Commit Graph

17 Commits

Author SHA1 Message Date
Marcus Huderle
40dc6833c5 Fully document tileset animations 2019-02-08 15:07:42 -06:00
DizzyEggg
7a008a944a Move 'blend_palette'.c to util.c 2018-10-14 14:43:19 +02:00
Diegoisawesome
25033ef311 Finish tileset_anims macroization 2018-09-23 14:58:36 -05:00
Diegoisawesome
9e840dc5fe Merge remote-tracking branch 'Tetra/master' 2018-09-22 15:23:47 -05:00
Diegoisawesome
d50554bb8e Use macros and defines in tileset_anims 2018-09-22 15:02:49 -05:00
Tetrable
1f767e4c49 Document and make tileset_anims.c easier to use 2018-09-22 13:27:43 +01:00
Tetrable
4d9c513e3e Document and improve tileset_anims.c further 2018-09-22 12:50:24 +01:00
Marcus Huderle
ed8b006e67 Rename map-layout-related things 2018-06-20 19:54:21 -05:00
Avara
7a9c9bee85 tileset_anims.c typo fix 2018-06-14 14:34:19 +01:00
Avara
3bed36276d updated label names 2018-06-11 21:57:22 +01:00
Avara
7de91ed6ae updated label names 2018-06-11 21:22:41 +01:00
DizzyEggg
d7644cd3d8 battle transition is decompiled 2018-01-14 22:09:35 +01:00
DizzyEggg
fdbe7fa7de up to 30 battle transitions 2018-01-14 20:45:44 +01:00
DizzyEggg
c8114eb3a5 create battle_transition.h 2017-10-03 12:11:13 +02:00
PikalaxALT
df0b715207 Decompile data/tileset.s 2017-10-02 21:08:54 -04:00
PikalaxALT
74951e4312 Name pointer tables 2017-10-02 08:43:52 -04:00
PikalaxALT
3ec4d98de9 Split palette and tileset_anims 2017-10-01 22:10:53 -04:00