Eduardo Quezada
168b005406
Merge branch 'RHH/master' into RHH/upcoming
2023-07-14 12:40:01 -04:00
SonikkuA-DatH
6382640f8a
Castform, Cherrim Sun, Spinda, and Spheal Graphical Tweaks ( #3127 )
...
* Casrform graphics. Palette changes, edited backs, and 2 Frame anims
* Castform Graphics
* Cherrim graphics, and Castform redefinitions
* Spheal and Spinda Graphic edits. Spheal mouth adjustment, Spinda 2 frame and palette
* Revised Spinda Spot drawing function, removed tabs
* Animations for Castform forms, Spinda, Cherrim Sun, and Spheal set
* Spacing
* Forgot shiny pal. Fixed
* Delete .vs directory
* remove vs ref
2023-07-14 11:45:40 -04:00
Martin Griffin
96159d189f
Clear fixedPopup when gTestRunnerHeadless ( #3133 )
...
Previously fixedPopup = FALSE was unconditional, but it was erroneously
changed in f1b9872bf0
.
2023-07-14 11:26:19 -04:00
Eduardo Quezada D'Ottone
d4bb1dffd7
Delete unneeded workflow
2023-07-14 07:28:41 -04:00
Eduardo Quezada D'Ottone
e1f2320f2e
Delete unneeded workflow
2023-07-14 07:27:52 -04:00
Eduardo Quezada D'Ottone
5f29ae6f99
Failed tests are now listed in the total ( #3073 )
...
* Failed tests are now listed in the total
2023-07-14 10:17:54 +01:00
Martin Griffin
d3d582dd70
[battle, fpmath] revert changes to Q_24_8 format ( #3125 )
2023-07-14 10:15:55 +01:00
DizzyEggg
0c0b841a80
Remove debug item effect override ( #3106 )
2023-07-13 18:47:01 -04:00
sbird
cb66e8b770
[battle, fpmath] revert changes to Q_24_8 format
2023-07-13 23:43:02 +02:00
Eduardo Quezada D'Ottone
0efc9a29ad
Disabled species now default their graphics to SPECIES_NONE ( #3116 )
2023-07-12 20:11:07 -04:00
Martin Griffin
d8c8ee1183
Fixed Point Math ( #3115 )
2023-07-10 08:17:28 +01:00
Eduardo Quezada
1562280bce
Fixed SPECIES_NONE icon
2023-07-07 14:50:01 -04:00
Eduardo Quezada
3aaa89ce71
Changed all instances of gSpeciesNames so that it uses GetSpeciesName
2023-07-07 14:37:51 -04:00
Eduardo Quezada
adfc0af372
Mon graphics are now loaded depending on their availability
...
- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
sbird
6482279fa3
[battle, math] refactor damage calculation to use proper fp type and inlined multiplication
2023-07-07 18:51:23 +02:00
Eduardo Quezada
404b18564f
Merge branch 'RHH/master' into RHH/upcoming
2023-07-06 15:28:41 -04:00
DizzyEggg
98ae1beaec
Fix ability pop-up properly updating text ( #3107 )
2023-07-06 15:10:28 -04:00
DizzyEggg
cf9b933a5f
Fix Z-Moves softlocking when the z move effect was not used ( #3108 )
2023-07-06 15:08:28 -04:00
Eduardo Quezada
4405f79d24
Merge branch 'RHH/master' into RHH/upcoming
2023-07-06 13:15:06 -04:00
Eduardo Quezada
1980a115b4
Integrated GAME_STAT_ENTERED_BATTLE_TOWER bugfix from upstream
2023-07-06 13:07:03 -04:00
Eduardo Quezada
f21953f254
Merge remote-tracking branch 'pret/master' into RHH/master
2023-07-06 13:06:31 -04:00
DizzyEggg
9a09f1e3b9
Fix Roullout Fury Cutter AI power calc
2023-07-06 13:41:16 +02:00
Eduardo Quezada
4bbb3a1e51
Merge branch 'RHH/master' into RHH/upcoming
2023-07-05 19:28:37 -04:00
ghoulslash
1a53154324
Beat Up AI Damage Calc ( #3104 )
...
* add specific AI dmg calc for new beat up
* beat up ai calc optimizations
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-07-05 20:59:42 +02:00
DizzyEggg
34aff01d3a
Fix graphical/exp bugs with 2 vs 1 trainer battles ( #3105 )
2023-07-05 14:52:24 -04:00
Martin Griffin
eab4e32e2a
Shuffle implementation ( #3097 )
2023-07-05 19:46:40 +02:00
Eduardo Quezada D'Ottone
81522554c2
Fixed KNOWN_FAILING tests running memory leak checks when unneeded ( #3102 )
2023-07-04 17:19:38 +01:00
Eduardo Quezada D'Ottone
862602233d
Gender differences sprites, part 3 ( #3095 )
2023-07-04 11:36:24 -04:00
SubzeroEclipse
c18ac55016
Tweaked Houndoom
...
Edited both male and female Houndoom sprites to make female's horns thinner.
2023-07-03 22:10:56 +02:00
SubzeroEclipse
5c98b9b427
Fixed Quagsire and Nuzleaf
...
Tweaked Quagsire female back and Nuzleaf to make their differences a bit more noticeable and faithful to the originals.
2023-07-03 18:12:39 +02:00
ghoulslash
cc3a6d4d94
make special case ABILITYEFFECT_xx ids their own caseId switch cases to fix potential overlap with ability IDs 0xFF etc ( #3083 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-07-03 10:03:50 +02:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields ( #2952 )
...
* Slicing moves to new bitfield
* Wind moves to new bitfield
* Two-strike moves to new bitfield
* Forgot to add flagTwoStrikes to battle_moves.h
* Removed "flag" from field names
* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER
* Airborne moves
* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE
* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE
* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c
* FLAG_SOUND
* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER
* FLAG_DMG_MINIMIZE
* Cleanup
* FLAG_STAT_STAGES_IGNORED
* Updated Pollen Puff's ballistic flag
* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST
* thaw
* FLAG_THREE_STRIKES
* FLAG_IRON_FIST_BOOST
* FLAG_RECKLESS_BOOST
* FLAG_HIGH_CRIT
* Removed empty flags
* Moves that fail when called by Me First + added missing Shell Trap
* Moves that fail when Gravity is active
* Better names for banned fields
* Moves that fail when called by Instruct
* Cleanup
* Contact Moves + Fixed Wandering Spirit skipping contact checks
* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.
* Simplified B_MOVE_FLAGS configs
* FORBIDDEN_METRONOME
* Renamed hitsPastSubstitute to ignoresSubstitute
* FORBIDDEN_PARENTAL_BOND
* Struggle uncallable by Metronome
* FORBIDDEN_MIMIC
* FLAG_KINGS_ROCK_AFFECTED
* Made a single config for move flags
* Macro for checking move flags
* FLAG_MAGIC_COAT_AFFECTED
* Fixed HasMagicCoatAffectedMove
* FLAG_SNATCH_AFFECTED
* Removed unused EFFECT_FLINCH_MINIMIZE_HIT
* Fixed Stench/King's Rock interaction
* Removed sMovesNotAffectedByStench in favor of checking move effects
* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT
* Changed Gen2 configs to less than Gen 3
* FORBIDDEN_SLEEP_TALK
* Cleanup
* Inverted FLAG_MIRROR_MOVE_AFFECTED
* FLAG_SHEER_FORCE_BOOST
* Ordered
* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT
* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field
* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
hetoord
40a5995ead
Teatime tests and fixes ( #3096 )
2023-07-03 09:54:43 +02:00
gruxor
68ce97cd90
Fixed shadows in viewer ( #3094 )
...
* Fixed shadows in viewer + minor arg signature fix
* Unfixed castform functions, upcoming removal
2023-07-02 19:41:47 -04:00
SubzeroEclipse
49e7893ed2
Fixed Meganium shiny
...
There was a mismatch between the normal and the shiny that I didn't notice at first, so the regular palette was fixed. Thanks to CyanSixFour for pointing that out.
2023-07-02 07:28:08 +02:00
SubzeroEclipse
23d51df7c0
Added Hisuian Sneasel
2023-07-01 11:16:31 +02:00
SubzeroEclipse
d202bdd09c
Added even more gender difference sprites, 2/2
2023-07-01 10:25:17 +02:00
Eduardo Quezada
2c4a9b754d
Merge branch 'RHH/master' into RHH/upcoming
2023-06-30 16:14:57 -04:00
ghoulslash
a0ad8c817c
Change Mega evo sprites from 3per battler to 1 per battler ( #3087 )
2023-06-30 09:05:07 -04:00
ghoulslash
304fc4c5b5
Fix disobedience wrong move effect issue ( #3089 )
2023-06-30 09:03:18 -04:00
Eduardo Quezada D'Ottone
2100a760ad
A selection of animation frames (redone) ( #3090 )
...
* Applin Family
* Placeholder single frames to macro
* Stufful/Bewear
* Chewtle/Drednaw
* Rookidee/Corvisquire/Corviknight
* Rolycoly/Carkol/Coalossal
* Missing animations
* Grubbin/Charjabug/Vikavolt
* Turtonator and Wimpod/Golisopod
* Jangmo-O/Hakamo-O/Kommo-O
* Pyukumuku and Dewpider/Araquanid
* Fixed Charjabug/Vikavolt palettes
* Pincurchin and Sizzlipede/Centiscorch
* Alolan Exeggutor and Salandit/Salazzle
* Reverted PLACEHOLDER_ONE_FRAME_ANIMATION for a separate PR
* Forgot Pyukumuku's animation
2023-06-30 14:13:42 +02:00
SubzeroEclipse
0733e0908c
Added even more gender difference sprites, 1/2
2023-06-30 10:40:46 +02:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff ( #3063 )
...
* Removed gCastformFrontSpriteCoords
* Removed sCastformElevations and IsCastformForm
* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct
* Scrubbed unused BS commands
* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants
* Removed redundant function in Pokémon Debug menu
* Removed handling in animation scripts
* Removed gBattleMonForms
* Reduced MAX_MON_PIC_FRAMES to 2
* Removed Castform/Cherrim makefile stuff
* Fixed weather form change tests not checking species.
* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
DizzyEggg
1e2a613bd2
fix debug menu not removing task ( #3088 )
2023-06-29 14:11:02 -04:00
Alex
ea7e6265dd
Small Grassy Glide anim bug ( #3092 )
2023-06-29 14:07:46 -04:00
ghoulslash
e21fcda54c
Fix Light Of Ruin freeze and potentially other move anims ( #3084 )
2023-06-29 11:58:53 -04:00
GriffinR
8822264130
Merge pull request #1896 from PokemonSanFran/incrementgamestat_fix
...
Added bugfix for SaveBeforeLinkMultisChallenge to remove extra incrementgamestat
2023-06-29 11:45:13 -04:00
Eduardo Quezada D'Ottone
4c4365b0c1
Config for LGPE friendship stat boost ( #2257 )
...
* Config for LGPE friendship stat boost
* Separated Exp and Stat settings
2023-06-28 18:44:53 +02:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests ( #3074 )
...
* Fix Clear Amulet visual bug + Tests
TODO Tests, additional tests + Triple Kick pp bug
* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
DizzyEggg
f9058a8544
Fix disobedience wrong move effect issue
2023-06-28 12:47:20 +02:00