2017-09-16 21:13:06 +02:00
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#ifndef GUARD_FIELDMAP_H
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#define GUARD_FIELDMAP_H
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2017-09-16 19:54:33 +02:00
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2018-09-18 17:03:24 +02:00
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#define NUM_TILES_IN_PRIMARY 512
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#define NUM_TILES_TOTAL 1024
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#define NUM_METATILES_IN_PRIMARY 512
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#define NUM_METATILES_TOTAL 1024
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#define NUM_PALS_IN_PRIMARY 6
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#define NUM_PALS_TOTAL 13
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2018-12-28 18:18:23 +01:00
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#define MAX_MAP_DATA_SIZE 0x2800
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2018-09-18 17:03:24 +02:00
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2019-03-02 08:44:02 +01:00
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#include "main.h"
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2018-12-28 18:18:23 +01:00
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extern struct BackupMapLayout gBackupMapLayout;
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2017-09-16 19:54:33 +02:00
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2017-10-23 00:55:07 +02:00
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u32 MapGridGetMetatileIdAt(int, int);
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2017-10-13 17:09:36 +02:00
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u32 MapGridGetMetatileBehaviorAt(int, int);
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2017-10-12 09:06:19 +02:00
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void MapGridSetMetatileIdAt(int, int, u16);
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2017-10-23 00:55:07 +02:00
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void MapGridSetMetatileEntryAt(int, int, u16);
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2017-09-13 11:16:26 +02:00
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void GetCameraCoords(u16*, u16*);
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2018-05-09 12:07:56 +02:00
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bool8 MapGridIsImpassableAt(int, int);
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int GetMapBorderIdAt(int x, int y);
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int CanCameraMoveInDirection(int direction);
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2017-10-23 00:55:07 +02:00
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u16 GetBehaviorByMetatileId(u16 metatileId);
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2018-12-28 18:18:23 +01:00
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void GetCameraFocusCoords(u16 *x, u16 *y);
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2019-06-29 04:26:11 +02:00
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u8 MapGridGetMetatileLayerTypeAt(int x, int y);
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2018-06-11 17:23:14 +02:00
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u8 MapGridGetZCoordAt(int x, int y);
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2019-06-29 04:26:11 +02:00
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bool8 CameraMove(int deltaX, int deltaY);
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2018-05-09 12:07:56 +02:00
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struct MapConnection *sub_8088950(u8 direction, int x, int y);
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bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
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bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
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2018-11-12 00:46:02 +01:00
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void save_serialize_map(void);
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2018-12-28 18:18:23 +01:00
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void sub_8088B3C(u16 x, u16 y);
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void InitMap(void);
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void InitMapFromSavedGame(void);
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void InitTrainerHillMap(void);
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2019-02-07 03:01:29 +01:00
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void InitBattlePyramidMap(bool8 setPlayerPosition);
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2019-02-08 18:48:51 +01:00
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void copy_map_tileset1_tileset2_to_vram(struct MapLayout const *mapLayout);
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void apply_map_tileset1_tileset2_palette(struct MapLayout const *mapLayout);
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void apply_map_tileset2_palette(struct MapLayout const *mapLayout);
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void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout);
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2019-03-02 04:32:50 +01:00
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void copy_map_tileset1_to_vram(const struct MapLayout *);
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void copy_map_tileset2_to_vram(const struct MapLayout *);
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2019-03-02 08:44:02 +01:00
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struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection);
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2019-12-22 01:01:38 +01:00
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struct MapConnection *GetConnectionAtCoords(s16 x, s16 y);
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2020-06-01 16:23:12 +02:00
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void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable);
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2017-09-16 19:54:33 +02:00
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2018-05-11 01:36:57 +02:00
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void SpriteCB_PokeballGlow(struct Sprite *);
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void SpriteCB_PokecenterMonitor(struct Sprite *);
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void SpriteCB_HallOfFameMonitor(struct Sprite *);
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2019-03-02 08:44:02 +01:00
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// field_region_map.c
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void FieldInitRegionMap(MainCallback callback);
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2017-09-16 21:13:06 +02:00
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#endif //GUARD_FIELDMAP_H
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