Eduardo Quezada
7e112b0f0d
Added missing uses of JOY_xx macros
2022-09-22 21:43:33 -03:00
Eduardo Quezada
2e1bf0d965
OamData mosaic FALSE
2022-07-29 21:27:39 -04:00
GriffinR
ee5e65d9ed
Rename generic title screen tilemaps
2021-12-28 03:57:44 -05:00
GriffinR
41ecae91f8
Label remaining symbols in graphics.c
2021-10-27 13:47:18 -04:00
GriffinR
d8e65fc4b6
More battle doc, add battle window ids
2021-10-09 03:01:10 -04:00
LOuroboros
554210c5e3
Removed trailing spaces in the most relevant files
...
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g'
Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
PikalaxALT
810ca5f8ff
Flatten pos fields in struct Sprite
2021-07-07 09:11:52 -04:00
GriffinR
f94540c2b8
Misc reg constant cleanup
2021-04-15 03:14:42 -04:00
GriffinR
8368b753df
More usage of WININ/OUT constants
2021-04-15 02:43:09 -04:00
GriffinR
62abcecc54
More usage of DISPLAY constants
2021-04-15 02:22:24 -04:00
GriffinR
c86cc8b371
Document intro, start intro_credits/credits
2021-03-28 23:13:56 -04:00
GriffinR
b71b10623b
Add palette selection constants
2021-02-24 11:03:51 -05:00
PokeCodec
28ef2fb774
Switch to button macros
2020-09-04 21:11:55 -04:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
PikalaxALT
14f76fbe03
Add tilemap rendering capability to gbagfx
2020-04-24 08:47:22 -04:00
PlatinumMaster
3ff8b0cb5c
Remove debug sound check.
2020-04-15 14:19:46 -04:00
PlatinumMaster
1b696e8119
Finalized pull request.
2020-04-15 13:35:12 -04:00
GriffinR
2756771958
More usage of ST_OAM constants and SPRITE macros
2019-12-06 19:05:44 -06:00
GriffinR
c40879aa36
Use ST_OAM constants for OamData definitions
2019-12-06 19:05:44 -06:00
Phlosioneer
1360b3a477
RGB Constants
2019-04-04 17:05:46 -04:00
Phlosioneer
9848f84b9e
Use constants for Oam .shape and .size fields
...
Also some general formatting fixes for constants.
2019-03-16 12:37:04 -05:00
Phlosioneer
703554c4df
Ranges are magic
2019-03-16 12:25:02 -05:00
Phlosioneer
61344a4fee
Document the water droplet data.
2019-03-16 12:25:02 -05:00
garak
22657c7087
use BG_SCREEN_ADDR macro for tilemap addresses
2019-02-17 00:35:26 -05:00
garak
35575b57a0
use BG_CHAR_ADDR define
2019-02-16 23:51:06 -05:00
Phlosioneer
45297797e6
Document the intro movie state machine
...
Need to study the water droplet animation more closely before they can
be renamed; otherwise, this names every major symbol in this file.
2019-02-09 21:07:07 -05:00
DizzyEggg
6761a049da
Fix Bldalpha args
2018-12-26 14:03:48 +01:00
DizzyEggg
7e4db39da5
Fix bldcnt gpu reg args
2018-12-26 13:43:07 +01:00
DizzyEggg
9ffd0c7382
3.5 asm left
2018-12-17 23:00:08 +01:00
nullableVoidPtr
f9ff7316d5
Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs
2018-12-06 10:38:28 +08:00
Marcus Huderle
72f0a079a9
Decompile all of battle_anim_utility_funcs
2018-11-19 09:37:25 -06:00
Diegoisawesome
8e7202ec3d
Fix LZ compressed data alignment
2018-10-21 12:05:34 -05:00
Diegoisawesome
731d6d59bc
Document list_menu.c and main_menu.c
2018-07-15 04:30:37 -07:00
Diegoisawesome
4e2886db81
Use song constants
2018-05-11 00:33:32 -05:00
DizzyEggg
0c60ffe22a
decompile title screen
2018-02-04 16:11:00 +01:00