LOuroboros
93d9ad0997
Fixed the descriptions of Freeze Dry and Flying Press
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Addresses https://github.com/DizzyEggg/pokeemerald/issues/508
2020-11-06 15:24:00 -03:00
Eduardo Quezada D'Ottone
3af9a65506
Fix ability description strings ( #553 ) from ghoulslash
2020-11-01 19:45:51 -03:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config ( #530 ) from MandL27
2020-11-01 19:41:29 -03:00
Evan
6c39977a8d
HGSS supereffective change
2020-11-01 15:16:51 -07:00
MandL27
5c6b8376fc
long equations on one line
2020-11-01 11:45:01 -05:00
Evan
9ad9dbff9f
fix ability descriptions
2020-11-01 09:22:28 -07:00
ExpoSeed
1b65e1a1f0
Merge pull request #520 from ghoulslash/battle_engine
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Add Toggle Healthbox Visibility Feature
2020-10-31 23:07:39 -05:00
MandL27
bc5ba41f80
Document sExperienceScalingFactors
2020-10-24 02:02:58 -04:00
Eduardo Quezada
27a31224aa
Fixed mix up.
2020-10-23 21:50:25 -03:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
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# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
MandL27
9c574f3adb
Fixed some comparison operators
2020-10-23 19:49:27 -04:00
MandL27
f8dabc37ae
Use #if more often
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Avoided it on a couple lines to avoid splitting compound ifs.
2020-10-23 12:44:20 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
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More Battle Config options
2020-10-23 10:59:12 -05:00
ultima-soul
84c134779a
Merge pull request #521 from AsparagusEduardo/BE-Identation
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Fixed indentation for various files.
2020-10-23 08:46:17 -07:00
Eduardo Quezada
d7c5ce3602
Idented battle_script_commands.c comments
2020-10-22 09:33:46 -03:00
MandL27
37aff56cc7
turns out gen 7 did indeed use a denominator of 5
2020-10-21 16:57:54 -04:00
MandL27
efdaa25640
Add B_SCALED_EXP and B_SPLIT_EXP
2020-10-21 16:19:07 -04:00
LOuroboros
00bc6ab96b
More review corrections
2020-10-21 16:39:06 -03:00
LOuroboros
682d29b088
Removed the static variable from the ShouldGetStatBadgeBoost function
2020-10-21 15:30:20 -03:00
LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Evan
aede11dae4
fix hp boxes reappearing for fainted mons
2020-10-20 20:57:05 -06:00
Eduardo Quezada
1bc38feca5
Fixed indentation for various files.
2020-10-19 18:01:19 -03:00
Evan
739e5c7fb5
redo hp box visibility toggle
2020-10-19 13:35:59 -06:00
Eduardo Quezada
e42a565a84
Adapting move changes (part 3) + fixed Wish being affected by Protect.
2020-10-18 17:53:27 -03:00
Eduardo Quezada
a23e9a8a37
Adapting move changes (part 2) + Hyperspace Fury type.
2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881
Updated name of setting.
2020-10-18 11:19:39 -03:00
Eduardo Quezada
30d999bb6f
Adapting move changes (part 2)
2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049
Moved if-else to the top.
2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620
Fixed repeated fields.
2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1
Adapting move changes (part 1)
2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867
Organized interface settings into their own category.
2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855
Configurable double wild battle chance, surfing double battles and flag for forcing them.
2020-10-17 14:25:43 -03:00
Evan
bd26919acc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
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Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
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2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
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Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix
2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1
Implemented the effects of the Power Items
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For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
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## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.
## **Discord contact info**
Lunos#4026
As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00
Evan
c9504ca749
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-13 11:34:41 -06:00
ExpoSeed
d4e58d9746
Fix style, sync moved functions properly
2020-10-13 09:40:01 -05:00
ExpoSeed
88b9847772
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2
2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
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start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531
renamed pokenav graphics file fixes
2020-10-11 09:11:12 -06:00
Evan
f4909b4d96
align pokenav task funcs and update some pokenav menu bg gfx files
2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298
2020-10-11 09:54:49 +02:00