = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ; i < DOME_ROUNDS_COUNT ; i + + )
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DecideRoundWinners ( i ) ;
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}
}
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static u16 GetWinningMove ( s32 winnerTournamentId , s32 loserTournamentId , u8 roundId )
2018-08-25 11:55:16 +02:00
{
s32 i , j , k ;
s32 moveScores [ 4 * 3 ] ;
u16 moveIds [ 4 * 3 ] ;
u16 bestScore = 0 ;
u16 bestId = 0 ;
s32 movePower = 0 ;
2018-10-27 00:04:18 +02:00
SetFacilityPtrsGetLevel ( ) ;
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// Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons.
for ( i = 0 ; i < 3 ; i + + )
{
for ( j = 0 ; j < 4 ; j + + )
{
moveScores [ i * 4 + j ] = 0 ;
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ winnerTournamentId ] . trainerId = = TRAINER_FRONTIER_BRAIN )
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moveIds [ i * 4 + j ] = GetFrontierBrainMonMove ( i , j ) ;
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else
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moveIds [ i * 4 + j ] = gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ winnerTournamentId ] [ i ] ] . moves [ j ] ;
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movePower = gBattleMoves [ moveIds [ i * 4 + j ] ] . power ;
if ( movePower = = 0 )
movePower = 40 ;
else if ( movePower = = 1 )
movePower = 60 ;
else if ( moveIds [ i * 4 + j ] = = MOVE_SELF_DESTRUCT | | moveIds [ i * 4 + j ] = = MOVE_EXPLOSION )
movePower / = 2 ;
for ( k = 0 ; k < 3 ; k + + )
{
u32 var = 0 ;
u32 targetSpecies = 0 ;
u32 targetAbility = 0 ;
do
{
var = Random32 ( ) ;
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} while ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ loserTournamentId ] [ k ] ] . nature ! = GetNatureFromPersonality ( var ) ) ;
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targetSpecies = gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ loserTournamentId ] [ k ] ] . species ;
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if ( var & 1 )
targetAbility = gBaseStats [ targetSpecies ] . ability2 ;
else
targetAbility = gBaseStats [ targetSpecies ] . ability1 ;
var = AI_TypeCalc ( moveIds [ i * 4 + j ] , targetSpecies , targetAbility ) ;
if ( var & MOVE_RESULT_NOT_VERY_EFFECTIVE & & var & MOVE_RESULT_SUPER_EFFECTIVE )
moveScores [ i * 4 + j ] + = movePower ;
else if ( var & MOVE_RESULT_NO_EFFECT )
moveScores [ i * 4 + j ] + = 0 ;
else if ( var & MOVE_RESULT_SUPER_EFFECTIVE )
moveScores [ i * 4 + j ] + = movePower * 2 ;
else if ( var & MOVE_RESULT_NOT_VERY_EFFECTIVE )
moveScores [ i * 4 + j ] + = movePower / 2 ;
else
moveScores [ i * 4 + j ] + = movePower ;
}
if ( bestScore < moveScores [ i * 4 + j ] )
{
bestId = i * 4 + j ;
bestScore = moveScores [ i * 4 + j ] ;
}
else if ( bestScore = = moveScores [ i * 4 + j ] )
{
if ( moveIds [ bestId ] < moveIds [ i * 4 + j ] ) // Why not use (Random() & 1) instead of promoting moves with a higher id?
bestId = i * 4 + j ;
}
}
}
j = bestId ;
goto LABEL ;
while ( j ! = 0 )
{
for ( j = 0 , k = 0 ; k < 4 * 3 ; k + + )
{
if ( bestScore < moveScores [ k ] )
{
j = k ;
bestScore = moveScores [ k ] ;
}
else if ( bestScore = = moveScores [ k ] & & moveIds [ j ] < moveIds [ k ] )
{
j = k ;
}
}
if ( i = = roundId - 1 )
break ;
LABEL :
{
for ( i = 0 ; i < roundId - 1 ; i + + )
{
if ( gSaveBlock2Ptr - > frontier . field_EC0 [ sub_81953E8 ( winnerTournamentId , i ) ] = = moveIds [ j ] )
break ;
}
if ( i = = roundId - 1 )
break ;
moveScores [ j ] = 0 ;
bestScore = 0 ;
j = 0 ;
for ( k = 0 ; k < 4 * 3 ; k + + )
j + = moveScores [ k ] ;
}
}
if ( moveScores [ j ] = = 0 )
j = bestId ;
return moveIds [ j ] ;
}
2018-08-25 19:59:47 +02:00
static void sub_8194220 ( u8 taskId )
2018-08-25 11:55:16 +02:00
{
s32 i ;
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struct TextPrinterTemplate textPrinter ;
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s32 r10 = gTasks [ taskId ] . data [ 1 ] ;
s32 r4 = gTasks [ taskId ] . data [ 2 ] ;
switch ( gTasks [ taskId ] . data [ 0 ] )
{
case 0 :
SetHBlankCallback ( NULL ) ;
SetVBlankCallback ( NULL ) ;
EnableInterrupts ( INTR_FLAG_HBLANK | INTR_FLAG_VBLANK ) ;
CpuFill32 ( 0 , ( void * ) VRAM , VRAM_SIZE ) ;
ResetBgsAndClearDma3BusyFlags ( 0 ) ;
InitBgsFromTemplates ( 0 , gUnknown_0860CE74 , ARRAY_COUNT ( gUnknown_0860CE74 ) ) ;
InitWindows ( gUnknown_0860CE94 ) ;
DeactivateAllTextPrinters ( ) ;
gBattle_BG0_X = 0 ;
gBattle_BG0_Y = 0 ;
gBattle_BG1_X = 0 ;
gBattle_BG1_Y = 0 ;
ChangeBgX ( 2 , 0 , 0 ) ;
ChangeBgY ( 2 , 0 , 0 ) ;
ChangeBgX ( 3 , 0 , 0 ) ;
ChangeBgY ( 3 , 0xB00 , 0 ) ;
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 1 :
SetGpuReg ( REG_OFFSET_BLDCNT , 0 ) ;
SetGpuReg ( REG_OFFSET_BLDALPHA , 0 ) ;
SetGpuReg ( REG_OFFSET_BLDY , 0 ) ;
SetGpuReg ( REG_OFFSET_MOSAIC , 0 ) ;
SetGpuReg ( REG_OFFSET_WIN0H , 0x5860 ) ;
SetGpuReg ( REG_OFFSET_WIN0V , 0x9F ) ;
SetGpuReg ( REG_OFFSET_WIN1H , 0x9098 ) ;
SetGpuReg ( REG_OFFSET_WIN1V , 0x9F ) ;
SetGpuReg ( REG_OFFSET_WININ , 0 ) ;
SetGpuReg ( REG_OFFSET_WINOUT , 0x3F ) ;
ResetPaletteFade ( ) ;
ResetSpriteData ( ) ;
FreeAllSpritePalettes ( ) ;
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 2 :
2018-08-25 19:59:47 +02:00
sTilemapBuffer = AllocZeroed ( 0x800 ) ;
LZDecompressWram ( gUnknown_08D83900 , sTilemapBuffer ) ;
SetBgTilemapBuffer ( 1 , sTilemapBuffer ) ;
2018-08-25 11:55:16 +02:00
CopyBgTilemapBufferToVram ( 1 ) ;
DecompressAndLoadBgGfxUsingHeap ( 1 , gUnknown_08D82F10 , 0x2000 , 0 , 0 ) ;
DecompressAndLoadBgGfxUsingHeap ( 2 , gUnknown_08D834FC , 0x2000 , 0 , 0 ) ;
DecompressAndLoadBgGfxUsingHeap ( 2 , gUnknown_08D83B2C , 0x2000 , 0 , 1 ) ;
DecompressAndLoadBgGfxUsingHeap ( 3 , gUnknown_08D83C3C , 0x2000 , 0 , 1 ) ;
LoadCompressedPalette ( gUnknown_08D85358 , 0 , 0x200 ) ;
LoadCompressedPalette ( gUnknown_08D85444 , 0x100 , 0x200 ) ;
LoadCompressedPalette ( gUnknown_08D85600 , 0xF0 , 0x20 ) ;
CpuFill32 ( 0 , gPlttBufferFaded , 0x400 ) ;
ShowBg ( 0 ) ;
ShowBg ( 1 ) ;
ShowBg ( 2 ) ;
ShowBg ( 3 ) ;
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 3 :
LoadCompressedObjectPic ( gUnknown_0860CF50 ) ;
if ( r10 = = 0 )
{
for ( i = 0 ; i < ( unsigned ) 31 ; i + + )
CreateSprite ( & gUnknown_0860CFA8 , gUnknown_0860D411 [ i ] [ 0 ] , gUnknown_0860D411 [ i ] [ 1 ] , 0 ) ;
if ( gTasks [ taskId ] . data [ 4 ] )
CreateSprite ( & gUnknown_0860D008 , 218 , 12 , 0 ) ;
else
CreateSprite ( & gUnknown_0860CFD8 , 218 , 12 , 0 ) ;
}
SetGpuReg ( REG_OFFSET_DISPCNT , DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_1D_MAP ) ;
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 4 :
textPrinter . fontId = 2 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gText_BattleTourney ;
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textPrinter . windowId = 2 ;
textPrinter . x = 0 ;
textPrinter . y = 0 ;
textPrinter . letterSpacing = 2 ;
textPrinter . lineSpacing = 0 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentX = GetStringCenterAlignXOffsetWithLetterSpacing ( textPrinter . fontId , textPrinter . currentChar , 0x70 , textPrinter . letterSpacing ) ;
2018-08-25 11:55:16 +02:00
textPrinter . currentY = 1 ;
2018-11-06 18:30:21 +01:00
textPrinter . unk = 0 ;
2018-08-25 11:55:16 +02:00
textPrinter . fgColor = 14 ;
textPrinter . bgColor = 0 ;
textPrinter . shadowColor = 13 ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
2018-10-21 00:06:42 +02:00
s32 roundId , var2 ;
2018-08-25 11:55:16 +02:00
CopyDomeTrainerName ( gDisplayedStringBattle , gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId ) ;
if ( r10 = = 1 )
{
2018-08-25 18:46:15 +02:00
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated )
2018-08-25 11:55:16 +02:00
{
2018-08-25 18:46:15 +02:00
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt ! = 0 )
2018-08-25 11:55:16 +02:00
{
2018-08-25 18:46:15 +02:00
var2 = gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt - 1 ;
2018-08-25 11:55:16 +02:00
sub_81948EC ( i , var2 ) ;
}
}
2018-10-21 00:06:42 +02:00
else if ( gSaveBlock2Ptr - > frontier . curChallengeBattleNum ! = DOME_ROUND2 )
2018-08-25 11:55:16 +02:00
{
2018-10-21 00:06:42 +02:00
sub_81948EC ( i , gSaveBlock2Ptr - > frontier . curChallengeBattleNum - 2 ) ;
2018-08-25 11:55:16 +02:00
}
}
else if ( r10 = = 0 )
{
2018-08-25 18:46:15 +02:00
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated )
2018-08-25 11:55:16 +02:00
{
2018-08-25 18:46:15 +02:00
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt ! = 0 )
2018-08-25 11:55:16 +02:00
{
2018-08-25 18:46:15 +02:00
var2 = gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt - 1 ;
2018-08-25 11:55:16 +02:00
sub_81948EC ( i , var2 ) ;
}
}
2018-10-21 00:06:42 +02:00
else if ( gSaveBlock2Ptr - > frontier . curChallengeBattleNum ! = DOME_ROUND1 )
2018-08-25 11:55:16 +02:00
{
if ( gTasks [ taskId ] . data [ 4 ] )
2018-10-21 00:06:42 +02:00
var2 = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ;
2018-08-25 11:55:16 +02:00
else
2018-10-21 00:06:42 +02:00
var2 = gSaveBlock2Ptr - > frontier . curChallengeBattleNum - 1 ;
2018-08-25 11:55:16 +02:00
sub_81948EC ( i , var2 ) ;
}
}
if ( gTasks [ taskId ] . data [ 4 ] )
2018-10-21 00:06:42 +02:00
roundId = gSaveBlock2Ptr - > frontier . curChallengeBattleNum ;
2018-08-25 11:55:16 +02:00
else
2018-10-21 00:06:42 +02:00
roundId = gSaveBlock2Ptr - > frontier . curChallengeBattleNum - 1 ;
2018-08-25 11:55:16 +02:00
2018-10-21 00:06:42 +02:00
if ( ( ( r10 = = 1 & & gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt < gSaveBlock2Ptr - > frontier . curChallengeBattleNum - 1 )
| | ( r10 = = 0 & & gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt < = roundId ) )
2018-08-25 18:46:15 +02:00
& & gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated )
2018-08-25 11:55:16 +02:00
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = = TRAINER_PLAYER )
{
textPrinter . fgColor = 3 ;
textPrinter . shadowColor = 4 ;
}
else
{
textPrinter . fgColor = 11 ;
textPrinter . shadowColor = 13 ;
}
}
else
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = = TRAINER_PLAYER )
{
textPrinter . fgColor = 3 ;
textPrinter . shadowColor = 4 ;
}
else
{
textPrinter . fgColor = 14 ;
textPrinter . shadowColor = 13 ;
}
}
if ( gUnknown_0860D3F1 [ i ] [ 0 ] = = 0 )
textPrinter . currentX = GetStringWidthDifference ( textPrinter . fontId , gDisplayedStringBattle , 0x3D , textPrinter . letterSpacing ) ;
else
textPrinter . currentX = 3 ;
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textPrinter . currentChar = gDisplayedStringBattle ;
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textPrinter . windowId = gUnknown_0860D3F1 [ i ] [ 0 ] ;
textPrinter . currentY = gUnknown_0860D3F1 [ i ] [ 1 ] ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
}
gTasks [ taskId ] . data [ 0 ] + + ;
break ;
case 5 :
PutWindowTilemap ( 0 ) ;
PutWindowTilemap ( 1 ) ;
PutWindowTilemap ( 2 ) ;
CopyWindowToVram ( 0 , 3 ) ;
CopyWindowToVram ( 1 , 3 ) ;
CopyWindowToVram ( 2 , 3 ) ;
2018-08-25 19:59:47 +02:00
SetHBlankCallback ( HblankCb_BattleDome ) ;
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SetVBlankCallback ( VblankCb1_BattleDome ) ;
2018-08-25 11:55:16 +02:00
if ( r4 = = 2 )
{
if ( r10 = = 0 )
{
i = CreateTask ( sub_819395C , 0 ) ;
gTasks [ i ] . data [ 0 ] = r10 ;
gTasks [ i ] . data [ 1 ] = r10 ;
gTasks [ i ] . data [ 6 ] = gTasks [ taskId ] . data [ 4 ] ;
}
else
{
i = CreateTask ( sub_8194950 , 0 ) ;
gTasks [ i ] . data [ 0 ] = 0 ;
}
}
else
{
i = gTasks [ taskId ] . data [ 3 ] ;
gTasks [ i ] . data [ 0 ] = 0 ;
}
ScanlineEffect_Clear ( ) ;
for ( i = 0 ; i < 91 ; i + + )
{
gScanlineEffectRegBuffers [ 0 ] [ i ] = 0x1F0A ;
gScanlineEffectRegBuffers [ 1 ] [ i ] = 0x1F0A ;
}
for ( i = 91 ; i < 160 ; i + + )
{
asm ( " " : : " r " ( i ) ) ;
gScanlineEffectRegBuffers [ 0 ] [ i ] = 0x1F09 ;
gScanlineEffectRegBuffers [ 1 ] [ i ] = 0x1F09 ;
}
ScanlineEffect_SetParams ( gUnknown_0860CF44 ) ;
DestroyTask ( taskId ) ;
break ;
}
}
2018-08-25 19:59:47 +02:00
static void sub_81948EC ( u8 tournamentId , u8 arg1 )
2018-08-25 11:55:16 +02:00
{
s32 i ;
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const struct UnkStruct_860DD10 * structPtr = gUnknown_0860DD10 [ tournamentId ] [ arg1 ] ;
2018-08-25 11:55:16 +02:00
for ( i = 0 ; i < gUnknown_0860DE10 [ tournamentId ] [ arg1 ] ; i + + )
CopyToBgTilemapBufferRect_ChangePalette ( 1 , & structPtr [ i ] . src , structPtr [ i ] . x , structPtr [ i ] . y , 1 , 1 , 0x11 ) ;
CopyBgTilemapBufferToVram ( 1 ) ;
}
2018-08-25 19:59:47 +02:00
static void sub_8194950 ( u8 taskId )
2018-08-25 11:55:16 +02:00
{
s32 i ;
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struct TextPrinterTemplate textPrinter ;
2018-08-25 11:55:16 +02:00
switch ( gTasks [ taskId ] . data [ 0 ] )
{
case 0 :
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BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0x10 , 0 , RGB_BLACK ) ;
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gTasks [ taskId ] . data [ 0 ] = 1 ;
break ;
case 1 :
if ( ! gPaletteFade . active )
{
gTasks [ taskId ] . data [ 0 ] = 2 ;
gTasks [ taskId ] . data [ 3 ] = 64 ;
textPrinter . fontId = 2 ;
textPrinter . x = 0 ;
textPrinter . y = 0 ;
textPrinter . letterSpacing = 2 ;
textPrinter . lineSpacing = 0 ;
2018-11-06 18:30:21 +01:00
textPrinter . unk = 0 ;
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textPrinter . fgColor = 11 ;
textPrinter . bgColor = 0 ;
textPrinter . shadowColor = 13 ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
CopyDomeTrainerName ( gDisplayedStringBattle , gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId ) ;
2018-10-21 00:06:42 +02:00
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt = = gSaveBlock2Ptr - > frontier . curChallengeBattleNum - 1
2018-08-25 18:46:15 +02:00
& & gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated )
2018-08-25 11:55:16 +02:00
{
if ( gUnknown_0860D3F1 [ i ] [ 0 ] = = 0 )
textPrinter . currentX = GetStringWidthDifference ( textPrinter . fontId , gDisplayedStringBattle , 0x3D , textPrinter . letterSpacing ) ;
else
textPrinter . currentX = 3 ;
2018-11-06 17:44:48 +01:00
textPrinter . currentChar = gDisplayedStringBattle ;
2018-08-25 11:55:16 +02:00
textPrinter . windowId = gUnknown_0860D3F1 [ i ] [ 0 ] ;
textPrinter . currentY = gUnknown_0860D3F1 [ i ] [ 1 ] ;
AddTextPrinter ( & textPrinter , 0 , NULL ) ;
}
2018-08-25 18:46:15 +02:00
if ( ! gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated )
2018-08-25 11:55:16 +02:00
{
2018-10-21 00:06:42 +02:00
s32 roundId = gSaveBlock2Ptr - > frontier . curChallengeBattleNum - 1 ;
sub_81948EC ( i , roundId ) ;
2018-08-25 11:55:16 +02:00
}
}
}
break ;
case 2 :
if ( - - gTasks [ taskId ] . data [ 3 ] = = 0 )
gTasks [ taskId ] . data [ 0 ] = 3 ;
break ;
case 3 :
if ( gMain . newKeys & ( A_BUTTON | B_BUTTON ) )
{
2018-08-29 20:38:54 +02:00
BeginNormalPaletteFade ( 0xFFFFFFFF , 0 , 0 , 0x10 , RGB_BLACK ) ;
2018-08-25 11:55:16 +02:00
gTasks [ taskId ] . data [ 0 ] = 4 ;
}
break ;
case 4 :
if ( ! gPaletteFade . active )
{
SetMainCallback2 ( CB2_ReturnToFieldContinueScriptPlayMapMusic ) ;
DestroyTask ( taskId ) ;
}
break ;
}
}
static void CB2_BattleDome ( void )
{
AnimateSprites ( ) ;
BuildOamBuffer ( ) ;
RunTextPrinters ( ) ;
UpdatePaletteFade ( ) ;
RunTasks ( ) ;
}
2018-08-25 18:46:15 +02:00
static void VblankCb0_BattleDome ( void )
{
ChangeBgX ( 3 , 0x80 , 1 ) ;
ChangeBgY ( 3 , 0x80 , 2 ) ;
SetGpuReg ( REG_OFFSET_BG0HOFS , gBattle_BG0_X ) ;
SetGpuReg ( REG_OFFSET_BG0VOFS , gBattle_BG0_Y ) ;
SetGpuReg ( REG_OFFSET_BG1HOFS , gBattle_BG1_X ) ;
SetGpuReg ( REG_OFFSET_BG1VOFS , gBattle_BG1_Y ) ;
SetGpuReg ( REG_OFFSET_BG2HOFS , gBattle_BG2_X ) ;
SetGpuReg ( REG_OFFSET_BG2VOFS , gBattle_BG2_Y ) ;
LoadOam ( ) ;
ProcessSpriteCopyRequests ( ) ;
TransferPlttBuffer ( ) ;
}
# define SET_WIN0H_WIN1H(win0H, win1H) \
{ \
* ( vu32 * ) ( REG_ADDR_WIN0H ) = ( ( win0H < < 16 ) | ( win1H ) ) ; \
}
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static void HblankCb_BattleDome ( void )
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{
register u32 vCount asm ( " r0 " ) = REG_VCOUNT ;
register u32 vCount_ asm ( " r1 " ) = vCount ;
if ( vCount > 41 )
{
if ( vCount < 50 )
{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR ;
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SET_WIN0H_WIN1H ( WIN_RANGE ( 152 , 155 ) , WIN_RANGE ( 85 , 88 ) ) ;
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return ;
}
else if ( vCount > 57 )
{
if ( vCount < 75 )
{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR ;
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SET_WIN0H_WIN1H ( WIN_RANGE ( 144 , 152 ) , WIN_RANGE ( 88 , 96 ) ) ;
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return ;
}
else if ( vCount < 82 )
{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR ;
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SET_WIN0H_WIN1H ( WIN_RANGE ( 152 , 155 ) , WIN_RANGE ( 85 , 88 ) ) ;
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return ;
}
else if ( vCount > 94 )
{
if ( vCount < 103 )
{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR ;
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SET_WIN0H_WIN1H ( WIN_RANGE ( 152 , 155 ) , WIN_RANGE ( 85 , 88 ) ) ;
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return ;
}
else if ( vCount < 119 )
{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR ;
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SET_WIN0H_WIN1H ( WIN_RANGE ( 144 , 152 ) , WIN_RANGE ( 88 , 96 ) ) ;
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return ;
}
else if ( vCount > 126 )
{
if ( vCount_ < 135 )
{
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR ;
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SET_WIN0H_WIN1H ( WIN_RANGE ( 152 , 155 ) , WIN_RANGE ( 85 , 88 ) ) ;
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return ;
}
}
}
}
}
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ | WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ ;
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SET_WIN0H_WIN1H ( 0 , 0 ) ;
}
static void VblankCb1_BattleDome ( void )
{
SetGpuReg ( REG_OFFSET_BG0HOFS , gBattle_BG0_X ) ;
SetGpuReg ( REG_OFFSET_BG0VOFS , gBattle_BG0_Y ) ;
SetGpuReg ( REG_OFFSET_BG1HOFS , gBattle_BG1_X ) ;
SetGpuReg ( REG_OFFSET_BG1VOFS , gBattle_BG1_Y ) ;
ChangeBgY ( 2 , 0x80 , 2 ) ;
ChangeBgY ( 3 , 0x80 , 1 ) ;
LoadOam ( ) ;
ProcessSpriteCopyRequests ( ) ;
TransferPlttBuffer ( ) ;
ScanlineEffect_InitHBlankDmaTransfer ( ) ;
}
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static void sub_8194D48 ( void )
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{
gFacilityTrainerMons = gBattleFrontierMons ;
gFacilityTrainers = gBattleFrontierTrainers ;
}
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static void sub_8194D68 ( void )
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{
s32 i , moveSlot ;
for ( i = 0 ; i < 2 ; i + + )
{
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s32 playerMonId = gSaveBlock2Ptr - > frontier . selectedPartyMons [ gSelectedOrderFromParty [ i ] - 1 ] - 1 ;
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s32 count ;
for ( moveSlot = 0 ; moveSlot < 4 ; moveSlot + + )
{
count = 0 ;
while ( count < 4 )
{
if ( GetMonData ( & gSaveBlock1Ptr - > playerParty [ playerMonId ] , MON_DATA_MOVE1 + count , NULL ) = = GetMonData ( & gPlayerParty [ i ] , MON_DATA_MOVE1 + moveSlot , NULL ) )
break ;
count + + ;
}
if ( count = = 4 )
SetMonMoveSlot ( & gPlayerParty [ i ] , MOVE_SKETCH , moveSlot ) ;
}
gSaveBlock1Ptr - > playerParty [ playerMonId ] = gPlayerParty [ i ] ;
}
}
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static void sub_8194E44 ( void )
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{
s32 i ;
for ( i = 0 ; i < 2 ; i + + )
{
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s32 playerMonId = gSaveBlock2Ptr - > frontier . selectedPartyMons [ gSelectedOrderFromParty [ i ] - 1 ] - 1 ;
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u16 item = GetMonData ( & gSaveBlock1Ptr - > playerParty [ playerMonId ] , MON_DATA_HELD_ITEM , NULL ) ;
SetMonData ( & gPlayerParty [ i ] , MON_DATA_HELD_ITEM , & item ) ;
}
}
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static void sub_8194EB4 ( void )
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{
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ReducePlayerPartyToSelectedMons ( ) ;
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}
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static void sub_8194EC0 ( void )
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{
if ( TrainerIdToTournamentId ( gTrainerBattleOpponent_A ) > TrainerIdToTournamentId ( TRAINER_PLAYER ) )
gSpecialVar_Result = 1 ;
else
gSpecialVar_Result = 2 ;
}
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static void sub_8194EF8 ( void )
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{
s32 i ;
sub_8194D48 ( ) ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( ! gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated )
break ;
}
CopyDomeTrainerName ( gStringVar1 , gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId ) ;
}
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static void sub_8194F58 ( void )
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{
s32 i , j , k ;
s32 monLevel ;
s32 species [ 3 ] ;
s32 monTypesBits ;
s32 trainerId ;
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s32 monSetId ;
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u8 lvlMode ;
u16 * statSums ;
s32 * statValues ;
u8 ivs = 0 ;
species [ 0 ] = 0 ;
species [ 1 ] = 0 ;
species [ 2 ] = 0 ;
if ( ( gSaveBlock2Ptr - > frontier . field_D0A ! = - gSaveBlock2Ptr - > frontier . field_D0B ) & & gSaveBlock2Ptr - > frontier . field_CA8 ! = 1 )
return ;
statSums = AllocZeroed ( sizeof ( u16 ) * DOME_TOURNAMENT_TRAINERS_COUNT ) ;
statValues = AllocZeroed ( sizeof ( s32 ) * 6 ) ;
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lvlMode = gSaveBlock2Ptr - > frontier . lvlMode ;
gSaveBlock2Ptr - > frontier . lvlMode = 0 ;
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// This one, I'd like to call a 'C fakematching'.
{
u8 one ;
gSaveBlock2Ptr - > frontier . field_D0A = ( one = 1 ) ;
gSaveBlock2Ptr - > frontier . field_D0B = one ;
}
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
do
{
if ( i < 5 )
trainerId = Random ( ) % 10 ;
else if ( i < 15 )
trainerId = Random ( ) % 20 + 10 ;
else
trainerId = Random ( ) % 10 + 30 ;
for ( j = 0 ; j < i ; j + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId = = trainerId )
break ;
}
} while ( j ! = i ) ;
gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = trainerId ;
for ( j = 0 ; j < 3 ; j + + )
{
// Make sure the mon is valid.
do
{
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monSetId = RandomizeFacilityTrainerMonSet ( trainerId ) ;
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for ( k = 0 ; k < j ; k + + )
{
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s32 checkingMonId = gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ k ] ;
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if ( checkingMonId = = monSetId
| | species [ 0 ] = = gFacilityTrainerMons [ monSetId ] . species
| | species [ 1 ] = = gFacilityTrainerMons [ monSetId ] . species
| | gFacilityTrainerMons [ checkingMonId ] . itemTableId = = gFacilityTrainerMons [ monSetId ] . itemTableId )
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break ;
}
} while ( k ! = j ) ;
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gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] = monSetId ;
species [ j ] = gFacilityTrainerMons [ monSetId ] . species ;
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}
gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated = 0 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . eliminatedAt = 0 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . unk3 = 0 ;
}
monLevel = 50 ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
monTypesBits = 0 ;
statSums [ i ] = 0 ;
ivs = GetDomeTrainerMonIvs ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId ) ;
for ( j = 0 ; j < 3 ; j + + )
{
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CalcDomeMonStats ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . species ,
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monLevel , ivs ,
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gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . evSpread ,
gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . nature ,
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statValues ) ;
statSums [ i ] + = statValues [ STAT_ATK ] ;
statSums [ i ] + = statValues [ STAT_DEF ] ;
statSums [ i ] + = statValues [ STAT_SPATK ] ;
statSums [ i ] + = statValues [ STAT_SPDEF ] ;
statSums [ i ] + = statValues [ STAT_SPEED ] ;
statSums [ i ] + = statValues [ STAT_HP ] ;
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monTypesBits | = gBitTable [ gBaseStats [ gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . species ] . type1 ] ;
monTypesBits | = gBitTable [ gBaseStats [ gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ i ] [ j ] ] . species ] . type2 ] ;
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}
// Because GF hates temporary vars, trainerId acts like monTypesCount here.
for ( trainerId = 0 , j = 0 ; j < 32 ; j + + )
{
if ( monTypesBits & 1 )
trainerId + + ;
monTypesBits > > = 1 ;
}
statSums [ i ] + = ( trainerId * monLevel ) / 20 ;
}
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1 ; i + + )
{
for ( j = i + 1 ; j < DOME_TOURNAMENT_TRAINERS_COUNT ; j + + )
{
if ( statSums [ i ] < statSums [ j ] )
{
SwapDomeTrainers ( i , j , statSums ) ;
}
else if ( statSums [ i ] = = statSums [ j ] )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId > gSaveBlock2Ptr - > frontier . domeTrainers [ j ] . trainerId )
SwapDomeTrainers ( i , j , statSums ) ;
}
}
}
Free ( statSums ) ;
Free ( statValues ) ;
for ( i = 0 ; i < 4 ; i + + )
DecideRoundWinners ( i ) ;
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gSaveBlock2Ptr - > frontier . lvlMode = lvlMode ;
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}
static s32 TrainerIdToTournamentId ( u16 trainerId )
{
s32 i ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = = trainerId )
break ;
}
return i ;
}
// The same as the above one, but has global scope.
s32 TrainerIdToDomeTournamentId ( u16 trainerId )
{
s32 i ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = = trainerId )
break ;
}
return i ;
}
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static u8 sub_81953E8 ( u8 tournamentId , u8 arg1 )
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{
u8 arr [ 2 ] ;
sub_8192F08 ( gUnknown_0860D1A0 [ gUnknown_0860D1C0 [ tournamentId ] / 2 ] [ arg1 ] - 16 , arr ) ;
if ( tournamentId = = arr [ 0 ] )
return arr [ 1 ] ;
else
return arr [ 0 ] ;
}
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static void DecideRoundWinners ( u8 roundId )
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{
s32 i ;
s32 moveSlot , monId1 , monId2 ;
s32 tournamentId1 , tournamentId2 ;
s32 species ;
s32 points1 = 0 , points2 = 0 ;
for ( i = 0 ; i < DOME_TOURNAMENT_TRAINERS_COUNT ; i + + )
{
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . isEliminated | | gSaveBlock2Ptr - > frontier . domeTrainers [ i ] . trainerId = = TRAINER_PLAYER )
continue ;
tournamentId1 = i ;
tournamentId2 = TournamentIdOfOpponent ( roundId , gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . trainerId ) ;
// Frontier Brain always wins, check tournamentId1.
if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . trainerId = = TRAINER_FRONTIER_BRAIN & & tournamentId2 ! = 0xFF )
{
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId2 ] . isEliminated = 1 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId2 ] . eliminatedAt = roundId ;
gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId2 ] = GetWinningMove ( tournamentId1 , tournamentId2 , roundId ) ;
}
// Frontier Brain always wins, check tournamentId2.
else if ( gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId2 ] . trainerId = = TRAINER_FRONTIER_BRAIN & & tournamentId1 ! = 0xFF )
{
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . isEliminated = 1 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . eliminatedAt = roundId ;
gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId1 ] = GetWinningMove ( tournamentId2 , tournamentId1 , roundId ) ;
}
// Decide which one of two trainers wins!
else if ( tournamentId2 ! = 0xFF )
{
// BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results.
// Calculate points for both trainers.
for ( monId1 = 0 ; monId1 < 3 ; monId1 + + )
{
for ( moveSlot = 0 ; moveSlot < 4 ; moveSlot + + )
{
for ( monId2 = 0 ; monId2 < 3 ; monId2 + + )
{
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points1 + = GetTypeEffectivenessPoints ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentId1 ] [ monId1 ] ] . moves [ moveSlot ] ,
gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentId2 ] [ monId2 ] ] . species , 2 ) ;
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}
}
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species = gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentId1 ] [ monId1 ] ] . species ;
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points1 + = ( gBaseStats [ species ] . baseHP
+ gBaseStats [ species ] . baseAttack
+ gBaseStats [ species ] . baseDefense
+ gBaseStats [ species ] . baseSpeed
+ gBaseStats [ species ] . baseSpAttack
+ gBaseStats [ species ] . baseSpDefense ) / 10 ;
}
// Random part of the formula.
points1 + = ( Random ( ) & 0x1F ) ;
// Favor trainers with higher id;
points1 + = tournamentId1 ;
for ( monId1 = 0 ; monId1 < 3 ; monId1 + + )
{
for ( moveSlot = 0 ; moveSlot < 4 ; moveSlot + + )
{
for ( monId2 = 0 ; monId2 < 3 ; monId2 + + )
{
2018-10-27 21:01:35 +02:00
points2 + = GetTypeEffectivenessPoints ( gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentId2 ] [ monId1 ] ] . moves [ moveSlot ] ,
gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentId1 ] [ monId2 ] ] . species , 2 ) ;
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}
}
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species = gFacilityTrainerMons [ gSaveBlock2Ptr - > frontier . domeMonIds [ tournamentId2 ] [ monId1 ] ] . species ;
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points2 + = ( gBaseStats [ species ] . baseHP
+ gBaseStats [ species ] . baseAttack
+ gBaseStats [ species ] . baseDefense
+ gBaseStats [ species ] . baseSpeed
+ gBaseStats [ species ] . baseSpAttack
+ gBaseStats [ species ] . baseSpDefense ) / 10 ;
}
// Random part of the formula.
points2 + = ( Random ( ) & 0x1F ) ;
// Favor trainers with higher id;
points2 + = tournamentId2 ;
if ( points1 > points2 )
{
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId2 ] . isEliminated = 1 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId2 ] . eliminatedAt = roundId ;
gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId2 ] = GetWinningMove ( tournamentId1 , tournamentId2 , roundId ) ;
}
else if ( points1 < points2 )
{
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . isEliminated = 1 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . eliminatedAt = roundId ;
gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId1 ] = GetWinningMove ( tournamentId2 , tournamentId1 , roundId ) ;
}
// Points are the same, so we favor the one with the higher id.
else if ( tournamentId1 > tournamentId2 )
{
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId2 ] . isEliminated = 1 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId2 ] . eliminatedAt = roundId ;
gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId2 ] = GetWinningMove ( tournamentId1 , tournamentId2 , roundId ) ;
}
else
{
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . isEliminated = 1 ;
gSaveBlock2Ptr - > frontier . domeTrainers [ tournamentId1 ] . eliminatedAt = roundId ;
gSaveBlock2Ptr - > frontier . field_EC0 [ tournamentId1 ] = GetWinningMove ( tournamentId2 , tournamentId1 , roundId ) ;
}
}
}
}
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static void CopyDomeTrainerName ( u8 * dst , u16 trainerId )
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{
s32 i = 0 ;
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SetFacilityPtrsGetLevel ( ) ;
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if ( trainerId = = TRAINER_FRONTIER_BRAIN )
{
CopyDomeBrainTrainerName ( dst ) ;
}
else
{
if ( trainerId = = TRAINER_PLAYER )
{
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for ( i = 0 ; i < PLAYER_NAME_LENGTH ; i + + )
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dst [ i ] = gSaveBlock2Ptr - > playerName [ i ] ;
}
else if ( trainerId < 300 )
{
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for ( i = 0 ; i < PLAYER_NAME_LENGTH ; i + + )
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dst [ i ] = gFacilityTrainers [ trainerId ] . trainerName [ i ] ;
}
dst [ i ] = EOS ;
}
}
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static u8 GetDomeBrainTrainerPicId ( void )
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{
return gTrainers [ TRAINER_TUCKER ] . trainerPic ;
}
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static u8 GetDomeBrainTrainerClass ( void )
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{
return gTrainers [ TRAINER_TUCKER ] . trainerClass ;
}
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static void CopyDomeBrainTrainerName ( u8 * dst )
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{
s32 i ;
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for ( i = 0 ; i < PLAYER_NAME_LENGTH ; i + + )
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dst [ i ] = gTrainers [ TRAINER_TUCKER ] . trainerName [ i ] ;
dst [ i ] = EOS ;
}