DizzyEggg
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9d4d8c5dac
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Add new Sturdy effect
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2018-07-21 15:11:13 +02:00 |
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DizzyEggg
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12bd67f0f9
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Add PP modyfing to debug
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2018-07-21 13:38:51 +02:00 |
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DizzyEggg
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6cffd5b045
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Add new field end turn effects
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2018-07-21 13:24:20 +02:00 |
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DizzyEggg
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66a3c13f49
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Add new Side turn effects
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2018-07-21 12:56:07 +02:00 |
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DizzyEggg
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f12bd79ee6
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Merge Tetra with master
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2018-07-21 12:21:55 +02:00 |
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DizzyEggg
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17ef60099e
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Merge branch 'battle_engine_v2' of git://github.com/Tetrable/pokeemerald into Tetrable-battle_engine_v2
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2018-07-21 12:13:56 +02:00 |
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DizzyEggg
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382f640809
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Start Side/Field end turn
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2018-07-21 12:10:08 +02:00 |
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vblm12
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3d04105488
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Remove unnecessary files.
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2018-07-21 01:51:44 -05:00 |
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vblm12
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29276cc76c
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Move some trainer data from data2b.s to c structs.
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2018-07-20 22:14:31 -05:00 |
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vblm12
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07ea34e4c2
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Make TrainerMonPtr fields const
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2018-07-20 22:08:38 -05:00 |
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vblm12
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c41b8123e3
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Move trainer defines to one place in opponent.h...
... to match pokeruby
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2018-07-20 22:03:22 -05:00 |
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Tetrable
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e411bad2f3
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added more battle strings
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2018-07-20 15:39:40 +01:00 |
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DizzyEggg
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1468107002
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Add Roost endturn effect
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2018-07-19 21:18:20 +02:00 |
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DizzyEggg
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ad6fa078c9
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Fix BattleMove struct access in asm
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2018-07-19 20:24:52 +02:00 |
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DizzyEggg
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e8f7699c2c
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Add five new statuses3 to debug.
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2018-07-18 22:33:40 +02:00 |
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DizzyEggg
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f3be5ad22d
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Do new battler end turn effects.
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2018-07-18 22:07:48 +02:00 |
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DizzyEggg
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81b29ae7c1
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Merge with pokeemerald
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2018-07-16 22:45:06 +02:00 |
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Diegoisawesome
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06b3ce408f
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Merge pull request #272 from DizzyEggg/final_battle_files_touches
Thoroughly document and label battle files
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2018-07-16 13:35:17 -07:00 |
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DizzyEggg
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118fa3afce
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IS_MOVE_PHYSICAL to IS_TYPE_PHYSIAL
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2018-07-16 22:00:27 +02:00 |
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DizzyEggg
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988e00b8e4
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Small change
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2018-07-16 21:56:11 +02:00 |
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DizzyEggg
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0852cba111
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Fix dynamic move power moves, get rid of gDynamicBasePower'
'
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2018-07-16 21:42:03 +02:00 |
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DizzyEggg
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f250436db0
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Working physical special split
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2018-07-16 21:04:56 +02:00 |
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DizzyEggg
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bf0178238a
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Battle files - review changes
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2018-07-16 20:47:30 +02:00 |
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DizzyEggg
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ea5ffa3375
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Merge with master
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2018-07-16 20:23:05 +02:00 |
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DizzyEggg
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5318cc656a
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Add some new battlestrings.
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2018-07-15 18:53:43 +02:00 |
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DizzyEggg
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6f484c20ce
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Final ai damage calc touches
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2018-07-15 18:07:01 +02:00 |
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Diegoisawesome
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07ef762770
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Merge pull request #275 from Diegoisawesome/master
Document list_menu.c and main_menu.c
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2018-07-15 04:43:03 -07:00 |
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Diegoisawesome
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731d6d59bc
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Document list_menu.c and main_menu.c
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2018-07-15 04:30:37 -07:00 |
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DizzyEggg
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967117093d
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Add type modyfing option to debug
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2018-07-15 12:51:45 +02:00 |
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DizzyEggg
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9c7db9f45e
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New AI damage and type functions
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2018-07-15 12:39:07 +02:00 |
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DizzyEggg
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5a38bb61db
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Basic damage calc is ready.
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2018-07-14 22:56:03 +02:00 |
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DizzyEggg
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c00fa14b66
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Create template of new dmg calc
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2018-07-14 19:29:25 +02:00 |
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DizzyEggg
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2ebf14a83d
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Get rid of scripting dmg multiplier
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2018-07-14 18:58:45 +02:00 |
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DizzyEggg
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baf172d605
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Prepare damage calc huge changes
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2018-07-14 18:44:38 +02:00 |
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DizzyEggg
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939127bfff
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Important battle util functions
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2018-07-14 16:41:14 +02:00 |
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DizzyEggg
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b24427f3bf
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Introduce Field Statuses
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2018-07-14 13:17:10 +02:00 |
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DizzyEggg
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3a10ae9a94
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Crit changes accomodated to ai scripts
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2018-07-14 12:54:12 +02:00 |
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DizzyEggg
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2293d1ddbc
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Get rid of duplicate bs command jumpiftype
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2018-07-14 12:02:29 +02:00 |
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DizzyEggg
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1afbcda042
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Add ability names
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2018-07-14 11:20:57 +02:00 |
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DizzyEggg
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fe15e56f31
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Add Gen4 move names and fairy type name
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2018-07-14 10:57:34 +02:00 |
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DizzyEggg
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c9d1ee3c4a
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Move high crit to a flag and update move table
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2018-07-14 10:11:38 +02:00 |
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Marcus Huderle
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24f6484643
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Merge pull request #274 from huderlem/movement_constants
Move and use movement constants
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2018-07-13 18:53:27 -07:00 |
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DizzyEggg
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e94a0e2ddf
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Add new gen constants.
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2018-07-13 23:31:00 +02:00 |
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DizzyEggg
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626b80106e
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Basic Battle Debug Menu is done
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2018-07-13 23:00:56 +02:00 |
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Marcus Huderle
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94650495c6
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Use map battle scene constants in map headers
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2018-07-12 22:45:41 -05:00 |
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Marcus Huderle
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546819bc72
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Use map type constants in map headers
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2018-07-12 22:39:38 -05:00 |
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Marcus Huderle
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d53e8137cd
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Use weather constants in map headers
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2018-07-12 22:15:35 -05:00 |
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Marcus Huderle
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d5eb94330a
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Use region map section constants in map headers
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2018-07-12 21:47:04 -05:00 |
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Marcus Huderle
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7d375972ba
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Sync bg_event macros with pokeruby
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2018-07-11 11:12:26 -05:00 |
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Marcus Huderle
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8ffd7a70fc
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Use movement type constants in object_event macros
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2018-07-10 18:04:51 -05:00 |
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