40 Commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
bee36edd9c
Merge pull request #2173 from LOuroboros/yourAffection
Implement affection-now-friendship mechanics
2022-08-26 14:54:32 -04:00
LOuroboros
8bd7103b9d Even more review corrections 2022-08-25 17:32:12 -03:00
LOuroboros
2cf2c00b29 Updated friendship labels 2022-08-25 17:10:11 -03:00
LOuroboros
7539051942 Further tweaked the affection animation 2022-08-25 17:05:57 -03:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
ExpoSeed
49da2ee53f Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION 2022-08-02 00:15:55 -05:00
ghoulslash
2b5bb9f6e4 move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
ExpoSeed
f50a406b18 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2022-03-22 12:56:23 -05:00
ghoulslash
7c2bbf1df3 fix struggle bug anim 2022-02-25 08:54:35 -05:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
ultima-soul
0312c5be8b Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
c2a17510a9 Terrain Pulse animations 2021-11-07 11:25:08 -03:00
LOuroboros
de157919b0 Added animations for Shell Side Arm 2021-10-27 11:14:17 -03:00
LOuroboros
d9b8e11a9c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE 2021-10-19 07:47:42 -03:00
ghoulslash
85ce72a4d0 add shell smash anim 2021-10-14 10:47:39 -04:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
ExpoSeed
0f99d9d4c6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-08-30 13:26:40 -05:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
ExpoSeed
4d6e64b336 Review comments. 2021-06-10 11:48:26 -05:00
ghoulslash
c356ffaed4 merge with be. fix null ptr check in GetBattleMoveSplit 2021-05-24 10:46:53 -06:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
Evan
fe6ce33718 fix AnimTask_GetLycanrocForm 2021-03-01 17:37:05 -07:00
Evan
847700fbb6 fix GetIllusionMonPtr 2021-03-01 17:14:56 -07:00
Evan
0483114a05 merge and some fixes 2021-02-02 11:45:15 -07:00
Evan
0c648c0071 merge with be 2021-01-01 08:34:09 -07:00
ultima-soul
aefa35a04f
Merge pull request #1275 from ghoulslash/battle_anims
Fix Shadow Sneak Animation
2020-12-18 23:15:07 -08:00
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Evan
964ec53a65 port cfru shadow sneak anim 2020-12-08 11:36:19 -07:00
LOuroboros
b6d0681779 Included hold_effects.h in battle_anim_new.c
Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
2020-12-05 20:50:33 -03:00
LOuroboros
49ca76f880 Made Techno Blast's animation change depending on the Drive held 2020-12-05 20:39:05 -03:00
Evan
9755923cc3 light that burns the sky split, fix electric z move anims 2020-12-01 14:44:45 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
Evan
f114534ae3 z move anim/effect, black hole eclipse anim 2020-11-28 13:09:43 -05:00
Evan
2b1dfe73cf z move unleash anim, fix active/used flags 2020-11-27 23:38:29 -05:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
348d70b309 z move indicator and some data 2020-11-26 15:56:18 -05:00
Evan
479f6be51a redo power trick anim 2020-11-17 15:31:18 -07:00
Evan
fdc6e80e1e fix anim defines 2020-05-28 12:19:07 -06:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00