6638 Commits

Author SHA1 Message Date
LOuroboros
dbca24aa82 [LEAK INFORMED] Documented the unk19 item field 2021-12-17 19:41:39 -03:00
ultima-soul
84ce9745d5
Merge pull request #1990 from AsparagusEduardo/BE_debugArrows
Improved battle debug number value changing
2021-12-17 09:21:04 -08:00
ghoulslash
31bbc4ddde prevent stat-raising damage effects if battle will end 2021-12-17 10:24:07 -05:00
Eduardo Quezada D'Ottone
837641f304
Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:46 -03:00
Eduardo Quezada D'Ottone
8005db5040
Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:35 -03:00
Eduardo Quezada D'Ottone
3a12cdb8cb
Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:02 -03:00
ultima-soul
961710ddd9
Merge pull request #1986 from AsparagusEduardo/BE_steamEngine
Added Steam Engine's overworld effect
2021-12-16 16:15:58 -08:00
GriffinR
6e5520207f
Merge pull request #1573 from GriffinRichards/tilesetanim
Clean up tileset_anims
2021-12-15 09:47:54 -05:00
GriffinR
961dbee5e3 Clean up tileset_anims 2021-12-14 21:41:07 -05:00
LOuroboros
660a3df929
Update trade.c 2021-12-14 14:47:04 -03:00
Eduardo Quezada D'Ottone
abe9910251 Fixed speed to be more like vanilla's 2021-12-12 12:42:14 -03:00
Eduardo Quezada D'Ottone
7ca07527fa Config for HP bars moving faster for higher HP amounts. Credit to Dat.H 2021-12-12 12:33:49 -03:00
Eduardo Quezada D'Ottone
6f363b219e Improved battle debug value change 2021-12-11 16:41:04 -03:00
Eduardo Quezada D'Ottone
2773b14de5 Updated AI debug hold effect name display. 2021-12-11 00:09:47 -03:00
Eduardo Quezada D'Ottone
aa2b2e6a70
Merge pull request #1929 from ultima-soul/battle_engine_sync
Battle Engine Upstream Sync
2021-12-09 20:02:45 -03:00
ultima-soul
a5afdac0ae Resolved review suggestions for upstream Battle Engine sync. 2021-12-08 12:08:16 -08:00
DizzyEggg
0a7dd2edd6
Fix Intimidate affecting fainted mons 2021-12-07 12:19:27 +01:00
Eduardo Quezada D'Ottone
756700ff4d Added Steam Engine's overworld effect 2021-12-06 20:52:32 -03:00
DizzyEggg
dff72b97dd
Merge pull request #1971 from sphericalice/patch-2
Remove extra spaces in battle strings
2021-12-06 14:13:39 +01:00
DizzyEggg
97539d7443
Merge pull request #1951 from ghoulslash/be/sheercold
Ice Types immune to Sheer Cold
2021-12-06 14:12:06 +01:00
sphericalice
5c02facde4 Use more specific enum names for throwable Balls 2021-12-05 23:17:44 +00:00
sphericalice
3db871c49a Refactor CanThrowLastUsedBall and related functions 2021-12-05 23:10:05 +00:00
LOuroboros
a5659f3339 AI partners no longer get exp. 2021-12-04 23:00:57 -03:00
Eduardo Quezada D'Ottone
1708ac4b1b Wild mon that have a natural enemy or preys on other mon will attack them whem partnered in double wild battles. 2021-12-04 22:13:29 -03:00
kleeenexfeu
340d505116
Moxie/follow me fix 2021-12-04 17:41:31 +01:00
kleeenexfeu
e7321c22f2
Moxie spread move fix 2021-12-04 17:38:26 +01:00
ultima-soul
7369f60c06 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync 2021-12-03 17:30:45 -08:00
sphericalice
10c6630ffd
Remove extra spaces in battle strings 2021-12-03 19:34:03 +00:00
LOuroboros
ac606364e9
Removed ITEM_ENIGMA_BERRY_E_READER usage 2021-12-03 15:44:12 -03:00
ultima-soul
23bf41713c Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-12-01 20:17:08 -08:00
ghoulslash
fbf74a9988 fix protect struct reset 2021-12-01 15:30:07 -05:00
GriffinR
1a08d8fcb4 Add BUGFIX for roamer's status 2021-11-29 12:56:03 -05:00
ghoulslash
e731d93c0b update a couple gen 3 ability names 2021-11-29 12:46:14 -05:00
ghoulslash
7a7c6afc39 larger ability popup, fix ability name printing/clearing, and config for longer ability names 2021-11-29 12:42:01 -05:00
ghoulslash
d108f77aa4 revert ai item usage code 2021-11-28 13:12:56 -05:00
ultima-soul
0312c5be8b Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
GriffinR
4c64863bc5
Merge pull request #1567 from LOuroboros/sBattleTerrainTable
Renamed gBattleTerrainTable
2021-11-27 23:43:22 -05:00
LOuroboros
b042eb6436 gBattleTerrainTable -> sBattleTerrainTable 2021-11-28 01:22:27 -03:00
cbt6
c59c7b0518 Use enums for jump distances 2021-11-28 12:01:29 +08:00
cbt6
b6430098d4 Rename speed parameter to distance in jump functions 2021-11-28 12:01:29 +08:00
ghoulslash
e2af9ec3b4 ice type immunity to sheer cold 2021-11-26 11:49:49 -05:00
LOuroboros
68c557fd46 Updated Light Ball's effect and improved readability 2021-11-24 19:04:15 -03:00
ghoulslash
95ad508868 baton pass status4_xx_sport 2021-11-23 21:25:03 -05:00
ghoulslash
5c52abd856 gen3 sport move functionality behind config 2021-11-23 21:20:32 -05:00
ghoulslash
b5bc8bb346 fix B_SPORT_DMG_REDUCTION 2021-11-23 18:37:27 -05:00
ghoulslash
e3ddad2d11 add sport effects back 2021-11-23 18:36:10 -05:00
BuffelSaft
cca7ec8c58 Fix and rename GetMoveTargetType
Change name to GetBattlerMoveTargetType and make it actually use the battlerId argument.
2021-11-24 12:09:54 +13:00
kleeenexfeu
1a3561bb0b space 2021-11-23 13:48:03 +01:00
kleeenexfeu
6ceffaaf3e recalculate turn order after relevant actions 2021-11-23 13:46:36 +01:00
BuffelSaft
a89ce0c38a Swapped webs don't trigger Defiant
Track the side that originally set Sticky Web, and if it matches the side the target of the speed drop is on, don't activate Defiant. Hard to tell if this is a bug or a feature in gen 8 - maybe the swapped webs are considered a "friendly" effect?

Also, fix Sticky Web not activating Defiant.
2021-11-23 22:54:30 +13:00