BuffelSaft
72b769ec75
Add config options for Jump Kick
...
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
7c6e74ab69
update terrain bg config option comment
2020-11-24 21:17:31 -05:00
Evan
5c658c6950
config option for terrain bg change
2020-11-17 20:26:09 -07:00
Eduardo Quezada D'Ottone
4da357aef4
Fixed compatibility with Pokémon Expansion
2020-11-15 13:35:02 -03:00
Eduardo Quezada D'Ottone
4b9d0d8e24
Added config option for Steel type resistances.
2020-11-11 17:48:02 -03:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
...
Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
LOuroboros
bb4f00737e
B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
2020-11-10 14:26:47 -03:00
Evan
de0518121e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-11-10 09:00:30 -07:00
LOuroboros
e179b9b5fe
Updated Intimidate to Gen. 8 standard
2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
df4d927e31
Moved BATTLE_ENGINE define to global.h to fix reading from other branches
2020-11-09 12:45:31 -03:00
Evan
980f208b78
use NATIONAL_DEX_COUNT for critical capture odds
2020-11-08 14:07:43 -07:00
Evan
b3d1e8b5b8
turn crit capture odds into a ratio
2020-11-03 08:57:11 -07:00
Evan
e7372e7c5b
add B_ prefix to critical capture configs
2020-11-01 21:50:34 -07:00
Evan
59692e8e7f
styling fix
2020-11-01 21:08:58 -07:00
Evan
a6c3d950f6
critical capture config option and catching charm
2020-11-01 16:15:42 -07:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config ( #530 ) from MandL27
2020-11-01 19:41:29 -03:00
ExpoSeed
1b65e1a1f0
Merge pull request #520 from ghoulslash/battle_engine
...
Add Toggle Healthbox Visibility Feature
2020-10-31 23:07:39 -05:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
...
# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
...
More Battle Config options
2020-10-23 10:59:12 -05:00
MandL27
6d5547bdb4
fix indentation
2020-10-21 16:20:49 -04:00
MandL27
efdaa25640
Add B_SCALED_EXP and B_SPLIT_EXP
2020-10-21 16:19:07 -04:00
LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Eduardo Quezada
a23e9a8a37
Adapting move changes (part 2) + Hyperspace Fury type.
2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881
Updated name of setting.
2020-10-18 11:19:39 -03:00
Eduardo Quezada
b1903af8c1
Adapting move changes (part 1)
2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867
Organized interface settings into their own category.
2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855
Configurable double wild battle chance, surfing double battles and flag for forcing them.
2020-10-17 14:25:43 -03:00
Eduardo Quezada
6c9f864651
Tweaking battle_config to accomodate pokemon_config and item_config
2020-10-17 10:52:44 -03:00
Evan
bd26919acc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-15 18:25:21 -06:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
LOuroboros
5257ef70df
Oopsie, the Gen. 8 effect should be the default one
2020-10-15 04:31:44 -03:00
LOuroboros
fcc3c6c6ba
Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8
2020-10-15 04:21:40 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00
Evan
5ab17cc713
Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine
2020-10-09 09:13:17 -06:00
DizzyEggg
14daa9f4a5
Inverse battles
2020-07-17 20:53:22 +02:00
DizzyEggg
42f48d1a61
Power Construct
2020-07-16 15:40:56 +02:00
Evan
b428b39fd1
hide hp boxes during anims
2020-07-15 16:23:44 -06:00
DizzyEggg
2c9b4f4b17
Show targets in double battles while hitting multiple pokemon at once
2020-07-14 10:39:54 +02:00
DizzyEggg
5ddb4634f5
berries work like in gen4
2020-06-29 18:04:13 +02:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
...
add animations for all moves
2020-05-29 12:53:17 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge ( #363 )
...
* Turns for Uproar
* Chances for the amount of hits with multi-hit moves.
* Electric type mon's immunity to paralysis
* (Hi) Jump Kick to always do 1/2 of maxHP when crashing
* Turns for Disable.
* Minimized mons can always be hit by moves like Stomp
* Grass types immune to powder and spore moves.
* Psywave's damage formula
* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
ed4035caf1
fix anim particle config options
2020-05-26 08:54:02 -06:00
ghoulslash
13cf2cb217
Animation Particles, BGs, and gen 4 anims ( #384 )
...
* undo some revert(?)
* cfru particles and bgs
* remove commented out particles
2020-05-24 18:13:40 +02:00
Evan
181bfbf5fd
cfru particles and bgs
2020-05-22 10:10:10 -06:00
Eduardo Alvaro Quezada D'Ottone
d529ac3b60
More Battle config ( #352 )
...
* Binding move turns.
* Binding damage.
* Incineratable Gems.
* Flash Fire while frozen.
* Sleep turns.
* Synchronized natures %
* Confusion self damage chance.
* Fixed confused self-damage check
2020-04-23 09:01:28 +02:00
DizzyEggg
e4086e6fb5
Schooling fix
2020-04-21 21:04:45 +02:00
DizzyEggg
633ebe6148
Schooling
2020-04-21 20:43:47 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs ( #339 )
...
* Fixed naming of King Shield's description variable.
* Config for King Shield lowering attack.
* Config for terrain type attack boost.
* Standarized battle config descriptions.
* Adjusted config logic accounting for GEN_8.
* Changed KING_S_SHIELD back to KINGS_SHIELD
* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
Eduardo Alvaro Quezada D'Ottone
30900879a9
Option for setting Payback's damage double damage if the opponent switches out. ( #338 )
...
* Option for setting Payback's damage double damage if the opponent switches out.
* Simplified
* Moody moved to ability settings
2020-04-20 00:00:44 +02:00