DizzyEggg
7821bd00e3
Merge pull request #429 from LOuroboros/revelation_dance
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Fixed Revelation Dance's animation
2020-06-22 10:07:54 +02:00
DizzyEggg
9741e026f5
Merge pull request #432 from LOuroboros/freeze_dry
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Fixed Freeze Dry's animation
2020-06-22 10:07:34 +02:00
DizzyEggg
d5213ad9ec
Merge pull request #435 from LOuroboros/blue_flare
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Fixed Blue Flare's animation
2020-06-22 10:07:11 +02:00
DizzyEggg
a78deb85e2
Merge pull request #430 from LOuroboros/trop_kick
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Fixed Trop Kick's animation
2020-06-22 10:06:49 +02:00
DizzyEggg
8a22d9180c
Merge pull request #437 from LOuroboros/night_daze
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Fixed Night Daze's animation
2020-06-22 10:06:16 +02:00
DizzyEggg
fde2c25b3f
Merge pull request #434 from LOuroboros/freeze_shock
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Fixed Freeze Shock
2020-06-22 10:04:43 +02:00
DizzyEggg
ba61970edb
Merge pull request #431 from LOuroboros/electrify
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Fixed Electrify
2020-06-22 10:03:49 +02:00
DizzyEggg
2b52420065
Merge pull request #433 from LOuroboros/freeze-dry_bev2
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Fixed Freeze-Dry's InGame name
2020-06-22 10:03:07 +02:00
DizzyEggg
947921c308
Merge pull request #412 from LOuroboros/patch-2
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Fix Lunge
2020-06-22 10:02:01 +02:00
DizzyEggg
791c3b1858
Merge pull request #413 from LOuroboros/patch-3
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Fix Fire Lash
2020-06-22 10:01:49 +02:00
DizzyEggg
d0617e0270
Merge pull request #426 from LOuroboros/dragon_hammer
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Fixed Dragon Hammer's animation
2020-06-22 10:01:19 +02:00
DizzyEggg
1090071e0c
Merge pull request #428 from LOuroboros/diamond_storm
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Fixed Diamond Storm's animation
2020-06-22 10:00:31 +02:00
GriffinR
8b462f3f6c
Specify confetti util name
2020-06-18 18:14:30 -04:00
GriffinR
d2a760afdb
Rename contest_link_80FC4F4, 80F57C4, and 81D9DE4
2020-06-18 18:01:32 -04:00
GriffinR
24569583e4
Document contest results
2020-06-18 17:50:13 -04:00
GriffinR
f600aff711
Rename rom_81520A8
2020-06-17 03:42:10 -04:00
GriffinR
76f6d05173
Document confetti
2020-06-17 03:39:03 -04:00
LOuroboros
33a45ba181
Implemented Relic Song's effect
2020-06-16 07:06:38 -03:00
LOuroboros
8d6a602970
Fixed Night Daze's animation
2020-06-16 04:30:53 -03:00
LOuroboros
dca5016d8e
Fixed Techno Blast's animation
2020-06-16 04:28:04 -03:00
LOuroboros
3cf073b614
Fixed Blue Flare's animation
2020-06-16 04:22:31 -03:00
LOuroboros
5f763a8380
Fixed Freeze Shock's 1st turn battle string
2020-06-16 04:11:37 -03:00
LOuroboros
575c5a5882
Fixed Freeze Shock's 2nd turn animation
2020-06-16 04:11:09 -03:00
LOuroboros
2621071f22
Fixed Freeze-Dry's InGame name
2020-06-16 03:36:17 -03:00
LOuroboros
bef8a701fc
Fixed Freeze Dry's animation
2020-06-16 03:32:41 -03:00
LOuroboros
abd1288268
Fixed Electrify's animation
2020-06-16 03:06:32 -03:00
LOuroboros
2fb4c0cab1
Corrected Electrify's battle string
2020-06-16 02:58:58 -03:00
LOuroboros
6abfac2c65
Fixed Trop Kick's animation
2020-06-16 00:17:40 -03:00
LOuroboros
da4fba6d41
Fixed Revelation Dance's animation
2020-06-16 00:01:06 -03:00
LOuroboros
5013a04ba3
Fixed Diamond Storm's animation
2020-06-15 23:25:35 -03:00
LOuroboros
f7c6729b75
Fixed Dragon Hammer's animation
2020-06-15 22:46:22 -03:00
LOuroboros
ed7675b11b
Fixed Eerie Impulse's animation
2020-06-15 21:41:43 -03:00
LOuroboros
746bdb581a
Fix Fire Lash
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As stated in #411 , this move should hurt the opponent and lower their defense, not just the latter.
2020-06-15 20:35:35 -03:00
LOuroboros
e2285850f3
Fix Lunge
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Addresses #411
2020-06-15 20:33:47 -03:00
GriffinR
e507770425
Remove some unneeded link filler
2020-06-15 13:17:53 -04:00
GriffinR
4c8fd5af7c
Move Pokemon cries to own directory
2020-06-15 13:00:24 -04:00
DizzyEggg
72be56c15c
Merge pull request #398 from Fontbane/patch-7
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Teatime and Eternabeam should be one word each
2020-06-15 09:09:24 +02:00
GriffinR
c2a07276ae
Merge branch 'master' into doc-link
2020-06-13 16:15:11 -04:00
Sierra A
46f4a4bbf7
Merge pull request #1074 from Sierraffinity/item-menu-cleanup
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Begin item_menu.c cleanup
2020-06-10 17:17:35 -07:00
Sierra A
a05eea9312
Merge pull request #1075 from Sierraffinity/master
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Fix out of bounds array access in intro Groudon segment
2020-06-10 17:16:04 -07:00
GriffinR
a9a427c6f2
Merge branch 'master' into doc-link
2020-06-10 17:36:43 -04:00
GriffinR
2859900ea9
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
Sierraffinity
452f1e0047
Fix out of bounds array access in intro Groudon segment
2020-06-10 13:27:46 -07:00
Sierra A
a7815857ad
Merge pull request #1071 from PokeCF/patch-3
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Unnest if statements
2020-06-10 13:23:57 -07:00
Sierraffinity
74edaed426
Begin item_menu.c cleanup
2020-06-10 13:07:42 -07:00
PikalaxALT
70c5f923ad
Merge pull request #1072 from nullableVoidPtr/master
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Match sub_80F0708
2020-06-10 09:23:38 -04:00
nullableVoidPtr
8381828571
Match sub_80F0708
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Special thanks to @kazblox
2020-06-10 21:13:58 +08:00
PokeCF
760baec098
Unnest if statements
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Overall, it is generally considered bad style to continually nest loops. However, if this is what the decompiler outputted, then why bother touching it?
However, this can be rewritten as returning early if the playtime is less than 60.
The reason for this is not because of the original code, but because it looks better, has the same output, and is easier to understand.
2020-06-08 17:09:54 -04:00
GriffinR
35867f531b
Some link rfu cleanup / link.c documentation
2020-06-08 15:24:25 -04:00
GriffinR
c98342c973
Document link_rfu_3.c
2020-06-08 00:28:21 -04:00