Commit Graph

314 Commits

Author SHA1 Message Date
Evan
e61309dce6 merge with be 2021-01-20 17:34:24 -07:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
Evan
6dabff1ee3 merge with be 2021-01-07 21:24:21 -07:00
Evan
5eb49722c0 add red card effect 2021-01-07 19:33:39 -07:00
ultima-soul
d2d961e447
Merge pull request #1262 from LOuroboros/gen8_abilities_BE
Implemented various Gen. 8 abilities
2021-01-07 13:31:17 -08:00
ExpoSeed
7dadcb94b8 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
GriffinR
769ddf22c2 Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
Kurausukun
58976ebaa8 Merge remote-tracking branch 'upstream/master' into berry_crush 2020-12-10 23:30:52 -05:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
LOuroboros
6bbd88049a Ball Fetch tweaks 2020-12-05 03:03:55 -03:00
LOuroboros
9e1d7cc827 Implemented Ball Fetch 2020-12-02 23:09:35 -03:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
ultima-soul
e15a86caae Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8. 2020-11-17 10:32:24 -08:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
e6f8d57f08 Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
#	include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
ExpoSeed
d2566c8988 Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect 2020-11-07 23:34:04 -06:00
ultima-soul
99fdc13e61 Merge branch 'master' into battle_engine_sync 2020-11-07 15:59:20 -08:00
Eduardo Quezada D'Ottone
09a5d6c722 Implemented Wish Mega Evolution 2020-11-07 10:13:32 -03:00
aaaaaa123456789
bacc831aa9 Re-apply joypad macros (minus merge conflicts) 2020-11-02 22:02:39 -03:00
aaaaaa123456789
1c3d75f673 Merge branch 'master' into reverts 2020-10-26 12:16:36 -03:00
Kurausukun
fe40c0c466 re-match BattleIntroOpponent1SendsOutMonAnimation
a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
2020-10-26 05:52:00 -04:00
Eduardo Quezada
d596fa7e12 Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
# Conflicts:
#	include/battle_util.h
#	include/constants/battle_config.h
#	src/battle_util.c
2020-10-23 21:49:59 -03:00
Kurausukun
64ba8c8061 port fakematch fixes from #1155 2020-10-22 05:45:53 -04:00
LOuroboros
00bc6ab96b More review corrections 2020-10-21 16:39:06 -03:00
LOuroboros
503134167a Review corrections 2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066 Reincorporated badge based stat boosts 2020-10-21 12:57:57 -03:00
Eduardo Quezada
a6e88b82ee Review changes and option to hide split icon. 2020-10-15 20:15:44 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
Eduardo Quezada
0d39b29691 Option to use Gen 3 Physical/Special split. 2020-10-15 00:16:50 -03:00
ExpoSeed
d4e58d9746 Fix style, sync moved functions properly 2020-10-13 09:40:01 -05:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
Kaz
847878eae9 battle_gfx_sfx_util.c: Very annoying fakematch fix.
daycare.c: -g eliminates the need for the brace hack.
battle_transition.c: Fix Phase2_Ripple_Func2...?
2020-09-19 17:12:25 -04:00
aaaaaa123456789
7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
PokeCodec
bb5da949f2 Fix build 2020-09-08 19:44:33 -04:00
PokeCodec
e84da39d8a Match BattleIntroOpponent1SendsOutMonAnimation 2020-09-08 18:54:51 -04:00
PokeCodec
3336eb341d More adjustments 2020-09-08 14:26:37 -04:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
PokeCodec
5f7a410359 Preparation for matching BattleIntroOpponent1SendsOutMonAnimation 2020-09-06 20:01:16 -04:00
PokeCodec
8200682b21 u8 position 2020-09-06 19:02:30 -04:00
PokeCodec
8b729cf225 While to do_while 2020-09-05 18:15:53 -04:00
PokeCodec
fe9ab67063 Change division to explicit shifts for consistency 2020-09-05 18:13:51 -04:00
PokeCodec
3ce29ee7bf Refactor Use Item 2020-09-05 17:36:10 -04:00
PokeCodec
0039542e19 Match CheckBagHasSpace 2020-09-05 14:41:43 -04:00
PokeCodec
28ef2fb774 Switch to button macros 2020-09-04 21:11:55 -04:00
PikalaxALT
135ed6a162
Merge pull request #1163 from GriffinRichards/doc-animthrow
Minor battle_anim_throw cleanup
2020-09-04 19:44:33 -04:00
Thomas Winwood
a529bcf0b6 Tidy up naked functions 2020-09-02 14:49:04 +01:00
GriffinR
afb3472282 Minor battle_anim_throw cleanup 2020-08-30 15:11:44 -04:00