Commit Graph

165 Commits

Author SHA1 Message Date
Papa Cancer
d704b9cd5b Gravity fix
Brings down Pokémon in the middle of a two-turn flying move (only Bounce and Fly at the moment); says the appropriate message for all mons brought to the ground via Gravity
2019-02-24 13:28:24 +00:00
DizzyEggg
a001faeced New AI command for using priority moves in death situatiions 2019-02-16 14:54:17 +01:00
DizzyEggg
08892d19f2 Modify the stat changer, so it supports raise/lower by 12 2019-02-14 19:48:21 +01:00
DizzyEggg
94cd547e9a Change move effect to u16 2019-02-14 13:17:27 +01:00
DizzyEggg
dc39f76a95 Spectral Thief effect 2019-02-14 12:15:53 +01:00
DizzyEggg
10536196f9 AI edge case with atk up 2019-02-09 16:45:02 +01:00
DizzyEggg
691544fa0b AI takes split into account, debug view ai move points 2019-02-09 13:21:32 +01:00
DizzyEggg
897592a8d4 Merge branch 'master' into battle_engine_v2 2019-01-27 10:58:57 +01:00
Diegoisawesome
900f294011 Add var const prefix for some missed var numbers 2019-01-21 22:34:01 -06:00
DizzyEggg
27b1d74dad Merge branch 'master' into battle_engine_v2 2018-12-29 15:11:54 +01:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
DizzyEggg
6fa5f33519 Merge branch 'master' into battle_engine_v2 2018-12-24 09:07:18 +01:00
DizzyEggg
e54dd6a02b Merge with master 2018-12-22 13:53:07 +01:00
Melody
55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Deokishisu
e15c7fc7cf
Fix deleted line 2018-12-19 12:28:37 -05:00
Deokishisu
8edbad78e5
Add requirements to the fields of the object_event macro
With these changes, the compiler will yell at you if you screw up the number of fields for your event objects while manually editing a map's events.inc. Making these fields required will prevent event corruption of all map events that are included after the map with the messed up fields.
2018-12-19 12:20:38 -05:00
DizzyEggg
180aa839c4 Fix conflicts 2018-12-09 13:12:02 +01:00
DizzyEggg
6068495619 Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
DizzyEggg
b9e711bbf4 Add Powder 2018-12-03 12:50:32 +01:00
DizzyEggg
52d1e69591 Add AI support for newly added moves 2018-12-02 23:50:51 +01:00
DizzyEggg
ad67f4f26f Merge with master and REQ arguments 2018-12-02 22:05:23 +01:00
Melody
a2a99bde11 adds req for macro arguments 2018-12-02 15:14:29 -05:00
Melody
10725def8e trainerbattle_normal → trainerbattle_single
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
DizzyEggg
9828e0e97b Merge with master 2018-12-02 19:38:05 +01:00
DizzyEggg
725f99a1bf Use :req macros 2018-12-02 19:24:06 +01:00
Melody
862265b73a defines register_matchcall macro 2018-12-02 06:04:59 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
DizzyEggg
434e257943 Add Acupressure 2018-11-24 21:06:53 +01:00
DizzyEggg
15b8046b2b Add third type 2018-11-17 12:10:24 +01:00
DizzyEggg
65036b9a09 Merge with master 2018-11-15 21:53:32 +01:00
Diegoisawesome
032dd251e6
Merge pull request #383 from garakmon/createsprite
Update createsprite macro and rename BANK to BATTLER
2018-11-15 14:45:13 -06:00
DizzyEggg
bb9dbc0c6d Merge with master 2018-11-14 22:50:27 +01:00
garak
c6833c903c remove extra macro and shorten names 2018-11-13 16:19:52 -05:00
garak
269aebaca7 update createsprite macro and rename BANK to BATTLER 2018-11-13 15:35:46 -05:00
DizzyEggg
a4235c9ff8 Document battle arena 2018-11-11 18:33:16 +01:00
DizzyEggg
bc42de5f60 Aurora Veil, Revelation Dance, Diamond Storm 2018-11-03 14:35:45 +01:00
DizzyEggg
68d94ad316 Implement trainer sliding 2018-11-03 01:17:16 +01:00
DizzyEggg
e9965dd341 merge with master 2018-11-02 22:55:32 +01:00
garak
113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
garak
d1b7f32b0a begin event flag names, add temporary hidden item macro 2018-10-17 22:07:23 -04:00
DizzyEggg
7925000a54 merge with master 2018-10-06 16:05:58 +02:00
Marcus Huderle
b9e38a569e
Merge pull request #320 from DizzyEggg/anims
Document battle animation scripts
2018-10-06 08:20:41 -05:00
DizzyEggg
de9e9072fc Rototiller and 2 turn moves 2018-09-30 14:04:46 +02:00
DizzyEggg
162c83fcff Bestow 2018-09-30 12:27:51 +02:00
DizzyEggg
7623eabdee After you 2018-09-29 19:37:39 +02:00
DizzyEggg
b9cf1fdcfe Psycho Shift, Power Trick, Flame Burst 2018-09-29 18:40:14 +02:00
DizzyEggg
dddefbb0e3 Full support for moves hitting all battlers 2018-09-29 16:41:25 +02:00
DizzyEggg
ada76cbe4f Synchronoise and Smack Down 2018-09-29 15:43:56 +02:00