MandL27
f8dabc37ae
Use #if more often
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Avoided it on a couple lines to avoid splitting compound ifs.
2020-10-23 12:44:20 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
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More Battle Config options
2020-10-23 10:59:12 -05:00
ultima-soul
84c134779a
Merge pull request #521 from AsparagusEduardo/BE-Identation
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Fixed indentation for various files.
2020-10-23 08:46:17 -07:00
Eduardo Quezada
d7c5ce3602
Idented battle_script_commands.c comments
2020-10-22 09:33:46 -03:00
Kurausukun
64ba8c8061
port fakematch fixes from #1155
2020-10-22 05:45:53 -04:00
Kurausukun
9c4dddf870
re-match _InitContestMonPixels (from #1153 )
2020-10-22 05:37:51 -04:00
Kurausukun
0bca313b41
remove naked asm (oops)
2020-10-22 05:04:35 -04:00
Kurausukun
2945a3a845
re-match GetConnectedChildStrength
2020-10-22 05:03:16 -04:00
MandL27
37aff56cc7
turns out gen 7 did indeed use a denominator of 5
2020-10-21 16:57:54 -04:00
MandL27
efdaa25640
Add B_SCALED_EXP and B_SPLIT_EXP
2020-10-21 16:19:07 -04:00
LOuroboros
00bc6ab96b
More review corrections
2020-10-21 16:39:06 -03:00
Thomas Winwood
2239f3aa60
Eliminate goto in ItemUseCB_Medicine
2020-10-21 20:11:40 +01:00
LOuroboros
682d29b088
Removed the static variable from the ShouldGetStatBadgeBoost function
2020-10-21 15:30:20 -03:00
LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Kurausukun
03f46ff23a
re-match battle_anim_water functions (from #1136 )
2020-10-21 04:41:57 -04:00
Kurausukun
063596d87b
re-match GLYPH_COPY
2020-10-21 04:26:45 -04:00
Kurausukun
5fd555016f
re-match battle_anim_flying functions (from #1126 )
2020-10-21 04:04:59 -04:00
Kurausukun
eee55c65f6
re-do "match function signatures" (from #1119 )
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not a matching, but I don't see why we shouldn't do this
2020-10-21 03:45:29 -04:00
Evan
aede11dae4
fix hp boxes reappearing for fainted mons
2020-10-20 20:57:05 -06:00
Eduardo Quezada
1bc38feca5
Fixed indentation for various files.
2020-10-19 18:01:19 -03:00
Evan
739e5c7fb5
redo hp box visibility toggle
2020-10-19 13:35:59 -06:00
Aaron B-D
b83a87c8e8
Added scripted double wild battles
2020-10-19 14:47:32 -04:00
Eduardo Quezada
8f9659f846
Fixed Pika Papow's name.
2020-10-19 11:45:54 -03:00
Kurausukun
c8e832980b
re-match CreateWaterPulseRingBubbles
2020-10-19 06:37:00 -04:00
Kurausukun
f0efd11aa9
re-match InitObjectEventStateFromTemplate
2020-10-19 06:19:21 -04:00
Kurausukun
56c3eefd9f
re-match RotateAuroraRingColors_Step
2020-10-19 06:15:35 -04:00
Kurausukun
7d5fce9a72
re-remove extra semicolons (from #1104 )
2020-10-19 05:58:51 -04:00
Eduardo Quezada
e42a565a84
Adapting move changes (part 3) + fixed Wish being affected by Protect.
2020-10-18 17:53:27 -03:00
Eduardo Quezada
a23e9a8a37
Adapting move changes (part 2) + Hyperspace Fury type.
2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881
Updated name of setting.
2020-10-18 11:19:39 -03:00
Eduardo Quezada
30d999bb6f
Adapting move changes (part 2)
2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049
Moved if-else to the top.
2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620
Fixed repeated fields.
2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1
Adapting move changes (part 1)
2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867
Organized interface settings into their own category.
2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855
Configurable double wild battle chance, surfing double battles and flag for forcing them.
2020-10-17 14:25:43 -03:00
Kurausukun
aedfe27f8d
Remove newline
2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f
formatting
2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7
[LEAK INFORMED] match FadeOutBody
2020-10-16 16:55:29 -04:00
Evan
bd26919acc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
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Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
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2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
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Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix
2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1
Implemented the effects of the Power Items
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For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
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## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.
## **Discord contact info**
Lunos#4026
As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00