mirror of
https://github.com/Ninjdai1/pokeemerald.git
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6fec0e4dd1
* Added option for generating incrementing pokemon in pc boxes # Conflicts: # src/debug.c * added submenu arrows, increased menu high to full screen # Conflicts: # src/debug.c * combined flags and vars into one submenu # Conflicts: # src/debug.c * added new window to flags/vars showing the current state and added submenu indicator # Conflicts: # src/debug.c * added alligned arrows for debug submenus # Conflicts: # src/debug.c * used {CLEAR_TO X} instead of manual spaces # Conflicts: # src/debug.c * renamed gDebugText to proper sDebugText # Conflicts: # src/debug.c * added Fill submenu, added fill function for PC items and all bag pockets @LOuroboros # Conflicts: # src/debug.c * put cheat start into utility # Conflicts: # src/debug.c * put fill submenu into main menu # Conflicts: # src/debug.c * tiny fix * renaming and reordering # Conflicts: # src/debug.c * Added reset pokedex flags for @AsparagusEduardo * made flag toggle list dynamic # Conflicts: # src/debug.c * initial battle debug menu WIP # Conflicts: # src/debug.c # src/wild_encounter.c * fix visual bug * added battle start # Conflicts: # include/debug.h # src/battle_ai_script_commands.c * Added faster way to add initial movesets to mon * Added waiting music for the slow box filling * Simplified the call to scripts * Simplified debug scripts * Disabled Battle Test for now * Fixed personality on fast PC fill being always 0 * Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT * Added missing return TRUE * Sets nickname * Changed how GetSpeciesName to how it's used upstream --------- Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com> |
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.. | ||
abilities.h | ||
apprentice.h | ||
battle_ai.h | ||
battle_anim_scripts.h | ||
battle_anim.h | ||
battle_arena.h | ||
battle_dome.h | ||
battle_factory.h | ||
battle_frontier_mons.h | ||
battle_frontier_trainers.h | ||
battle_frontier.h | ||
battle_move_effects.h | ||
battle_palace.h | ||
battle_pike.h | ||
battle_pyramid.h | ||
battle_script_commands.h | ||
battle_setup.h | ||
battle_string_ids.h | ||
battle_tent_mons.h | ||
battle_tent_trainers.h | ||
battle_tent.h | ||
battle_tower.h | ||
battle.h | ||
berry.h | ||
cable_club.h | ||
coins.h | ||
contest.h | ||
daycare.h | ||
decorations.h | ||
easy_chat.h | ||
event_bg.h | ||
event_object_movement.h | ||
event_objects.h | ||
field_effects.h | ||
field_poison.h | ||
field_specials.h | ||
field_tasks.h | ||
field_weather.h | ||
flags.h | ||
form_change_types.h | ||
frontier_util.h | ||
game_stat.h | ||
global.h | ||
heal_locations.h | ||
hold_effects.h | ||
item_effects.h | ||
item.h | ||
items.h | ||
layouts.h | ||
lilycove_lady.h | ||
map_groups.h | ||
map_scripts.h | ||
map_types.h | ||
maps.h | ||
mauville_old_man.h | ||
metatile_behaviors.h | ||
metatile_labels.h | ||
moves.h | ||
mystery_gift.h | ||
opponents.h | ||
party_menu.h | ||
pokedex.h | ||
pokemon_debug.h | ||
pokemon.h | ||
region_map_sections.h | ||
rgb.h | ||
roulette.h | ||
script_menu.h | ||
secret_bases.h | ||
slot_machine.h | ||
songs.h | ||
sound.h | ||
species.h | ||
trade.h | ||
trainer_hill.h | ||
trainer_types.h | ||
trainers.h | ||
tv.h | ||
union_room.h | ||
vars.h | ||
weather.h | ||
wild_encounter.h | ||
z_move_effects.h |