DizzyEggg
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2089dd0f86
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start labelling, decompiling sound.s
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2017-09-02 16:03:53 +02:00 |
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DizzyEggg
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84240b1a5a
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sprite.c: move ewram, iwram, rom data
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2017-09-02 13:11:19 +02:00 |
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DizzyEggg
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24a1e3e544
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decompile more of sprite.s
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2017-09-02 12:12:09 +02:00 |
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DizzyEggg
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c146c247f2
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decompile more of sprite.s
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2017-09-02 01:42:44 +02:00 |
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DizzyEggg
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26bf61e06f
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start decompiling sprite.s
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2017-09-02 00:21:11 +02:00 |
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DizzyEggg
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bc5acf7394
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more splitting, move ewram sprite vars to C
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2017-09-02 00:09:46 +02:00 |
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DizzyEggg
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449d546556
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split some battle files
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2017-09-01 23:40:13 +02:00 |
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DizzyEggg
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b614971cba
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find b scripting commands table, thx revo
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2017-09-01 22:35:45 +02:00 |
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DizzyEggg
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cb12aaec65
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git commit -m "label sprite for real this time"
git commit -m
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2017-09-01 22:29:13 +02:00 |
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DizzyEggg
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0989222de3
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revert fuck-up
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2017-09-01 22:08:40 +02:00 |
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DizzyEggg
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ee7580753b
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rename sprite labels
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2017-09-01 19:43:26 +02:00 |
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DizzyEggg
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6987dd9a21
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decompile text window
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2017-09-01 19:01:58 +02:00 |
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DizzyEggg
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1d2be3c5e8
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get rid of data window
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2017-09-01 17:38:28 +02:00 |
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DizzyEggg
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7daeebd3f4
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decompile window.s
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2017-09-01 16:53:06 +02:00 |
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DizzyEggg
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6f03356237
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begin working on pokeemerald
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2017-08-31 16:48:24 +02:00 |
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camthesaxman
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cbe13acff1
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split out battle_3.s
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2017-07-29 15:18:01 -05:00 |
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Cameron Hall
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daa0495577
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Merge pull request #20 from camthesaxman/decompile_battle_3
Fix literal pools and alignment
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2017-07-29 11:45:58 -05:00 |
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camthesaxman
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16d30072cb
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fix the alignment, maybe?
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2017-07-28 19:53:49 -05:00 |
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camthesaxman
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6ff99b648e
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align script
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2017-07-28 19:31:43 -05:00 |
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camthesaxman
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b89f1431f8
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stop optimizing literal pool loads
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2017-07-28 19:26:59 -05:00 |
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YamaArashi
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e0dd5ef9a7
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fix build errors
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2017-04-05 13:51:55 -07:00 |
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Diegoisawesome
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b95747dc69
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Begin disassembling window.s
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2017-03-29 19:02:15 -05:00 |
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Diegoisawesome
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0931f65fa2
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Cleanup files
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2017-03-27 23:38:49 -05:00 |
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Diegoisawesome
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5a8eeb353d
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Mostly decompile text.s
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2017-03-27 19:30:49 -05:00 |
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Diegoisawesome
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1d95689766
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Continue disassembling text.s
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2017-03-08 14:44:44 -06:00 |
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Diegoisawesome
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c47e109fbf
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Use constant NUM_TASKS in palette.c
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2017-03-07 07:47:23 -06:00 |
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Diegoisawesome
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a2679fbbf0
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Merge branch 'master' of https://github.com/Diegoisawesome/pokeemerald
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2017-03-07 07:44:54 -06:00 |
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Diegoisawesome
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20358c4c96
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Begin disassembling text.s
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2017-03-07 07:44:41 -06:00 |
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ProjectRevoTPP
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5e42b2a558
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formatting
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2017-03-06 19:57:52 +00:00 |
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ProjectRevoTPP
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1965873326
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merge
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2017-03-06 08:38:30 +00:00 |
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ProjectRevoTPP
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1bbdaee1e1
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clean up a few functions in palette.c
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2017-03-06 08:37:33 +00:00 |
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ProjectRevoTPP
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b2ec63d69e
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resolve implicit declarations and enforce warnings as errors
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2017-03-05 13:27:22 -06:00 |
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ProjectRevoTPP
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4b004adee3
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oops
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2017-03-05 07:38:19 +00:00 |
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ProjectRevoTPP
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4df1842682
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resolve implicit declarations and enforce warnings as errors
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2017-03-05 07:35:03 +00:00 |
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Diegoisawesome
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d12fd5c5ce
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Merge remote-tracking branch 'refs/remotes/pret/master'
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2017-03-04 23:32:12 -06:00 |
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Diegoisawesome
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56f5e8bdab
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Disassemble palette.s
All but two functions match.
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2017-03-04 22:43:34 -06:00 |
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YamaArashi
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83ae14e2b9
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use constant in WaitForVBlank()
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2017-02-17 10:58:42 -08:00 |
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YamaArashi
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73bf7791f8
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use i/o register constants
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2017-02-17 10:56:19 -08:00 |
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YamaArashi
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a60e850a86
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make VBlankIntr() match
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2017-02-17 10:52:03 -08:00 |
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ProjectRevoTPP
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afd45e9dd4
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finish decompiling dma3_manager.c except for ProcessDma3Requests (#18)
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2017-02-17 09:26:45 -08:00 |
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ProjectRevoTPP
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9a80b550f0
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finish decompiling main.c (#17)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
* decompile up to nonmatching VBlankIntr
* finish decompiling main.c
* formatting
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2017-02-15 13:25:21 -08:00 |
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YamaArashi
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79c7922c23
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remove asm/battle_ai.o from ld script
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2017-02-03 18:39:54 -08:00 |
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ProjectRevoTPP
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689df5cff8
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finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
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2017-02-03 18:34:56 -08:00 |
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YamaArashi
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e2b834d21d
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begin decompiling main.s
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2017-02-03 16:44:06 -08:00 |
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YamaArashi
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ae1f731e60
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add missing 'static'
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2017-02-03 09:34:55 -08:00 |
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YamaArashi
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8f9ed6e585
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decompile rng
|
2017-02-02 16:30:30 -08:00 |
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YamaArashi
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39299306e0
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Merge pull request #15 from camthesaxman/battle_ai
start decompiling battle_ai
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2017-02-01 20:17:55 -08:00 |
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camthesaxman
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bcff8d1b45
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start decompiling battle_ai
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2017-02-01 22:15:38 -06:00 |
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YamaArashi
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82fed1cd44
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Merge pull request #14 from camthesaxman/fix_build
make emerald build with the new preproc syntax
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2017-01-31 21:42:17 -08:00 |
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camthesaxman
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8a36c77ac8
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make emerald build
|
2017-01-31 23:31:28 -06:00 |
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