Phlosioneer
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49bef25856
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Clean up the last extern functions
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2019-03-02 03:18:08 -05:00 |
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Phlosioneer
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accea672f1
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Incorporate feedback
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2019-02-26 22:04:44 -05:00 |
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Phlosioneer
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e75f45dbcf
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Reverse engineered many of the multiplayer events
Some corrections to the way events are handled and identified.
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2019-02-10 20:42:50 -05:00 |
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nullableVoidPtr
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f24584cd31
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Tabs -> spaces & align in include/
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2018-12-07 21:01:59 +08:00 |
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DizzyEggg
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7ce3473b0e
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Clean up save related files
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2018-11-18 19:37:18 +01:00 |
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DizzyEggg
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0da7d7e6ae
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why is this function so hard to match
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2018-10-30 21:45:26 +01:00 |
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DizzyEggg
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b87856b58e
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Battle Factory is decompiled and documented.
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2018-09-10 01:01:39 +02:00 |
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DizzyEggg
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917b32ffbe
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Finish decompiling pyramid bag.
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2018-08-30 20:10:57 +02:00 |
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DizzyEggg
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e44f35c7b7
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fix record mixing merge conflicts
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2018-05-19 12:32:44 +02:00 |
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Diegoisawesome
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34716558b1
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Almost finish decompiling intro
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2018-02-15 16:54:34 -06:00 |
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PikalaxALT
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590c4b500b
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Merge branch 'master' into record_mixing
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2018-02-11 20:12:40 -05:00 |
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DizzyEggg
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209b6eb467
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more of recorded battle done
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2017-11-13 18:07:23 +01:00 |
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PikalaxALT
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bc063b45d0
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sub_80E7FF8
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2017-11-06 23:33:39 -05:00 |
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ProjectRevoTPP
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d0dfc758fc
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decompile save_failed_screen.c
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2017-10-06 18:33:35 -04:00 |
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PikalaxALT
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54c8580d34
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rom_81700F8
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2017-09-15 22:12:45 -04:00 |
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DizzyEggg
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ddf85539c1
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move ram save variables to C
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2017-09-03 15:39:33 +02:00 |
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DizzyEggg
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a3f602f17c
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begin save.s decomp, thanks revo!
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2017-09-03 14:13:01 +02:00 |
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