Eduardo Quezada D'Ottone
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bee36edd9c
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Merge pull request #2173 from LOuroboros/yourAffection
Implement affection-now-friendship mechanics
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2022-08-26 14:54:32 -04:00 |
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LOuroboros
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8bd7103b9d
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Even more review corrections
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2022-08-25 17:32:12 -03:00 |
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LOuroboros
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2cf2c00b29
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Updated friendship labels
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2022-08-25 17:10:11 -03:00 |
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LOuroboros
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7539051942
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Further tweaked the affection animation
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2022-08-25 17:05:57 -03:00 |
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Eduardo Quezada
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afcc1178b2
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Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
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2022-08-22 20:30:45 -04:00 |
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ExpoSeed
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49da2ee53f
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Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION
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2022-08-02 00:15:55 -05:00 |
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ghoulslash
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2b5bb9f6e4
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move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check
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2022-07-19 18:24:53 -04:00 |
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ExpoSeed
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f50a406b18
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2022-03-22 12:56:23 -05:00 |
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ghoulslash
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7c2bbf1df3
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fix struggle bug anim
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2022-02-25 08:54:35 -05:00 |
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ExpoSeed
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d6747527da
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-12-16 21:44:01 -06:00 |
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ultima-soul
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0312c5be8b
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-11-27 21:38:26 -08:00 |
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ultima-soul
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3ed51d6d91
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-11-21 10:40:26 -08:00 |
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Eduardo Quezada D'Ottone
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c2a17510a9
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Terrain Pulse animations
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2021-11-07 11:25:08 -03:00 |
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LOuroboros
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de157919b0
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Added animations for Shell Side Arm
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2021-10-27 11:14:17 -03:00 |
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LOuroboros
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d9b8e11a9c
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE
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2021-10-19 07:47:42 -03:00 |
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ghoulslash
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85ce72a4d0
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add shell smash anim
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2021-10-14 10:47:39 -04:00 |
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LOuroboros
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91a68cd5db
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Implemented Primal Reversion
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2021-10-09 00:36:41 -03:00 |
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ExpoSeed
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0f99d9d4c6
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-08-30 13:26:40 -05:00 |
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ultima-soul
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02c9e040df
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-08-11 16:33:10 -07:00 |
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ExpoSeed
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4d6e64b336
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Review comments.
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2021-06-10 11:48:26 -05:00 |
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ghoulslash
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c356ffaed4
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merge with be. fix null ptr check in GetBattleMoveSplit
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2021-05-24 10:46:53 -06:00 |
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ultima-soul
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5bab9474dc
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-03-22 23:08:19 -07:00 |
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Evan
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fe6ce33718
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fix AnimTask_GetLycanrocForm
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2021-03-01 17:37:05 -07:00 |
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Evan
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847700fbb6
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fix GetIllusionMonPtr
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2021-03-01 17:14:56 -07:00 |
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Evan
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0483114a05
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merge and some fixes
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2021-02-02 11:45:15 -07:00 |
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Evan
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0c648c0071
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merge with be
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2021-01-01 08:34:09 -07:00 |
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ultima-soul
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aefa35a04f
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Merge pull request #1275 from ghoulslash/battle_anims
Fix Shadow Sneak Animation
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2020-12-18 23:15:07 -08:00 |
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Evan
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e70e2bcd65
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merge with be
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2020-12-14 09:09:51 -07:00 |
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Evan
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964ec53a65
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port cfru shadow sneak anim
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2020-12-08 11:36:19 -07:00 |
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LOuroboros
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b6d0681779
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Included hold_effects.h in battle_anim_new.c
Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
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2020-12-05 20:50:33 -03:00 |
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LOuroboros
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49ca76f880
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Made Techno Blast's animation change depending on the Drive held
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2020-12-05 20:39:05 -03:00 |
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Evan
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9755923cc3
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light that burns the sky split, fix electric z move anims
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2020-12-01 14:44:45 -05:00 |
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Evan
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752aca7698
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finish z move anims
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2020-11-29 09:22:31 -05:00 |
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Evan
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f114534ae3
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z move anim/effect, black hole eclipse anim
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2020-11-28 13:09:43 -05:00 |
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Evan
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2b1dfe73cf
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z move unleash anim, fix active/used flags
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2020-11-27 23:38:29 -05:00 |
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Evan
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4060b09bd6
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expand top left move window. add z move init anim
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2020-11-27 17:06:36 -05:00 |
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Evan
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348d70b309
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z move indicator and some data
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2020-11-26 15:56:18 -05:00 |
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Evan
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479f6be51a
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redo power trick anim
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2020-11-17 15:31:18 -07:00 |
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Evan
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fdc6e80e1e
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fix anim defines
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2020-05-28 12:19:07 -06:00 |
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Evan
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6c20a49dc6
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animations for all moves
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2020-05-25 00:37:32 -06:00 |
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