Commit Graph

2298 Commits

Author SHA1 Message Date
DizzyEggg
3a220d0733 ai tweaks 2020-07-26 13:48:25 +02:00
DizzyEggg
ec4c73711e Rest Sleep Talk wake up awaraness 2020-07-15 21:30:24 +02:00
DizzyEggg
1a94d27fe6 Emergency Exit 2020-07-15 17:21:12 +02:00
DizzyEggg
4c3f40a361 Merge with master 2020-07-11 12:59:23 +02:00
Ryuhouji
8e2128f22c
Fix indentation 2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup (#454)
* Toxic Thread doesn't have power.

* Added missing commas.

* Autotomize typo.

It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9 Rocky Helmet before Knock Off 2020-06-25 16:15:11 +02:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
add animations for all moves
2020-05-29 12:53:17 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge (#363)
* Turns for Uproar

* Chances for the amount of hits with multi-hit moves.

* Electric type mon's immunity to paralysis

* (Hi) Jump Kick to always do 1/2 of maxHP when crashing

* Turns for Disable.

* Minimized mons can always be hit by moves like Stomp

* Grass types immune to powder and spore moves.

* Psywave's damage formula

* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
DizzyEggg
4fc88d18aa Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-29 09:17:25 +02:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
DizzyEggg
738d92e39d Infiltrator affects mist safeguard 2020-04-23 11:29:19 +02:00
DizzyEggg
40ce053ce1 Adrenaline Orb 2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b Destiny Knot 2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539 Power Herb 2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion (#306)
* Status move poisoning for Steel and Poison types.

* Can poison itself with Toxic Orb.

* Secondary effect poisoning now working.

* Created a function that checks if abilities can bypass type immunities.

* Created macro to handle typeimmunity

* Applied review changes.

* Applied review requests.

* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa Ally Switch, tbd 2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2 Fairy Lock 2020-04-20 19:41:07 +02:00
DizzyEggg
5d412d37d8 More Ai tweaks 2020-04-20 14:47:00 +02:00
DizzyEggg
dd17360ab0 Zen Mode and Shields Down 2020-04-19 21:18:39 +02:00
DizzyEggg
6a3944d27c Frisk, would be easier if it didnt scan 2 opponents 2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4 Beast Boost and Receiver 2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9 Soul Heart 2020-04-18 19:59:09 +02:00
DizzyEggg
34f5d9e2ae Burn Up And Purify 2020-04-17 21:14:26 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown (#302)
* Mind Blown Part 1 (Definition and self-damage)

* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
cb5b673f8a Big Root and STRENGTH Sap 2020-04-13 15:00:17 +02:00
DizzyEggg
108f6b711f Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-02-23 10:58:26 +01:00
PikalaxALT
91dd7f5cc3 Port librfu from firered 2020-02-16 13:49:36 -05:00
DizzyEggg
017f65de59 Add easy to use macros for custom multi battles 2020-02-16 15:45:54 +01:00
GriffinR
4c12ad00d2 Merge branch 'master' into fix-eventobj 2020-01-19 21:57:29 -05:00
DizzyEggg
d8aab3d112 Merge with master 2020-01-18 18:17:25 +01:00
jiangzhengwenjz
46b00b11d4 match all the functions 2020-01-16 08:14:27 -06:00
jiangzhengwenjz
8a5f292618 document symbols 2020-01-16 08:14:27 -06:00
GriffinR
e92cc7752b Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj 2020-01-13 20:41:57 -05:00
huderlem
6d6c57f383
Merge pull request #953 from GriffinRichards/sync-script
Port some macro/script fixes from pokefirered
2020-01-13 19:33:47 -06:00
GriffinR
c19289596d Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
GriffinR
655910a16f
Merge branch 'master' into fix-eventobj 2020-01-12 22:42:43 -05:00
GriffinR
e497fc64e3 if_undefeated macro to if_not_defeated 2020-01-12 20:20:02 -05:00
GriffinR
f2e7b1507e Port some macro/script fixes from pokefirered 2020-01-11 14:12:31 -05:00
GriffinR
ef67f2d33b Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
GriffinR
e5df61e362
Merge branch 'master' into doc-dome 2020-01-08 01:15:36 -05:00
GriffinR
fb5bea98ce More battle_dome.c doc 2020-01-07 22:30:37 -05:00
DizzyEggg
39e3b0b740 Form changes layout and Stance Change Aegi 2019-12-31 19:11:53 +01:00
DizzyEggg
4c9ea32d19 Merge with master 2019-12-30 18:52:23 +01:00
GriffinR
3efc8199d4 More battle_dome.c documentation 2019-12-25 22:27:33 -08:00
huderlem
ee61726136
Merge pull request #936 from GriffinRichards/doc-tower
Document Battle Tower scripts
2019-12-25 11:39:20 -06:00
DizzyEggg
e4a9a228c5
Merge pull request #210 from ultima-soul/battle_engine
Implement Leaf Guard.
2019-12-23 17:15:51 +01:00
DizzyEggg
9e3d5672e6 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2019-12-23 16:40:21 +01:00