Marcus Huderle
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40dc6833c5
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Fully document tileset animations
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2019-02-08 15:07:42 -06:00 |
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DizzyEggg
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7a008a944a
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Move 'blend_palette'.c to util.c
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2018-10-14 14:43:19 +02:00 |
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Diegoisawesome
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25033ef311
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Finish tileset_anims macroization
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2018-09-23 14:58:36 -05:00 |
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Diegoisawesome
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9e840dc5fe
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Merge remote-tracking branch 'Tetra/master'
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2018-09-22 15:23:47 -05:00 |
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Diegoisawesome
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d50554bb8e
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Use macros and defines in tileset_anims
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2018-09-22 15:02:49 -05:00 |
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Tetrable
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1f767e4c49
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Document and make tileset_anims.c easier to use
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2018-09-22 13:27:43 +01:00 |
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Tetrable
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4d9c513e3e
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Document and improve tileset_anims.c further
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2018-09-22 12:50:24 +01:00 |
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Marcus Huderle
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ed8b006e67
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Rename map-layout-related things
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2018-06-20 19:54:21 -05:00 |
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Avara
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7a9c9bee85
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tileset_anims.c typo fix
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2018-06-14 14:34:19 +01:00 |
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Avara
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3bed36276d
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updated label names
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2018-06-11 21:57:22 +01:00 |
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Avara
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7de91ed6ae
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updated label names
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2018-06-11 21:22:41 +01:00 |
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DizzyEggg
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d7644cd3d8
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battle transition is decompiled
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2018-01-14 22:09:35 +01:00 |
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DizzyEggg
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fdbe7fa7de
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up to 30 battle transitions
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2018-01-14 20:45:44 +01:00 |
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DizzyEggg
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c8114eb3a5
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create battle_transition.h
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2017-10-03 12:11:13 +02:00 |
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PikalaxALT
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df0b715207
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Decompile data/tileset.s
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2017-10-02 21:08:54 -04:00 |
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PikalaxALT
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74951e4312
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Name pointer tables
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2017-10-02 08:43:52 -04:00 |
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PikalaxALT
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3ec4d98de9
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Split palette and tileset_anims
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2017-10-01 22:10:53 -04:00 |
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