Commit Graph

2406 Commits

Author SHA1 Message Date
kittenchilly
baca050724
Allow Sliggoo to evolve during overworld fog (#3343) 2023-09-26 17:05:44 -03:00
Eduardo Quezada
566ec93492 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN (#3247)
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure (#3297) 2023-09-15 11:18:47 -03:00
ghoulslash
582cfb0ae7
Convert various to callnatives - Part 1 (#3269) 2023-09-11 09:19:56 -04:00
Eduardo Quezada
755e260da4 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_move_effects.h
#	test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves (#3290) 2023-09-10 11:57:19 -03:00
psf
75d06bb599
Generation 6 Experience Share (#3276) 2023-09-07 23:18:18 -03:00
Eduardo Quezada
3333395ff7 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/variousGone1
# Conflicts:
#	include/constants/battle_script_commands.h
#	src/battle_script_commands.c
2023-09-07 15:54:55 -03:00
Eduardo Quezada
820113d883 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle_scripts.h
#	include/battle_util.h
#	src/battle_script_commands.c
#	src/battle_util.c
2023-09-07 15:13:06 -03:00
DizzyEggg
cfd802423b
Fling fixes and tests (#3191)
* begin fling tests

* fling fixes and tests

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* scripts names change

* fix fling's test file

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
DizzyEggg
7c2ad314d4 merge with upcoming 2023-09-04 09:40:48 +02:00
Eduardo Quezada
66710ac22a Updated various defines 2023-08-31 23:54:11 -04:00
Eduardo Quezada
c4553c71aa 5 more callnatives
- jumpifshelltrap
- jumpifemergencyexited
- jumpifrodaffected
- jumpifabsorbaffected
- jumpifmotoraffected
2023-08-31 23:43:48 -04:00
Eduardo Quezada
4ac61ad15f handleultraburst, handleprimalreversion, handlemegaevo 2023-08-31 22:34:57 -04:00
Eduardo Quezada D'Ottone
c4e88760f5
Pret merge (2023/08/31) (#3268) 2023-08-31 14:52:18 -04:00
Eduardo Quezada
0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00
DizzyEggg
493c330cbd merge with upcoming 2023-08-30 13:23:55 +02:00
DizzyEggg
c29f8259f6 remove gActiveBattler entirely 2023-08-30 12:46:22 +02:00
DizzyEggg
a7615f9649 remove almost all usage of active battler 2023-08-30 11:21:10 +02:00
kittenchilly
48d6fe2e64 Merge branch 'upcoming' into ultraburst 2023-08-26 14:43:31 -05:00
GriffinR
aca7998b93 Add missing use of ALL_MOVES_MASK 2023-08-16 14:33:15 -04:00
GriffinR
10a10e914b
Merge pull request #1910 from GriffinRichards/misc-constants
Use miscellaneous missing constants
2023-08-15 17:53:41 -04:00
GriffinR
4c2b12541b
Merge pull request #1908 from GriffinRichards/name-buffer
Automatically update nickname buffer sizes
2023-08-12 23:36:19 -04:00
kittenchilly
2b27b0bf00 Constants 2023-08-12 12:30:36 -05:00
GriffinR
b248791f47
Merge pull request #1904 from GriffinRichards/temp-alias
Add temp flag and var aliases
2023-08-11 15:45:00 -04:00
Eduardo Quezada
f026b51b48 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
# Conflicts:
#	src/battle_main.c
#	src/battle_tower.c
#	src/match_call.c
2023-08-11 11:41:44 -04:00
GriffinR
60a6c9d160
Merge pull request #1903 from GriffinRichards/frontier-gfx
Fix some frontier gfx, adjacent cleanup
2023-08-10 14:49:44 -04:00
GriffinR
18319e8da3 Misc missing constant use 2023-08-10 01:42:18 -04:00
kittenchilly
c3e31af5f3 Ultra burst trigger 2023-08-09 22:12:26 -05:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number (#1732) 2023-08-09 10:51:01 -04:00
GriffinR
65fee186f8 Automatically update nickname buffer sizes 2023-08-08 16:28:09 -04:00
Alex
8ee3a3c5bb solve conflics 2023-08-07 14:25:30 +02:00
GriffinR
866c32a735 Add temp var aliases 2023-08-04 14:17:28 -04:00
GriffinR
6d4dadd7b5 Add temp flag aliases 2023-08-03 15:55:06 -04:00
GriffinR
16c0be7ed2 Fix some frontier gfx, adjacent cleanup 2023-08-03 11:15:15 -04:00
Eduardo Quezada
f94efa94e1 Merge branch 'RHH/master' into RHH/upcoming 2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5 MOVE_CORROSIVE_GAS Effect (#3152)
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul (#3192)
* [battle, anim] woodhammer animation overhaul

* squashme: timings

---------

Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves (#3138)
* fix various issues with primal weather blocking water/fire type moves

* forgot to change return to effect=1

* fix bugs
2023-07-30 10:50:51 -04:00
Alex
bca29d8586 Adds Mortal Spin and Population Bomb 2023-07-26 17:37:56 +02:00
Eduardo Quezada
ad78dfcf68 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_script_commands.c
#	src/battle_util.c
2023-07-25 14:38:53 -04:00
DizzyEggg
fc37345c29 Fix wrong color in stat move animation 2023-07-21 10:42:39 +02:00
Alex
6b5d1e7577
Adds some gen9 moves (#3147)
* Adds some gen9 moves

* Fix Test + Tabs

* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu (#2815)
* Added option for generating incrementing pokemon in pc boxes

# Conflicts:
#	src/debug.c

* added submenu arrows, increased menu high to full screen

# Conflicts:
#	src/debug.c

* combined flags and vars into one submenu

# Conflicts:
#	src/debug.c

* added new window to flags/vars showing the current state and added submenu indicator

# Conflicts:
#	src/debug.c

* added alligned arrows for debug submenus

# Conflicts:
#	src/debug.c

* used {CLEAR_TO X} instead of manual spaces

# Conflicts:
#	src/debug.c

* renamed gDebugText to proper sDebugText

# Conflicts:
#	src/debug.c

* added Fill submenu, added fill function for PC items and all bag pockets  @LOuroboros

# Conflicts:
#	src/debug.c

* put cheat start into utility

# Conflicts:
#	src/debug.c

* put fill submenu into main menu

# Conflicts:
#	src/debug.c

* tiny fix

* renaming and reordering

# Conflicts:
#	src/debug.c

* Added reset pokedex flags for @AsparagusEduardo

* made flag toggle list dynamic

# Conflicts:
#	src/debug.c

* initial battle debug menu WIP

# Conflicts:
#	src/debug.c
#	src/wild_encounter.c

* fix visual bug

* added battle start

# Conflicts:
#	include/debug.h
#	src/battle_ai_script_commands.c

* Added faster way to add initial movesets to mon

* Added waiting music for the slow box filling

* Simplified the call to scripts

* Simplified debug scripts

* Disabled Battle Test for now

* Fixed personality on fast PC fill being always 0

* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT

* Added missing return TRUE

* Sets nickname

* Changed how GetSpeciesName to how it's used upstream

---------

Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
Eduardo Quezada
adfc0af372 Mon graphics are now loaded depending on their availability
- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
Eduardo Quezada
4405f79d24 Merge branch 'RHH/master' into RHH/upcoming 2023-07-06 13:15:06 -04:00
Eduardo Quezada
f21953f254 Merge remote-tracking branch 'pret/master' into RHH/master 2023-07-06 13:06:31 -04:00
Eduardo Quezada
2f9e0ecd9f Removed uses of F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED 2023-07-05 18:22:48 -04:00
Eduardo Quezada
9c961b4fd5 Removed TrainerMonNoItemCustomMoves 2023-07-04 21:22:27 -04:00