6156 Commits

Author SHA1 Message Date
SonikkuA-DatH
44b522fd1c
Update battle_script_commands.c
Spacing
2022-12-18 15:53:07 -08:00
SonikkuA-DatH
ec596cf9b2
Update battle_moves.h
Not sure why it works better with User than "All targets"
2021-11-28 19:58:18 -08:00
SonikkuA-DatH
5258ddcc8e
Update graphics.c 2021-11-28 19:57:05 -08:00
SonikkuA-DatH
492f8d8f29
Update battle_util.c 2021-11-28 19:55:49 -08:00
SonikkuA-DatH
1a882dddb4
Update battle_script_commands.c 2021-11-28 19:54:34 -08:00
SonikkuA-DatH
3c33a4b3d7
Update battle_anim_effects_1.c 2021-11-28 19:50:25 -08:00
SonikkuA-DatH
7fe8e956e7
Update battle_anim.c 2021-11-28 19:49:03 -08:00
BuffelSaft
8118f3bb44 Fix Brick Break
Should remove the target's screens, not the attacker's.
2021-11-22 16:17:10 +13:00
Eduardo Quezada D'Ottone
dee7f97a8d
Merge branch 'battle_engine' into battle_ai 2021-11-21 14:46:09 -03:00
Eduardo Quezada D'Ottone
30a4ef3723
Merge pull request #1924 from ghoulslash/be/wish
Fix wish
2021-11-21 14:04:06 -03:00
ghoulslash
3404039330
Merge pull request #1918 from kleeenexfeu/be_mega_evo_alter_turn
Mega Evolution alters turn order
2021-11-21 08:12:21 -05:00
ghoulslash
3fb62f74c6 fix rampage cancelling 2021-11-20 18:35:56 -05:00
ghoulslash
37ab20e29c fix wish 2021-11-20 16:49:04 -05:00
kleeenexfeu
62b31aec55
syntax 2021-11-20 02:12:43 +01:00
kleeenexfeu
da20dae9c3
Only recalculate speed for battler choosing a move
Other actions have priority
2021-11-20 02:09:33 +01:00
kleeenexfeu
c1743db19a
follow suggestion
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:45 +01:00
ghoulslash
fb468b6776 fix unseen fist check 2021-11-19 16:32:00 -05:00
kleeenexfeu
fa4d71817b
Spaces instead of tab 2021-11-19 22:30:30 +01:00
kleeenexfeu
03a9f3f413 Mega Evolution alters turn order 2021-11-19 22:03:10 +01:00
Eduardo Quezada D'Ottone
1696e60b9f
Merge pull request #1876 from ghoulslash/be/ai_updates
Some more CanAIFaintTarget checks and other AI updates
2021-11-19 17:33:21 -03:00
Eduardo Quezada D'Ottone
ef3f573cc2
Merge pull request #1917 from BuffelSaft/unseen_fist
Implement Unseen Fist
2021-11-19 17:29:25 -03:00
BuffelSaft
c4f27174c3 Implement Unseen Fist
Unseen Fist allows contact moves to bypass protect effects, but doesn't lift the effect.
2021-11-19 16:21:33 +13:00
Eduardo Quezada D'Ottone
7dbc94deef Fixed undef 2021-11-15 23:36:52 -03:00
Eduardo Quezada D'Ottone
0af63c04eb Removed redundant uses of STATUS3_GASTRO_ACID check. 2021-11-15 23:29:54 -03:00
Eduardo Quezada D'Ottone
cc833ebb59 Created macro + config for always critting when using high-crit moves 2021-11-15 23:21:46 -03:00
Eduardo Quezada D'Ottone
a1bd6bd52f Updated species that benefit from Leek 2021-11-15 22:30:20 -03:00
Eduardo Quezada D'Ottone
bef896c65a
Merge pull request #1908 from kleeenexfeu/kleeenexfeu-PartyBattlerShouldAvoidHazardsfix
PartyBattlerShouldAvoidHazards fix
2021-11-15 19:54:46 -03:00
kleeenexfeu
ea34d4694d
PartyBattlerShouldAvoidHazards fix
AI was loading and modifying wrong data in the RAM
2021-11-15 16:48:44 +01:00
ghoulslash
2a1299715f merge w be 2021-11-15 10:45:59 -05:00
ghoulslash
9fdd6fffee AI_GetAbility supports hidden abilities 2021-11-15 10:45:23 -05:00
ghoulslash
0e397c43fe
Merge pull request #1898 from AsparagusEduardo/BE_postIETweaks
Adjusted elements to simplify the conflicts between BE and IE
2021-11-15 08:27:28 -05:00
BuffelSaft
d4fa346540 Fix Dark Aura and Fairy Aura
Damage boost should be 33%, not 25%.
2021-11-15 21:40:20 +13:00
ghoulslash
8b296b97a8
Merge pull request #1887 from BuffelSaft/knock-off
Fix Knock Off, add config
2021-11-14 08:27:51 -05:00
Eduardo Quezada D'Ottone
5b63f53262
Merge pull request #1834 from ghoulslash/be/neutralizing_gas
Add Neutralizing Gas
2021-11-14 00:27:16 -03:00
BuffelSaft
cedc2e07bd Fix Cherrim softlock
Fix typo that caused infinite loop.
2021-11-14 13:31:06 +13:00
Eduardo Quezada D'Ottone
bcbdb353f5 Adjusted elements to simplify the conflicts between BE and IE 2021-11-13 12:10:20 -03:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
ghoulslash
23104a02e7
Merge pull request #1891 from AsparagusEduardo/BE_assaultVestText
Fix Assault Vest's battle message and effect on Me First
2021-11-13 09:06:12 -05:00
Eduardo Quezada D'Ottone
8f52996144
Merge pull request #1892 from ghoulslash/be/wish
wish update
2021-11-13 11:01:04 -03:00
Eduardo Quezada D'Ottone
ad393385ac Oops 2021-11-13 10:58:18 -03:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
ghoulslash
b68c596ce5
Update src/battle_script_commands.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-13 08:50:30 -05:00
Eduardo Quezada D'Ottone
bcb0f1b915
Merge pull request #1890 from kleeenexfeu/battle_engine
Bypassing screens and protections correctly
2021-11-13 10:11:02 -03:00
kleeenexfeu
b3b3cd2c67
IsBattlerProtected 2021-11-13 13:48:08 +01:00
kleeenexfeu
89e9b989c9
Moving isBattlerProtected 2021-11-13 13:40:19 +01:00
kleeenexfeu
90b6c7d56c
Remove unwanted check
According to bulbapedia this check shouldn't exist. It was just preventing effectiveness from being calculated when a move bypassing protection would go through king's shield
2021-11-13 13:24:30 +01:00
kleeenexfeu
10c390b9ec
Effectiveness is calculated for moves bypassing king's shield
I'm curious what this is for. Before the change it just prevented moves that bypass protections from dealing super effective/not very effective damage to an aegislash using king's shield. So I just added a check with IsBattlerProtected, but in my opinion this line should be entirely removed. Unless I'm missing something.
2021-11-13 11:53:49 +01:00
ghoulslash
c4efe06f38 wish update 2021-11-12 17:55:05 -05:00
kleeenexfeu
fdff1ae1b6
Update src/battle_util.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-12 23:34:44 +01:00
Eduardo Quezada D'Ottone
2489023332 Fixed assault Vest restricting Me First 2021-11-12 19:24:50 -03:00