2346 Commits

Author SHA1 Message Date
Phlosioneer
0a7b97ee06
Merge branch 'master' into multiplayer-stuff 2019-02-18 01:19:16 -05:00
Phlosioneer
5695617d64 Merge branch 'master' into multiplayer-stuff 2019-02-18 01:12:47 -05:00
Phlosioneer
08579edbcd Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
Phlosioneer
be08a662a8 More data moved into C code 2019-02-17 23:14:14 -05:00
Phlosioneer
a4aaf279ac Move more data into pokenav, name some strings 2019-02-17 23:14:14 -05:00
Phlosioneer
bf4c1a73c0 Start moving pokenav data into C files
The types and usage of many of the globals are now known.
2019-02-17 23:14:14 -05:00
Marcus Huderle
19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
garak
0b1bb9e4e9 use strings for map json coord_event var_value 2019-02-16 16:14:43 -06:00
DizzyEggg
9bc55246bc AI handle Belch 2019-02-16 18:23:56 +01:00
DizzyEggg
a001faeced New AI command for using priority moves in death situatiions 2019-02-16 14:54:17 +01:00
DizzyEggg
c1f9032989 Defiant and Competitive 2019-02-16 12:54:11 +01:00
Phlosioneer
e90e3458cb Document the regi* code more
Fixed some confusing naming, named some unknown symbols, and fixed the
names of some flags.
2019-02-15 18:24:55 -05:00
DizzyEggg
c0f47d67aa
Merge pull request #72 from PALPATlNE/battle_engine_work
Mud bomb and Shadow Sneak Animations
2019-02-15 22:50:07 +01:00
Phlosioneer
986d3d8b2f Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly
to at least name it, but it clears fields in the save block that aren't
even documented yet.
2019-02-15 03:40:57 -05:00
DizzyEggg
94cd547e9a Change move effect to u16 2019-02-14 13:17:27 +01:00
DizzyEggg
dc39f76a95 Spectral Thief effect 2019-02-14 12:15:53 +01:00
Diegoisawesome
dfb896356c Merge branch 'master' of github.com:pret/pokeemerald 2019-02-12 00:40:42 -06:00
Diegoisawesome
449fb25f23 Clear up misnamed time-based flags and functions 2019-02-12 00:40:34 -06:00
Phlosioneer
e75f45dbcf Reverse engineered many of the multiplayer events
Some corrections to the way events are handled and identified.
2019-02-10 20:42:50 -05:00
PALPATlNE
136f767f1f Replaced tab spaces with 4 spaces 2019-02-10 19:30:00 +01:00
DizzyEggg
4c535a1b03
Merge pull request #71 from thechurchofcage/partingshot
Parting Shot
2019-02-10 18:18:49 +01:00
DizzyEggg
b5d0253890 Merge with master 2019-02-10 18:17:33 +01:00
Phlosioneer
f2f1b1978b Done documenting link code in overworld.c 2019-02-10 03:54:50 -05:00
Phlosioneer
3fd878483f Start renaming symbols
I finally figured out what the code is trying to do. I have a foothold;
the rest should follow.
2019-02-10 00:50:46 -05:00
Papa Cancer
dd34272620
Parting Shot v3 2019-02-09 17:40:04 +00:00
Papa Cancer
a1be618c47
Parting Shot v2
With DizzyEgg's amendment
2019-02-09 16:05:59 +00:00
Marcus Huderle
6f1d2b870c Give proper names to dynamic map layouts 2019-02-09 09:57:30 -06:00
DizzyEggg
10536196f9 AI edge case with atk up 2019-02-09 16:45:02 +01:00
DizzyEggg
3d616dfffe Add Surge Abilities 2019-02-09 14:30:16 +01:00
DizzyEggg
691544fa0b AI takes split into account, debug view ai move points 2019-02-09 13:21:32 +01:00
DizzyEggg
413cf4f0ae
Merge pull request #68 from Fontbane/patch-2
AI uses Swagger on allies with Own Tempo
2019-02-09 12:35:52 +01:00
Marcus Huderle
40dc6833c5 Fully document tileset animations 2019-02-08 15:07:42 -06:00
Marcus Huderle
6add3e1794 Document some battle dome stuff 2019-02-08 11:08:25 -06:00
PALPATlNE
e7f8186ccc Mud bomb and Shadow Sneak Animations 2019-02-08 03:13:36 +01:00
DizzyEggg
aa33a61e58 Merge branch 'master' into battle_engine_v2 2019-02-07 21:17:30 +01:00
Marcus Huderle
3a88ab831d Document more battle pyramid 2019-02-07 11:51:03 -06:00
Marcus Huderle
a1ad1bad3a Document a bunch of battle pyramid 2019-02-06 21:14:28 -06:00
Papa Cancer
62fd90caa0 Parting Shot
Effect plus animation (looks like Snarl)
2019-02-05 21:47:50 +00:00
huderlem
b0ee100975
Merge pull request #543 from pret/mapdata
Convert map data to JSON
2019-02-04 21:36:18 -06:00
Marcus Huderle
d4125fef9b Cleanup and add game version flag to mapjson tool 2019-02-04 17:28:45 -06:00
AJ Fontaine
b10c2ecf04
Use Swagger on allies with Own Tempo 2019-02-04 11:55:26 -05:00
DizzyEggg
f415871369 Merge with master 2019-02-03 10:44:05 +01:00
DizzyEggg
a7f94bbeea Dump last battle anim file 2019-02-02 11:55:11 +01:00
DizzyEggg
a42bba755b Add Crafty Shield effect 2019-02-01 14:34:16 +01:00
DizzyEggg
a3460c9e45 Code Belch effect 2019-02-01 14:17:24 +01:00
DizzyEggg
fab5b86d31 Fix Embargo string 2019-02-01 13:41:08 +01:00
Marcus Huderle
29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
DizzyEggg
7bc4a3b3f7 Merge with master 2019-01-29 22:12:53 +01:00
Marcus Huderle
14641e916e Cleanup Rustboro City House layout label 2019-01-29 14:36:02 -06:00