757 Commits

Author SHA1 Message Date
ghoulslash
1031703309 magician base functionality 2021-10-06 16:00:02 -04:00
ghoulslash
1f4844c7f5
Merge pull request #1710 from AsparagusEduardo/BE_Struggle
Implemented modern effect of struggle with config
2021-10-06 09:27:10 -04:00
ghoulslash
1ec8b84492
Merge pull request #1727 from rh-hideout/simple_beam
Fix Simple Beam
2021-10-06 09:00:19 -04:00
ghoulslash
5bf236fc0d
Merge pull request #1712 from AsparagusEduardo/fix_stickyHold
Fix instances where Gastro Acid is not affecting the ability
2021-10-06 08:55:46 -04:00
BuffelSaft
a6198e5d46 Fix Simple Beam
- No longer freezes the game
- Now fails if the target already has simple
- Explicitly checks and changes the target's ability instead of gActiveBattler's ability
2021-10-06 15:30:52 +13:00
Eduardo Quezada D'Ottone
b5e0a07932
Merge pull request #1704 from LOuroboros/battle_bond
Implemented Battle Bond
2021-10-02 20:07:35 -03:00
Eduardo Quezada D'Ottone
a22a456268 Fixed heal bell + soundproof + gastro acid 2021-10-02 18:21:02 -03:00
Eduardo Quezada D'Ottone
8d54e5666d Fixed waking up from uproar 2021-10-02 17:05:23 -03:00
Eduardo Quezada D'Ottone
5abb0c0dfe Fixed perish song + soundproof + gastro acid 2021-10-02 16:48:45 -03:00
Eduardo Quezada D'Ottone
9aee8cbea5 Fixed Sticky Hold not being negated by Gastro Acid when stealing and switching items 2021-10-02 14:47:38 -03:00
Eduardo Quezada D'Ottone
57ea20bc6d Implemented modern effect of struggle with config 2021-10-02 13:32:36 -03:00
LOuroboros
a18b9c5b32 Quick tweaks
-Use the species name for sText_AttackerBecameAshSpecies
-Make Battle Bond not activate if the opposing party doesn't have 2 members or more.
2021-10-02 11:21:11 -03:00
BuffelSaft
57d2e21117 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into shields-down 2021-10-02 15:51:48 +13:00
BuffelSaft
611da31ae3 Fix form ID check
The six here should be a seven, and replacing it with this function call is better than hard-coding it.
2021-10-02 15:51:16 +13:00
Eduardo Quezada D'Ottone
13a464ffa4
Merge pull request #1673 from ghoulslash/gen8_move_effects
Gen8 move effects Fixes
2021-09-23 18:04:20 -03:00
ghoulslash
2f69748e0d merge with be 2021-09-23 14:38:01 -04:00
ghoulslash
94ec25319f syntax fixes. Use BlocksPrankster for perish song battle script 2021-09-23 14:35:37 -04:00
ghoulslash
2cea541b2a
Update src/battle_script_commands.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-09-23 12:21:26 -06:00
ghoulslash
6ec1a74948 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_move_effects 2021-09-22 21:51:45 -04:00
ghoulslash
936f2c7bcb fix eject pack weak armor special case 2021-09-22 21:51:37 -04:00
Eduardo Quezada D'Ottone
2c66aa84b6
Merge pull request #1378 from ghoulslash/gen8_move_effects
Several Gen 8 Move Effects
2021-09-22 22:48:29 -03:00
ghoulslash
9bf2ffe459 fix lash out stat fell 2021-09-22 21:15:02 -04:00
ghoulslash
d738297f24 merge with be 2021-09-22 16:26:09 -04:00
ghoulslash
3559a1b8e6 fix prankster + magic coat 2021-09-22 16:09:23 -04:00
ghoulslash
f7b90bab93
Merge pull request #1670 from SBird1337/ai/expected-value
[ai] use expected value move dmg calculation
2021-09-22 10:15:37 -06:00
ghoulslash
8cc0bb6ac0
Merge pull request #1652 from BuffelSaft/multi-hit-resist-berry
Fix multihit moves vs damage reducing berries
2021-09-22 09:42:53 -06:00
ghoulslash
1309eea8ec Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_move_effects 2021-09-22 09:43:48 -04:00
ghoulslash
13062b5a8f fix lash out, obstruct, and decorate 2021-09-22 09:43:40 -04:00
sbird
0ee13418dc [ai] use expected value move dmg calculation 2021-09-22 13:15:43 +02:00
ghoulslash
80a48de702 ally cannot block prankster + perish song 2021-09-21 11:54:59 -04:00
ghoulslash
32d19a9b19 syntax fixes. add B_PRANKSTER_DARK_TYPES check to perish song 2021-09-20 21:36:10 -04:00
Ariel Antonitis
e037cb9276 Fixed Nature Power move on different terrains. 2021-09-20 19:06:48 -04:00
ghoulslash
0ea6c65b83 merge with be 2021-09-17 09:10:09 -04:00
ghoulslash
faa963fd04 merge with be 2021-09-17 09:07:38 -04:00
ghoulslash
b916d7991c merge with be 2021-09-16 21:52:29 -04:00
ghoulslash
40fcd257a0 fixes 2021-09-16 19:36:06 -04:00
ghoulslash
806be64935 format fixes 2021-09-16 17:10:41 -04:00
ghoulslash
b6862a4153 fix jumptocalledmove for assist + attackcanceler 2021-09-16 14:01:19 -04:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ghoulslash
2067f563cd cannot block your own prankster elevated perish song 2021-09-16 11:47:05 -04:00
ghoulslash
aeafd9e222 perish song + prankster interaction 2021-09-16 11:34:01 -04:00
ghoulslash
85f3982fb9 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into prankster 2021-09-15 17:52:45 -04:00
ghoulslash
845e333ba1 fix electric/misty terrain interactions with yawn/rest failures 2021-09-15 17:11:42 -04:00
ghoulslash
aa475ab300 merge with be 2021-09-15 16:42:23 -04:00
ghoulslash
801ba039d6 fix red card 2021-09-14 19:18:53 -04:00
ghoulslash
c4ce4c150d fix eject pack 2021-09-14 15:38:16 -04:00
ghoulslash
60713a8f2d fix room service activation msg, stat target 2021-09-14 12:50:36 -04:00
ghoulslash
95af97593b fix some comment styling. fix throat spray for multi-target moves 2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f merge with be 2021-09-13 19:40:28 -04:00
BuffelSaft
7d3980de58 Fix multihit moves vs damage reducing berries
The extra waitmessage command is ugly but appears to be needed - if it's moved before the printstring, the message isn't displayed long enough on single hit moves.
2021-09-12 18:33:04 +12:00