Commit Graph

240 Commits

Author SHA1 Message Date
DizzyEggg
dcb5d16cb3 Merge with master 2019-11-29 21:47:31 +01:00
GriffinR
70d1f54ab9 Remove TODO comment for battle arena macros 2019-11-26 18:47:48 -06:00
GriffinR
8d870d94c9 Document Battle Arena scripts 2019-11-26 18:47:48 -06:00
GriffinR
cc81b5032b Split frontier macros and comment frontier_util.inc 2019-11-25 18:37:48 -06:00
GriffinR
63ee15fc28 Document Frontier Util 2019-11-25 18:37:48 -06:00
GriffinR
08a8dc46e3 Use macros for Trainer Hill 2019-11-25 18:37:48 -06:00
GriffinR
4dfa959fa2 Begin documenting Battle Pike and Frontier Util 2019-11-25 18:37:48 -06:00
GriffinR
2bf1e0600e Consolidate apprentice_buff macros 2019-11-23 08:09:25 -05:00
DizzyEggg
8cc0439182 merge master 2019-11-22 22:47:19 +01:00
GriffinR
a05006421b Document Apprentice 2019-11-20 17:36:52 -05:00
GriffinR
4e6a69c297 WIP Document Apprentice 2019-11-19 11:36:38 -05:00
GriffinR
6ac7efb54f Document Scotts House and begin frontier macros 2019-11-17 08:16:28 -06:00
GriffinR
5e01871f8b Document Trainer Hill 2019-11-16 13:02:35 -06:00
GriffinR
c0ae1cbc1c Document Lilycove scripts 2019-11-13 18:20:55 -06:00
DizzyEggg
b4ac979600 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2019-11-10 12:09:43 +01:00
DizzyEggg
ea6736cd8d merge 2019-11-10 12:09:14 +01:00
GriffinR
702ef745d9 Add comments to hidemoneybox macro 2019-11-07 11:07:49 -05:00
GriffinR
d5685db19a Fold nops into hidemoneybox 2019-11-07 10:37:15 -05:00
GriffinR
dba94e3971 Update fldeff sparkle macro 2019-11-06 16:41:56 -06:00
GriffinR
6730df2321 Document Abandoned Ship scripts 2019-11-06 16:41:56 -06:00
GriffinR
58dcd6d99d Clean up mystery event msg 2019-11-06 16:38:02 -06:00
huderlem
a4b4ecd470
Merge pull request #787 from GriffinRichards/rename-tablecmds
Rename table cmds
2019-11-04 16:31:27 -06:00
DizzyEggg
1d8cc9b741 Fix merge conflicts 2019-11-03 19:55:19 +01:00
GriffinR
8055548fa4 Document legendary scripts 2019-10-31 18:28:34 -05:00
GriffinR
a4d6ce417d Fix resetintimidatetracebits typo 2019-10-22 15:54:11 -05:00
DizzyEggg
e736c369d6 Merge with master 2019-10-19 17:47:55 +02:00
GriffinR
b4a9298205
Merge branch 'master' into document-gyms2 2019-10-16 04:22:34 -04:00
GriffinR
0f15264595 Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
GriffinR
90a05cf824 Finish Mossdeep Gym doc, beging documenting rotating tile puzzle 2019-10-15 05:06:13 -04:00
Marcus Huderle
e47b3efdfe Unify showmonpic and hidemonpic script command names with their function names 2019-10-12 18:58:54 -05:00
DizzyEggg
bae5d2038f Update with master 2019-10-10 16:18:48 +02:00
Marcus Huderle
799edaf3e6 Document hide/show reflection movement actions 2019-10-06 14:17:34 -05:00
GriffinR
3bf8129396 Clean up new Cmd macro names 2019-09-27 02:54:28 -04:00
GriffinR
b6dffcf8b7 Clean up script_menu documentation 2019-09-19 19:23:24 -04:00
GriffinR
06af24bce5 Use misc ScrCmd constants 2019-09-16 19:44:47 -05:00
DizzyEggg
a41ecf7101 more ai stuff, baton pass perish song strats 2019-08-30 17:57:19 +02:00
DizzyEggg
e4787bacbc merge 2019-08-19 14:50:47 +02:00
Tustin2121
18dee14170 Review fixes 2019-08-17 23:26:46 -04:00
Tustin2121
f4d4424618 Folded nops into hidemoneybox and updatemoneybox
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
DizzyEggg
c9de753ecc Illusion 2019-08-08 13:06:55 +02:00
DizzyEggg
2863045241 Fix switch-in abilities text/pop-up 2019-08-05 11:24:49 +02:00
DizzyEggg
3e476adf4a Stockpile gen4 effect and fixed spit up 2019-07-09 19:06:12 +02:00
DizzyEggg
10c27ac6a6 Fix a typo that crashes the gamae 2019-06-25 12:26:27 +02:00
DizzyEggg
32aeba21e0 Some AI tweaking 2019-05-23 11:41:35 +02:00
DizzyEggg
e1ea4b62e9 Natural Gift 2019-05-20 12:03:00 +02:00
DizzyEggg
269f573297 Fix powder and resist berry string 2019-05-20 10:10:00 +02:00
DizzyEggg
d0f91a996d Tweak up mega evo 2019-05-02 23:10:01 +02:00
Papa Cancer
3cde800bd0 Magnetic Flux + Gear Up
Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861 Instruct
Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00