Commit Graph

34 Commits

Author SHA1 Message Date
Marcus Huderle
4494b5d4cb Document collision types 2019-10-06 15:48:26 -05:00
ultima-soul
c77dc74410 Match TryInterruptEventObjectSpecialAnim without asm hack. 2019-07-29 17:52:01 -07:00
Slawter666
5f292d621a Use event object constants 2019-05-25 14:41:48 -05:00
Marcus Huderle
033580da96 Document secret base 2019-04-05 16:24:57 -05:00
Phlosioneer
5886f82ef5 Merge branch 'master' into extern-cleanup 2019-03-08 02:45:26 -05:00
Phlosioneer
3716da5430 Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
Phlosioneer
ee69426838 Eliminate more externs 2019-03-02 02:44:02 -05:00
Phlosioneer
44e92ce259 Give window drawing functions better names 2019-02-22 01:40:11 -05:00
Phlosioneer
c96f8751cd Improve window palette macros 2019-02-21 23:27:12 -05:00
Phlosioneer
d979ac3bf3 Document main_menu state machine, name window constants
The new names for the constants (and newly named functions) give a much
better understanding of what the window system is trying to do.
2019-02-11 00:34:50 -05:00
DizzyEggg
7c8fb66acf Fix field player avatar fakmatch 2019-02-01 11:50:45 +01:00
Marcus Huderle
d0d870e193 Cleanup formatting 2018-12-29 11:36:54 -06:00
Marcus Huderle
46d41d2fb9 Use EVENT_OBJ_ID_PLAYER in C code 2018-12-29 11:36:54 -06:00
DizzyEggg
442b1826a2 asm party and fldeff clean-up 2018-12-24 21:59:05 +01:00
DizzyEggg
f1421d94c3 Up to sub 0x80ce580 2018-12-15 23:58:47 +01:00
DizzyEggg
1b0cfb0757 Party Size and Num Stats 2018-11-18 20:00:36 +01:00
Slawter666
1d46507110 Move field effects enum to defines 2018-11-13 14:19:04 +00:00
Slawter666
bd766b9049 Minor labelling of field effects 2018-11-03 20:20:28 +00:00
Slawter666
3d8874d919 Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
Diegoisawesome
dd3689fdbf Finish porting/decompiling field_player_avatar 2018-10-19 00:05:54 -05:00
Slawter666
1435c96b41 Further synchronisation 2018-10-17 01:11:44 +01:00
Slawter666
3aff112127 Begin synchronising with pokeruby 2018-10-16 14:55:16 +01:00
DizzyEggg
c3113db931 Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
Marcus Huderle
ec0d350137 Move metatile behavior constants to include/constants and sync closer to pokeruby 2018-10-04 17:57:07 -05:00
Slawter666
9ad7dc9fd7 Move remaining field_player_avatar data across 2018-09-06 12:02:37 +01:00
Slawter666
26c91f1502 Move field_player_avatar data to C 2018-09-06 03:11:33 +01:00
MCboy
2ddabca996
apply some changes 2018-08-12 22:31:58 +04:30
MCboy
6c365fdc94
Update field_player_avatar.c 2018-07-25 17:47:04 +04:30
MCboy
3a15012085
Update field_player_avatar.c 2018-07-25 17:28:25 +04:30
MCboy
94a5f8d529
made file better ? 2018-07-25 17:18:49 +04:30
MCboy
82d88479ce
decompiled a bunch of functions
i also made TryInterruptEventObjectSpecialAnim functionally equivalent tho its still nonmatching so i need help with that
2018-07-24 16:59:52 +04:30
MCboy
201fb6f818
ported code over from pokeruby 2018-07-21 03:06:40 +04:30
MCboy
43fa9da52a
decompile more code
1 non matching need help
2018-07-20 03:44:20 +04:30
MCboy
a8f9adeaf5
decompile player_field_avatar 2018-07-19 21:22:35 +04:30